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The Pirates' Lair: A Guide to Corsair
Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-08-27 18:27:33
Hi,
I'm getting alot of resists on Delve NMs/WKR NMs with this set
ItemSet 311790
The question is, how much MACC/AGI i need to make it reliable source of dmg?
I'm in a process of farming hands from Raja, so will get 5 more MACC.
I'm still hoping on COR cape drop from Marjami/Yorcia Colonization Reive ;]
Got no real rings for QD yet except Stormsoul.
My damage varies between 60 > 1100 dmg.
Its realy hit or miss, if your realy having alot of resist (i have some but i consider them minimal) try adding the 2 magacc earings for your set and just see if it helps ya. The earing are essintiale for light/dark any way (light more then dark)
Fenrir.Kayalan
Serveur: Fenrir
Game: FFXI
Posts: 14
By Fenrir.Kayalan 2013-08-27 20:49:30
Cap marksmanship if applicable. Helped with me anyway. Food for thought.
Bismarck.Snprphnx
Serveur: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-08-27 21:34:58
Resists on WKR are common, due to the aura, especially on Hurkan. Finish you +2 feet, and try to get the NNI head. And as said above, try switching up to the M.Acc earring set, and 2x stormsoul rings as well
By Afania 2013-08-27 23:44:02
Leviathan.Kuryomi said: »in my LS i sub dnc and dual aphorics, spaming Last Stand. The Lesser NMs i get a consistant 5k (idk if thats even decent on delve NMs but its what i get so w/e). So its a good chunk to add to the other dd and take down NMs faster with 2 cor doing this. We still maintain rolls, steps, and haste samba pluss light shot ect for debuffs. When i get the chance for a damage shot its i wanna say noramly around 1k give or take a lil. I dont use as much MagAcc as i should though for dmg shots. I use ranged acc past surefire and i found the extra racc essintiale for decent ws success. What im saying is daggers and surefire or dondurbuss be the way to go, since the +1gun has less racc, even with its higher dmg.
That's what I thought too, since Oat MNK had to eat acc food or use acc set even with sv double mad on bee.
Bismarck.Snprphnx
Serveur: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-08-28 20:59:10
Change songs in what way Does/will Quick Draw effect Songs? Went to Wiki and BG, both don't mention Bard at all. Safe to say no?
In what way? If you mean will Earth Shot increase the slow effect from Elegy, it will.
Ragnarok.Crunkie
Serveur: Ragnarok
Game: FFXI
Posts: 189
By Ragnarok.Crunkie 2013-09-01 22:00:11
R15 Mani body vs Kheper Jacket (augmented +4% WSD)
Which piece will win for Last Stand?
Thank you.
Bismarck.Helel
Serveur: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-09-01 22:35:49
Just use iuitl. It beats manibozho and kheper.
Iuitl is also very close to khepri (HQ) if pDIF is capped.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2013-09-02 11:51:26
Question for all you pirates out there.
I am currently stacking lots of gear for COR, and recently began using it for delve mega boss runs. Instead of using a Phantom Roll set with PDT/MDT gear, I have stacked MND in places I don't use Phantom Roll gear, and made a separate PDT/MDT set.
Now considering that I am a full support on Corsair in Delve, would I be better off using MP gear in my Phantom Roll set instead of MND?
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-09-02 11:55:17
I don't understand why you would put mind gear in your rolling set. DT stuff is needed cause it's dangerous to go close the mob and so you're not defenseless when rolling. Mind makes no sense.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2013-09-02 11:58:25
That's a good point, I ain't had issues with it though to be honest. I only do it because I am frequently rolling and slinging out a cure in-between when its needed. I guess I should switch stuff around. I was originally using DT gear with my phantom rolls.
Edit: Ok I have switched things around, and from what I have got, I have MND 91+121, 264MP and 170 Healing Magic skill. Should I switch in some MP gear instead? (PS. I have never been a mage.. ever.)
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2013-09-02 12:58:54
That's a good point, I ain't had issues with it though to be honest. I only do it because I am frequently rolling and slinging out a cure in-between when its needed. I guess I should switch stuff around. I was originally using DT gear with my phantom rolls.
Edit: Ok I have switched things around, and from what I have got, I have MND 91+121, 264MP and 170 Healing Magic skill. Should I switch in some MP gear instead? (PS. I have never been a mage.. ever.)
I don't really stack MND nor healing magic skill, due to lack of inv and they're not all that effective for cures anyways. COR casting cure it's mainly for capping DD HP faster after a WHM cure so they're less likely to die, or get DD out of red HP range if WHM couldn't react as fast. A few HP less cured really doesn't matter IMO. Most of the time I'd rather -na, erase and haste, and let jobs with higher cure potency such as WHM or BRD worry about cures.
I had around 840 MP /WHM + food when I had more MP merit, although recently changed back to HP merit due to playing DD in Ceizak. It is possible to hit over 1k MP if you want though. I don't full time MP gears in every slot, because once you cast them it's gone, that you can switch to more effective pieces, however it's nice to start a fight with high MP so you don't run dry after a few cast. My roll set don't swap every slot, mostly just earth staff, roll gears, mextli, gears with both defense and MP such as thurandaut feet, with stoneskin up it's not that easy to die. I still had around 500~600 MP in roll set.
I only cure in cure potency, or gears with both MND and MP such as shneddick. Most of the SoA gears has both MND and MP on them, so you can really just cast in them and worry less about MP being killed. I also have a erase/haste haste set for annoying NMs like Mastop, because you need to spam a lot of them. Many SoA gears has both MP and haste, so you don't really lose MP to cast in them either.
I don't really precast in fast cast due to lack of inv, but with loq earring and fast cast roll, casting speed is fairly fast.
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Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-09-03 18:39:03
IMO cor/mage is a waste, /tossing a decent amount of dmg to have something the mages should all ready be able to do. On top of that its sooooo boring! :D However i have done it befor, just didnt use casting stuff, cor takes way to mucfh gear to use a casting or cure set too.
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Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2013-09-04 14:29:02
I think I would just be better off having a fast cast set instead, for instances like Mastop.
Usually I get assigned someone to keep hasted and erased. Maybe I should just focus on that instead of curing, as curing takes a big chunk of MP anyway, I sometimes run into trouble if I don't have evokers up and I need the MP badly.
So people have CORs go as dd on Delve NM? Also what food should I use if I am being a full support?
Valefor.Sehachan
Serveur: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-09-04 14:46:00
When I'm forced to go /whm the stuff I bring with me is(other than obvious ja gear), dt stuff, fast cast, qd dmg/acc and Last stand. Haven't played in a while so don't remember exactly, but I think my inventory is usually something like 75-78 with those sets. Echo drops and stuff in sack.
Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-09-04 19:21:32
Yah same, i would take my 2 fast cast pieces and thats it IF i was forced to sub mage. As for food i think maybe maron glace would be ok? Its mnd and MP ifrc, been a very long time since i was whm though :D
By Otomis 2013-09-06 19:51:33
If /Dnc and using 2 Kukri 1 is already rank 15 Str, is it best to do off hand Str also or get the Agi path?
Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-09-07 10:05:44
If /Dnc and using 2 Kukri 1 is already rank 15 Str, is it best to do off hand Str also or get the Agi path?
I went str on both but i also would like to know, in my mind a agi path would be best for cor in generale but thats proly not true.
Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-09-07 10:11:44
Just use iuitl. It beats manibozho and kheper.
Iuitl is also very close to khepri (HQ) if pDIF is capped.
Where did u pull this from? Kheper is tough to trump for Last Stand and i didnt find anywhere showing it. Can anyone punch it into spreadsheet?
By fractalvoid 2013-09-07 11:12:25
Iuitl has almost double the AGI (and STR) and WSD+4% only applies to the first hit of Last Stand.
Serveur: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2013-09-07 11:19:15
I think I would just be better off having a fast cast set instead, for instances like Mastop.
Usually I get assigned someone to keep hasted and erased. Maybe I should just focus on that instead of curing, as curing takes a big chunk of MP anyway, I sometimes run into trouble if I don't have evokers up and I need the MP badly.
So people have CORs go as dd on Delve NM? Also what food should I use if I am being a full support? More cor should /dnc for mastop and scorpion. Haste samba helps counteract the slow for the periods when it's not removed, adds a permanent debuff for emetic discharge/scorpion, and cor damage is actually worth a damn in ceizak.
Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-09-07 20:36:26
STR+19 AGI+22 Ranged Accuracy+10
VS
STR+12 DEX+12 AGI+12 Ranged Accuracy+19 Weapon skill dmg +4%
what kinda augment ya need on Iuitl? Id say ranged acc and then i can see it being better i suppose. The extra ranged acc i find makes alot of diference on Cor for LS. Then i use ra acc path surefire also. Since i R15ed it i didnt lose any acc any where so suppose i could lose that 9. I realy wanna see some spreadsheet numbers and i dont denie m not smart enough to do it lol
Serveur: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-09-07 21:02:24
donderbuss is an extra 22.5 r.acc that everyone should have if they take the job seriously, iuitl is better, cor should melee everywhere
there's no reason other people should have to show you spreadsheet numbers to back up something so obvious, they aren't particularly hard to figure out if you wanted to see it yourself(you just download the file, open it in excel, and adjust settings..)
Leviathan.Kuryomi
Serveur: Leviathan
Game: FFXI
Posts: 167
By Leviathan.Kuryomi 2013-09-08 19:00:01
Only ask for the numbers to know how significant it actualy is.
By Kyler 2013-09-08 22:49:47
DPS calc is the worst thing at telling you how significant something is. The difference between bare minimum in a slot and top tier is going to be represented by a value most often less than a percent. It's moreso about knowing what is best in what scenarios because in actuality buffs change, you make mistakes, over TP etc.
Ragnarok.Afania
Serveur: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2013-09-08 23:37:33
If /Dnc and using 2 Kukri 1 is already rank 15 Str, is it best to do off hand Str also or get the Agi path?
DEX path. If you are DD in ceizak, you WILL need acc.
Serveur: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-09-09 01:27:47
depends how many daurdaublas you have and if 1h is up, it's not very hard to cap with double sv mad
i mean, you can cap on muyingwa with no madrigals and no geo(situation i'm in for 9box) if you use sushi, easy to switch to rcb and multiattack gear if you have some buffs
can't say i'd recommend dex kukris unless you frequently do ceizak t1-t6 with <12 chars or no daurdaublas.. even then should probably buy the str kukri first
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By Afania 2013-09-09 06:13:09
Leviathan.Comeatmebro said: »depends how many daurdaublas you have and if 1h is up, it's not very hard to cap with double sv mad
i mean, you can cap on muyingwa with no madrigals and no geo(situation i'm in for 9box) if you use sushi, easy to switch to rcb and multiattack gear if you have some buffs
can't say i'd recommend dex kukris unless you frequently do ceizak t1-t6 with <12 chars or no daurdaublas.. even then should probably buy the str kukri first
According to SS with double mad, it is not capped.
Serveur: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2013-09-09 09:40:19
according to the parses i've run while adjusting my setup, it is capped with an accuracy tp setup, sushi, and NO madrigal or geo(i only get one brd, so my best option is to double prelude, double minuet, acc food, and use my embravas&haste to remain near haste cap)
it's not very hard to backsolve for madrigals and torpor from there, the requirement isn't nearly as high as you'd think, and that's a small fraction of the activities corsair is useful for
dex kukris may occasionally be best in slot in ceizak if you're underbuffed, but they're far from an efficient choice and definitely not best suited to most players.. the logical choice is to make a str kukri first since it'll be beneficial for everything you do, you can always make dex later and substitute them for that one fight if your tp set sucks or your buffs suck
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