FFXIAH Linkshell Ni |
||
FFXIAH Linkshell Ni
Seraph.Chuuuuu
Ludoggy said: It made me cry. cry with laughter! :O Rumaha said: /dances BAH BAH BAH UM MAO MAO BAH BAH UM MAO MAO... O.o uh... I liked it >.> Good morning/afternoon LS. You guys see the pics I took a few pages back? ^^
Artemicion said: Good morning/afternoon LS. You guys see the pics I took a few pages back? ^^ no, you need to repost. I would like to say... *** THE FCC, AND ANY OTHER TYPE OF CENSOR... thank you :) That's definitely how it should be. I had a blast~
HELP!
I'm trying to find the thread about the drg subs /sam vs /war. Trying to help a friend but i cant remember all the plus/minus of each. Anyone link me up? /sam. Haseyo. Thirdeye, meditate. (store tp?)
/war. berzerk, warcry. I'll post them on the next page. These multi-youtube videos embedded lag the ***out of my POS computer.
To answer the question about DRG: /WAR = 10% double attack, berserk, warcry, higher base STR /SAM = Hasso (10 haste, 10 acc, 5 str), Seigan for defense, Store TP, watered down Meditate (60% over 4 ticks). In my opinion I'd only sub SAM for moments of needed WS spammage and if you're having accuracy issues. Otherwise for all out full DMG, sub warrior. Seraph.Chuuuuu
Ludoggy said: /sam. Haseyo. Thirdeye, meditate. (store tp?) /war. berzerk, warcry. /nod Nieko said: HELP! I'm trying to find the thread about the drg subs /sam vs /war. Trying to help a friend but i cant remember all the plus/minus of each. Anyone link me up? DRG/SAM or GTFO and kill yourself Ludoggy said: /sam. Haseyo. Thirdeye, meditate. (store tp?) /war. berzerk, warcry. /war Double Attack and attack bonus(and loldef bonus) Seraph.Chuuuuu
Kungfuhustle said: Nieko said: HELP! I'm trying to find the thread about the drg subs /sam vs /war. Trying to help a friend but i cant remember all the plus/minus of each. Anyone link me up? DRG/SAM or GTFO and kill yourself after lv 60 drg sub sam onry :O! Rumaha said: Ludoggy said: /sam. Haseyo. Thirdeye, meditate. (store tp?) /war. berzerk, warcry. /war Double Attack and attack bonus(and loldef bonus) and u forgot Seigan for SAM, but i guess thats in the Third Eye column lol i told her /sam or /blu or quit. but still wanna get some more solid arguments for her.
its closer then ppl think, Double Attack is beast, i forgot the atk bonus is whiped becasue drg has it, BUT u can DA jumps, WS, and it really adds up
Seraph.Chuuuuu
i was workin on blu before i stopped using chu but i think /whm is still ok :o you get RR and ***
Nieko said: lol i told her /sam or /blu or quit. but still wanna get some more solid arguments for her. the only solid one she needs is the one to the mouth... /SAM or SUCK IT! Rumaha said: its closer then ppl think, Double Attack is beast, i forgot the atk bonus is whiped becasue drg has it, BUT u can DA jumps, WS, and it really adds up The double attack would mainly be applicable to TPing and getting to your WS faster. DRG thrives on multi-hit weapon skills so the only time DA procing on a WS will only be super noticeable on Wheeling Thrust Artemicion said: Rumaha said: its closer then ppl think, Double Attack is beast, i forgot the atk bonus is whiped becasue drg has it, BUT u can DA jumps, WS, and it really adds up The double attack would mainly be applicable to TPing and getting to your WS faster. DRG thrives on multi-hit weapon skills so the only time DA procing on a WS will only be super noticeable on Wheeling Thrust well u figure, say penta does 1k, thats 200 a hit, adding 200 making it 1200 is very noticeable imo, i always know when i DA, but im a SAM and watch my TP return lol, i get like 25 back for a DA penta Alright, gonna quote my previous post of the pictures I took at the concert. I again apologize for the ridonkulous size of the photos.
Artemicion said: Rumaha said: its closer then ppl think, Double Attack is beast, i forgot the atk bonus is whiped becasue drg has it, BUT u can DA jumps, WS, and it really adds up The double attack would mainly be applicable to TPing and getting to your WS faster. DRG thrives on multi-hit weapon skills so the only time DA procing on a WS will only be super noticeable on Wheeling Thrust but wouldnt meditate kinda even that out? Artemicion said: Finally back from the concert. Was an amazing show. No cameras were allowed, but I snuck some pics in with my camera phone anyways. Here's what I managed to get. I apologize in advance for the ridonkulous size of the pics. what concert? looks like it was pretty great
Lacuna Coil. They're an Italian band but sing in English, and they've got this awesome gothic alternative rock sound. Definitely one of my favorite bands, glad I got to see them a second time. They're even better when they headline. Last time they were an opener for Stone Sour.
Lacuna Coil, I have some songs from them on my iTunes.
If anyone is interested in trying them out I would recommend songs like:
Swamped Heaven's A Lie Daylight Dancer Fragile To The Edge Our Truth Survive I Won't Tell You Spellbound Those are in ascending order from oldest to newest sound/albums. Nieko said: Artemicion said: Rumaha said: its closer then ppl think, Double Attack is beast, i forgot the atk bonus is whiped becasue drg has it, BUT u can DA jumps, WS, and it really adds up The double attack would mainly be applicable to TPing and getting to your WS faster. DRG thrives on multi-hit weapon skills so the only time DA procing on a WS will only be super noticeable on Wheeling Thrust but wouldnt meditate kinda even that out? Stp is 15 when ur 60+ so can factor that, say u have +20 in all, Thalasocrat is 13.3% a hit, boosting you to 15.9, unless u can boost it so u get enough for a 6 Hit, the Stp is sorta negligible u still need 7 hits 60 TP every 3 minutes, u can bring /war into 7 hit land w/ only +10 Stp, which is pretty easy to do, making Sam's Stp moot point imma try to slightly math it So, u get 13.3% per hit as War, a DA nets you 26 TP in 1 round, +/- and say u DA 1 of ur jumps, another 26 Tp round, Stp Gear+10 w/ 10 % haste and hasso on, u atk once per 6.6 Seconds 16.6% Tp per hit w/ 10% haste /war, once per 7.4 seconds 14.6% TP per hit Both 7 hit, /sam takes 46 Sec to get 100% /war 51 seconds to get 100%, fairly noticeable 5 seconds, but if u even DA ONCE, time to TP = 44 Seconds, u can get close to 20% DA /war, Brutal Pole Grip, Askar body, Ares legs etc, mixture so its very close, Meditate does put u over the top BUT, DA can really put u up there |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|