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[Dev] Seekers of Adoulin (Mar 13)
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 00:12:30
Valefor.Prothescar said: »I hope the sword is useful, I really want to be able to wear it :|
Let's face it, it more than likely won't beat almace, or an STR shikargar :(. It looks awesome though! >_<
Serveur: Odin
Game: FFXI
Posts: 197
By Odin.Rendra 2013-03-14 00:15:49
The heavy armor reminds of a court jester. Another thing is... it seems like they are hiding another job... or its just cause there is always 3 types of gear... But i wouldn't be surprised if they announce another job a few days before release.
Serveur: Fenrir
Game: FFXI
Posts: 117
By Fenrir.Soulstealers 2013-03-14 00:16:53
What type of armor is Runefencer on? Thaumas?
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 00:17:51
The heavy armor reminds of a court jester. Another thing is... it seems like they are hiding another job... or its just cause there is always 3 types of gear... But i wouldn't be surprised if they announce another job a few days before release.
It's only going to be Geo and Run. They have had the ??? coded into the job change screen for months now. There are only 2.
Serveur: Odin
Game: FFXI
Posts: 197
By Odin.Rendra 2013-03-14 00:19:32
The heavy armor reminds of a court jester. Another thing is... it seems like they are hiding another job... or its just cause there is always 3 types of gear... But i wouldn't be surprised if they announce another job a few days before release.
It's only going to be Geo and Run. They have had the ??? coded into the job change screen for months now. There are only 2.
Ah i forgot about the job change screen... my bad.
By Enuyasha 2013-03-14 00:21:42
The heavy armor reminds of a court jester. Another thing is... it seems like they are hiding another job... or its just cause there is always 3 types of gear... But i wouldn't be surprised if they announce another job a few days before release.
It's only going to be Geo and Run. They have had the ??? coded into the job change screen for months now. There are only 2.
Ah i forgot about the job change screen... my bad. I would love it if they released Morpher at the last minute.... :|
my dreams of becoming a bunny and fighting other bunnies in Mortal Kombat will one day be fully realized....and...THERE CAN ONLY BE ONE!!!
Serveur: Fenrir
Game: FFXI
Posts: 117
By Fenrir.Soulstealers 2013-03-14 00:23:03
The new expansion seems like an island type setting so it could be possible for a 3rd job called Shaman :O
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 00:32:02
The heavy armor reminds of a court jester. Another thing is... it seems like they are hiding another job... or its just cause there is always 3 types of gear... But i wouldn't be surprised if they announce another job a few days before release.
It's only going to be Geo and Run. They have had the ??? coded into the job change screen for months now. There are only 2.
Ah i forgot about the job change screen... my bad. I would love it if they released Morpher at the last minute.... :|
my dreams of becoming a bunny and fighting other bunnies in Mortal Kombat will one day be fully realized....and...THERE CAN ONLY BE ONE!!! That's what the play as a monster system is going to be
Serveur: Odin
Game: FFXI
Posts: 2767
By Odin.Tsuneo 2013-03-14 00:38:47
I wonder if they totally scrapped the idea of personal islands. I guess we'll have to wait and see what the last thing on the Adoulin website is revealed to be.
Leviathan.Draylo
Serveur: Leviathan
Game: FFXI
By Leviathan.Draylo 2013-03-14 00:40:35
I hope not, I was looking forward to play as a monster.
By Enuyasha 2013-03-14 00:42:46
The heavy armor reminds of a court jester. Another thing is... it seems like they are hiding another job... or its just cause there is always 3 types of gear... But i wouldn't be surprised if they announce another job a few days before release.
It's only going to be Geo and Run. They have had the ??? coded into the job change screen for months now. There are only 2.
Ah i forgot about the job change screen... my bad. I would love it if they released Morpher at the last minute.... :|
my dreams of becoming a bunny and fighting other bunnies in Mortal Kombat will one day be fully realized....and...THERE CAN ONLY BE ONE!!! That's what the play as a monster system is going to be but...i want Morpher...not watered down Morpher that noones going to touch after a week ;A;
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 00:44:17
I hope not, I was looking forward to play as a monster.
What do ya mean? You start as something weak and you evolve your monster form. What's bad about that?
Serveur: Asura
Game: FFXI
Posts: 36
By Asura.Devilzero 2013-03-14 01:15:33
They need to show what the new mythics looks like. So far, most of this gear looks pretty plain.
Serveur: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2013-03-14 01:22:01
So it looks like those new sets are the new Perle/Aurore/Teal sets? Or am I crazy? The armor looks very plain.
Fenrir.Sylow
Serveur: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-03-14 01:26:12
They need to show what the new mythics looks like. So far, most of this gear looks pretty plain.
We may have already seen the mythics! But I wouldn't expect to see them in-game for an update or two after launch.
Valefor.Omnys
Serveur: Valefor
Game: FFXI
Posts: 1759
By Valefor.Omnys 2013-03-14 02:36:32
Bahamut.Cantontai said: »So it looks like those new sets are the new Perle/Aurore/Teal sets? Or am I crazy? The armor looks very plain.
I'm not saying Perle is great, PLEASE don't misinterpret me, but I always thought it was some of SE's most intricate art, especially if you'd modified the registry to make lolhdffxi.
I wonder if they totally scrapped the idea of personal islands. I guess we'll have to wait and see what the last thing on the Adoulin website is revealed to be.
I'm with you on this.
By sprinkles84 2013-03-14 03:50:15
Gimme them h2h..
:D
in addition... Growing buildings!? go on coalition. this looks like some good stuff they're planning.
Serveur: Fairy
Game: FFXI
Posts: 2742
By Fairy.Ghaleon 2013-03-14 04:09:19
They need to show what the new mythics looks like. So far, most of this gear looks pretty plain.
We may have already seen the mythics! But I wouldn't expect to see them in-game for an update or two after launch.
where are you guys finding all this info? :o is it on the official site? D: jw lol.
knvm, just went to the updated website, sorry 5am and lazy i guess lol.
edit-
i think the scary part is going to see 500 rnf and geo's in abyssea burning their jobs to 99 in the first day of release lol.
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2013-03-14 04:14:17
there's another JP livestream event happening in about 2 hours (7AM EDT)
Bismarck.Helel
Serveur: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-03-14 05:00:36
It'd be hilarious if they prevented rune fencer and geomancer from entering abyssea, just to screw with people.
Valefor.Sapphire
Serveur: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2013-03-14 05:28:08
Fenrir.Soulstealers said: »What type of armor is Runefencer on? Thaumas?
its probably going to be on nin/blu/cor/dnc type gear.
I don't expect them to be actually added onto NNI stuff, people would just abyburn it, skip getting AF except for macro/towngear + throw their thaumas on it and be stuck in that forever until they find some expansion sidegrade.
I'd really like to see SE make us need to gear out these jobs from having to play the expansion instead of be mostly done just throwing on existing gear. Although something like Athos set from vw screams runefencer tho.
I'm more concerned about there being a diverse set of gswords for the job to equip (tanking GS+magic def/pdt option, a more DD gs, etc).
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2013-03-14 05:41:10
[+]
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 05:58:29
*squee*
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2013-03-14 06:01:22
[+]
Lakshmi.Deces
Serveur: Lakshmi
Game: FFXI
Posts: 485
By Lakshmi.Deces 2013-03-14 06:37:41
Let me get this right, everyone here has nothing better to do than sit around a monitor and watch someone else play the game? What is wrong with you people? There are meds for ocd in 2013?
Ragnarok.Daffel
Serveur: Ragnarok
Game: FFXI
Posts: 476
By Ragnarok.Daffel 2013-03-14 06:41:02
Let me get this right, everyone here has nothing better to do than sit around a monitor and watch someone else play the game? What is wrong with you people? There are meds for ocd in 2013?
Better than having even less to do so complaining about people watching someone else play a video game.
Asura.Squal
Serveur: Asura
Game: FFXI
Posts: 111
By Asura.Squal 2013-03-14 06:42:15
Let me get this right, everyone here has nothing better to do than sit around a monitor and watch someone else play the game? What is wrong with you people? There are meds for ocd in 2013?
Let me get this right, Deces doesn't have anything better to do than sit around a monitor watching forum posts about people watching someone play the game? What is wrong with you? There are meds for stupidity in 2013?
[+]
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2013-03-14 06:54:46
Let me get this right, everyone here has nothing better to do than sit around a monitor and watch someone else play the game? What is wrong with you people? There are meds for ocd in 2013?
Scram, trog
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 06:57:30
Let me get this right, everyone here has nothing better to do than sit around a monitor and watch someone else play the game? What is wrong with you people? There are meds for ocd in 2013? Could be worse, we could be like you. And there's no cure for that.
Seekers of Adoulin Prologue
As the eight century came to a close, so did
the islands' old regime. The royal family,
in partnership with the eleven knightly orders, agreed to abolish
imperial rule...from which arose the Sacred City of Adoulin.
The rate at which it developed astounded all.
In the blink of an eye, Adoulin had become a maritime metropolis,
its mercantile prowess rivaling even Jeuno's.
The hustle and bustle of the commoners' district in the west--Adoulin's
center of trade and pioneering hub--serves as a stark
contrast to the refined, stoic castle in the east.
It is upon the urban landscape that adventurers will first
leave their mark...in the next chapter of the Vana'diel's history.
The Varied Personages in "Seekers of Adoulin"
Swordmaiden
These feisty damsel may sport a shortsword with a sheath as dark as the abyss, but rest assured, she has a heart of pure gold. Her emerald green eyes and shimmering silver hair tucked neatly under an elegant bonnet belie her altruistic nature, and are some of the first sights adventurers will see when they run across her at the Ceizak Battlegrounds.
Title |
FINAL FANTASY® XI: Seekers of Adoulin™ |
FINAL FANTASY® XI Ultimate Collection Seekers Edition |
Platforms |
Windows® PC (Digital Download), Xbox 360® |
Release Date |
Software to be Released on March 26th, 2013
Servers to be Launched on March 27th, 2013 (Time TBA) |
Price |
Windows® PC (Digital Download) |
$29.99 |
Windows® PC (Digital Download) |
$39.99 |
Xbox 360® |
$29.99 |
Xbox 360® |
$39.99 |
Notes |
FINAL FANTASY XI Seekers of Adoulin is not a stand-alone game. The FINAL FANTASY XI game must be installed beforehand. |
The FINAL FANTASY XI Ultimate Collection Seekers Edition features FINAL FANTASY XI, Seekers of Adoulin, and all previously released expansion and add-on packs including Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, Wings of the Goddess, A Crystalline Prophecy, A Moogle Kupo d’Etat, A Shantotto Ascension, Vision of Abyssea, Scars of Abyssea, and Heroes of Abyssea. |
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Areas
Western Adoulin
Western Adoulin serves as the home base for the Sacred City of Adoulin's pioneering plans and, as the entranceway to the city, is also a hub for adventurers who were afforded safe passage to assist in the city's long-term settlement project. More than just a mere facade, this section of the city is brimming with activity, from townsfolk going about their daily sundries to a variety of facilities specially tailored for would-be pioneers.
Rala Waterways
The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public.
Yahse Hunting Grounds
The Hunting Grounds are a second expanse of jungle located adjacent to the Ceizak Battlegrounds, and can be accessed via boat from Eastern Adoulin. Perhaps in part due to the similar topography, flora, and fauna, many pioneers have lost their way when traversing between the two. Enormous trees dominate the landscape, their twisted roots serving as a grim reminder that humanity is not welcome within. Opening up this land for population is one of the primary goals of the pioneering project.
Ceizak Battlegrounds
Beyond the guarding gaze of Jorius Yett lie the Ceizak Battlegrounds, a dense stretch of jungle serving as the symbol of Western Adoulin. Species of vermin never before seen in the Middle Lands call the Battlegrounds home and, together with enormous trees impeding any sense of progress, pose an obstacle for intrepid pioneers to overcome. No colonization effort has any hope of succeeding without first breaking the land free from the stranglehold of its twisted grasp.
Foret de Hennetiel
The Foret--the lowest-lying area in all of Eastern Ulbuka--is known throughout all Adoulin as a harsh, punishing environment where neither people nor animals had been able to tread for hundreds of years due to the contamination of the Zoldeff River that flows through it. Yet nature herself eventually reclaims all that has been sullied, and recent years have seen a blossoming of all manner of fascinating plant life hitherto unseen. Settling this wilderness poses yet another issue the Adoulinians must overcome.
Sih Gates
The Gates are famous as home to all types of grisly foes around its large rocks and within its limestone caves. The roots of the gigantic arbors found in the hunting and battlegrounds protrude from the rocks, choking what remains of the treaded paths and preventing easy passage. Many species of fungi line the walls and floor of the caves, but they are not fit for consumption, and as such can provide little succor. The population of the vile Acuex within has been multiplying, and with pioneers forced to fight in such close quarters, antitoxins are a must for survival.
Moh Gates
The Moh Gates are a dungeon connecting Ceizak Battlegrounds with Morimar Basalt Fields. Serving as a stark contrast to the frigid fields, waves of red-hot magma churn in the depths below--a chilling testament to the destructive force that nature can be. In some places, sizzling hot springs bubble just above the surface, to which many pioneers pay regular visits to recover from their weary days. Yet with the vicious matamata laying in wait just along the outskirts, any respite is short-lived.
Adversaries
Velkk
These notoriously ruthless savages have set up their base of operations in the west of Eastern Ulbuka. According to records of old, they once lived throughout the various islands that constitute the Adoulinian archipelago, but were forced further and further west as the First King's influence grew.
Velkk fighters can be classified into two broad types: bellicose warriors who desire only to massacre their foes in the most bloody way imaginable, and devoted practitioners of the black arts who delight in using their spells to gain the upper hand in battle.
Twitherym
Don't be deceived by the majestic hue and intricate choreographic magic these butterflies exhibit--their bite certainly matches their beauty. They mainly live outdoors, but specific strains have been known to inhabit dungeons throughout Ulbuka in addition to their purple brethren.
Chapuli
This particular species of vermin makes its home in the Yahse Hunting Grounds and Ceizak Battlegrounds. Pay close attention to the horns protruding from their heads, for they can cut through foes cleaner than a Far Eastern katana. Their towering leaps and breakneck speed can leave even the most adroit of adventurers befuddled.
Matamata
Thickly wooded groves and tropical regions play host to these reptilian monstrosities, whose quaint moniker extenuates their ponderous size. They may seem like slow-moving creatures, but try telling that to the few pioneers who've survived the rapid succession of lashings dealt to them by a matamata tail. That's hardly their only weapon, however, as they can also expel internally boiled water at unbelievable velocities.
Heartwing
Scattered reports of heartwing sightings have come in from all corners of Eastern Ulbuka, and those who've seen these affable spirits in person note that they enjoy drifting about harmlessly and trailing after pioneers.
It may be difficult to discern any logical behavioral patterns from these enigmatic creatures, but almost all their witnesses agree that there's nothing cuter on the whole continent than a fluttering heartwing. However, what follows after espying a heartwing usually sends chills down one's spine rather than inflaming one's passions...
Craklaw
Aquans through and through, craklaws make their homes in the rivers and deltas of Eastern Ulbuka. Their gigantic claws can slice boulders in half like knives through Selbina butter, and their massive stony shells spurn even the most carefully crafted weapons without suffering a scratch. It would require no stretch of the imagination to label them as moving underwater fortresses.
Acuex
Acuexes have spread throughout Eastern Ulbuka's underground regions, and many a witness has come forth to attest to the acridness of the poisonous gas they spout. Little is known about these miniscule monsters, except that they multiply rapidly and gather in the nooks and crannies of caves as well as their walls. Scientists have tried proving that the miasma acuexes spout is related to the spores of mushrooms, but so far have met only with failure.
Umbril
As their name suggests, umbrils skulk amongst the shadows, shrouded in mysteries as opaque as their natural habitat. Records from ancient scrolls confirm their existence in Eastern Ulbuka since long ago, yet details regarding their behavior are few and far between--the most terrifying of which is that they can glide through earth and walls with nary a thought. No wonder they're most widely known only as the "Jungle's Curse."
New Jobs
Geomancer
Harnessing the elemental energies that course through Vana'diels veins in ways that no sorcerer can, geomancers both aid their comrades-in-arms and teach their foes how deadly the forces of nature can be.
Rune Fencer
Quick with a blade as well as an incantation, these versatile duelists employ the power of arcane runes to sway the tide of battle both offensively and defensively.
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