Visibility Of Stats

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Visibility of stats
 Odin.Blazza
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Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2009-06-14 03:30:01
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You're right, it's not fair to jobs that don't care about attack and defence, we should hide those too!
 Valefor.Araius
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Serveur: Valefor
Game: FFXI
user: Araius
Posts: 9
By Valefor.Araius 2009-06-14 18:20:03
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Don't give them any more bad ideas :P
 Odin.Blazza
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Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2009-06-14 20:36:43
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Actually I was somewhat semi-serious...
 Valefor.Araius
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Serveur: Valefor
Game: FFXI
user: Araius
Posts: 9
By Valefor.Araius 2009-06-15 19:23:23
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So was I! >:(
 Garuda.Xjam
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Serveur: Garuda
Game: FFXI
user: Xjam
Posts: 8
By Garuda.Xjam 2009-06-18 06:19:12
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I think hiding magic attack (which isn't all that hidden) and magic accuracy makes the game feel more like reality. where u "guess" or "feel" for the best gear for this or that mob etc.
especially that magic damage is deterministic not probabilistic (same numbers on same mob if not resisted)

on the other hand melee damage is random.
and even though u know ur attack on a melee, it's same thing, u need to have a feel for it cuz u will never know if putting 30attack instead of 12acc will help ur dmg or make it worse lol.

in the end, yeah I agree least they can do is show ranged attack to be fair :P
 Ifrit.Kalix
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Serveur: Ifrit
Game: FFXI
user: Tokitung
Posts: 88
By Ifrit.Kalix 2009-06-18 11:38:26
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Yea, that's been my biggest issue over the last 6+ years as Rng is that you can see your Att which is usefull to most jobs (i.e. determining if you are at a specific cap for a certain type of food) and yet you can't see your R. att.

That's all I want SE, sent you about 30 message on your site about it! Think of the jobs that could benifit: Rng, Cor, Sam/Rng, and Nin. Hell, if SE could make a cheaper way to make Shurikens then maybe we might see some more Throwing Nins.
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