Overall Battle System Adjustments For The Future

Langues: JP EN DE FR
users online
Forum » FFXI » General » Overall Battle System Adjustments for the Future
Overall Battle System Adjustments for the Future
First Page 2 3 4 5 ... 18 19 20
 Bahamut.Cuelebra
Offline
Serveur: Bahamut
Game: FFXI
Posts: 778
By Bahamut.Cuelebra 2013-01-12 01:36:43
Link | Citer | R
 
Bahamut.Serj said: »
Bahamut.Cuelebra said: »
Question: all the speculation reguarding /DRK assumes Hasso and LR(JA haste) stack and also it has no restriction to only 2-handers?

LR haste never had a 2h restriction to begin with, while hasso always has. And all JA haste stacks up until the cap, no reason they won't.

Ok maybe i'm reading it wrong then because LR+Desperate, since your getting the JAHaste through Desperate blows(while LR is active)?

Quote:
Reduces delay for two-handed weapons (by 5% for each merit) when using Last Resort.
Desperate Blows
 Siren.Kyte
Offline
Serveur: Siren
Game: FFXI
Posts: 3333
By Siren.Kyte 2013-01-12 01:36:58
Link | Citer | R
 
Quote:
LR haste never had a 2h restriction to begin with, while hasso always has. And all JA haste stacks up until the cap, no reason they won't.

Desperate Blows

Really it could go either way.
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 01:38:06
Link | Citer | R
 
Bahamut.Cuelebra said: »
Bahamut.Serj said: »
Bahamut.Cuelebra said: »
Question: all the speculation reguarding /DRK assumes Hasso and LR(JA haste) stack and also it has no restriction to only 2-handers?

LR haste never had a 2h restriction to begin with, while hasso always has. And all JA haste stacks up until the cap, no reason they won't.

ok maybe i'm reading it wrong then because LR+Desperate, since your getting the JAHaste through Desperate blows(while LR is active)?

Quote:
Reduces delay for two-handed weapons (by 5% for each merit) when using Last Resort.
Desperate Blows

Hence the entire change, to raise the haste on LR (so it can be used as a sub), and lower DB's haste from merits.
 Bahamut.Cuelebra
Offline
Serveur: Bahamut
Game: FFXI
Posts: 778
By Bahamut.Cuelebra 2013-01-12 01:40:58
Link | Citer | R
 
Siren.Kyte said: »
Quote:
LR haste never had a 2h restriction to begin with, while hasso always has. And all JA haste stacks up until the cap, no reason they won't.

Desperate Blows

Really it could go either way.

Ok that's what I was thinking. It could go either way. They could carry over the 2H require of desperate blows along with the haste to LR.
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 01:41:55
Link | Citer | R
 
But it can't be interpreted "either way", since they said the LR haste would be "viable as a sub" and DB is a merit category for drk.... So no, it wouldn't have a 2h requirement for LR for sub.
 Quetzalcoatl.Killza
Offline
Serveur: Quetzalcoatl
Game: FFXI
Posts: 87
By Quetzalcoatl.Killza 2013-01-12 02:06:03
Link | Citer | R
 
Odin.Eikechi said: »
But it can't be interpreted "either way", since they said the LR haste would be "viable as a sub" and DB is a merit category for drk.... So no, it wouldn't have a 2h requirement for LR for sub.

This is the person to look for when you need advice for SAM....


oh and let's not forget about

srsly?
[+]
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 02:07:07
Link | Citer | R
 
Quetzalcoatl.Killza said: »
Odin.Eikechi said: »
But it can't be interpreted "either way", since they said the LR haste would be "viable as a sub" and DB is a merit category for drk.... So no, it wouldn't have a 2h requirement for LR for sub.

This is the person to look for when you need advice for SAM....


oh and let's not forget about

srsly?

So me not being able to attain more NNI gears, due to not currently having an LS, means I can't know anything about the game? Seriously? READ THE DAMN OP.... Nor did I ever say I was an expert on sam. Please keep trolling though.
 Ragnarok.Presidentobama
Offline
Serveur: Ragnarok
Game: FFXI
user: kasain
Posts: 585
By Ragnarok.Presidentobama 2013-01-12 02:12:56
Link | Citer | R
 
Many updates.

But hey, looks like my sch will get a boost. Due to embrava nerf, we lose haste from embrava, but with desperate blows +10% I can recap it to max haste.

And even wwhen no embrava, I still get 10% due to LR to spam shattersoul. I like it!
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 02:14:40
Link | Citer | R
 
Since it's a WHOLE 3 pages back, I'll just quote it for you...

Currently, the haste cap for equipment and magic is the same for all jobs, but haste from abilities is a separate category outside of this cap, and Desperate Blows is the ability with the highest value of haste.
However, simply reducing the value of Desperate Blows would only cause dark knight to become weaker, so we are considering giving a portion of the total haste effect granted from Desperate Blows to Last Resort, and giving the remaining amount back to Desperate Blows.

Current
Desperate Blows +25%

Post-adjustment
Desperate Blows +10% (*Value with 5 merit points)
Last Resort +15%

Meaning atm, LR has no haste on it's own. Post adjustment it will have +15% JA haste. LR isn't 2h weapon dependent, therefore, the haste bonus from LR post adjustment can apply to any main job (1h or 2), when drk is used a sub. So Killza.. kindly stfu. Thanks.
 Ramuh.Lorzy
Offline
Serveur: Ramuh
Game: FFXI
user: Lorzy
Posts: 1356
By Ramuh.Lorzy 2013-01-12 02:16:16
Link | Citer | R
 
i think what people have been trying to say is that just because last resort doesn't have a 2handed requirement now doesn't necessarily mean there won't be post-adjustment.
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 02:17:53
Link | Citer | R
 
Ramuh.Lorzy said: »
i think what people have been trying to say is that just because last resort doesn't have a 2handed requirement now doesn't necessarily mean there won't be post-adjustment.

Why on earth would it? They didn't even mention that in the official notes. That's a rather far stretch for an assumption, considering it makes no sense.
 Fenrir.Sylow
Offline
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-01-12 02:17:58
Link | Citer | R
 
It's sort of counter-intuitive to think that they'd give LR a 2h requirement based on adjustments they announced in a post that also talked about 1h weapons being underpowered.
[+]
 Quetzalcoatl.Killza
Offline
Serveur: Quetzalcoatl
Game: FFXI
Posts: 87
By Quetzalcoatl.Killza 2013-01-12 02:18:31
Link | Citer | R
 
Odin.Eikechi said: »
Since it's a WHOLE 3 pages back, I'll just quote it for you...

Currently, the haste cap for equipment and magic is the same for all jobs, but haste from abilities is a separate category outside of this cap, and Desperate Blows is the ability with the highest value of haste.
However, simply reducing the value of Desperate Blows would only cause dark knight to become weaker, so we are considering giving a portion of the total haste effect granted from Desperate Blows to Last Resort, and giving the remaining amount back to Desperate Blows.

Current
Desperate Blows +25%

Post-adjustment
Desperate Blows +10% (*Value with 5 merit points)
Last Resort +15%

Meaning atm, LR has no haste on it's own. Post adjustment it will have +15% JA haste. LR isn't 2h weapon dependent, therefore, the haste bonus from LR post adjustment can apply to any main job (1h or 2), when drk is used a sub. So Killza.. kindly stfu. Thanks.

What is this I don't even.... Did someone drop you on your head as a child? I was questioning your SAM knowledge not you ability to copy and past info from page 1.
 Ramuh.Lorzy
Offline
Serveur: Ramuh
Game: FFXI
user: Lorzy
Posts: 1356
By Ramuh.Lorzy 2013-01-12 02:18:56
Link | Citer | R
 
Odin.Eikechi said: »
Ramuh.Lorzy said: »
i think what people have been trying to say is that just because last resort doesn't have a 2handed requirement now doesn't necessarily mean there won't be post-adjustment.

Why on earth would it? They didn't even mention that in the official notes. That's a rather far stretch for an assumption, considering it makes no sense.
stating it as a possibility doesn't make it an assumption.
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 02:19:15
Link | Citer | R
 
And wtf, does my gear on sam, have anything to do with anything I've posted in this thread? Oh right...nothing at all. So keep on trollin'
 Fenrir.Sylow
Offline
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-01-12 02:20:25
Link | Citer | R
 
Ramuh.Lorzy said: »
Odin.Eikechi said: »
Ramuh.Lorzy said: »
i think what people have been trying to say is that just because last resort doesn't have a 2handed requirement now doesn't necessarily mean there won't be post-adjustment.

Why on earth would it? They didn't even mention that in the official notes. That's a rather far stretch for an assumption, considering it makes no sense.
stating it as a possibility doesn't make it an assumption.

It's a possibility, but I doubt it.
 Valefor.Rancor
Offline
Serveur: Valefor
Game: FFXI
user: Rancoor
Posts: 256
By Valefor.Rancor 2013-01-12 02:37:51
Link | Citer | R
 
Its sad after so many years they are having to rebuild their game. Should have stuck with lvl75 cap like they planned.
 Fenrir.Sylow
Offline
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-01-12 02:39:51
Link | Citer | R
 
Valefor.Rancor said: »
Its sad after so many years they are having to rebuild their game. Should have stuck with lvl75 cap like they planned.

MMOs are living content, genius.
[+]
Offline
Posts: 3206
By Enuyasha 2013-01-12 02:59:27
Link | Citer | R
 
DEF adjustment is going to be epic when PLD comes back as the master tank race :|

I never thought about the bonuses of LR hste for other jobs...

DNC/DRK
SAM/DRK
PUP/DRK (Yes, im totally SRS BSNS!)

omgawd Q:

As far as merit WS go im happy if they make them as strong s 5/5 at maybe 2/5 so i can finally merit more than three without gimping the ***out of the weaponskill.
 Cerberus.Wulfgarson
Offline
Serveur: Cerberus
Game: FFXI
Posts: 128
By Cerberus.Wulfgarson 2013-01-12 02:59:50
Link | Citer | R
 
everyone wouldve quit should they (SE) had chosen to maintain 75 as cap.
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 03:01:24
Link | Citer | R
 
Enuyasha said: »
DEF adjustment is going to be epic when PLD comes back as the master tank race :|

I never thought about the bonuses of LR hste for other jobs...

DNC/DRK
SAM/DRK
PUP/DRK (Yes, im totally SRS BSNS!)

omgawd Q:

As far as merit WS go im happy if they make them as strong s 5/5 at maybe 2/5 so i can finally merit more than three without gimping the ***out of the weaponskill.

Pup/drk is old biz :P Soul Eater >> SP > role reversal was win.
 Odin.Eikechi
Offline
Serveur: Odin
Game: FFXI
user: Eike
Posts: 9265
By Odin.Eikechi 2013-01-12 03:01:57
Link | Citer | R
 
but pup really needs that attack bonus from /war i'd think anyways. Zerk is 10% more att than LR.
 Ragnarok.Afania
Offline
Serveur: Ragnarok
Game: FFXI
user: Afania
Posts: 2822
By Ragnarok.Afania 2013-01-12 03:06:32
Link | Citer | R
 
Chyula said: »
How many year this game been out?, and they are still adjusting jobs, and package it on the next patch as new content?. oh *** hell thank god I have stop paying them because my old CC info expired and too lazy to put in the new info :).


There's nothing "wrong" with old game mechanics, just that adjust jobs makes the MMO more interesting when more SJ/gear set/playstyle option opens.

I mean, who'd want to play with with same popular job/SJ/play style for 10 years 15 years? It's more fun if most optimal setup/job/SJ/play style changes every once a while.
 Asura.Izilder
Offline
Serveur: Asura
Game: FFXI
user: Izildur
Posts: 670
By Asura.Izilder 2013-01-12 03:17:48
Link | Citer | R
 
So how many more WSs will we be able to merit - any ideas @@ i could really use 3 more at max ;;
 Ragnarok.Zirael
Offline
Serveur: Ragnarok
Game: FFXI
user: Zirael
Posts: 95
By Ragnarok.Zirael 2013-01-12 03:21:03
Link | Citer | R
 
None. Read Matsui's post.
[+]
 Valefor.Prothescar
Guide Master
Offline
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2013-01-12 03:22:29
Link | Citer | R
 
Losing 20% (~23.5%) WSC on weaponskills for secondary jobs won't be the end of the world in a majority of cases, so up to 4 or so more if you drop 1 5/5 WS. I know I'll be dropping Requiescat to 1/5 for sure.
 Valefor.Sehachan
Guide Maker
Offline
Serveur: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2013-01-12 04:48:00
Link | Citer | R
 
Mfw "they're still making adjustments this sucks!" would you rather they don't fix anything? How is that a bad thing?
Some people have very weird logic.
Offline
Posts: 3206
By Enuyasha 2013-01-12 04:49:22
Link | Citer | R
 
Valefor.Prothescar said: »
Losing 20% (~23.5%) WSC on weaponskills for secondary jobs won't be the end of the world in a majority of cases, so up to 4 or so more if you drop 1 5/5 WS. I know I'll be dropping Requiescat to 1/5 for sure.
If it doesnt totally gimp the damage i may drop Requiescat to 1/5 also :| we shall see. hell, even Exenterator if its good at 1/5 when this patches.
 Asura.Myrrh
Offline
Serveur: Asura
Game: FFXI
user: Myrrhic
Posts: 280
By Asura.Myrrh 2013-01-12 04:50:45
Link | Citer | R
 
Instead of getting the full "current" bonus of a new WS by putting in 5 merit points, you'll get the current "full" bonus of the WS with only 1 merit point. So you can merit all 15.

Most people are still going to go 5/5 on their favorites tho.

Let's end the Shoha madness already!
Offline
Posts: 3206
By Enuyasha 2013-01-12 04:54:59
Link | Citer | R
 
Asura.Myrrh said: »
Instead of getting the full "current" bonus of a new WS by putting in 5 merit points, you'll get the current "full" bonus of the WS with only 1 merit point. So you can merit all 15.

Most people are still going to go 5/5 on their favorites tho.

Let's end the Shoha madness already!
if thats true 5/5 weaponskills will only become more awesomebroke after this patch though.
First Page 2 3 4 5 ... 18 19 20
Log in to post.