Endeavoring To Awaken --A Guide To Rune Fencer |
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Endeavoring to Awaken --A Guide to Rune Fencer
This is the set I have coming out on top on targets around the same strength as Raaz in Kamihr (using Motenten's data for them, so it's accurate); using 2x Minuet +4 and Red Curry Buns and no other attack buffs or debuffs, so ymmv. Average damage of 3221 from 1000TP. 4812 from 2000TP. 6005 from 3000TP. Compared to Resolution using pre-update stats since we haven't determined new fTP yet (not even sure if the WSC is 100% or 85% at this time) with this set: Average damage of 3609 at 1000TP. 4083 at 2000TP. 4444 at 3000TP. Dimidiation overtakes Resolution at 1250TP. Again, this is before accounting for any possible fTP boosts that Resolution may have received, but it is also assuming a 100% WSC instead of 85%. This is also before considering any attack bonuses or penalties for Dimidiation. If I give Resolution an fTP of 1 @ 2000TP and 1.5 @ 3000TP (probably not this high, but it might be considering all of the other lunacy going on with weaponskills) we get: Average Damage: 3760@1000TP, 5039@2000TP, 6477@3000TP. Dimidiation never wins in this case. And for funsies, if I give Dimidiation a 15% attack bonus: Average Damage: 3793@1000TP, 5666@2000TP, 7070@3000TP. Puts Dimidiation back in the running, even with Reso's ridiculous http://fTP. Attack bonuses are a pain in the *** to test for though. So going to assume 2.25 fTP on first hit and 1.0 on second then? Wiki says it's "five fold" yet the description says it's "two fold".
Quote: This is the set I have coming out on top on targets around the same strength as Raaz in Kamihr (using Motenten's data for them, so it's accurate); using 2x Minuet +4 and Red Curry Buns and no other attack buffs or debuffs, so ymmv. And how does it do without those attack songs? Since if your getting songs it'll be March x 2 then whatever the BRD can throw out. Just trying to get a realistic gauge between the two since it's looking like Dim might be the better one for when your fighting with the really low attack that RUN has been inflicted with. went out to Cirdas for some mushrooms to make rabbits with and got some data that probably answers your question. With 2x March 1x Min and red curry buns only, RUN/SAM with the sets I posted above:
Resolution average: 5667 over 58 samples Attack probably wasn't capped, things in Cirdas are pretty low, but not quite low enough for that. Will get some data for Kamihr when possible, but calculations say (with 0 Minuets, but with Red Curry Buns): Dimidiation 1000TP: 2781(3285) 2000TP: 4154(4907) 3000TP: 5184(6124) *Parentheses = with 15% attack bonus added Resolution 1000TP: 3299 2000TP: 4422 3000TP: 5683 Again, this is assuming WSC is 100% and that the fTP bonuses are 1@2000TP and 1.5@3000TP. Judging from my averages in Cirdas, that probably isn't very far off, however I could even say that it got more than that. Unfortunately Dimidation doesn't look particularly good, its one saving grace is that it makes Light with itself, so the SC damage should push it over Resolution most of the time if you're weaponskilling frequently enough to SC with yourself. Not too sure that Dimi has an attack bonus though, it would've performed a lot better over a 50WS average if it did. Reso looks to be ~85% STR now at 5/5 instead of ~100, that or SE didn't remove the level alpha, in either case you get the same results. Reso being stronger then Dim the vast majority of the time but having better SC properties. So whenever sekka is up you can self Light. Also now that SC's don't resist, it might finally be worthwhile to use a slightly weaker WS yet more compatible WS. Like if your MNK's are using VS / ect. And yeah I didn't think Dim had an attach bonus, that would of been too nice of SE.
Maybe mythic get the 30% ws dmg bonus !
Asura.Ccl said: » Maybe mythic get the 30% ws dmg bonus ! Could very well be. Quick question, has anyone done Ground Strike or Spinning Slash testing yet? Asking cause those have large (50%) attack boosts and SE just jacked up the fTP on everything else it seems. Might be worth looking into for high defense content. well today is everyone's lucky day, for it is the day I proclaim something that many of you have been waiting for:
I am a *** idiot. Guess who never made a rule in gearswap to switch into their Dimidiation set? this guy. ignore everything about that parse data from cirdas. Valefor.Prothescar said: » well today is everyone's lucky day, for it is the day I proclaim something that many of you have been waiting for: I am a *** idiot. Guess who never made a rule in gearswap to switch into their Dimidiation set? this guy. ignore everything about that parse data from cirdas. probably not but on fodder it's probably a bit better than that parse would have had us believe
Went out and did a bit more, about to head to work so it isn't really a big sample size and I didn't log my mule back in to give myself a Minuet like last time, but... same mobs, red curry buns, RUN/SAM:
Dimidiation average: 5068 Resolution average: 5106 the more astute among you may notice that the gap has closed quite considerably. funny how much gearing for something helps! That's within the margin of error for testing. Is the attack ammo really better then the DEX +4 feather considering the high WSC? And we really can't find a better gorget? Isn't there one with lots of DEX or attack or something cause 0.1 fTP seems so small compared to how much it should already have.
Attack ammo came out better than DEX unless accuracy uncapped or attack capped (which isn't on many things on RUN). Unfortunately gorget is best, highest DEX we can get on neck is 6 which isn't sufficient to overpower the .1 fTP, but they're within 1% of each other.
Well guess I'm hunting down that attack ammo. Otherwise my WS set already looks identical to whats above. Whenever I get back home (living out of a hotel room now) I'll see what I can find out about GS and SS. Still curious about those on high defense targets where your at a low ratio.
I'll see what I can do about Spinning Slash, but I never bothered with Ground Strike
Kayapa cape comes out better for me over Atheling on spreadsheet even with food and bard buffs only.
I'm just wondering if Buremte Gloves with STR aug would be better for resolution than Futhark +1, and I've seen better results from STR modded Kaabnax and Quiahuiz Trousers than I have with Manibozho for both Dim and Reso.
Appears, on occasion Dimidiation will get resisted.
You have to go to a lair reive or colonization reive to usually notice it. EX: You'll have a consistent 1.5-2.6K range on the Main objective target, then suddenly have a Dimidiation that does 300-400 dmg. Missing a hit?
I've seen it on WKRs too, you'll have a range of 1.7k-4k on Colkhab with an occaisonal 6k Dimidiation, and sometimes you'll hit under 1k.
edit: but it very well could be a miss, and the others could be full hit/mult-hit procs etc. Just watch the tp return, but it's 99% a case of misses and multihits since it's not magical.
Lakshmi.Zerowone said: » Appears, on occasion Dimidiation will get resisted. You have to go to a lair reive or colonization reive to usually notice it. EX: You'll have a consistent 1.5-2.6K range on the Main objective target, then suddenly have a Dimidiation that does 300-400 dmg. That's dumb as ***. Dimidiation is a physical WS, it's doesn't check magic acc / magic evade and thus can never, ever, "get resisted". It's a two hit WS with the first hit having a high fTP and the second being at 1.0 http://fTP. What your seeing is simply the first hit missing and the second hit, or a MA proc, landing for regular damage. Anyone who's ever played SAM knows about random 300~400 damage Gekko's we used to get (now it's the 800DMG fudo's). Typically coupled with a low TP return of 1~2. Save TP from Ionis now prevents that and instead you'll get something like 10 or so instead. Bismarck.Bloodrose said: » I'm just wondering if Buremte Gloves with STR aug would be better for resolution than Futhark +1, and I've seen better results from STR modded Kaabnax and Quiahuiz Trousers than I have with Manibozho for both Dim and Reso. Not a bad idea if you want to use Reso. Also worth noting that Qaaxo B are very similar to STR Buremte. Comparison of the relevant stats: Buremte STR: STR+17 DEX+31 Accuracy+20 Qaaxo B: STR+15 DEX+30 Accuracy+25 Futhark+1: STR+11 DEX+35 Attack+18 I haven't really wrapped my head around mathing out the new WS yet (or any changes to Reso attack penalties), but traditionally with Reso I'd have been reluctant to give up Atk+18. Acc is certainly a major consideration too on a 5-hit WS though, making the acc options attractive but perhaps meaning Futhark wins on low-acc needed content. Of course, all of this assumes you still even want to use Reso. Lakshmi.Saevel said: » Lakshmi.Zerowone said: » Appears, on occasion Dimidiation will get resisted. You have to go to a lair reive or colonization reive to usually notice it. EX: You'll have a consistent 1.5-2.6K range on the Main objective target, then suddenly have a Dimidiation that does 300-400 dmg. That's dumb as ***. Dimidiation is a physical WS, it's doesn't check magic acc / magic evade and thus can never, ever, "get resisted". It's a two hit WS with the first hit having a high fTP and the second being at 1.0 http://fTP. What your seeing is simply the first hit missing and the second hit, or a MA proc, landing for regular damage. Anyone who's ever played SAM knows about random 300~400 damage Gekko's we used to get (now it's the 800DMG fudo's). Typically coupled with a low TP return of 1~2. Save TP from Ionis now prevents that and instead you'll get something like 10 or so instead. Don't really need the dickish commentary and a regurgitation of my second post. especially for a guy who claimed to got the weaponskill just yesterday and posted: Lakshmi.Saevel said: » Is it two hit then? Really seems to be so and probably typical 1.0 ftp on each extra hit. When it says it's a 2 hit in the *** description. Siren.Kyte
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Lakshmi.Saevel said: » Valefor.Prothescar said: » Right now it's looking like 2.25 @ 1000, 4.5 @ 2000, and somewhere between 6.5 and 7 @ 3000. Highly doubt fTP transfers but I'll check when I'm done. Is it two hit then? Really seems to be so and probably typical 1.0 ftp on each extra hit. Siren.Kyte said: » It says 2 hits on the description. Why do I keep seeing people debating this. Because there are several ws's that say one thing but are different. With SE you never assume help text is 100% accurate. "Two fold attack" could mean two hits, one hit that does more damage, or something entirely different. 1) It isn't a elemental, hybrid, or otherwise non-physical. The description would have said something about being elemental if it were elemental or hybrid and the provided list of WSCs pretty much ruled out that it was an Atonement counterpart. 2) It isn't a hand-to-hand WS So there's no reason not to take the description for face value that it's a 2-hit attack. Having either differing or transferring fTPs on the hits doesn't change that and is a separate issue entirely. I did notice I can use Dimidiation when not engaged for some reason, which made a brew'd WoE conflux to be pretty fun.
Siren.Kyte said: » Lakshmi.Saevel said: » Valefor.Prothescar said: » Right now it's looking like 2.25 @ 1000, 4.5 @ 2000, and somewhere between 6.5 and 7 @ 3000. Highly doubt fTP transfers but I'll check when I'm done. Is it two hit then? Really seems to be so and probably typical 1.0 ftp on each extra hit. Siren.Kyte said: » It says 2 hits on the description. Why do I keep seeing people debating this. Because there are several ws's that say one thing but are different. With SE you never assume help text is 100% accurate. "Two fold attack" could mean two hits, one hit that does more damage, or something entirely different. 1) It isn't a elemental, hybrid, or otherwise non-physical. The description would have said something about being elemental if it were elemental or hybrid and the provided list of WSCs pretty much ruled out that it was an Atonement counterpart. 2) It isn't a hand-to-hand WS So there's no reason not to take the description for face value that it's a 2-hit attack. Having either differing or transferring fTPs on the hits doesn't change that and is a separate issue entirely. Look up shark bite. Exact same wording but its one hit. There are a few others where "fold" is used to reference a high ftp value. Seriously pull your head out your a&& and stop trying to one-up people. Phoenix.Capuchin said: » Bismarck.Bloodrose said: » I'm just wondering if Buremte Gloves with STR aug would be better for resolution than Futhark +1, and I've seen better results from STR modded Kaabnax and Quiahuiz Trousers than I have with Manibozho for both Dim and Reso. Not a bad idea if you want to use Reso. Also worth noting that Qaaxo B are very similar to STR Buremte. Comparison of the relevant stats: Buremte STR: STR+17 DEX+31 Accuracy+20 Qaaxo B: STR+15 DEX+30 Accuracy+25 Futhark+1: STR+11 DEX+35 Attack+18 I haven't really wrapped my head around mathing out the new WS yet (or any changes to Reso attack penalties), but traditionally with Reso I'd have been reluctant to give up Atk+18. Acc is certainly a major consideration too on a 5-hit WS though, making the acc options attractive but perhaps meaning Futhark wins on low-acc needed content. Of course, all of this assumes you still even want to use Reso. Then again, I've peaked at just over 9k with Dimidiation (without food, only berserk) on Marjami Ravine mobs. Offline
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9k out of 20 weapon skills? Bravo? Regeardless, it's subjective. Prove it, and 300 or 3k tp maybe.
Siren.Kyte said: » It says 2 hits on the description. Why do I keep seeing people debating this. Well... more like "a couple of times" than "several" but you got what I meant. which ones?
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