The Beast Within -- A Guide To Blue Mage

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The Beast Within -- A Guide to Blue Mage
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 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2014-07-15 23:06:50
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Odin.Acacia said: »
For the "BLU (Physical Spells I)" set would Luhlaza Bazubands +1 be better? They have the same STR as Assimilator's but higher DEX and accuracy.

With the exception of spells that have an INT mod, you're right on this. Luh. Bazubands +1 only have 12 Int while Assim. Bazu. +1 have 22. Though Prothe's physical spells sets are only a general guide and he has said that optimizations for certain spells are necessary.

I honestly admit that I haven't really optimized spell sets or gone after gear specifically for them in a while now since I hardly cast for damage other than 2 spells.
 Cerberus.Doctorugh
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By Cerberus.Doctorugh 2014-07-16 05:37:43
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Blue physical spells: Buremte gloves with +8 STR aug
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 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2014-07-16 08:25:11
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Cerberus.Doctorugh said: »
Blue physical spells: Buremte gloves with +8 STR aug
Hmm, yeah I dismissed that since I use dex aug buremte for my high acc set.
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By kenshynofshiva 2014-07-16 08:31:30
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Really hard to find another set of gloves where you can get that level of str and acc loving it.
 
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 Odin.Jassik
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By Odin.Jassik 2014-07-17 00:13:20
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Neither are BiS except for specific situations and spells. You can tailor the crap out of your sets if you feel like carrying a ton of situational gear for that one time you decide to cast that spell on that mob with those buffs I guess. You'd probably be carrying ejekamal only for a couple spells, though.
 Shiva.Devrom
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By Shiva.Devrom 2014-07-18 12:49:21
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tbh, I am using ejekamal and buremte with tree augments for pdt tp set and I am happy with the result.......... because I refuse to deal with random augments on iutl orz. But the accuracy on them helps too so still not bad.

Does the mod augments really make any noticeable difference?

edit: I got another question. From a blu perspective, should I get 15 vit merits or mnd?
 Sylph.Traxus
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By Sylph.Traxus 2014-07-18 13:26:23
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Shiva.Devrom said: »
edit: I got another question. From a blu perspective, should I get 15 vit merits or mnd?

As things are now, I would recommend int.
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 Shiva.Devrom
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By Shiva.Devrom 2014-07-18 13:27:27
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Sylph.Traxus said: »
Shiva.Devrom said: »
edit: I got another question. From a blu perspective, should I get 15 vit merits or mnd?

As things are now, I would recommend int.

Subduction?
 Sylph.Traxus
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By Sylph.Traxus 2014-07-18 13:56:44
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That + whisker/pulse/etc and sanguine. Mnd doesn't seem that great currently now that requiescat has taken a back seat to cdc/sb.

Vit might actually be decent after the attack buff + physical blue magic update, but we'll have to see.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-07-18 13:59:06
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CHR for Eyes on me spam!
 Cerberus.Doctorugh
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By Cerberus.Doctorugh 2014-07-18 15:35:18
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Quote:
After reading comments about Ejekamal Mask and Buremte gloves was wondering if those are BiS or just one persons opinion.

They are the best for almost every spell in terms of damage and are on the high end for acc also. There is no other pieces that have as much STR to offer which is the most important stat for damage on BLU physical spells. Arguments could be made for BT wear you may want some more macc and certainly more AGI on hands. Other spells with high mods like Vanity Dive might be best suited for gear with higher DEX, but who seriously casts this spell any longer.

There are only a few physical spells worth casting:
1. BT = you cast this to land the additional effects, not really for damage, concentrate on acc and macc as the most important
2. Sudden Lunge = see BT
3. QC = (skillchain dark) STR and acc here with VIT being about half as important as STR (ie don't worry about VIT)
4. AS = (skillchain light) STR, yes it has other mods but they are small and don't add near as much as STR to overall damage
5. Thrashing Assualt = STR
6. Delta Thrust = (additional effect) STR and VIT should be given equal value for a damage component
7. Heavy Strike (skillchain light or vs blunt) = STR, acc
 
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By 2014-07-18 15:53:41
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 Valefor.Prothescar
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By Valefor.Prothescar 2014-07-18 16:09:26
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For buremte gloves in particular, it's mostly preference. MND and STR are both strong augments for BLU (can't speak on any others, I wouldn't really consider them myself). For the mask though there's no reason that you'd ever want to put anything other than STR on it
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By sefalon 2014-07-20 13:40:19
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What is the best augment for ukuxkaj cap?
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By Ophannus 2014-07-20 14:04:13
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Just got thrashing assault and its clearly a lot better than AS/QC, does it chain off cdc or req? If new magic spells don't have wsc, do the physical spells have wsc? Wondering if its worth using CA with it when up to boost damage or if it simply just lets it skillchain with no added bonus to damage.

Also subduction is so f*cking good it makes my d*ck rock hard. Seriously, i'm blasting things for like 3500 and can prof grav on everything, gotta try soloing some AA's with it and Glutinous Dart. Seriously if you havent tried it, got get a pair of 119 delve clubs, MAB and mdmg up the wazoo, go solo into skirmish 3 with some healer trusts and solo everything in like 10 minutes with subduction including Dullahans etc
 Odin.Jassik
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By Odin.Jassik 2014-07-20 14:09:43
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sefalon said: »
What is the best augment for ukuxkaj cap?

It would seem DEX since the adjustments to CDC.
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By sefalon 2014-07-20 14:36:59
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Odin.Jassik said: »
sefalon said: »
What is the best augment for ukuxkaj cap?

It would seem DEX since the adjustments to CDC.


with more critical hit rate?
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By Cerberus.Keyoku 2014-07-20 14:37:06
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Anyone mind posting a good Subduction set? I'd be interested in soloing skirmish if that's a real option, mainly for easy access to Job Points.

Which reminds me, where do you guys go to get 55k/h Capacity Points and what play style do use you for that? Pulling a bunch of mobs and AoEing or what's the way to go about it?
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By Fenrir.Mefuki 2014-07-20 14:58:03
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Ophannus said: »
Just got thrashing assault and its clearly a lot better than AS/QC, does it chain off cdc or req? If new magic spells don't have wsc, do the physical spells have wsc? Wondering if its worth using CA with it when up to boost damage or if it simply just lets it skillchain with no added bonus to damage.


As far as I know, the highest WS we can SC with Thrashing Assault is Savage Blade. In my experience, it used be that it was never worth using Savage Blade over CDC or Requescat but now, with the recent WS changes, skillchain resistance adjustments and Thrashing Assault's 32% STR 32% DEX mod, it seems a lot more viable than it used to. Even more so once BLU magic starts getting boosts from Att+ songs, etc come the next update.
 Odin.Jassik
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By Odin.Jassik 2014-07-20 15:10:00
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sefalon said: »
Odin.Jassik said: »
sefalon said: »
What is the best augment for ukuxkaj cap?

It would seem DEX since the adjustments to CDC.


with more critical hit rate?

That's part of it, but more because Dex is the mod and there are better pieces fit casting and to.
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By sefalon 2014-07-20 15:36:24
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Fenrir.Mefuki said: »
Ophannus said: »
Just got thrashing assault and its clearly a lot better than AS/QC, does it chain off cdc or req? If new magic spells don't have wsc, do the physical spells have wsc? Wondering if its worth using CA with it when up to boost damage or if it simply just lets it skillchain with no added bonus to damage.


As far as I know, the highest WS we can SC with Thrashing Assault is Savage Blade. In my experience, it used be that it was never worth using Savage Blade over CDC or Requescat but now, with the recent WS changes, skillchain resistance adjustments and Thrashing Assault's 32% STR 32% DEX mod, it seems a lot more viable than it used to. Even more so once BLU magic starts getting boosts from Att+ songs, etc come the next update.

CDC and trashing assault is fusion
 Odin.Jassik
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By Odin.Jassik 2014-07-20 16:01:52
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Odin.Jassik said: »
sefalon said: »
Odin.Jassik said: »
sefalon said: »
What is the best augment for ukuxkaj cap?

It would seem DEX since the adjustments to CDC.


with more critical hit rate?

That's part of it, but more because Dex is the mod and there are better pieces for casting and TP.

Still getting used to new phone....
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By Highwynd 2014-07-20 16:57:16
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Subduction makes Dynamis farming for AF for other jobs a breeze, BLU/THF with Chaac Belt and Treasure Hound from Signet(TH4 combined), can 2shot most Dynamis mobs including most NMs and get decent drop rates on AF/Currency/100pieces. Also makes Salvage farming for Alex a breeze too, kill most gears in 2-3 casts. I want to marry this spell.
 Asura.Calatilla
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By Asura.Calatilla 2014-07-21 06:49:05
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What kind of gear set would be ideal for something like Blood Saber, Magic Attack Bonus, Magic Accuracy or a mix of both?
 Cerberus.Doctorugh
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By Cerberus.Doctorugh 2014-07-21 08:08:59
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Asura.Calatilla said: »
What kind of gear set would be ideal for something like Blood Saber, Magic Attack Bonus, Magic Accuracy or a mix of both?

You have 1600+ posts, you know the answer to this!
 Asura.Psylo
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By Asura.Psylo 2014-07-21 08:48:59
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Hmmm, blood saber is a dark magical blu spell.

so i think try to use the magical set, not the macc one, its not a debuff, do MAB max i think

;)
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By Ophannus 2014-07-21 09:17:51
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Blood Saber is a drain spell so potewncy is based only on Skill and Drain/Aspir gear I believe, like Blood Drain, Digestion, MP Drainkiss etc..

=Edit=

From wiki:

Quote:
HP drained appears to be: (Blue Magic Skill*.11)*3.5.
At 312 Blue Magic skill, this spell will drain 119 HP with no other bonuses applied.
The bonus from Dark Staff/Pluto's Staff affects both accuracy and amount of HP drained.
The bonuses from weather/day effects and Anrin Obi affect both accuracy and amount of HP drained.
INT does not affect the accuracy of this spell.
A positive Monster Correlation (when used against Arcana) will only affect accuracy. It will not enhance the amount of HP drained
 Asura.Calatilla
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By Asura.Calatilla 2014-07-21 09:48:22
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So something like this should work then?

ItemSet 326358
 
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By 2014-07-21 10:57:20
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