The Beast Within -- A Guide To Blue Mage |
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The Beast Within -- A Guide to Blue Mage
I see nothing really worthwhile - is it just me?
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Asura.Azriel said: » I see nothing really worthwhile - is it just me? It beats out nearly every piece of Amalric for int mab and macc. All the pieces having high acc and macc and will likely replace a lot of gear in sets that require both like sudden lunge...did you just not look that hard? At least for someone like me that hasn't gotten to abjuration gear yet (and might not for a long while), even the NQ ambuscade gear is an easier alternative than the random clusterfuck that is augmenting a bunch of helios.
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Trashboat said: » Asura.Azriel said: » I see nothing really worthwhile - is it just me? It beats out nearly every piece of Amalric for int mab and macc. All the pieces having high acc and macc and will likely replace a lot of gear in sets that require both like sudden lunge...did you just not look that hard? Correct me if I am wrong but won't this gear destroy your recast? +6% Gear haste means you need +19% haste. You would have to cast with the fugit belt and Hasty Pinion to hit 22% Haste and the difference will be less noticable. Sailifi Belt + Hasty Pinion would bring you to 17/18% which would also be less noticable. Regardless you need some haste to make up for the recast. Unless I am missing something about recast. Offline
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eliroo said: » Trashboat said: » Asura.Azriel said: » I see nothing really worthwhile - is it just me? It beats out nearly every piece of Amalric for int mab and macc. All the pieces having high acc and macc and will likely replace a lot of gear in sets that require both like sudden lunge...did you just not look that hard? Correct me if I am wrong but won't this gear destroy your recast? +6% Gear haste means you need +19% haste. You would have to cast with the fugit belt and Hasty Pinion to hit 22% Haste and the difference will be less noticable. Sailifi Belt + Hasty Pinion would bring you to 17/18% which would also be less noticable. Regardless you need some haste to make up for the recast. Unless I am missing something about recast. You're right it will, that doesn't mean it loses all value though. Plenty of time inbetween pulls if you're cleaving as one example. Offline
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Asura.Azriel said: » I see nothing really worthwhile - is it just me? The loss of defensive stats will also hurt you while cleaving thou (or trying to nuke reis NMs from 11' away instead of 21' like everybody else).
Compared to NQ amalric, you lose 46 defense, 50 evasion (25% enemy hit rate, since I am not floored on cleave targets using evasion bonus), 16 magic defense (level 4 trait worth of mdef), *** 201 magic evasion, and 25% spell interruption. It's possible to cleave in this set. Just make sure you have aquaveil up don't pull in this set. If you have the correct accessories, you might be able to 1-shot stuff in this set. So if you set 2 spells and alternate them, you don't have to worry about recast.
This set may not be the best, but it is a step up for people who don't have amalric and can be used. Aside from that, keep in mind that these sets are not made to use as a full set. So pick the correct piece for the correct macro and you might find more uses for it. Boshi said: » I see nothing really worthwhile - is it just me? Hands. Whats with hands? <.< wich use? Trashboat said: » Asura.Azriel said: » I see nothing really worthwhile - is it just me? It beats out nearly every piece of Amalric for int mab and macc. All the pieces having high acc and macc and will likely replace a lot of gear in sets that require both like sudden lunge...did you just not look that hard? Yeah same reason for this set like the others imo, if you have nothing else - good start / Bismarck.Laurelli said: » Guess so, need to see it first how it does against MAB+42 and MAB+48 - Id be suprised if the INT makes up for it tho - i give you points for the WSD+ on Sanguine :D Thank you! Trashboat said: » You're right it will, that doesn't mean it loses all value though. No no no ^^ not the way i wanted to go, Ambu allways good if you havent acces to Sky/Reisen yet - Just seeing what this set offers or replaces for all the others that have acces to HQ gear. oh, body is great for resting and idle while not getting hit, if you don't have amalric +1 and/or have bad luck with the SR body.
Bismarck.Laurelli said: » oh, body is great for resting and idle while not getting hit, if you don't have amalric +1 and/or have bad luck with the SR body. Or get a real Herc Refresh+2 augment and give your PT Sphere Refresh 1 tick <.< idk ... All bout that Sudden Lunge then ;/ yay! I have yet to see refresh on any herc gear.
Come to Asura then. BAAAM!
Edit: We all idle in it here and stuff. i doubt a server change will fix my bad luck.
To each its own voodoo :D
I have yet to see a BLU w/o herc refresh on here tho Trashboat said: » Plenty of time inbetween pulls if you're cleaving as one example. Fenrir.Nightfyre said: » Have to disagree here, keeping recasts low is pretty important for cleaving efficiently. Not to mention you're going to lose your shadows/verve charges very fast cleaving in these.
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With a proper fast cast set won't the time you are actually in this gear be very minimal though?
Don't know how you cleave, but at the Raaz/Porxie/Chigoe camp I'm always taking hits in my nuking set due to the size of my pulls. Also, I don't know if the above is true and that each piece beats NQ Amalric since I never cared to check, but even if that was the case, in the instance of cleaving, you're already 2-shotting cleave targets with NQ Amalric anyway. 1-shotting if you cleave in notReisenjima. Not much point in hindering your defenses if it's not going to be changing your cleaving performance.
SE really handicapped the *** out of this set for no real reason. Bismarck.Laurelli said: » oh, body is great for resting and idle while not getting hit, if you don't have amalric +1 and/or have bad luck with the SR body. same here for the witching robe for other jobs like blm/sch/geo, but not anymore now that we got the new body (unless you need +1 refresh augment for whm). I'm probably not putting any of this in my cleaving set, except perhaps the hands for a large macc gain over NQ Amalric. However, a few are going into the additional effect spells and pretty much all of it into elemental WS sets.
Everyone is talking about how bad the set is, and I am sitting here like "Well feet are better than what I have...and legs...and hands...and body..."
xD The purpose of this set is to be a good stepping stone to superior pieces. Don't feel bad for using it while you're working towards better gear. Just understand the issues that the set poses so you can properly rectify them when you gain access to stronger items.
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And really there are only two downsides to the set:
Recast - Which can be supplemented with a haste belt at very little loss to magic damage. Defensive Stats - Pretty big when solo cleaving and when you want to nuke mobs that AoE a bit. Otherwise it won't matter if you have someone else pulling all the mobs. I don't have the exact math but you may actually lose some damage going from Ambu +1 set to NQ Amalric. |
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