Rune Fencer Spellcast Help |
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Rune Fencer Spellcast Help
Has anyone by any chance worked on a spellcast yet? I tried making my own but it doesnt work.. :/
All the new abilities and such probably haven't been added into the resources and such yet, I think that might be the problem...but I dunno lol.
yea i dunno lol.. im just hoping
Sorry for the bump...thought best to ask on a preexisting Spellcast thread.
To lock obis in for Lunge would you use the Handle Elemental Obi's script like below? Just pop it in the rules? (Not terribly familiar with building xml) Or do you have to tell it to recognize this with Lunges? I pulled the below from my SCH set so I imagine the "midcast" would change to "precast"? Thanks ^^ Shiva.Kuraneko said: » Sorry for the bump...thought best to ask on a preexisting Spellcast thread. To lock obis in for Lunge would you use the Handle Elemental Obi's script like below? Just pop it in the rules? (Not terribly familiar with building xml) Or do you have to tell it to recognize this with Lunges? I pulled the below from my SCH set so I imagine the "midcast" would change to "precast"? Thanks ^^ Bismarck.Zagen said: » I'm pretty sure Lunge itself doesn't have an element that changes tied to it that SC could see. Wouldn't it make more sense to check against which rune(s) you have up? Saying it like that probably. >.< That makes more sense. I'd have to figure out how to do that and try again later. (at work and just mulling it over. Like I said, I'm not very good at xml or knowing how the structure works :/ I pretty much modify existing xml I find to my needs. I just haven't seen Obis + Lunge yet in public xmls) I've only just got SOA (and it still won't let me there >_>;) so I can only make a guess at this, but you could try:
Code xml <if mode="and" spell="Lunge" buffactive="*Rune*"> <if mode="and" buffactive="Fire Rune" Advanced='("Fire" = "%WeatherElement" OR "Fire" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Karin Obi</waist> </equip> </if> <elseif mode="and" buffactive="Water Rune" Advanced='("Water" = "%WeatherElement" OR "Water" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Suirin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Thunder Rune" Advanced='("Thunder" = "%WeatherElement" OR "Thunder" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Rairin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Wind Rune" Advanced='("Wind" = "%WeatherElement" OR "Wind" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Furin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Earth Rune" Advanced='("Earth" = "%WeatherElement" OR "Earth" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Dorin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Ice Rune" Advanced='("Ice" = "%WeatherElement" OR "Ice" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Hyorin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Light Rune" Advanced='("Light" = "%WeatherElement" OR "Light" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Korin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Dark Rune" Advanced='("Dark" = "%WeatherElement" OR "Dark" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Anrin Obi</waist> </equip> </elseif> </if> Note: You'll have to make sure the buffactive attributes have the proper rune buff names in, because I have no idea what they are D: Sylph.Hitetsu said: » buffactive="Light Rune" So buffactive="Lux"? (Lux is name of Light Rune) Thanks very much! I'll try this when I get off work later. Yeah, you'd have to go through them all and change the buff names that I put in, but logically it should work.
Uh, you'll have to change the very top one too, it should look like:
Code xml <if mode="and" spell="Lunge" buffactive="Rune1|Rune2|Rune3|Rune4|Rune5|Rune6|Rune7|Rune8"> Absolutely, thanks!
As below my obi swapped in perfect on Firesday Code <!--Lunge Obis--> <if mode="and" spell="Lunge" buffactive="Ignis|Unda|Sulpor|Flabra|Tellus|Gelus|Lux|Tenebrae"> <if mode="and" buffactive="Ignis" Advanced='("Fire" = "%WeatherElement" OR "Fire" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Karin Obi</waist> </equip> </if> <elseif mode="and" buffactive="Unda" Advanced='("Water" = "%WeatherElement" OR "Water" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Suirin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Sulpor" Advanced='("Thunder" = "%WeatherElement" OR "Thunder" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Rairin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Flabra" Advanced='("Wind" = "%WeatherElement" OR "Wind" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Furin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Tellus" Advanced='("Earth" = "%WeatherElement" OR "Earth" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Dorin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Gelus" Advanced='("Ice" = "%WeatherElement" OR "Ice" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Hyorin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Lux" Advanced='("Light" = "%WeatherElement" OR "Light" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Korin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Tenebrae" Advanced='("Dark" = "%WeatherElement" OR "Dark" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Anrin Obi</waist> </equip> </elseif> </if> No worries. Glad it worked for you :D! Will also help me if I decide to take up RUN at all :P
Siren.Vanian
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anyone care to share their complete spellcast?
Will hit lvl 99 soon and was looking for something to use By no means great but it works.
Code <?xml version="1.0" ?> <spellcast> <config Debug="false" ShowGearSwaps="false" NormalSet="IDLE" EngagedSet="$TP" /> <sets> <group name="RUN" default="yes"> <!--Gear melee standard--> <set name="IDLE"> <ammo>Thew Bomblet</ammo> <neck>torero torque</neck> <lear>Brutal Earring</lear> <rear>Ethereal Earring</rear> <head>Ocelomeh headpiece</head> <body>Orvail robe</body> <hands>Thaumas Gloves</hands> <lring>Sheltered Ring</lring> <rring>Paguroidea Ring</rring> <back>Boxer's Mantle</back> <waist>Twilight Belt</waist> <feet>Athos's Boots</feet> <legs>Blood Cuisses</legs> </set> <set name="TP"> <ammo>Thew Bomblet</ammo> <head>Ocelomeh headpiece</head> <neck>torero torque</neck> <lear>Brutal Earring</lear> <rear>Ethereal Earring</rear> <body>thaumas coat</body> <hands>Thaumas gloves</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Twilight Belt</waist> <legs>Thaumas Kecks</legs> <feet>Athos's Boots</feet> </set> <set name="TP-Voidwatch" BaseSet="TP"> </set> <set name="TOWN"> <ammo>Thew Bomblet</ammo> <head>Dandy Spectacles</head> <neck>Houyi's gorget</neck> <lear>Brutal Earring</lear> <rear>Ethereal Earring</rear> <body>thaumas coat</body> <hands>Thaumas Gloves</hands> <lring>Rajas Ring</lring> <rring>Epona's Ring</rring> <back>Atheling Mantle</back> <waist>Twilight Belt</waist> <feet>Athos's Boots</feet> <legs>Blood Cuisses</legs> </set> <set name="WS" BaseSet="TP"> <ammo>Thew Bomblet</ammo> <neck>Justiciar's torque</neck> <rear>Kemas Earring</rear> <head>Thurandaut Chapeau</head> <lear>Brutal Earring</lear> <body>Thurandaut Tabard</body> <lring>Rajas Ring</lring> <rring>Pyrosoul Ring</rring> <waist>Anguinus Belt</waist> <hands>Mustela gloves</hands> <feet>Hecatomb Leggings</feet> </set> <set name="Resolution" BaseSet="WS"> <neck>Soil Gorget</neck> </set> <!--Magic damage--> <set name="MDT"> </set> <!--Physical damage--> <set name="PDT" BaseSet="TP"> <neck>Twilight Torque</neck> </set> <set name="FastCast"> <ammo>Impatiens</ammo> <neck>Jeweled Collar</neck> <lring>Prolix Ring</lring> <lear>Loquac. Earring</lear> <waist>Goading Belt</waist> <legs>Blood Cuisses</legs> </set> <set name="Enmity"> </set> <set name="MAB"> <ammo></ammo> <neck>Stoicheion Medal</neck> <lear>Hecate's earring</lear> <rear>Strophadic earring</rear> <hands>Spolia Cuffs</hands> <body>Mirke Wardecors</body> <legs>Teal Slops</legs> <head>Athos's Chapeau</head> <back></back> <waist>Goading Belt</waist> <feet></feet> </set> <set name="gearup"> <item>Linkshell</item> <item>Echo Drops</item> </set> </group> </sets> <variables> <var name="TP">TP</var> </variables> <rules> <if mode="OR" BuffActive="Voidwatcher" Area="Provenance"> <var cmd="set TP TP-Voidwatch" /> </if> <else> <var cmd="set TP TP" /> </else> <if NotStatus="Engaged"> <if area="*Windurst*|Heavens*|*San d'Oria*|Chateau*|*Bastok*|Metalworks|*Jeuno*|Ru'Lude*|*Whitegate|Al Zahbi|Chocobo*|*Colosseum|Selbina|Mhaura|Kazham|Norg|Tavnazia*|*Adoulin*" notarea="Dynamis*|*[S]" notbuffactive="Besieged"> <action type="Equip" when="idle|engaged|resting|precast|midcast|aftercast" set="Town" /> </if> <else> <action type="equip" when="aftercast" set="IDLE"/> </else> </if> <else> <action type="equip" when="aftercast" set="$TP"/> </else> <!--Weapon skills--> <if type="WeaponSkill"> <if spell="Resolution"> <equip when="precast" set="Resolution" /> </if> <else> <equip when="precast" set="WS" /> </else> </if> <!--JAs--> <if spell="Lunge"> <equip when="precast" set="MAB" /> </if> <elseif spell="Spectral Jig"> <command when="precast">cancel 71</command> </elseif> <!--spells--> <if Skill="*Magic"> <equip when="precast" set="FastCast" /> </if> <!--Lunge Obis--> <if mode="and" spell="Lunge" buffactive="Ignis|Unda|Sulpor|Flabra|Tellus|Gelus|Lux|Tenebrae"> <if mode="and" buffactive="Ignis" Advanced='("Fire" = "%WeatherElement" OR "Fire" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Karin Obi</waist> </equip> </if> <elseif mode="and" buffactive="Unda" Advanced='("Water" = "%WeatherElement" OR "Water" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Suirin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Sulpor" Advanced='("Thunder" = "%WeatherElement" OR "Thunder" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Rairin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Flabra" Advanced='("Wind" = "%WeatherElement" OR "Wind" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Furin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Tellus" Advanced='("Earth" = "%WeatherElement" OR "Earth" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Dorin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Gelus" Advanced='("Ice" = "%WeatherElement" OR "Ice" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Hyorin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Lux" Advanced='("Light" = "%WeatherElement" OR "Light" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Korin Obi</waist> </equip> </elseif> <elseif mode="and" buffactive="Tenebrae" Advanced='("Dark" = "%WeatherElement" OR "Dark" = "%DayElement")'> <equip when="precast"> <waist lock="yes">Anrin Obi</waist> </equip> </elseif> </if> </rules> </spellcast> |
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