The Pirates' Lair: A Guide To Corsair |
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The Pirates' Lair: A Guide to Corsair
Asura.Madpyro
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can anyone post the rule for equipping the elemental belt and the rule for equipping triple shot gear when the ja is activated please
Asura.Madpyro said: » can anyone post the rule for equipping the elemental belt and the rule for equipping triple shot gear when the ja is activated please Code function init_gear_sets() sets.Obi = {waist="Hachirin-no-Obi"} sets.TripleShot = { head="Oshosi Mask", --4 body="Chasseur's Frac +1", --12 hands="Oshosi Gloves", -- 3 legs="Oshosi Trousers", --5 feet="Oshosi Leggings", --2 } --27 end function job_post_precast(spell, action, spellMap, eventArgs) -- Equip obi if weather/day matches for WS/Quick Draw. if spell.type == 'WeaponSkill' or spell.type == 'CorsairShot' then if spell.english == 'Leaden Salute' then if player.tp > 2750 then equip(sets.precast.WS['Leaden Salute'].FullTP) end if world.weather_element == 'Dark' or world.day_element == 'Dark' then equip(sets.Obi) end elseif spell.english == 'Wildfire' and (world.weather_element == 'Fire' or world.day_element == 'Fire') then equip(sets.Obi) elseif spell.type == 'CorsairShot' and (spell.element == world.weather_element or spell.element == world.day_element) then if spell.english ~= "Light Shot" and spell.english ~= "Dark Shot" then equip(sets.Obi) end end end end function job_post_midcast(spell, action, spellMap, eventArgs) if spell.action_type == 'Ranged Attack' and buffactive['Triple Shot'] then equip(sets.TripleShot) end end Shiva.Arislan said: » Hate to be the bearer of bad news, but WSD goes up to 7%. Hence "not perfect" in my statement. I will keep trying, but for now I'm happy because this took forever. Asura.Madpyro
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Shiva.Spynx said: » Asura.Madpyro said: » can anyone post the rule for equipping the elemental belt and the rule for equipping triple shot gear when the ja is activated please Code function init_gear_sets() sets.Obi = {waist="Hachirin-no-Obi"} sets.TripleShot = { head="Oshosi Mask", --4 body="Chasseur's Frac +1", --12 hands="Oshosi Gloves", -- 3 legs="Oshosi Trousers", --5 feet="Oshosi Leggings", --2 } --27 end function job_post_precast(spell, action, spellMap, eventArgs) -- Equip obi if weather/day matches for WS/Quick Draw. if spell.type == 'WeaponSkill' or spell.type == 'CorsairShot' then if spell.english == 'Leaden Salute' then if player.tp > 2750 then equip(sets.precast.WS['Leaden Salute'].FullTP) end if world.weather_element == 'Dark' or world.day_element == 'Dark' then equip(sets.Obi) end elseif spell.english == 'Wildfire' and (world.weather_element == 'Fire' or world.day_element == 'Fire') then equip(sets.Obi) elseif spell.type == 'CorsairShot' and (spell.element == world.weather_element or spell.element == world.day_element) then if spell.english ~= "Light Shot" and spell.english ~= "Dark Shot" then equip(sets.Obi) end end end end function job_post_midcast(spell, action, spellMap, eventArgs) if spell.action_type == 'Ranged Attack' and buffactive['Triple Shot'] then equip(sets.TripleShot) end end Thanks a bunch Asura.Madpyro
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Does Oshosi Gear have to be equipped the whole time or just preshot for it to count the triple shot effect
Not needed in pre but is in mid
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Haven't done kirin/Kouryu for very long time, was kinda shocked at how strong savage blade is these days...
I didn't have chaos roll nor warcry due to buff rotation for 2h DDs. Didn't /THF nor pop soldiers drink either. Just ws as fast as possible /NIN whenever I hit 1000 tp. Savage hit 45k quite easily at 1000 tp or close and spiked to 53k. I know many ws can spike to 60k+ on kirin but these jobs normally have JA to super charge ws dmg for zergs. Cor doesn't have any offensive JA like SAM WAR DRK THF DNC, savage can't crit like CDC either. Don't think last stand + blurred x2 build can stand a chance against savage build anymore. Every time when I solo quetz my savage flat out hit 2x more dmg than last stand. It would probably be pretty difficult for last stand to win even if light sc damage is considered, although I can be wrong. Offline
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Speaking of which, what's everyones opinion on TP in pre ilv armor? I know a couple of DRKs tp in Argosy +1 combo so I've been wondering if it's viable.
I've been considering tp in this set if I hit a CC No.11 SAM(which is quite easy in Escha). Normally I only tp in this set in delve, but recently I've been wondering if it works in harder content too. ItemSet 355954 Back augment: DEX/acc/DW+10 Feet augment: Acc/attack/QA+3 Adhemar+1 path A Max samnuha tight On my spreadsheet, with No.11 Sam roll its more than 100 dps ahead than what I normally use: ItemSet 340332 Back: DEX/acc/stp+10 Feet, samnuha and adhemar path is the same. Using Thaumas put my acc at 1020 before vorseals/food/buffs which is very low, but still manageable with brd most of the time. Not having magic evasion seem risky but perhaps it's worth the risk depending on NM? I probably wouldn't do it on woc since stun really suck for dps. But perhaps ambu VD and Kouryu(with tonic) is fine? Are there any NM that's ideal to tp in pre ilv gears? Asura.Byrne
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Depeding on setup, it's not too bad of an idea. If you've got BRD and SMN around, you can do this intentionally to get more use out of Sentinel's Scherzo and Earthen Armor, and luckily both of those jobs are back in style these days.
I've actually been wondering about DRK's ability to TP in suicidal gear and survive using SS/EA, after all if the move would normally kill you outright or deal like 2x your HP, it would instead just damage you fairly lightly. Of course that doesn't save you from conal TP swings, and you'll likely still die if you get hate, but in high ilv TP zergs, this is usually less of a problem anyway, as you're not going to chunk out 20% of a T4's health and pull hate. It is even more appealing if you have members that can pre-buff the party with that and drop so they don't add HP. Asura.Byrne
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Afania said: » Haven't done kirin/Kouryu for very long time, was kinda shocked at how strong savage blade is these days... I didn't have chaos roll nor warcry due to buff rotation for 2h DDs. Didn't /THF nor pop soldiers drink either. Just ws as fast as possible /NIN whenever I hit 1000 tp. Savage hit 45k quite easily at 1000 tp or close and spiked to 53k. I know many ws can spike to 60k+ on kirin but these jobs normally have JA to super charge ws dmg for zergs. Cor doesn't have any offensive JA like SAM WAR DRK THF DNC, savage can't crit like CDC either. Don't think last stand + blurred x2 build can stand a chance against savage build anymore. Every time when I solo quetz my savage flat out hit 2x more dmg than last stand. It would probably be pretty difficult for last stand to win even if light sc damage is considered, although I can be wrong. Right, it's situational. I would use Last Stand build with Fomalhaut if I was duo-DDing with a Lionheart RUN, but probably would still with savage blade in almost all other circumstances for physical damage. Even RDM and BLU are having to re-evaluate the value of Savage Blade, it seems more reliable than other options, especially in large group zergs. Offline
Posts: 9072
So let's find out!
Capped acc attk, 52 store tp Sam roll. Spreadsheet ws avg using my own savage set posted on last page: 29274 Spreadsheet ws avg using Oraens last stand set posted on page back (But change 1 ring to wsd ring and herc augment: 4% wsd 10 AGI): 18635 ItemSet 355535 Last stand x2+SC= 55905 Savage x2= 58548 Checking Lionhearts ws avg with 3 adhemar HQ B, samnuha legs, lustratio feet HQ: 30629 If I remember correctly blu CDC can also hit 25k ws avg with strong critical hit dmg set, which makes last stand more of an ideal choice if every SC links when we pt with blu too. But with our tp speed these days we probably need to hold tp for that. If we just ws as soon as hitting 1000 then some SC probably won't link. In the end it probably has similar kill speed as spamming savage at 1000....I think. Offline
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Could an anarchy +2 with wsd potentially outperform doomsday and magic ws?
Not a properly augmented one, not even close. A perfect Doomsday would be either 20 STR/AGI, 20 MAB, and 7 WSD or 23 AGI, 20 MAB, and 7 WSD. There is absolutely no way for solely 10 WSD to compete with either. If the Doomsday is very poorly augmented, it's possible, but it isn't something in which you should invest.
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I'd assume he probably meant tp bonus and the actual final form of Ataktos. Math is pretty easy to do if you make tp assumptions with your gear just keep in mind the lack of skill might effect your macc and on top of what Oraen listed you also lose out on a ton of dmg from the lvl/ilvl factor which ends up being even more than that agi
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Oops I didn't take ilvl into consideration. I bet an extra 10% wsd would be really sweet on a 3k tp sneak atk savage blade.
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Does the wsd translates over? And is that worth making on top of the tp bonus one for those weird times you hold to 3k?
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I would guess that the wsd would carry over in a similar fashion to the tp bonus. Something very niche if anything.
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Dantol said: » Oops I didn't take ilvl into consideration. I bet an extra 10% wsd would be really sweet on a 3k tp sneak atk savage blade. Or you can just use Molybdosis, unless you seriously want to get every bit of dps out via qd STP set(Moly has low qd tp gain due to low delay), and you know you don't need to shoot for tp at all. You don't need 3k tp for wsd +10 to beat tp bonus, 2200 range is enough. Offline
Posts: 114
If I wanted to generate TP as fast as possible would two blurred knives be the go to option? If so should STP be prioritized over TA\DA. This is for gun WS. Also the proc haste effect is this haste 1 or haste 2 ?
Dantol said: » I would guess that the wsd would carry over in a similar fashion to the tp bonus. Something very niche if anything. Lariae said: » If I wanted to generate TP as fast as possible would two blurred knives be the go to option? If so should STP be prioritized over TA\DA. This is for gun WS. Also the proc haste effect is this haste 1 or haste 2 ? I assume you mean blurred knives +1, NQ is pretty garbage. The proc is haste1. You would have to spreadsheet out gear choices for multihit vs STP. In general stuff like cape augment and neck stp is a good choice. Offline
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Are there any place that I can find hybrid ws (hot shot) formula?
Decided to farm a seal in ambu E before update with a friend who would dualbox Idris+nq geo. Tried hot shot since I got 2 geo but I couldn't get it as high as I think it should. Even with bolster geo malaise, highest hot shot was only 37k with a couple more 31k to 35k ones, no firestorm. Although the spike was higher than savage, overall it's not that much better than savage due to inconsistencies. I feel if hot shot set/buffs can be refined a bit more and push upper ceiling to 45k range it'd be worth using with bolster at least, since the ws does have higher upper ceiling with super buffs. Buffs: Chaos/Sam frailty/malaise entrust fury, haste/torpor. Although Its probably better to do wizards/Sam, fury/malaise, torpor/frailty entrust haste and use firestorm instead, since attack is probably capped with bolster. I honestly haven't messed with hotshot much, I have a hard time getting off my geo let alone being with 2 geos. From BG wiki formula, the ws is calculated same a physical ws then duplicated and then magical multipliers are added. It's pretty much Total Dmg = PhyDmg + PhyDmg*MagicMod . Hot shot has a horrible 1k tp fTP of .5 but according to BGwiki is 2.1 @3k. So it should scale crazy well, but that's something I have a hard time believing is correct. I'd assume gearing pretty much like Last Stand is way to go, maybe add MAB herc head/legs. For buffs favor physical buffs until Attack capped then add MAB.
https://www.bg-wiki.com/bg/Weapon_Skill_Damage#Calculating_Hybrid_Weapon_Skill_Damage edit: Also, def swap cape for MAB cape. Don't see any mention in the guide about Hepatizon Rapier +1..is this good to pair with Fettering Blade? I have a MAB/OAT Atoyac and Demersal Degen as well. I figure Fett/Hepa is best for Leaden Salute, but I know the others are better for TP gain. What would you suggest?
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Asura.Nishida said: » Don't see any mention in the guide about Hepatizon Rapier +1..is this good to pair with Fettering Blade? I have a MAB/OAT Atoyac and Demersal Degen as well. I figure Fett/Hepa is best for Leaden Salute, but I know the others are better for TP gain. What would you suggest? Yes rapier +1 is good for leaden, the guide is outdated. It depends on the situation. In omen or delve I usually dw 2x oat to open up ability to cleave via AE, and Leaden one shot everything without mab weapon anyways, so faster to 1000=faster kill. In dyna I usually 2x mab since theres more downtime from pulling and tact roll, and I also shoot for tp occasionally. So there's less melee time and I prefer to boost ws dmg more. Atoyac also has low acc so it's not always ideal. Offline
Posts: 22
Could I see your savage blade setup here?
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Considering I´m only a part time cor, compensator is my only other gun and all I do is roll and leaden salute... should I put more stones into this or will it do for a bit? mab wasn´t a too common roll too...
holliday (btw why doesn´t the img tag not work...) Savage blade for me is a whiff fest, i have to sacrifice slots to stack acc or the *** misses, (Ou)
Shiva.Eightball
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that holliday is pretty decent to stick with for some time, maybe till you can get a mollybdosis or DP/forma/arma.
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