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Blue Mage in Neo Nyzul
Cerberus.Conagh
Serveur: Cerberus
Game: FFXI
Posts: 3189
By Cerberus.Conagh 2012-09-02 14:49:52
Personally I play as SCH in NNI and have observed the DMG done by warriors compared to one BLU we took with us.
Req ws was a gods end on Flans and the stun effect (which can last anything up to 8 seconds) made curing very very easy seeing as we keep one SCH at the rune to warp us up and provide buffs on new floors and have 1 sch chasing the Dd everywhere for cures etc. the blu was able to support the other DD effectively and provide some much required Diveristy to damage types.
The only thing I can say is that on kill all floors WAR is better than any DD you're gunna get if you use the flee tactic and FC. On a anything like Family or Specified enemies / leader a BLU can potentially instant kill any of these which is a time saver = more chance at 100.
Not to mention - if you're doing NNI we should assume that the people on their jobs know what they are doing and are not gimp. Any fail due to a gimp player is an obvious reason why you fail, and is not a reflection of the job. I have seeen many warrios and Samurai that suck even with Empy weapons so it is not something that is strickly a BLU failing, its a player failing.
And for arguements sake, my heavy strikes can do 3.4-6k in NNI. Quad 3.2-5k CDC 1.5-2.5k only done this as BLU on one occasion as the group i went with had lolDD (warriors who ws'd for 1.5k consistently again evidence WAR's suck *** too). My new group is much better. No win yet but lots of 90+ :D
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Bismarck.Helel
Serveur: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2012-09-02 15:44:09
Sudden lunge can last over 20s actually, not just 8. Also I don't think FC will beat a BLU using whirl of rage + conal spells. I always have empty thrash set + benthic typhoon. Those are a fast 3-4k damage and then just repeat the sequence (recast is very low with embrava + haste). Thunderbolt + BA is great as well. I'm 15/15; I did about half the runs as BLU so take what you will.
Bismarck.Zuidar
Serveur: Bismarck
Game: FFXI
Posts: 1273
By Bismarck.Zuidar 2012-09-03 04:42:50
When I join shouts for NNI, most of the time I use SCH, or DRK (if SCH spots filled) I've been wondering regarding a good BLU spell set and subjob for it. I only used blu in nyzul once or twice
By onagh 2012-09-05 16:32:42
Sudden lunge can last over 20s actually, not just 8. Also I don't think FC will beat a BLU using whirl of rage + conal spells. I always have empty thrash set + benthic typhoon. Those are a fast 3-4k damage and then just repeat the sequence (recast is very low with embrava + haste). Thunderbolt + BA is great as well. I'm 15/15; I did about half the runs as BLU so take what you will.
Indeed, however I factor in resists, skill sets, mob resistances etc and I wasn't refering to uber weak mobs, it was more directed at the NM's, and if you account for it lasting 8 seconds and it lasts 20, well then "prepare for the worst, hope for the best". But yes a well geared blu with some brains is an asset in Nyzul specially with how blue spell dmg works on weaker mobs. Not to mention 2.8k req's!!
The only issue is finding a BLU with brains AND decent gear ..... GL with that!
Necro Bump Detected!
[46 days between previous and next post]
Sylph.Peldin
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-10-21 18:03:57
Dang. I think this is a necro bump. Oh well.
Anyway, a few questions:
Benthic Typhoon - necessary?
Magic Barrier - any thoughts?
Blank Gaze - yes/no?
MP Drainkiss - how valuable? Can I get by without it or will I regret it?
Sheep Song, Dream Flower, or Pinecone Bomb? .... Or don't waste points on sleep?
Winds of Promy. and Actinic Burst - useful aside from job trait? I was thinking about setting Plasma Charge in place of one of these for the extra 3 str/dex. And yes I know it will cost me an extra cost point if I replace Actinic Burst.
Amorphic Spikes - worth setting for darkness SC or should I just go Req -> Quad Cont when the opportunity to SC is even available?
Here's my current set to get an idea of what I was planning on going with: Delta Thrust
Animating Wail
Blazing Bound
Quadratic Continuum
Barbed Crescent
Mortal Ray
Acrid Stream
Demoralizing Roar
Empty Thrash
Heavy Strike
Plasma Charge
Winds of Promy.
Fantod
Sudden Lunge
The above are job traits. The below are explained.
Whirl of Rage - aoe dmg + stats
Battery Charge - refresh
Sheep Song - aoe sleep
Blank Gaze - dispel
Magic Fruit - heal
Cocoon - had 1 pt left over. 3 vit I guess.
Ragnarok.Sekundes
Serveur: Ragnarok
Game: FFXI
Posts: 4197
By Ragnarok.Sekundes 2012-10-21 18:52:28
I'd read the thread, primarily the second post(or really anything Prothe says). Will answer most of what you're asking. After that, feel free to ask whatever remains.
Few of my own notes though:
Magic barrier: no, waste of time and points and has very little benefit anyway.
Winds of promy vs plasma Charge: Winds, 3str and 3dex isn't nearly as valuable as being able to remove an erasable statuses from everyone in the pt at the rune or during normal play. Aoe binds, gravity or other annoying things that can take minutes of your time can be taken care of very quicky. And as a blu, you won't have a sch following you around to take care of statuses.
Amorphic: if you have points sure, but with all of what you have to have set for traits and other such things... I didn't have space when I did it.
Sylph.Peldin
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-10-21 19:47:05
I actually have read the thread through probably at least 3 times. Although this thread is primarily about the uses of BLU and the value it brings to nyzul, my questions are more based on choosing between spells with our limited cost.
For example, I know Benthic Typhoon is used by some for AoE, but not used by others. My question is, do you feel it's necessary? Or do you feel it's invaluable? If Whirl of Rage + Empty Thrash is good enough for AoE damage, I'd rather save a few cost points to pick up something else for more utility.
Which leads to my next example - MP Drainkiss. I know some people set it. Are they using it on cooldown to keep mana up or is it more of a "just in case" thing?
Bottom line, since I can't possibly set all the spells that I want to set, I'm trying to figure out what is MORE valuable. Not just what IS valuable or what COULD BE valuable.
Also, as for Winds of Promy... with 6 cleric drinks and accession erase, I have yet to see a time where Winds would be useful. But of course I've only done like 20ish runs as a MNK so I could just not have been paying attention. Also, the question wasn't just Plasma verse Winds. Actinic Burst could also be replaced unless the flash is more valuable than 3 str/dex.
By Turquoiise 2012-10-21 20:20:41
what's wrong with people ? just do like everyone lv up SCH or DRK ...
Sylph.Peldin
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-10-21 20:30:24
what's wrong with people ? just do like everyone lv up SCH or DRK ... Only your third post and already trolling. What's wrong with you?
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2012-10-21 20:52:59
Dang. I think this is a necro bump. Oh well.
Anyway, a few questions:
Benthic Typhoon - necessary?
Magic Barrier - any thoughts?
Blank Gaze - yes/no?
MP Drainkiss - how valuable? Can I get by without it or will I regret it?
Sheep Song, Dream Flower, or Pinecone Bomb? .... Or don't waste points on sleep?
Winds of Promy. and Actinic Burst - useful aside from job trait? I was thinking about setting Plasma Charge in place of one of these for the extra 3 str/dex. And yes I know it will cost me an extra cost point if I replace Actinic Burst.
Amorphic Spikes - worth setting for darkness SC or should I just go Req -> Quad Cont when the opportunity to SC is even available?
B.Typhoon: Not "necessary", but you can set it if you have set point, def down on boss, and multi-target.
Magic Barrier: No point wasting time casting it. Keep occu up and you should be safe.
Blank Gaze: No, soulflayer dies in a few sec and it will die before you finish casting it.
MP Drainkiss: No, MP shouldn't be an issue in NNI when your melee/WS dmg ratio goes higher and all those down time to refresh it back.
Wind: Sometimes useful for bind/weight down etc(can't remember which mob does those though), do it yourself is faster than others do it for you.
A.burst: Don't find it very useful.
Sheep song/dream flower: AoE Sleep is actually one of BLU's major advantage over other melee. Makes clicking lamps etc much faster. Set both.
Ragnarok.Sekundes
Serveur: Ragnarok
Game: FFXI
Posts: 4197
By Ragnarok.Sekundes 2012-10-21 22:10:29
I actually have read the thread through probably at least 3 times. Although this thread is primarily about the uses of BLU and the value it brings to nyzul, my questions are more based on choosing between spells with our limited cost.
For example, I know Benthic Typhoon is used by some for AoE, but not used by others. My question is, do you feel it's necessary? Or do you feel it's invaluable? If Whirl of Rage + Empty Thrash is good enough for AoE damage, I'd rather save a few cost points to pick up something else for more utility.
Which leads to my next example - MP Drainkiss. I know some people set it. Are they using it on cooldown to keep mana up or is it more of a "just in case" thing?
Bottom line, since I can't possibly set all the spells that I want to set, I'm trying to figure out what is MORE valuable. Not just what IS valuable or what COULD BE valuable.
Also, as for Winds of Promy... with 6 cleric drinks and accession erase, I have yet to see a time where Winds would be useful. But of course I've only done like 20ish runs as a MNK so I could just not have been paying attention. Also, the question wasn't just Plasma verse Winds. Actinic Burst could also be replaced unless the flash is more valuable than 3 str/dex.
I used benthic, some don't but if you plan to walk in to a room and aoe destroy everything, it's one you'll want.
I didn't use mp drainkiss but many do, I had a sch refreshing me every few floors and a few temp items but if you are going the casting route and use spells more than melee, then it'll be more needed.
Actinic burst is a point less than plasma, so just keep that in mind when keeping under 60. I can see it being mostly worthless but I usually actinic prior to sleeping mobs if I'm low or have any trouble with interrupts or if I just need to lead a group of mobs off another direction. I often used it for pulling rooms, but no not really needed.
When you can't do anything about erasable statuses, I'd imagine that you wouldn't think too much about it but you may also just not have had issues with it, particularly if you had a sch following. But I've had mobs bind and gravity me and it's annoying. I tend to use drinks for things I cannot erase. My group was always very happy with my ability to toss out a fast winds to clear any debuffs at the rune when we go up.
Sylph.Peldin
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-10-24 23:11:55
I ran without benthic the first time. Decided to swap to it because I wanted the defense down utility for leader floors and boss floors. Of course, I used Bilgestorm for 100 boss. The additional AoE came in handy. Ended up running with Actinic/Winds because plasma would've put me at 61 if I had replaced Actinic, and Winds has already come in handy, although after doing 4 runs I've only used it twice.
As for mana, I actually just did a run where I didn't even use Battery Charge or any temps and I still didn't run oom. Of course we had 3 lamp floors and mostly enemy leader/specified enemy (was an easy win because the lamps were all code) so I'm not going to just stop setting Battery Charge lol.
By Jassik 2012-10-24 23:18:33
Winds is really handy for leaders that bind. Floor up the sch's buff, our blu throws out a quick winds. Also really useful when the roaming scho isn't nearby and something binds or gravity's you. Our blu usually goes with the WAR, SCH goes with the SAM's.
Have yet to have a run where our BLU didn't use winds at least once.
By Gimp 2012-10-25 00:17:03
I'm doing a lot more nyzul lately and it's given me a bit of experience
magic barrier is good for low to moderate magic damage you deal with constantly. It's not useful in nyzul or things where you're getting constant afflatus solace. If you're having trouble get a fools drink.
Mp Drainkiss- Haven't used it. The need for mp on nyzul is off and on sometimes I'm nearly at the top and other times I'm desperate for it, it's hard to say tbh and because each set of floors for each run aren't the same your mp usage varies ie if weaponskills are restricted you're going to be pulling a lot more weight with mp to make it up
Sleeps- Very useful, but not always used helpful for lamp floors or when you're simply getting hit by too many things and need to focus just on floor leader. I seem to only use them in those two scenarios or to save another DDs life from too many mobs on him.
I would Set Yawn, works on more mobs than what just Dream Flower will do you. You shouldn't have a problem getting the mobs to face you. If you're doing the yawn for someone else use Actinic Burst or a conal or aoe for attention. However it's feasible to roll with just dream flower just wanted to point out that yawn is a useful spell in it's own right and workable.
Winds of Promy- Don't roll without it. Aoe Bind from Chariots, Tribulations,etc. saves valuable time, pretty good recast, and cheap. Plasma Charge is for slight dd perks only.
Amorphic Spikes Heavy Strike Quad. Continuum
Developed a bit of a rule for using these
CA Amorphic when I'm actually able to use it for self sc on a floor leader. Amorphic isn't as strong as quad when I'm with others I use quad, it's the extra darkness form CDC that warrants me using amorphic in the first place. I'm not saying it's a weak spell either for spamming; I just dont find myself casting it unbuffed.
Heavy Strike- fodder mobs without CA usually delta thrust after. CA use- low on mp. Mostly use this with Efflux only.
Quad. Continuum- When I'm killing with other dd this is my CA spell after I use after ws and my mp is looking good if not I go to spikes then heavy depending on the levels.
I usually set my own battery charge I forget SCH can refresh with their /rdm sub relying on refresh from sch is definitely viable if they can keep it up and you use the points for something else.
I'd like to argue that you can use Bilge every boss floor due to the few times you do hit a boss floor that it should be up and most of the normal floors dont warrant to keep using an expensive mp spell.
I can't give any input for b. typhoon I personally don't like it due to small conal and that i can easily get more mobs gathered and not have to worry about lining up with whirl of rage. I'm still waiting to find a situation where I need to train mobs together to use Whirl of Rage frequently and sometimes I do forget.
Ragnarok.Sekundes
Serveur: Ragnarok
Game: FFXI
Posts: 4197
By Ragnarok.Sekundes 2012-10-25 00:24:50
If I'm having trouble lining up mobs for benthic, I whirl them to stun and then move to get a good line shot. I prefer to use benthic first when I can so all the other spells benefit from the def down but it isn't always possible.
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-10-25 00:58:41
quick sheep song right after you're done gathering up your mobs will fix that. Gather Mobs -> Sheep Song -> Benthic -> Whirl -> whatever
Sylph.Peldin
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-10-25 01:31:24
DW3
Delta Thrust - plague
Animating Wail - haste (use with diffusion)
Blazing Bound
Quadratic Continuum - SC with Req and sometimes spam
Barbed Crescent
Mortal Ray
TA
Acrid Stream
Demoralizing Roar
Empty Thrash - conal dmg only
Heavy Strike - random fodder spam
Auto-Refresh
Actinic Burst
Winds of Promy. - peel off bind/gravity
Store-TP
Fantod
Sudden Lunge - stun NM's, frogs, psychflayers, imps, puddings, etc
Whirl of Rage - aoe dmg/stun
Battery Charge - refresh
Sheep Song - aoe sleep
Benthic Typhoon - defense down on NM's that I don't Bilgestorm
Magic Fruit - heal
This is the set I decided to go with. The only thing I think I might change is drop Magic Fruit for Geist Wall. Mainly because I don't have any cure gear except for serpentes set, nor do I have much fast cast gear, so the spell just seems too slow and too weak. Our last two runs, I didn't even bother with magic fruit. I relied more on sudden lunge or sheep song. (Warrior got charmed while fighting a frog, started beating the crap out of our SCH so instead of trying to heal the SCH I just sudden lunged him).
P.S. My group won 2/3 runs last night, putting me at 4/5 Thaumas. First win was with 4.5 minutes left to spare which was really impressive considering no dat mods or flee hacks. Other win was with 30 seconds left to spare. Really hoping to get 15/15 before embrava nerfs gay this whole thing up.
Btw, Prothescar you seem to really favor Benthic when talking about aoe damage. I haven't been very impressed with it's damage. Do you have a snazzy agi set that makes this do good damage? Or is it mostly for the aoe defense down so whirl and empty thrash hit hard?
By Gimp 2012-10-25 01:47:47
you shouldn't need dispel and if you do that'd only be flayers which are only worth using for it seems that the floor leader flayers dont have ice spikes on them while nq spec flayers do.
Geist Wall is dark based dispel and wont work on them Blank gaze will however. Surprised you don't heal much with fruit couldn't see myself without it but situations vary a lot.
to stick blank gaze if the mob is turning due to multiple people SL > gaze.
But I'd consider points in something else before dispel. T.roar comes to mind if you really dont need cures.
[+]
Serveur: Odin
Game: FFXI
Posts: 31
By Odin.Madotsuki 2012-10-25 02:17:56
you shouldn't need dispel and if you do that'd only be flayers which are only worth using for it seems that the floor leader flayers dont have ice spikes on them while nq spec flayers do.
Geist Wall is dark based dispel and wont work on them Blank gaze will however. Surprised you don't heal much with fruit couldn't see myself without it but situations vary a lot. I think I've seen maybe one of the flayer bosses have it (though now I'm wondering if I'm fabricating memories!), but you're right I notice most of the time the others don't. I agree about fruit, I very much like having it for a pinch, for myself and the teammate traveling with me. It is situational... but I don't think I could sub it out for anything else.
Remora.Kyron
Serveur: Remora
Game: FFXI
Posts: 78
By Remora.Kyron 2012-10-25 02:44:05
I would have heat breath or thunder breath in my spell list for killing flans, the flan NM's and even soulflayers.
With body boost and equipment enhancements, flans that already take 1.5x dmg to a breath spell, then 4k HP with 50% breath + 30% gear, it can do nice damage.
Bismarck.Llewelyn
Serveur: Bismarck
Game: FFXI
Posts: 1029
By Bismarck.Llewelyn 2012-10-25 02:57:21
Go back to Sawtelle's thread. D:
By Gimp 2012-10-25 03:02:04
I average 1.4k on requiescat (maybe higher) spike in between 2k and 3k
I dont think i saved the parse, memory is fuzzy on that I can assure you that requiescat is better though without eating up points which breath spells tend to do and have bad mp/damage ratios compared to physical spells
Ragnarok.Sekundes
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Posts: 4197
By Ragnarok.Sekundes 2012-10-25 07:48:57
Btw, Prothescar you seem to really favor Benthic when talking about aoe damage. I haven't been very impressed with it's damage. Do you have a snazzy agi set that makes this do good damage? Or is it mostly for the aoe defense down so whirl and empty thrash hit hard?
It isn't just the damage it does on it's own, which isn't bad for me at least, but the enhancement to the damage the rest of your spells will do. It can mean the difference between killing everything in a cycle of spells and having to finish them off with melee/ws.
Sylph.Peldin
Serveur: Sylph
Game: FFXI
Posts: 837
By Sylph.Peldin 2012-10-25 12:20:15
I would have heat breath or thunder breath in my spell list for killing flans, the flan NM's and even soulflayers.
With body boost and equipment enhancements, flans that already take 1.5x dmg to a breath spell, then 4k HP with 50% breath + 30% gear, it can do nice damage. I usually take out at least half or more of a flan's health with just Requiescat. So setting a breath spell would only be useful for 1 possible NM.
you shouldn't need dispel and if you do that'd only be flayers which are only worth using for it seems that the floor leader flayers dont have ice spikes on them while nq spec flayers do.
Geist Wall is dark based dispel and wont work on them Blank gaze will however. Surprised you don't heal much with fruit couldn't see myself without it but situations vary a lot. Ah. If Geist Wall doesn't work, then I don't think I'd bother with Blank Gaze. I just really hate paralyze, especially if it procs when I'm trying to Sudden Lunge.
My scholars have become really good at doing Nyzul, so maybe that accounts for my lack of use with Magic Fruit. But, like I said before, my gear for Magic Fruit is lacking, so it's sometimes hard for me to even justify casting it. I mean when you're getting over 100hp per tick, a 400hp cure just doesn't seem nearly as valuable as an aoe sleep or long-duration stun.
Triumphant Roar does sound like a nice alternative, unless I'm already capping attack with Berserk and red curry. With a 60 sec duration I don't see myself using it on anything but bosses where Berserk is always up anyway. I think I'll just stick with Magic Fruit and just get some better gear for it.
Ragnarok.Sekundes
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Posts: 4197
By Ragnarok.Sekundes 2012-10-25 12:31:52
If para is a huge issue, just turn around and spam spells, blu has that option. If I don't set blank gaze or can't cast it in time or mob turns or anything like that, then I just face away and unload on it. If it's a long lasting mob I might turn to ws if I get tp from regain fast enough. I prefer to do anything I can to prevent me and my dd pair from getting para'ed as a temp item is the only way I can remove it since the sch is always with someone else. Para can really screw a floor over if it last long enough and has a high potency.
Remora.Brain
Serveur: Remora
Game: FFXI
Posts: 602
By Remora.Brain 2012-10-25 14:39:04
I need to get on the nyzul train soon. I know the nerf will hurt most, but I feel a stand a better chance at hitting 80 consistently without embrava than I do hitting 100 with embrava. Only needing 5 80 clears to get 100 armor is far more appealing to me.
The embrava nerf seems to favor BLUs far more for the event now. I was thinking of a COR/WHM, BRD/WHM, BLU/WARx3, BLU/WHM setup.
AoE buffs to cut time with BRD COR and Diffusion Wail rotation. Leave the BRD at the lamp, split to BLU/WARx2 + COR/WHM and BLU/WAR + BLU/WHM.
All BLUs have Almace, our BRD has horn and harp songs, and the COR has the laser gun.
Anyone think this will work?
Leviathan.Dragonlord
Serveur: Leviathan
Game: FFXI
Posts: 134
By Leviathan.Dragonlord 2012-10-25 16:11:32
I've been thinking about swapping a sch with brd post-patch as well. However, i think leaving 1 sch is a good idea. They can still regen5ga, enspell-ga, storms and debuff the party quickly with accession. I'm sure bringing blu/wars is ok, but really any high end DD will do. War/drk will outdamage blu/war if they're good (and brd keeps haste songs up), having multiple blus reduces the utility of the individual blus (since others can cover it).
As for cor, i feel they would fall short. Their buffs are pretty useless because you rarely have the group together for more than 2 seconds (on floor jumps). So no time to build up to 11 rolls. They would however add some utility through quickdraw, mainly sleep. I think another job would outdo a cor.
Also why diffusion animating wail when everyone can cast it themselves? Use the merits for something else.
Edit: afterthought - brd and cor can both use movement speed+ buffs. This might warrant the use of both of these jobs since movement is so important here(assuming no fleehack stuff). Interesting idea for post-patch nyzul
Ragnarok.Sekundes
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Posts: 4197
By Ragnarok.Sekundes 2012-10-25 16:18:53
I feel for whatever daurdabla/gjallar brd you drag in to this... Poor ***.
Serveur: Cerberus
Game: FFXI
Posts: 454
By Cerberus.Deadplaything 2012-10-25 16:21:32
so 4 blues 2 schs embrava infinite mp to spam blue dd spells I think we may have something.
I have been reading around and have gotten a few different takes on how BLU should be utilized in Neo Nyzul. I know Draylo/Pro (and I'm sure others) have done a ton of Nyzul on BLU and have done it successfully so I am curious to hear your thoughts.
Many are skeptical to have a BLU for this event cause lolHeavy DD onry so I'd like to prove these people wrong :)
Sub Jobs:
I've seen some (most) say /WAR for all out damage capabilities.
Then I've seen a few say /RDM for convert if there are MP issues towards the end of the run.
What is your experience with this? I was thinking how my MP pool would hold up for the 30minutes but I have a pretty solid refresh set for when we will be running around and not actually fighting anything. (Battery Charge + gear + refresh trait gets me 8mp/tic..just need refresh subligar)
If the WAR JAs/traits are much much more preferable, then I'll be going that route.
Spells:
Pretty much All Out DD spell set from the sticky on the forums. Perhaps add Goblin Rush for good blunt dmg? (also found in my readings that gob rush/blunt dmg in general is very good in there).
Is a sleep spell absolutely necessary?
Frightful roar for def down worth setting?
Strategy:
I guess this is really my biggest question/concern. Do you play it defensively? Cast often and go all out? Let your swords do most of the talking because of Embrava? Good balance of both?
Do you stick with the low mp cost:dmg ratio spells like Heavy Strike and Delta? Or is it more beneficial to throw out your Quad Continuums Goblin Rushes and Amorphics as often as possible?
Winds Of Promy/Sudden Lunge/Other Utility spells as needed obviously.
As always, thanks for the input ^^
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