http://www.ffxiah.com/new-items/2013-07-12
My apologies for the delay on this update.
Items Updated - 2013-07-12 |
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Items Updated - 2013-07-12
posting in an update thread
Thanks for the fun stuff to make pretend item sets with <3 (no sarcasm... i love playing with item sets) Ragnarok.Ashman said: » posting in an update thread Thanks for the fun stuff to make pretend item sets with <3 (no sarcasm... i love playing with item sets) WHAT HAS SCIENCE DONE
Ragnarok.Ashman said: » WHAT HAS SCIENCE DONE CORN! Someone know where we can get those capes? Specificly, the gunslinger?
Thanks. Valefor.Houppelande
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Kalila - Well done! How long did it take you to make that heart? lol
Valefor.Houppelande said: » Kalila - Well done! How long did it take you to make that heart? lol From what I remember, I already stripped the item set code so I could put my own items in each slot. I then used Excel to make the heart. I put an x in each cell I wanted an item to be in to make the heart. I then had excel read the table, and if a cell was empty I made it write the code for an empty cell [td][/td], and I made it convert the contents of the x cells into an image [td][img](cell)[/img][/td]. I then replaced the x's with the image URL of ones I found. I then merged the center of the heart cells and aligned it to center so I could put the lil .gif image inside it. I'd say it took me about 1 hour, maybe 2. I don't really remember but it wasn't that difficult to make with the help of Excel. Pantafernando said: » Someone know where we can get those capes? Specificly, the gunslinger? Thanks. They come from normal Reives in new areas. Are they direct drops or purchasable items?
If drop, someone have a hint of the drop rate? Anyway thanks for the answer. Offline
Posts: 1018
Pantafernando said: » Are they direct drops or purchasable items? If drop, someone have a hint of the drop rate? Anyway thanks for the answer. Very random and the drop rate for me has been pretty sucky lol... The drop rate is not good. I went 1/8 on seeing a cape as a reive reward (and I'm lead to believe that was good luck in seeing it so soon). The reward is random (got rng cape on thf) and so you'll need to reive for a long time to come... or have amazing luck.
kenshynofshiva said: » Pantafernando said: » Are they direct drops or purchasable items? If drop, someone have a hint of the drop rate? Anyway thanks for the answer. Very random and the drop rate for me has been pretty sucky lol... Yeah, drop rate is very shitty. I've noticed you get a higher chance if you kill the Reive monsters than bashing the barricades. Unfortunately, most of the people on Bismarck don't realize that and just waste away attacking the barricades. STOP ATTACKING THE BARRICADES/NESTS! FARM EXP/BAYLD OFF THE REIVE MONSTERS! Let the monsters spawn so people like me can kill them, and farm EXP/Bayld off them. You get more EXP/Bayld that way, and a higher chance at a cape to drop to you. So far, since the update, I've gotten the following:
* I managed to get Cornflower Cape, for a job I don't even have leveled, once I switched from WHM to RNG and did really good damage off the birds in Marjima Ravine. Of course, once people stopped killing the birds past the second and third barricades, EXP and Bayld dropped. And, people take down the Reives much too fast to get even a chance at the capes. If we're going to get any chance for capes, players need to farm off the Reive monsters and ignore the barricades for a good while, maybe 30 minutes at least. It all depends on the amount of people. Earlier I checked Marjami cause I wanted to do some reive, but 80 people in zone I said *** it and afk. With that many even if you kill mobs first the boulders are going down before they can even repop. And besides someone needs to be on the object since the evaluations go off that progress too. Need more Yorcia activity, but no one goes there cause map sucks.
Well, worse than having bad drop rate is to have 1/20 chance of getting the cape you really want.
Buti dont think all capes drop in the same reive. It must be somehing like the dynamis accessory, where each zone have drops for a minor group of 6 jobs. Asura.Thatman said: » This took entirely too long and it cuts off if your browser is too narrow. I give up. Pantafernando said: » Well, worse than having bad drop rate is to have 1/20 chance of getting the cape you really want. Buti dont think all capes drop in the same reive. It must be somehing like the dynamis accessory, where each zone have drops for a minor group of 6 jobs. (also it's 1/22!) So i guess i will have 1m bayld and no cape till SE allows you to purchase it for 20k...
Btw, what new is good to use bayld aside buying wideskeep entrance? When peacekeepers rank up this sunday they'll provide reive weapons version 2.
Don't think you will get to 1m bayld anytime soon. Is it me or has bayld been nerfed in Colonization Rieves? I used to get more evaluations and 1-5k at end, now, 1 evaluation and 750 bayld at end for about 1k total per rieve.
Some guys said the same. And others said that the maintenace was to fix that.
Tonight i will try my luck with the cape and will check my bayld rate. So... can that DPS on the Spicy Broth be confirmed.. holy ***. DPS: 19975
Asura.Silverware
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Anyone know why Ursa Majors (a ToM weapon) is on the list? Did they add another upgrade tier for some ToM stuff?
Asura.Silverware said: » Anyone know why Ursa Majors (a ToM weapon) is on the list? Did they add another upgrade tier for some ToM stuff? It's not too uncommon that some older items show up as new. I'm not sure why it happens, but I assume that even if they change anything about it, it shows up when dat miners are comparing new and old files. It's usually nothing, though - this is just the first time you noticed. Has anyone noticed that none of the new/semi-new items that are auctionable not showing any history on the site? I'm referring to items such as skirmish items and snapweed secretion to name a couple that I've noticed.
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