The Pirates' Lair: A Guide To Corsair

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The Pirates' Lair: A Guide to Corsair
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By Verda 2016-09-13 19:19:36
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Sylph.Oraen said: »
HQ Carmine hands and body will be your best reliable MAB options, but excellent Herculean can beat them if you manage AGI, MAB, and WSD. Of course the likelihood of getting all three is absurdly low, and even lower for getting high values.

At least for RNG trueflight on the spreadsheet, Carmine Hands +1 that holds true but carmine body +1 is beaten by just 2% WSD and 30 MAB herc with no AGI augment required. Carmine +1 does come w/ a ton of magic accuracy though and your mileage may vary as how valuable a stat is, is balanced by how much of it you have in other parts of your set. COR setup and affinity differences could affect this too but in general, I've found what I said above to be true.

Edit: Spoke a bit too soon, I found my carmine hands had 10 more MAB on them than they should. Carmine hands according to the spreadsheet are surpassed by herc gloves at 4% wsd and 30 mab.

Edit 2: I poked around a bit, lowered augs for mab on other herc but kept 5% wsd on other pieces, and that case it took about 35 mab and 5% wsd for herc hands to tie carmine hands +1. So, it sort of goes without saying but if you're lacking mab in your set then they become more attractive due to the high amount of mab they have.
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 Asura.Toralin
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By Asura.Toralin 2016-09-13 20:59:47
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What's Max mab on herc 35?
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By Sylph.Oraen 2016-09-13 21:00:47
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35 outside of DM augments, yeah.
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By Afania 2016-09-13 21:08:30
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Asura.Toralin said: »
What's Max mab on herc 35?


50 with DM.
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By Asura.Ladyofhonor 2016-09-13 21:26:26
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Sylph.Oraen said: »
35 outside of DM augments, yeah.

You can hit 40 accuracy with a taupe, I don't see why you wouldn't be able to hit 40 macc/mab.
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By Sylph.Oraen 2016-09-13 22:27:24
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I've had multiple 35 macc or mab augments, but I've never seen 36 or above in tens of thousands of stones. It's possible, but it has never been reported, to my knowledge.
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By Asura.Ladyofhonor 2016-09-13 22:33:46
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Looking at my exported augments:

MABlegs={ name="Herculean Trousers", augments={'"Mag.Atk.Bns."+24','Weapon skill damage +5%',}}

This would imply the first slot can cap at MAB+25, since Fern is required for WSD+5%.

MABhead={ name="Herculean Helm", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','"Store TP"+2','MND+2','Mag. Acc.+15','"Mag.Atk.Bns."+15',}}

This would mean the second category caps at 15, so 40 should be the max.
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By Ragnarok.Flippant 2016-09-13 23:16:19
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Not necessary. Technically, if the first slot is accuracy or attack, it can cap at 30; it's then not known what will happen if you were to roll over 10 on the 4/5th slot, respectively (perhaps dropped), but given that a number over 40 has never been reported for non-DM, we accept 40 as the max, rather than 30+15.
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By Sylph.Dravidian 2016-09-13 23:23:48
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Asura.Ladyofhonor said: »
Looking at my exported augments:

MABlegs={ name="Herculean Trousers", augments={'"Mag.Atk.Bns."+24','Weapon skill damage +5%',}}

This would imply the first slot can cap at MAB+25, since Fern is required for WSD+5%.

MABhead={ name="Herculean Helm", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','"Store TP"+2','MND+2','Mag. Acc.+15','"Mag.Atk.Bns."+15',}}

This would mean the second category caps at 15, so 40 should be the max.

Report it when you get it.
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By anik 2016-09-13 23:33:58
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Corsair am not good yob
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 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2016-09-14 00:21:09
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Ragnarok.Flippant said: »
Not necessary. Technically, if the first slot is accuracy or attack, it can cap at 30; it's then not known what will happen if you were to roll over 10 on the 4/5th slot, respectively (perhaps dropped), but given that a number over 40 has never been reported for non-DM, we accept 40 as the max, rather than 30+15.

...I'm only stating 40 is a max, not sure where you're getting 30+15.
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By Ragnarok.Flippant 2016-09-14 00:35:14
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I'm saying just because you can get up to x in slot 1 and y in slot 2, it doesn't necessarily mean that x+y is the max you can get together.

For example, you can get up to 30 accuracy in slot 1 and 15 accuracy in slot 2, and yet we've never seen over 40 together on the same non-DM augment.
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By Afania 2016-09-14 00:39:59
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Asura.Ladyofhonor said: »
Ragnarok.Flippant said: »
Not necessary. Technically, if the first slot is accuracy or attack, it can cap at 30; it's then not known what will happen if you were to roll over 10 on the 4/5th slot, respectively (perhaps dropped), but given that a number over 40 has never been reported for non-DM, we accept 40 as the max, rather than 30+15.

...I'm only stating 40 is a max, not sure where you're getting 30+15.


Realistically if 40 is max we should be seeing at least something like 36 or 37 without DM but none has report it yet.
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By Asura.Ladyofhonor 2016-09-14 00:59:11
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Afania said: »
Asura.Ladyofhonor said: »
Ragnarok.Flippant said: »
Not necessary. Technically, if the first slot is accuracy or attack, it can cap at 30; it's then not known what will happen if you were to roll over 10 on the 4/5th slot, respectively (perhaps dropped), but given that a number over 40 has never been reported for non-DM, we accept 40 as the max, rather than 30+15.

...I'm only stating 40 is a max, not sure where you're getting 30+15.


Realistically if 40 is max we should be seeing at least something like 36 or 37 without DM but none has report it yet.

These are my accuracy boots:

Accfeet={ name="Herculean Boots", augments={'Accuracy+25 Attack+25','Crit.hit rate+1','DEX+9','Accuracy+15',}}

95% sure I was using Taupe stones hoping for dex+15 and high acc, but there's a tiny chance I was using up pellucids. I am 100% this wasn't DM.
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By Odin.Llewelyn 2016-09-14 01:02:45
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No one's questioning the validity of 40 acc/att, only macc/mab. Not all armor with 40 macc/matt caps also have 40 acc/att caps.

There's really no reason for no one to have seen a +36-40 macc or mab augment on Herculean w/o DM by now if it were to exist.
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By Sylph.Oraen 2016-09-14 01:06:47
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My accuracy boots are 12 DEX, 38 acc, 39 atk. Obviously I had to be using taupe for the increase to the primary attribute. I understand what you're saying, but it's almost definite that the melee gear with a magic path has lower max stats for magic than they do for melee. The reverse is true for magic gear with a melee path.
 Asura.Chiaia
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By Asura.Chiaia 2016-09-14 03:09:09
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Just looked at my sets, highest I have is 35 also. Have gone through a couple thousand stones too between all my herc pieces.

Now lady did post one showing a 25 aug in the first slot. I have one with a 15 in the 2nd slot.
augments={'Mag. Acc.+19 "Mag.Atk.Bns."+19','INT+4','"Mag.Atk.Bns."+15',}}, but it could just make it rollover sooner and drop the 2nd aug if you hit over 35. Like the 40+ augs do on all stuff that defiantly does cap at 40.
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By Asura.Slazer 2016-09-14 09:48:48
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I have a MaB augment of 36 on my Herc legs using pellucids.
Mag acc +18 MaB +47 on feet
Acc+15 Att+15 Macc+15 MaB +40 Weaponskill Dmg +2% on Herc body
Herc legs Dex+3 Macc+31 MaB +36 STP+2
Carmine+1 hands
Nom nom nom
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By Asura.Ajirha 2016-09-15 08:37:20
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pellucide stone on herc hands :

hands={ name="Herculean Gloves", augments={'"Mag.Atk.Bns."+29','Mag. Acc.+11 "Mag.Atk.Bns."+11','Accuracy+14 Attack+14',}},

it does feel like the second augment was truncated to match the cap. idk. i was trying to get good mab with some wsd, never got the wsd and i kept them.
before that one i did get a few 36-37 mab.
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By Afania 2016-09-15 09:09:23
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If people have 36+ mab report with pellucids then perhaps 40 is cap. Personally all my 35+ mab augment came from darkmatter. Never seen 35+ with pellucids either.
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By Asura.Toralin 2016-09-15 09:22:11
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hmmm

Carmine +1 = 42MAB + 12 AGI
vs


48MAB + 8 AGI


So 6MAB vs 4 AGI?
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By Valefor.Sehachan 2016-09-15 09:27:18
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Since it's unlikely that you're lacking in agi, chose mab.
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By Enucleation 2016-09-15 09:53:25
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Working on my doomsday and I was curious what was the stone that gives wsd%, I know bg says its slit/tip but I have yet to get anything.
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By Siren.Itachi 2016-09-15 11:47:17
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Enucleation said: »
Working on my doomsday and I was curious what was the stone that gives wsd%, I know bg says its slit/tip but I have yet to get anything.

I've spent 10mil between silt/tip too and I haven't seen a single wsd augment
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By Bahamut.Darksouls 2016-09-17 22:54:37
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i got my wsd from leaftip +2
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By Asura.Cicion 2016-09-18 02:15:50
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Tora making me jelly
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By Enucleation 2016-09-18 23:23:15
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Well after accidentally buying leafslit +2's with ambuscade I actually got a +7% wsd out of it. So Doomsday complete!!
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 Asura.Chiaia
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By Asura.Chiaia 2016-09-20 22:15:48
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Anyone have a recent copy of the COR DPS Spreadhseet ? Looked a few pages back and didn't see one. Last one I got from Afania was in June and its missing a lot of gear. Thanks.
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By Afania 2016-09-21 00:24:55
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Asura.Chiaia said: »
Anyone have a recent copy of the COR DPS Spreadhseet ? Looked a few pages back and didn't see one. Last one I got from Afania was in June and its missing a lot of gear. Thanks.


Sorry for the late reply, with the help from awesome Sudox of Ragnarok, I have another one with ambuscade gears and new pdif cap, and AG empy AM, and some weird mythic glitches. Your old link doesn't work probably because I removed it after uploaded another one.

But I haven't check to make sure they are working properly yet....cor guide on bg wiki and rl kinda distracts me....unless you could help me with the spreadsheet stuff =p

Thank you for your patience.
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By Bahamut.Darksouls 2016-09-21 00:46:55
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Afania said: »
Asura.Blittzjr said: »
Anyone have an updated Savage Blade set?


This is mine
ItemSet 326290

Missing suzaku ring, ambu backpiece has STR attk acc wsd. Herc augment is str attk acc wsd.

I built it before ambu set came out so I'm unsure if high attack on ambu set beats high wsd on herc, maybe time to check spreadsheet about it.....
Hi afania, may I know is there any special reason that you use rawhid boots over Aug Herculean boots? Thanks!~
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