Dec 2012 Fixes

Langues: JP EN DE FR
users online
Forum » Windower » News » Dec 2012 Fixes
Dec 2012 Fixes
First Page 2 3 4 5
 Sylph.Mirvana
Offline
Serveur: Sylph
Game: FFXI
user: Mirvana
Posts: 1009
By Sylph.Mirvana 2012-12-17 23:14:07
Link | Citer | R
 
2.41 I'm blinking no matter what, 2.4 didnt blink but randomly crashed PoL.... >.<
 Sylph.Peldin
Offline
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-12-17 23:17:08
Link | Citer | R
 
did you write that Byrth?
 Lakshmi.Byrth
VIP
Offline
Serveur: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6187
By Lakshmi.Byrth 2012-12-17 23:32:46
Link | Citer | R
 
No, and a version with options will be out shortly.
VIP
Offline
Posts: 107
By aureus 2012-12-17 23:37:31
Link | Citer | R
 
BlinkMeNot rewritten from the ground up, http://forums.windower.net/files/file/11-blinkmenot/. Now supports settings xml, restored lost syntactical options.
Fixed some lingering pet issues with spellcast, http://forums.windower.net/files/file/4-spellcast/
[+]
 Sylph.Siccmade
Offline
Serveur: Sylph
Game: FFXI
Posts: 1066
By Sylph.Siccmade 2012-12-17 23:49:46
Link | Citer | R
 
Awesome, in process of DL'n and logging in right now.

Thanks.
 Ragnarok.Sekundes
Offline
Serveur: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4197
By Ragnarok.Sekundes 2012-12-17 23:57:26
Link | Citer | R
 
aureus said: »
BlinkMeNot rewritten from the ground up, http://forums.windower.net/files/file/11-blinkmenot/. Now supports settings xml, restored lost syntactical options.
Fixed some lingering pet issues with spellcast, http://forums.windower.net/files/file/4-spellcast/

<3
[+]
 Sylph.Peldin
Offline
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-12-18 00:11:41
Link | Citer | R
 
For the new Blinkmenot, I just downloaded the .zip

I'm looking in it and I see the .dll and I also see a settings folder with an xml file. Can I just extract that xml file to my current settings folder in Windower -> Plugins -> Settings?
 Sylph.Siccmade
Offline
Serveur: Sylph
Game: FFXI
Posts: 1066
By Sylph.Siccmade 2012-12-18 00:15:57
Link | Citer | R
 
Cool, BMN seems to be back and beautiful as ever.

Thanks again, you guys rock.
 Shiva.Trixan
Offline
Serveur: Shiva
Game: FFXI
user: Trixan
Posts: 204
By Shiva.Trixan 2012-12-18 00:21:36
Link | Citer | R
 
My attainment is not working :/
 Sylph.Peldin
Offline
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-12-18 00:23:18
Link | Citer | R
 
Ignore my previous question.

Merging the folders was fine. I just tested blinkmenot and it works wonderfully.

Thank you very much Aureus.
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2012-12-18 00:33:51
Link | Citer | R
 
Whats the all command for blinkmenot now? bmn always all on doesn't work or anything close. Or you have to manually turn each one on?
 Bahamut.Dannyl
Offline
Serveur: Bahamut
Game: FFXI
user: dannyl
Posts: 1550
By Bahamut.Dannyl 2012-12-18 00:42:51
Link | Citer | R
 
Leviathan.Draylo said: »
Whats the all command for blinkmenot now? bmn always all on doesn't work or anything close. Or you have to manually turn each one on?

there is now an xml ^^
 Odin.Registry
Offline
Serveur: Odin
Game: FFXI
user: R3G1STRY
Posts: 430
By Odin.Registry 2012-12-18 01:26:15
Link | Citer | R
 
In the xml it says:

Code xml
<!--
	You may also override specific settings on a per-character basis here.
	-->

What tag can I use to do that? Or do you have to do it with the in-game command?
 Ragnarok.Sekundes
Offline
Serveur: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4197
By Ragnarok.Sekundes 2012-12-18 01:38:31
Link | Citer | R
 
I tried char name in the XML like this(this is how gear collector's settings work) but it didn't work for me. I'm not even sure how to change the settings with an ingame command. I guess I'm a Neo-BMN newb.
Code xml
	<sekundes>
		<alwaysself>True</alwaysself>
		<alwaysfollow>true</alwaysfollow>
		<alwaysparty>false</alwaysparty>
		<alwaysally>false</alwaysally>
		<alwaysothers>false</alwaysothers>

		<targetself>true</targetself>
		<targetfollow>true</targetfollow>
		<targetparty>true</targetparty>
		<targetally>true</targetally>
		<targetothers>true</targetothers>

		<combatself>true</combatself>
		<combatfollow>true</combatfollow>
		<combatparty>false</combatparty>
		<combatally>false</combatally>
		<combatothers>false</combatothers>
	</sekundes>
 Ragnarok.Sekundes
Offline
Serveur: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4197
By Ragnarok.Sekundes 2012-12-18 01:42:23
Link | Citer | R
 
Oh... //bmn always self on rather than alwaysself like the old version.

So each term needs to have a space.
 Odin.Registry
Offline
Serveur: Odin
Game: FFXI
user: R3G1STRY
Posts: 430
By Odin.Registry 2012-12-18 01:54:03
Link | Citer | R
 
I tried <instance="Tabulae"></instance> and <Character="Tabulae"></character> too, still didn't work.

Edit: it'd also be nice if I knew how to type.
 Cerberus.Ustav
Offline
Serveur: Cerberus
Game: FFXI
user: Ustav
Posts: 1043
By Cerberus.Ustav 2012-12-18 02:02:33
Link | Citer | R
 
Ok it keeps crashing me when I "swap" out gear. I'll engage/disengage/cast/ja/w/e and it will crash me... ;;(bmn)
 Odin.Myhnegon
Offline
Serveur: Odin
Game: FFXI
user: Myhnegon
Posts: 33
By Odin.Myhnegon 2012-12-18 02:03:41
Link | Citer | R
 
this way is works
Code
</global>
<!--
	You may also override specific settings on a per-character basis here.
	-->
<Myhnegon>
    <alwaysself>true</alwaysself>
    <alwaysfollow>true</alwaysfollow>
    <alwaysparty>false</alwaysparty>
    <alwaysally>false</alwaysally>
    <alwaysothers>false</alwaysothers>
 
    <targetself>true</targetself>
    <targetfollow>true</targetfollow>
    <targetparty>false</targetparty>
    <targetally>false</targetally>
    <targetothers>false</targetothers>
 
    <combatself>false</combatself>
    <combatfollow>false</combatfollow>
    <combatparty>false</combatparty>
    <combatally>false</combatally>
    <combatothers>false</combatothers>
</Myhnegon>
</settings>
 Odin.Registry
Offline
Serveur: Odin
Game: FFXI
user: R3G1STRY
Posts: 430
By Odin.Registry 2012-12-18 02:10:56
Link | Citer | R
 
Oh, weird. First time I tried that it didn't work.
 Bahamut.Bojack
Offline
Serveur: Bahamut
Game: FFXI
user: Bojack316
Posts: 2104
By Bahamut.Bojack 2012-12-18 18:26:27
Link | Citer | R
 
Was the Aftermath/Amnesia thing fixed with this new version of spellcast?
 Lakshmi.Byrth
VIP
Offline
Serveur: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6187
By Lakshmi.Byrth 2012-12-18 19:37:05
Link | Citer | R
 
Yes
 Sylph.Peldin
Offline
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-12-18 22:29:21
Link | Citer | R
 
Although maybe nobody noticed, the issue with Nightingale/Trobodaur was fixed too (with the other buff ID fixes).
 Sylph.Peldin
Offline
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-12-18 23:12:23
Link | Citer | R
 
Windower is still randomly crashing for me atm. I'm considering just deleting everything but my XML files and then reinstalling fresh.

The crashes only occur when I zone. It's not every time I zone. It's not a particular zone. It's just random. I haven't counted, so it could be after a certain number of times I zone. I don't know. If others are not experiencing this problem, then I will definitely do a fresh install.
 Shiva.Keyera
Offline
Serveur: Shiva
Game: FFXI
user: Keyera
Posts: 217
By Shiva.Keyera 2012-12-18 23:20:33
Link | Citer | R
 
Sylph.Peldin said: »
Windower is still randomly crashing for me atm. I'm considering just deleting everything but my XML files and then reinstalling fresh.

The crashes only occur when I zone. It's not every time I zone. It's not a particular zone. It's just random. I haven't counted, so it could be after a certain number of times I zone. I don't know. If others are not experiencing this problem, then I will definitely do a fresh install.

You're not the only one. It's happened to me randomly a few times. I've also crashed while manually changing bmn settings and changing jobs. Most prominently crashes when I zone, but it's still rare enough to where I'm confident to zone without crashing.
 Asura.Calatilla
Offline
Serveur: Asura
Game: FFXI
user: Calatilla
Posts: 2507
By Asura.Calatilla 2012-12-19 07:10:59
Link | Citer | R
 
I'm a bit confused on the settings for this new BMN, when I'm using smn im not actually engaged in battle, yet it still doesn't blink when I change gear, sometimes it will, sometimes it wont, it's all kinda random.

What settings do I need to change so it doesn't blink only when im physically engaged to a mob?
 Valefor.Omnys
Offline
Serveur: Valefor
Game: FFXI
user: omnys
Posts: 1759
By Valefor.Omnys 2012-12-19 08:55:12
Link | Citer | R
 
Was %Status detection fixed with this spellcast update, or is that one still a problem?

It's not working for me, but Spellcast is still as beautiful as ever. Thank you for all the effort.
 Bahamut.Bojack
Offline
Serveur: Bahamut
Game: FFXI
user: Bojack316
Posts: 2104
By Bahamut.Bojack 2012-12-19 13:12:01
Link | Citer | R
 
Asura.Calatilla said: »
I'm a bit confused on the settings for this new BMN, when I'm using smn im not actually engaged in battle, yet it still doesn't blink when I change gear, sometimes it will, sometimes it wont, it's all kinda random.

What settings do I need to change so it doesn't blink only when im physically engaged to a mob?

I'm pretty sure the 'battle' state is signified by the change in music. If you're close enough to a monster that is claimed by you or your party/alliance and your music changes to the battle music you are deemed 'in battle', which includes your Avatar fighting while you're standing back.
 Sylph.Burda
Offline
Serveur: Sylph
Game: FFXI
user: Burda
Posts: 2
By Sylph.Burda 2012-12-20 00:11:01
Link | Citer | R
 
I'm getting an error message on screen when entering Aby with attainment running, I've updated it and been in Aby since with no issues but tonight it's different.

Attainment Error Expression: Unknown function MIN()
Attainment min (0+08 5,255)

Not sure what is causing this.
 Shiva.Paulu
Offline
Serveur: Shiva
Game: FFXI
user: Paulu
Posts: 776
By Shiva.Paulu 2012-12-20 13:04:13
Link | Citer | R
 
Has there been any news on Yarnball?
 Bahamut.Dannyl
Offline
Serveur: Bahamut
Game: FFXI
user: dannyl
Posts: 1550
By Bahamut.Dannyl 2012-12-20 13:10:51
Link | Citer | R
 
Not sure, but I would keep my eyes on this thread:
http://www.bluegartr.com/threads/110340-Windower-plugin-Yarnball-3.08-(July-28-2012)
[+]
Log in to post.