Bushido - The Way Of The Samurai (A Guide) V. 2.0 |
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Bushido - The Way of The Samurai (A Guide) V. 2.0
Cerberus.Shadowmeld
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This is slow, but if you summon shantotto II trust you can just SC it and let her burst it down. If you're intent on doing this on sam that is.
DirectX said: » 0.1% drop rate though? If Vorpal Blade works I could try it with a Sword. I do have other jobs but no WAR on my char with SAM. Maybe THF/WAR using Vorpal Blade and with TH would be the best bet? Sanguine Blade works quite well for it if that's what you mean. I don't know how db interacts with vw so i can't say, but the nm is a joke, just use shantotto 2 and make a skillchain, no need to farm a rare weapon for it.
Those Val pieces are absolutely astonishing, you should be fully buffed on Wave 3 runs for it to not even be an issue.
Luminohelix said: » I was wondering if I can implement these into my Dynamis wave 3 set? Would I be losing too much dps because of lack of ACC can anyone help? Been trying also for WSD 10% on hands but no luck :( Thanks in advance <3 Offline
Posts: 202
Yeah those 40 accuracy WSD augments are obviously trash. There is a thread dedicated to DM augments, go there. If you wasted all that time getting DM augments and don't know they are good for SAM.. then try reading harder.
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My bad for asking I guess. Thanks guys.
Okay now if we done being rude as ***, we need more details.
The set you posted for WS has way more accuracy then you should need with what most people would call normal buffs for W3 Offline
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Wanted to ask, how's tachi jinbu on wave 2 dynamis?
Does it rival with Fudo, assuming full magic buffs Anyone have an updated Shoha and Rana sets? Wondering if people are still using Full WSD or some Multi-attack.
Edit:For Jinpu, never gotten full MAB buffs, but find it can be decent depending on geo bubble. All I'd swap from your Fudo set for Shoha/Rana is Ishvara to Brutal and, if you weren't already using it, Niqmaddu. Also either Cessance or an STR earring over Moonshade for Rana, of course. There's probably other swaps that are pennies better than what you'd already be using for Fudo, but that's not enough for me to care since you'd be losing acc from said swaps. Unless you have some QA+3% Valorous or something.
Balder Earring +1
Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1% Thrud Earring STR+10 VIT+10 Weapon skill damage +3% Aurgelmir Orb +1 STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5 Domain Invasion-specific: Voluspa Tachi DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30% Hervor Haubert DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1 Hervor Mouffles DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1 Hervor Sollerets DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1 Guessing the orb will be an ammo. Man, I'm sick of using Ginsen. Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks.
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Asura.Pusheen said: » Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks. IIRC: The special trait makes it change your STP to get an extra hit that returns no TP. A certain level of STP makes it 100% added attack. But since there's no TP return all it does would be adding white dmg and feed mob TP. I don't know if it affects the normal hits by any -STP or something. I like niche weapons with niche uses but I don't see any use for this in any scenario.
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Asura.Pusheen said: » Anyone have more information on the ambuscade GK? BG not showing alot of info or links to any testing. Thanks. It has 2 uses really. 1. Tachi: Ageha on NIN 2. Lockstyle, the lightning effect matches color of this GKT very well. Thrud Earring
Description: STR+10 VIT+10 Weapon skill damage +3% Type: Armor Flags: Equippable, Not vendorable, Not sendable, Exclusive, Rare Stack size: 1 "Find Thrud Earring on FFXIAH" "Find Thrud Earring on FFXIDB" Armor Information Races: All Races Equip. Slot: Earrings Level: 99 Jobs: Warrior / Paladin / Dark Knight / Beastmaster / Samurai / Dragoon To replace ishvara earring? Which is only 2% WSD Bismarck.Sterk said: » Balder Earring +1 Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1% Thrud Earring STR+10 VIT+10 Weapon skill damage +3% Aurgelmir Orb +1 STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5 Domain Invasion-specific: Voluspa Tachi DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30% Hervor Haubert DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1 Hervor Mouffles DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1 Hervor Sollerets DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1 Guessing the orb will be an ammo. Man, I'm sick of using Ginsen. Ginsen has more ACC for tping in though. Bismarck.Nekhekh said: » Bismarck.Sterk said: » Balder Earring +1 Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1% Thrud Earring STR+10 VIT+10 Weapon skill damage +3% Aurgelmir Orb +1 STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5 Domain Invasion-specific: Voluspa Tachi DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30% Hervor Haubert DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1 Hervor Mouffles DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1 Hervor Sollerets DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1 Guessing the orb will be an ammo. Man, I'm sick of using Ginsen. Ginsen has more ACC for tping in though. DI gear is a waste of points. Earring most certainly wins > Ishvara. And STP > acc, you have support for more acc Bahamut.Butmunch
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Bismarck.Nekhekh said: » Bismarck.Sterk said: » Balder Earring +1 Attack+10 Evasion+10 "Store TP"+3 Right ear: "Quadruple Attack"+1% Thrud Earring STR+10 VIT+10 Weapon skill damage +3% Aurgelmir Orb +1 STR+7 DEX+7 VIT+7 Attack+10 "Store TP"+5 Domain Invasion-specific: Voluspa Tachi DMG:243 Delay:450 Great Katana skill +215 Parrying skill +215 Magic Accuracy skill +215 Domain Invasion: DMG:+113 Accuracy+80 Attack+80 Magic Accuracy+80 Weapon skill damage +30% Hervor Haubert DEF:143 HP+77 STR+28 DEX+26 VIT+28 AGI+25 INT+25 MND+25 CHR+25 Accuracy+25 Magic Accuracy+15 Evasion+58 Magic Evasion+86 "Magic Def. Bonus"+6 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Damage taken -50% Trust: Lv.+1 Hervor Mouffles DEF:101 HP+43 STR+12 DEX+34 VIT+34 AGI+8 INT+16 MND+32 CHR+21 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+59 "Magic Def. Bonus"+3 Haste+5% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 "Store TP"+50 Trust: Lv.+1 Hervor Sollerets DEF:83 HP+31 STR+16 DEX+19 VIT+17 AGI+35 MND+14 CHR+30 Accuracy+25 Magic Accuracy+15 Evasion+63 Magic Evasion+91 "Magic Def. Bonus"+4 Haste+4% Domain Invasion: STR+30 DEX+20 VIT+30 AGI+20 INT+20 MND+20 CHR+20 Weapon skill damage +50% Trust: Lv.+1 Guessing the orb will be an ammo. Man, I'm sick of using Ginsen. Ginsen has more ACC for tping in though. Hi there,
I'd like to level up SAM and see how it goes but have no plan yet to REMA it, what would be the best GKs to be ok ? Offline
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Valefor.Gorns said: » Hi there, I'd like to level up SAM and see how it goes but have no plan yet to REMA it, what would be the best GKs to be ok ? Sky GKT is a great option and easier to obtain now with DI points. I would go there and Shining One from Ambuscade. Is there a holding point with SAM WSs similar to WSs like Upheaval or Rudra which benefit LARGELY from 2000+?
From what I can see, there aren’t many GKT WSs that have a large jump but I’m new to SAM so I’m asking the experienced guys so I’m not messing up. Edit: I back-pedaled 11 pages and didn’t see anything so I figured I’d just ask. Thanks For Impulse Drive, holding until 2000+ is good. For self-SCing, I'll generally wait until just before the window's over before creating an SC to improve both WS/SC damage. For zerging, I don't believe the difference between holding TP and WSing immediately is very large (unless you're using Shining One, in which case continue holding TP while accounting for Crystal Blessing and/or Savagery), but holding TP is probably a little better.
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