Bored while smacking reives, and LS got on the subject of things that'd be cool to see on GEO and RUN's AF. So I figured, why not make a set and see what y'all's ideas are as well. Mostly just what RUN JAs get what enhances on what pieces, and some bonus stats I overall hope to see (Not specualting STR+/Acc+/Meva+/Etc). Making my designs based on them being around Item Level 110.
Great Sword With Overly-Fancy Name:
DMG: 205 Delay:460
HP/MP+40
Adds "Regen" and "Refresh" effects (+2)
Increases Rune Damage.
(Damage dealt +5 per rune)
Evasionist's Crown:
MP+40
Enhances effect of "Regen" and "Refresh" spells
(Refresh+1, Regen+15 when targeting self.)
Enhances "Embolden" effect
(Enhances next two spells instead of just one)
Enmity+5
Enhances "Fast Cast" effect (+5)
Haste+7%
Evasionist's Coat:
HP+60
Physical Damage Taken -20%
Increases Accuracy and Attack based on harbored runes
(+10 for each non-repeated rune, +5 for repeats)
Enhances "Ward" Effects
(Vallation/Valiance +5% per rune, Pflug erases all negative-statuses currently on user, Leiment absorbtion +20% and grants Stoneskin equal to 50% absorbed amount)
Enmity+10
Haste +4%
Evasionist's Bracers:
HP+30 MP+30
Enhances "Effusion" Effects
(Gambit resist-15 per rune expended, Lunge MAcc+10 MAB+10%)
Enhances "One for All" Effect
(Duration +15 seconds)
Enmity +3
Enhancing Magic Casting Time -8%
Haste+3%
Evasionist's Tights:
HP+40 MP+40
Enhances "Tactical Parry" Effect (TP +1.5)
Enhances "Swordplay" Effect
(Duration +60 seconds, Acc/Eva+10)
Enmity+8
Haste+6%
Evasionists's Boots:
Enhances "Tenacity" effect (Resist effects +10)
Increase Evasion and Parry rate based on harbored runes
(Evasion +10, Parry rate+5% for non-repeated runes, +5/+3% for repeats)
Magic Attack Bonus +6
Magic Defense Bonuse +6
Enmity+5
Haste+3%