March 27, 2013 Version Update

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March 27, 2013 Version Update
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-03-16 15:54:52
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Bismarck.Helel said: »
You'd have to be the biggest idiot on the planet to write a story without a main character, especially for pop-fiction. I don't know why they thought that was a good idea, but hey, they tried it again with 13, and it still sucked.

Protip: Ashe was the main character. Everything in the story revolved around her.

The main criticism is the character avatar wasn't very likable, often got shut down by more relevant characters and felt like someone who could have been virtually anyone. A potato could have stood in for Vaan to equal effect.

I mean Cloud may have been a PTSD basketcase but at least he had spiky hair and this:

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 Ragnarok.Hotkarl
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By Ragnarok.Hotkarl 2013-03-16 15:57:39
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I've been debating wether I want to play ff12 or river king: a wonderful journey while I afk shout watch everynight. FF12 it is!(also my favorite in all of them). The gambit system is what dragon age had wet dreams about having.
 Lakshmi.Saevel
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By Lakshmi.Saevel 2013-03-16 15:58:42
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Sylph.Washburn said: »
Enuyasha said: »
Sylph.Washburn said: »
I'm not really fully understanding on the whole emnity numbers game, nor do i know what CE is, and forgive me for being a day late on this, but if you combine the concepts of "damage dealt is going to related directly to the emnity gained", with "higher defense lowers dmg taken", and lastly, "taking damage increases emnity decay"... wouldnt Paladin gearing for high DEF with Knights Minne possibly be tons better now? and will that be enough to allow a good PLD to hold hate through the fight?

Thanks for any input, I'd love to do the math myself, but it's pretty damn overwhelming when i havent touched real algebra in 12 years.
if you cap PDT- and MDT- while employing high def/abilities it should work out well. combine it with phalanx/protect and then gear that enhances it and we should be pretty well off with a PLD tank. All this is assuming they will withhold fanatics/ fools tonic/powders though. Depending on the situation PLD would be the best if there is need to facetank a shitton of damage and RNF would be the best for low damage but a heavy need to resist enfeebling effects.


Awesome, Thanks so much for the info. I kinda figured they'd alter the emnity of each ability soon also, seeing as how weapon skills should be directly proportionate to the damage they deal, i'm wondering if WS's like last stand and Jishnu's might possibly have more free usage without capping hate instantly. Also, one thing i've been wondering is if/how ranged attacks will work into all of this seeing as how RNG can be showing crappy actual attack while boasting a lot of actual power, hopefully things like Dagaz Ring / bellona's ring, may shine like a diamond compared to pyrosoul (i hope)

That strategy wouldn't work very well. PLD's can already take nearly no damage from their shield blocks alone. Tossing on all those defense buffs and you'll end up with a WHM tank or a very slow fight. Better option is tossing march's on the PLD while they eat meat and spam CDC while the WHM sprinkles Regen and Cure onto them. Much faster fight and the PLD is going to hold hate better.
 Bismarck.Ruizutatakau
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By Bismarck.Ruizutatakau 2013-03-16 16:02:41
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Asura.Fondue said: »
I like the guy on asura that just yells "am I gay?" Daily

We have a guy on Bismarck that shouts "cheezeburger!!!!!" daily
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By Quiznor 2013-03-16 16:05:11
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Lakshmi.Sparthosx said: »
Bismarck.Helel said: »
You'd have to be the biggest idiot on the planet to write a story without a main character, especially for pop-fiction. I don't know why they thought that was a good idea, but hey, they tried it again with 13, and it still sucked.

Protip: Ashe was the main character. Everything in the story revolved around her.

The main criticism is the character avatar wasn't very likable, often got shut down by more relevant characters and felt like someone who could have been virtually anyone. A potato could have stood in for Vaan to equal effect.

I mean Cloud may have been a PTSD basketcase but at least he had spiky hair and this:


Or you could just give knights of the round with W-Summon to anyone else and be better than cloud
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By Areayea 2013-03-16 16:07:57
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we have ppl... JETTU who shout Titan > Phoenix, then I shout back no... Phoenix ate titan so Phoenix > titan ^^ lol can't wait to see jettu on this one >.>
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By ScaevolaBahamut 2013-03-16 16:10:09
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Lakshmi.Sparthosx said: »
Bismarck.Helel said: »
You'd have to be the biggest idiot on the planet to write a story without a main character, especially for pop-fiction. I don't know why they thought that was a good idea, but hey, they tried it again with 13, and it still sucked.

Protip: Ashe was the main character. Everything in the story revolved around her.

The main criticism is the character avatar wasn't very likable, often got shut down by more relevant characters and felt like someone who could have been virtually anyone. A potato could have stood in for Vaan to equal effect.

I mean Cloud may have been a PTSD basketcase but at least he had spiky hair and this:


Would have said Basch personally but otherwise, response is credited
 Quetzalcoatl.Zubis
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By Quetzalcoatl.Zubis 2013-03-16 16:10:26
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Quiznor said: »

Or you could just give knights of the round with W-Summon to anyone else and be better than cloud

But you don't have to wait 10 minutes for Omnislash's animation to end :P
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-03-16 16:12:26
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The point is Cloud was a better protagonist because the target audience prefers 'SPLOSIONS and PRETTY LIGHTS from a moody, distant, "complex" main character to having an a 6pack at 15, being snubbed by everyone on the main cast and a (girl)friend clearly put in the game as pedobait.

See: Omnislash, Lionheart. Feel the power of that angst.

Cloud speaks to the conflicted teenagers. We just didn't understand why he blew everyone off but until it happens he got plot cancer and subsequently got cured by the power of *** and friendship.
 Sylph.Washburn
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By Sylph.Washburn 2013-03-16 16:15:22
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Lakshmi.Saevel said: »
Sylph.Washburn said: »
I'm not really fully understanding on the whole emnity numbers game, nor do i know what CE is, and forgive me for being a day late on this, but if you combine the concepts of "damage dealt is going to related directly to the emnity gained", with "higher defense lowers dmg taken", and lastly, "taking damage increases emnity decay"... wouldnt Paladin gearing for high DEF with Knights Minne possibly be tons better now? and will that be enough to allow a good PLD to hold hate through the fight?

Thanks for any input, I'd love to do the math myself, but it's pretty damn overwhelming when i havent touched real algebra in 12 years.

There are two kinds of enmity that are added together to determine how much you have. CE and VE. CE is culminate enmity and is only reduced when you take damage or a hate reducing ability is used. VE is volatile enmity and goes down at a steady rate of 60 units per second along with taking damage. Both have a cap of 10,000.

The problem with enmity and FFXI is that enmity from damage crushingly overpowers everything else. EX:

Provoke is 1 CE and 1800 VE
Flash is 120 CE and 1280 VE
3K WS is 3000 CE and 9000 VE
Hitting for 250 damage is 250 CE and 750 VE

See the problem? Old "hate tools" were balanced around level 50 game play values. We now generate so much more hate via damage that those tools have become obsolete. Their not even enough to keep hate off the WHM who is healing you.

So a PLD with full defense setup would be generating next to no hate and the WHM would end up tanking.

Thanks again. With all of that being said, and the changes to how much of a factor defense is going to be after this update, I was assuming PLD was going to have no choice but to change to more of a defense setup so a single whm could keep up.

I guess we'll have to wait and see if they adjust the rate at which PLD gets CE, from the looks of it, giving PLD a multiplier of 3+ on CE would be a push in the right direction, but then again, that's why i'm asking the smart people these questions.
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-03-16 16:16:07
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The best thing FFXII spawned:

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 Bismarck.Helel
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By Bismarck.Helel 2013-03-16 16:20:55
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Lakshmi.Sparthosx said: »
Bismarck.Helel said: »
You'd have to be the biggest idiot on the planet to write a story without a main character, especially for pop-fiction. I don't know why they thought that was a good idea, but hey, they tried it again with 13, and it still sucked.

Protip: Ashe was the main character. Everything in the story revolved around her.

The main criticism is the character avatar wasn't very likable, often got shut down by more relevant characters and felt like someone who could have been virtually anyone. A potato could have stood in for Vaan to equal effect.

I mean Cloud may have been a PTSD basketcase but at least he had spiky hair and this:


Ashe is not the "main character." When you're narrating a story, you either have the narrator focus on one character, either through 1st-person, or 3rd-person limited, or on a group of characters through 3rd-person omniscient. The narrator can also be a main character. (There are other options as well, but these are the basic ones for pop-fiction).

Just because the story revolves around a character does not make them a "main character." There are numerous stories out there, and games, where the story revolves around characters who aren't even able to be controlled by the player. Resonance of Fate is a recent game that comes to mind. Also not very popular, but more interesting, at least, than FF12.

Basically, a "main character" is defined by the narrative point of view, not the story. If we never get to focus on Ashe, more so than the other characters, then why should we even care? If she was supposed to be the main character, then the narrator (i.e. the player) should be focused on her, like FF7, like FF8, like FF9, 10, etc...

To contribute to the this topic, anyway: I hope the additional adjustments are RNG recycle adjustments!
 Shiva.Viciousss
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By Shiva.Viciousss 2013-03-16 16:25:29
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The game was marketed as not having a main character, and started with the focus on Vaan, then moved on to Ashe, while trying (and failing) to keep Vaan relevant. The story definitely revolved around Ashe, I don't why they wanted there to be no true main character. I also don't know why Vaan was in the game.
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 Bismarck.Ihina
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By Bismarck.Ihina 2013-03-16 16:27:07
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You guys should watch Baccano. The entire point of the story is that there is no main character.
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 Lakshmi.Saevel
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By Lakshmi.Saevel 2013-03-16 16:28:18
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SE isn't adding attack to the monsters, their just upping the ratio cap. This will next to no impact on PLDs as NMs rarely cap their ratio on a PLD anyway.
 Leviathan.Suljin
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By Leviathan.Suljin 2013-03-16 16:31:47
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So are we just never to hear about cait sith again? Wasn't she supposed to be out back in aug/sept? And then Mid dec we got a lolvideo of cait sith just walking around behind a person, not actually doing much?
 Shiva.Viciousss
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By Shiva.Viciousss 2013-03-16 16:35:35
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Does that surprise you? It took forever for them to add Odin and Alex and they can't even be used like normal avatars. Cait Sith is more like a fantasy at this point.
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By Sylph.Washburn 2013-03-16 16:37:50
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Lakshmi.Saevel said: »

SE isn't adding attack to the monsters, their just upping the ratio cap. This will next to no impact on PLDs as NMs rarely cap their ratio on a PLD anyway.

I guess this is where i'm having problems seeing the bigger picture. When i read the update info they put out yesterday, when they said that defense is going to be more potent, and having a lack of it is going to mean you take a substantially larger amount of damage per hit, depending on the mob's attk and your DEF, which i was thinking would cause a faster loss of VE, unless you buffed DEF more than we've been doing over the past 10 years.
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-03-16 16:37:53
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Leviathan.Suljin said: »
So are we just never to hear about cait sith again? Wasn't she supposed to be out back in aug/sept? And then Mid dec we got a lolvideo of cait sith just walking around behind a person, not actually doing much?

I'd expect Cait in the first post-SoA update along with the long awaited 2hr abilities.
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By Odin.Eikechi 2013-03-16 16:55:15
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Shiva.Viciousss said: »
Does that surprise you? It took forever for them to add Odin and Alex and they can't even be used like normal avatars. Cait Sith is more like a fantasy at this point.

yes because 1 niche avatar and 1 more avatar we can leave out is paramount, especially over the enmity revamp, the expansion, the play as a monster system... They are developing a lot at once, and let's face it, they want to appease the majority of their customers, not just those that play summoner. Why does nobody get this?
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-03-16 17:13:57
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It's still unacceptable considering SE released a timeline (thus wanting to be held accountable) that has been months past due.

Part of me wants to excuse Matsui for having to take the reins of the development team out of Tanakas hands which is why it has been delayed so long but the least he could do is tell players when he has Cait Sith up to be implemented. Hell, they already just shelved any chance of Atomos which was once floated as being summonable if only during Astral Flow.
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 Leviathan.Suljin
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By Leviathan.Suljin 2013-03-16 17:25:12
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Odin.Eikechi said: »
Shiva.Viciousss said: »
Does that surprise you? It took forever for them to add Odin and Alex and they can't even be used like normal avatars. Cait Sith is more like a fantasy at this point.

yes because 1 niche avatar and 1 more avatar we can leave out is paramount, especially over the enmity revamp, the expansion, the play as a monster system... They are developing a lot at once, and let's face it, they want to appease the majority of their customers, not just those that play summoner. Why does nobody get this?

I'm addressing the fact that there was a reason why they released a roadmap/timeline, and its WELL beyond a reasonable "delay" on the release now. I can see a month or two, but 6+months is unacceptable. Its not an issue of "I'm some needy smn", its "well you said this was going to be out at X time and its half a year late, what does that mean for [insert every other announcement such as new 2hr etc]" Its a compounding effect, delayed releases mean people are spread thin on everything that is currently being worked on and it effects all. Not to mention its been months and we've yet to hear any news regarding the avatar or some other things as well. Lastly, where would non-smn [look to generic zerg melee] be in the last 2 years if it wasn't for alexander. Just because smn is getting a new avatar doesn't mean is less or more important than other job's advances and updates. Get over yourself
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By Odin.Eikechi 2013-03-16 17:26:02
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I get that Spar, but it still doesn't take away from the fact that SE have "bigger fish to fry". I get smns are upset, but it's 1 job of 22. It's such a low amount of content that SE is focusing on bigger pictures.
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By Odin.Eikechi 2013-03-16 17:27:59
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Leviathan.Suljin said: »
Odin.Eikechi said: »
Shiva.Viciousss said: »
Does that surprise you? It took forever for them to add Odin and Alex and they can't even be used like normal avatars. Cait Sith is more like a fantasy at this point.

yes because 1 niche avatar and 1 more avatar we can leave out is paramount, especially over the enmity revamp, the expansion, the play as a monster system... They are developing a lot at once, and let's face it, they want to appease the majority of their customers, not just those that play summoner. Why does nobody get this?

I'm addressing the fact that there was a reason why they released a roadmap/timeline, and its WELL beyond a reasonable "delay" on the release now. I can see a month or two, but 6+months is unacceptable. Its not an issue of "I'm some needy smn", its "well you said this was going to be out at X time and its half a year late, what does that mean for [insert every other announcement such as new 2hr etc]" Its a compounding effect, delayed releases mean people are spread thin on everything that is currently being worked on and it effects all. Not to mention its been months and we've yet to hear any news regarding the avatar or some other things as well. Lastly, where would non-smn [look to generic zerg melee] be in the last 2 years if it wasn't for alexander. Just because smn is getting a new avatar doesn't mean is less or more important than other job's advances and updates. Get over yourself

lolwut? It has nothing to do with any aspect of my ego/personality. It's the simple fact that people just aren't getting it. And yes I would say 2 avatars for 1 job out of 22 is less important than content that affects everybody. Just sayin'
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By Shiva.Viciousss 2013-03-16 17:29:01
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The roadmap has always been more for telling us what is coming rather than when. Nothing is ever on time, I couldn't care less about Cait Sith, but we have known about her coming for almost 2 years, and it wouldn't surprise me if we don't see her for another year. Why market something that is supposed to be exciting as exciting when it ranks so low among priorities.
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By Valefor.Sehachan 2013-03-16 17:31:40
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When there's more important things to do, cookies get delayed and rightfully so. Cait Sith won't solve any problem with summoner unless it has some new mechanic the job didn't have before(but they labeled it the new Carby..)
Is it a broken promise? Yeah, but it's what it is and there's better things to do(ie: release SoA in time).
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2013-03-16 17:33:47
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Odin.Eikechi said: »
I get that Spar, but it still doesn't take away from the fact that SE have "bigger fish to fry". I get smns are upset, but it's 1 job of 22. It's such a low amount of content that SE is focusing on bigger pictures.

I get the larger updates are taking priority especially as Matsui has made his own plans for what should be launched out ASAP vs. meh things but throw people a bone. Communicate.

We haven't heard anything about play as a monster in a while. Is that in the pipes? Tied up in development hell? Magic update taking priority?

Is Cait Sith done? Near done? Scrapped?
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By Odin.Eikechi 2013-03-16 17:41:26
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Valefor.Sehachan said: »
When there's more important things to do, cookies get delayed and rightfully so. Cait Sith won't solve any problem with summoner unless it has some new mechanic the job didn't have before(but they labeled it the new Carby..)
Is it a broken promise? Yeah, but it's what it is and there's better things to do(ie: release SoA in time).

^ This, a million times over... so much so I need to use 2 drawings for it..
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By Valefor.Sehachan 2013-03-16 17:42:01
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Thought the lack of communication about it was cause they had no idea themselves what pacts to give it to make it relevant at all lol.
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 Leviathan.Suljin
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By Leviathan.Suljin 2013-03-16 17:42:26
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Lakshmi.Sparthosx said: »
Odin.Eikechi said: »
I get that Spar, but it still doesn't take away from the fact that SE have "bigger fish to fry". I get smns are upset, but it's 1 job of 22. It's such a low amount of content that SE is focusing on bigger pictures.

I get the larger updates are taking priority especially as Matsui has made his own plans for what should be launched out ASAP vs. meh things but throw people a bone. Communicate.

We haven't heard anything about play as a monster in a while. Is that in the pipes? Tied up in development hell? Magic update taking priority?

Is Cait Sith done? Near done? Scrapped?
This is what I'm talking about. I know and agree expansion is top priority, but 1/2 the stuff mentioned for late release last year or early this year has been swept under the rug and completely ignored. We don't even know the status of it anymore
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