[Dev] Upcoming Version Update Announcement

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[Dev] Upcoming Version Update Announcement
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By Kalila 2013-06-25 15:31:37
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06-25-2013 01:36 PM
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Akihiko Matsui
Dev Team

Upcoming Version Update Announcement

Hello, Matsui here.

I'd like to make an announcement about the next version update.

We’ve been working extremely hard to fit as much content as possible in the July version update so everyone can enjoy it over summer break, but due to balance adjustments, bug verification, and localization work we will be splitting up the update into two portions, the first taking place on July 9th (Tuesday) and the other taking place the beginning of August.

I apologize to everyone who was looking forward to this.

Below I've written out a comprehensive list of the content that will be implemented during each part.

Missions/Quests

Implementation Period Content CategoryContent DetailsNotes
JulySeekers of Adoulin missions part 1Addition of main story for AdoulinImplemented in two parts between July and August. The second part has a much higher volume.
AugustSeekers of Adoulin missions part 2 Addition of main story for Adoulin Implemented in two parts between July and August. The second part has a much higher volume.
JulySeekers of Adoulin questsAddition of quests issued in AdoulinMain story scenario quests and colonization system quests will be prepared separately.
Will be implementing quests to get a better feel of the lore.
August Seekers of Adoulin quests Addition of quests issued in Adoulin Main story scenario quests and colonization system quests will be prepared separately.
Will be implementing quests to get a better feel of the lore.
JulySurvival skill acquisition questsAddition of survival skill acquisition questsAddition of new survival skillsImplementation of quests where you can acquire skills to aid in colonization.
JulyMog Garden questAddition of a tutorial quest.
Addition of other related quests.
-
JulyLimit break quests for new jobsAddition of rune fencer limit break quest.
Addition of geomancer limit break quest.
Stories related to each job will start with the limit break quest and connect to the artifact quests.
AugustArtifact quests for new jobsAddition of rune fencer artifact quests.
Addition of geomancer artifact quests.
-
JulyCoalition assignmentsAddition of coalition assignments to go along with new areas.-
JulyAdjustments to Couriers’ Coalition’s “Support” coalition assignments.Increase the bivouac maintenance rate for one coalition assignment.-
JulyAdjustments to Scouts’ Coalition’s “Survey” coalition assignments.Increase the Ergon Locus maintenance rate for one coalition assignment.-
AugustAdjustments to Couriers’ Coalition’s “Support” coalition assignments. Addition of a bonus depending on distance and bivouac condition.-
August Adjustments to Scouts’ Coalition’s “Survey” coalition assignments. Addition of a bonus depending on the difficulty.-
JulyNew seasonal event--
JulyLog-in campaign--


Areas/Monsters

Implementation PeriodTask OverviewTask DetailsNotes
JulyNew areasAddition of new areas.
Placement of NPCs and monsters in new areas.
Ergon locus in new areas.
Fishing and gathering in new areas.
-
JulyAddition of NaakualsAddition of new monsters for Wildskeeper Reives-
JulyCreation of new monstersAddition of new monsters to new areas.-


Content/System

Implementation PeriodTask OverviewTask DetailsNotes
JulyMog GardensAddition of NPCs that sell related items.
Addition of coast, grove, mineral deposit, cultivation, and lake systems.
Addition of rank feature for each systemAddition of assistant feature.
-
AugustMog Gardens adjustment--
AugustMonstrosityAddition of a feature where players can change into monsters.
Addition of a system that allows players to battle as monsters.
-
JulyAddition of items that can be exchanged at the Mummers’ Coalition--
JulyLibraryAddition of a Seekers of Adoulin related achievement feature.
Addition of a feature where you can browse Seekers of Adoulin related terminology such as organizations, people, and place names.
-
JulyDelve adjustmentsAddition of ammunition, jug pets for beastmaster, and throwing items for summoner which can be exchanged for plasm-
JulySkirmish adjustmentsChange so that Ghastly Stones can be sold on the auction house.
Revamp the necessary Bayld to add Arcane Glyptics
-
AugustSkirmish additions--
JulyCoalition rank cap increaseIncrease the coalition rank cap to 4.
Addition of coalition visual changes, services, and items.
-
AugustCoalition rank cap increase Increase the coalition rank cap to 7.
Addition of coalition visual changes, services, and items.
-
JulyAdjustments to bivouac maintenance rates.Ease up on the decay rate.
Adjustments to coalition assignments which address this.
Addition of an NPC which will inform you of bivouac maintenance rate information.
-
August Adjustments to bivouac maintenance rates. Adjustments to coalition assignments which address this.-
JulyErgon Locus maintenance rate adjustment Ease up on the decay rate.
Adjustments to coalition assignments which address this.
-
August Ergon Locus maintenance rate adjustment Adjustments to coalition assignments which address this.-
JulyExpansion of the area in which party invites can be sent.Change to make it possible so party invites can be sent while in different regions.-
JulyBlackout countermeasureLimit the number of characters that are shown in certain areas to 35.-
AugustBlackout countermeasureImplement feature that allows you to set the number of characters that are displayed for all areas.-
AugustAdjustments to the amount of experience points received as a result of the change to “check” depending on item level.--


Reives

Implementation PeriodTask OverviewTask DetailsNotes
JulyAddition of Wildskeeper ReivesAddition of Wildskeeper Reives to new areas.
Addition of new equipment.
-
JulyRevamping of the cost for participating in Wildskeeper ReivesReduction of the Bayld needed to purchase the key item.-
JulyAddition of Colonization/Lair ReivesAddition of Colonization/Lair Reives to new areas.
Addition of new equipment
-
JulyRevamping the evaluation methods for Colonization/Lair ReivesElimination of individual evaluation categories Physical damage, magic damage, healing, and other separate evaluation aspects will all be grouped into one consolidated evaluation category. This will make it easier to get evaluated. Changes so that evaluations can be accumulated and experience points and Bayld can be earned depending on the amount of HP reduced on bosses and obstacles from the accumulated portion.
With this, evaluations can take place separately and it will be possible to receive rewards based off the reduction of HP without having to worry about evaluation timing.
AugustAddition of Reive momentum bonuses--
JulyLow-man Lair Reive support Adjustments to the number of monsters and monster strength for Lair Reives in Ceizak Battlegrounds and Yahse Hunting Grounds. Monsters’ HP, attacks, parameters, and detection range will be lowered. The number of monsters spawned will also be reduced.
JulyLow-man Colonization Reive support Adjustments to the number of monsters and monster strength for Lair Reives in Ceizak Battlegrounds, Yahse Hunting Grounds, Moh Gates, and Sih Gates.Monsters’ HP, attacks, parameters, and detection range will be lowered. The number of monsters spawned will also be reduced


Battle System

Implementation PeriodTask OverviewTask DetailsNotes
JulyNew merit pointsGeomancer
Rune fencer
-
JulyAdjustments to the minimum values of enmityAdjustments to the minimum values of enmity generated by job abilities and magic spells.-
JulyElemental magic adjustmentsAdjustments to the damage, MP cost, casting time, and recast times for elemental magic spells.-
JulyAdjustments to one-handed weapons, hand-to-hand weapons, and ranged weaponsAdjustments to the status modifiers for hand-to-hand, one-handed, and ranged weapons.-
JulyAdjustments to the job abilities “Steal” and “Despoil” The job abilities Steal and Despoil will be adjusted to not share reactivation timers.-
JulyGeomancer adjustmentsReduction of casting time for indicolure spells.
Reduction of casting time and recast time for geocolure spells.
Addition of the job traits “Clear Mind” and “Max MP Boost.
”Change in the levels in which “Conserve MP” is learned.
Addition of the spells “Sleep” and “Sleep II.
”Addition of enfeebling magic skill.
-



Items

Implementation PeriodTask OverviewTask DetailsNotes
JulyAddition of items that can be stored via Porter Moogle--
JulyAddition of new equipment--
AugustAddition of new equipment--
JulyAddition of new material items--
JulyAddition of items that can be exchanged for BayldAddition of weapons, animators for puppetmaster, and throwing items for summoner.-
August Addition of items that can be exchanged for Bayld.Addition of armor-
JulyAddition of synthesis recipes--
AugustAddition of synthesis recipes--
JulyAddition of synergy recipes--
JulySimplification of item stat displaySimplification of the way certain stats are written-
JulyAddition of item level displayAddition of item levels to items.-
AugustAddition of artifact equipment for new jobsRune fencer
Geomancer
-


UI

Implementation PeriodTask OverviewTask DetailsNotes
JulyVarious effect area recognition improvementsRecognition improvements for effect areas of magic, abilities, ranged attacks, pet commands, and trading.-
JulyAddition of 11th Anniversary logoAddition of the 11th Anniversary logo to the top screen-
JulyRegion mapNew area support-


Up until now we have released year-long roadmaps for FFXI.

We also tried releasing half-year roadmaps as well; however, the further out we write a schedule the less accurate it becomes, and we are only able to let you know about major and limited content.

As a result, many have been disappointed because of schedule changes, it's been difficult to make frequent updates to it, and there are too many cons to having this, so we'll be changing it so we provide something like the current style moving forward where we go over what will be in the version update to come.

We appreciate your understanding.
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 Cerberus.Pleebo
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By Cerberus.Pleebo 2013-06-25 15:35:53
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No GEO artifact quests til August >O

/shoots messenger
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 Valefor.Houppelande
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By Valefor.Houppelande 2013-06-25 15:36:30
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Version update: Tuesday, July 9th :)

July: New Areas

July: New Naakuals

July: Creation of new monsters

July: Mog Gardens

July: Addition of items that can be exchanged at the Mummer's coalition

July: Addition of items that can be stored via Porter Moogle

------------------------------------------------------------

August: AF quests for new jobs

August: Addition of AF equipment for new jobs

August: Addition of items that can be exchaged for Bayld

August: Monstrosity
 Siren.Mosin
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By Siren.Mosin 2013-06-25 15:37:05
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monstrosity is gonna save this game for me!!!

whhhoooo hoooo august.
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-06-25 15:37:45
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More stall, more walls.
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 Phoenix.Kojo
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By Phoenix.Kojo 2013-06-25 15:40:13
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Something something Cait Sith, Atomos, QQ
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 Leviathan.Mckeag
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By Leviathan.Mckeag 2013-06-25 15:40:59
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Relics? Emps? Mythic weapons update? Come on now :/
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 Valefor.Houppelande
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By Valefor.Houppelande 2013-06-25 15:42:18
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Also didn't see anything about new BST pet jugs @_@;
 Lakshmi.Rann
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By Lakshmi.Rann 2013-06-25 15:43:16
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Is it just me or is there no mention of REM weapons at all?
Something tells me we wont see any information or changes till the end of the year. :/
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 Leviathan.Kaparu
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By Leviathan.Kaparu 2013-06-25 15:43:34
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Porter Moogle additions made me giddy
 Leviathan.Kaparu
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By Leviathan.Kaparu 2013-06-25 15:44:17
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And REM changes are a long way off; they haven't even given us a definitive answer on some aspects, much less decided when to implement it
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By Tsol 2013-06-25 15:44:27
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That would be in the new synthesis/synergy recipes. You can also buy 1 with plasm.
 Phoenix.Kojo
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By Phoenix.Kojo 2013-06-25 15:44:32
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I really expected the AF to be in the next update. Looks like I'll return to the game in August to see if I'm quitting or not.
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 Sylph.Safiyyah
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By Sylph.Safiyyah 2013-06-25 15:45:52
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Another new animator? Interesting. And put me in the camp of "where the heck are the REM updates?".
 Leviathan.Behemothx
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By Leviathan.Behemothx 2013-06-25 15:46:11
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Leviathan.Mckeag said: »
Relics? Emps? Mythic weapons update? Come on now :/

You're gonna have to /toss that thing :D
 Bismarck.Helel
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By Bismarck.Helel 2013-06-25 15:46:52
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Apologies, probably just missing it even though I've reread it a few times, but where is mention of STR/DEX adjustments for h2h and one-handed weapons?

Edit: AGI* for RNG of course.
 Fenrir.Camiie
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By Fenrir.Camiie 2013-06-25 15:49:18
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By the time they get around to updating R/M/E, everyone will then complain about having to replace their fully upgraded Delve weapon with their R/M/E.
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By maxdecphoenix 2013-06-25 15:50:29
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Well... was looking for a valid excuse to let monthly fee lapse in a few days. This was it.

10 years in and gardening takes update priority over new jobs...

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By Kalila 2013-06-25 15:51:14
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Cerberus.Pleebo said: »
No GEO artifact quests til August >O

/shoots messenger
nooooooo ; ;
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 Cerberus.Pleebo
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By Cerberus.Pleebo 2013-06-25 15:55:03
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Valefor.Houppelande said: »
Also didn't see anything about new BST pet jugs @_@;
It's listed for July.
 Lakshmi.Razius
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By Lakshmi.Razius 2013-06-25 15:56:26
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What I think of when I read about throwing items for SMNs.
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 Ragnarok.Ashman
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By Ragnarok.Ashman 2013-06-25 15:58:33
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maxdecphoenix said: »
Well... was looking for a valid excuse to let monthly fee lapse in a few days. This was it.

10 years in and gardening takes update priority over new jobs...

Playerbase generally disappointed. Speculation arises that dev team is grossly out of touch with what players want/think.

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 Bismarck.Franzrobot
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By Bismarck.Franzrobot 2013-06-25 16:00:09
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They should've just made the REM weapon slips a Rank 4 bonanza prize... then we would've gotten the picture sooner.
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By innit 2013-06-25 16:00:36
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Guess they don't have the "man power" and/or "resources" to change the digits on REM weapons. Expected no less of course!
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 Ragnarok.Godsmack
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By Ragnarok.Godsmack 2013-06-25 16:01:24
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relic when?? are u *** kiddin?
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 Asura.Kresaera
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By Asura.Kresaera 2013-06-25 16:02:14
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Throwing weapons for smn?? What's that about...
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By Tsol 2013-06-25 16:02:37
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Can we please not have a 100+ page *** fest about REM's? K
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By maxdecphoenix 2013-06-25 16:04:02
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innit said: »
Guess they don't have the "man power" and/or "resources" to change the digits on REM weapons. Expected no less of course!

Nice, but I preferred the "time spent working on ffxi, is time we can't spend working on ffxiv /frownieface" excuse.
 Leviathan.Draylo
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By Leviathan.Draylo 2013-06-25 16:07:36
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Ooh i'm really looking forward to August. Been interested in that play as a monster.
 Leviathan.Draylo
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By Leviathan.Draylo 2013-06-25 16:09:09
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Asura.Kresaera said: »
Throwing weapons for smn?? What's that about...

Its going to boost avatar equivalent to the animator that pup got.
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