Gearswap Support Thread |
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Gearswap Support Thread
I just noticed that since the April update my elemental gear no longer equips with the weather/day. It use to work before the update but now it doesn't. Has this happened to anyone else? Is there a change i have to make to my gearswap to get this working again?
Your weather/day stuff has likely never worked and no one can troubleshoot your file if they can't see it. Try posting your file on pastebin and linking it here.
it did before with all the includes and mappings files. I just needed to have waist=gear.ElementalObi. Not sure if something happened that that doesn't work for me anymore (same thing happened with the gorgets and belts) but i did notice if I add a rule directly to the job lua file itself it works again. So that's what I did and all seems to be well. Sorry for the post.
Lakshmi.Byrth said: » You want to "Save as..." Lua. Asura.Ramsy said: » Lakshmi.Byrth said: » You want to "Save as..." Lua. Mine are all saved like so: Divinian_SCH.lua So maybe try putting your character name, then an underscore, then job in all caps, then .lua. Hope this helps. Shiva.Nokturnall
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Bismarck.Dachan said: » I just noticed that since the April update my elemental gear no longer equips with the weather/day. It use to work before the update but now it doesn't. Has this happened to anyone else? Is there a change i have to make to my gearswap to get this working again? Mine stopped working after the update and it's because I threw my day/weather stuff in Wardrobe2. It's back in Wardrobe1 and works fine again. Fenrir.Divinian said: » Asura.Ramsy said: » Lakshmi.Byrth said: » You want to "Save as..." Lua. Mine are all saved like so: Divinian_SCH.lua So maybe try putting your character name, then an underscore, then job in all caps, then .lua. Hope this helps. Asura.Ramsy said: » Fenrir.Divinian said: » Asura.Ramsy said: » Lakshmi.Byrth said: » You want to "Save as..." Lua. Mine are all saved like so: Divinian_SCH.lua So maybe try putting your character name, then an underscore, then job in all caps, then .lua. Hope this helps. Is the file in the correct folder? It should be in the following folder: Windower4\addons\GearSwap\data Fenrir.Divinian said: » Asura.Ramsy said: » Fenrir.Divinian said: » Asura.Ramsy said: » Lakshmi.Byrth said: » You want to "Save as..." Lua. Mine are all saved like so: Divinian_SCH.lua So maybe try putting your character name, then an underscore, then job in all caps, then .lua. Hope this helps. Is the file in the correct folder? It should be in the following folder: Windower4\addons\GearSwap\data Ok. If you switch TO scholar FROM another job, do you get any message from the windower console, like:
Gearswap: Loaded your SCH Lua file! Fenrir.Divinian said: » Ok. If you switch TO scholar FROM another job, do you get any message from the windower console, like: Gearswap: Loaded your SCH Lua file! Hmm, you sure gearswap is loaded? Try typing the following into chat and see what the windower console message is:
//lua load gearswap If it is loaded, then we've reached the limits of my helpfulness, unfortunately. Asura.Ramsy said: » Fenrir.Divinian said: » Ok. If you switch TO scholar FROM another job, do you get any message from the windower console, like: Gearswap: Loaded your SCH Lua file! If no, then either GS isn't loaded or it can't find the LUA file, meaning it's not in the gearswap/data folder or it's not saved as a LUA file. Bismarck.Speedyjim said: » Asura.Ramsy said: » Fenrir.Divinian said: » Ok. If you switch TO scholar FROM another job, do you get any message from the windower console, like: Gearswap: Loaded your SCH Lua file! If no, then either GS isn't loaded or it can't find the LUA file, meaning it's not in the gearswap/data folder or it's not saved as a LUA file. I highly doubt all 3 are correct.
Bismarck.Speedyjim said: » I highly doubt all 3 are correct. ]Your text to link here...[/url] Gearswap loaded 100%?
Please go to http://www.pastebin.com, click the green "new paste" button, copy/paste your lua, select "LUA" as the syntax highlighting and hit "create new paste".
Bismarck.Speedyjim said: » Please go to http://www.pastebin.com, click the green "new paste" button, copy/paste your lua, select "LUA" as the syntax highlighting and hit "create new paste". I'm not familiar with your OS, but given that your txt file isn't displaying an extension, are you sure that your file isn't actually called SCH.lua.lua?
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Ragnarok.Flippant said: » I'm not familiar with your OS, but given that your txt file isn't displaying an extension, are you sure that your file isn't actually called SCH.lua.lua? That's exactly what it was Flippant. I just helped him in game, had him email me his .lua and could see right away it was ".lua.lua". He's up and running now! Hmm, the "LUA file" type threw me off. Should've seen it.
Good job Flippant and Lurchahdhasdhlaufhuiasfulagdf! Offline
Posts: 5
Bismarck.Speedyjim said: » Hmm, the "LUA file" type threw me off. Should've seen it. Good job Flippant and Lurchahdhasdhlaufhuiasfulagdf! This isn't working. It's equipping the earrings at any TP%. Any clues?
Code if spell.type == 'WeaponSkill' then if spell.english == "Rudra's Storm" or spell.english == "Evisceration" and player.tp > 2900 then equip({ear1="Brutal Earring",ear2="Ishvara Earring"}) end end Edit2: Nevermind, it's still not working. Halp me! 'and' comes before 'or' in the "order of operations," which means once the first condition is true (spell.english=="Rudra's Storm"), it will satisfy the entire condition.
Just need to add some parentheses: Code if (spell.english == "Rudra's Storm" or spell.english == "Evisceration") and player.tp > 2900 then Shiva.Nokturnall said: » Mine stopped working after the update and it's because I threw my day/weather stuff in Wardrobe2. It's back in Wardrobe1 and works fine again. That worked! I knew it worked before the update. Thanks! Offline
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Hey just to update for the record, my problem got resolved. If anyone is interested at all shoot me a p.m., thanks!
Hello, I'm trying to get my Gearswap to add put my Enhances refresh gear on self when I am the target but I cant seem to get it to put it on:
Code function job_post_midcast(spell, action, spellMap, eventArgs) if spell.skill == 'Enfeebling Magic' and state.Buff.Saboteur then equip(sets.buff.Saboteur) elseif spell.skill == 'Enhancing Magic' then equip(sets.midcast.EnhancingDuration) if buffactive.composure and spell.target.type == 'PLAYER' then equip(sets.buff.ComposureOther) elseif spellMap == 'Refresh' and spell.target.type == 'SELF' then equip(sets.midcast.RefreshSelf) end elseif spellMap == 'Cure' and spell.target.type == 'SELF' then equip(sets.midcast.CureSelf) end end I have a set called sets.midcast.RefreshSelf but even when I cast refresh without the rule, GS never puts on a midcast set. Any help is appricatied thanks! |
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