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All Worlds Maintenance (Mar. 26)
Cerberus.Maeldiar
Serveur: Cerberus
Game: FFXI
Posts: 748
By Cerberus.Maeldiar 2012-03-26 14:53:31
download started.
Phoenix.Sehachan
Serveur: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-03-26 14:55:50
Yaaay!
Let's see how long it takes now...
Carbuncle.Enuyasha
Serveur: Carbuncle
Game: FFXI
Posts: 262
By Carbuncle.Enuyasha 2012-03-26 14:56:12
There was also a morpher in the Great War, so where's the morpher class? needs moar Morpher and Assasin..i've said this since WoTG came out :|
and edit: yay i spazzed when you guys said download :<
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-03-26 14:56:48
Only 3:57:09 to go \o/
Cerberus.Valmur
Serveur: Cerberus
Game: FFXI
Posts: 3642
By Cerberus.Valmur 2012-03-26 14:57:41
27mins o.O
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-03-26 14:57:58
...38 mins lol
Quetzalcoatl.Darkakumaa
Serveur: Quetzalcoatl
Game: FFXI
Posts: 171
By Quetzalcoatl.Darkakumaa 2012-03-26 14:59:05
Started at 24 minutes almost up to an hour now good times.
Carbuncle.Enuyasha
Serveur: Carbuncle
Game: FFXI
Posts: 262
By Carbuncle.Enuyasha 2012-03-26 14:59:19
1h:10mins /._./~~~~~~|_________|
Cerberus.Halticus
Serveur: Cerberus
Game: FFXI
Posts: 257
By Cerberus.Halticus 2012-03-26 15:00:22
1,418 files
Quetzalcoatl.Selsha
Serveur: Quetzalcoatl
Game: FFXI
Posts: 70
By Quetzalcoatl.Selsha 2012-03-26 15:00:58
33% done, clicked as it appeared missed rush lol still slowish 35mins left
Phoenix.Sehachan
Serveur: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-03-26 15:01:16
1 hour!
Who will be the first to get to the arrival line?
Serveur: Fenrir
Game: FFXI
Posts: 1161
By Fenrir.Mtmoogle 2012-03-26 15:01:55
All this downloading and installing just to keep workin' on Aegis, b/c thats all i care to do atm...
Phoenix.Sehachan
Serveur: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-03-26 15:03:14
All I want to do is grab the new abyssites and go to sleep lol. So I can join shouts freely tomorrow without having to do who knows what kind of long stupid quest around the world.
Phoenix.Capuchin
Serveur: Phoenix
Game: FFXI
Posts: 3584
By Phoenix.Capuchin 2012-03-26 15:03:54
It would only make sense If dnc and sch could considering they were jobs that apparently existed in the shadouw lord. Cor blu and pup were in Alzabi at the time of the war and have completely different history. I think that why they did the mythic weapons initially.
So what? Even in a storyline sense, it doesn't matter whether these jobs existed back in the days of the original relic weapons. It would still be perfectly logical that in modern times, a user of the same type of weapon would understand how to utilize this powerful ancient weapon. DNC uses daggers anyway, it's no stretch to expect that they would be able to comprehend how to use a Mandau. Same for PUP with h2h, COR with guns, BLU with swords, SCH with staves...
Maybe there's a storyline reason for why the ToAU jobs wouldn't have a weapon unique to that job from the relic times (and that explains why there ARE job-specific Mythic weapons), but that doesn't explain why suddenly a BLU fails at using swords just because the ancient BLUs didn't have access to an Excalibur. Guess what, the modern PLDs and RDMs weren't alive in the relic times either, and they seem able to figure out how to swing a relic sword just like any other swords they can get their hands on.
Serveur: Ramuh
Game: FFXI
Posts: 11972
By Ramuh.Laffter 2012-03-26 15:04:57
One hour on my update.
AFK an hour.
Phoenix.Kirana
Serveur: Phoenix
Game: FFXI
Posts: 2025
By Phoenix.Kirana 2012-03-26 15:10:23
[+]
Serveur: Phoenix
Game: FFXI
Posts: 282
By Phoenix.Chomeymatt 2012-03-26 15:19:12
waiting on servers to be up :s update was too fast.
Serveur: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2012-03-26 15:29:52
It would only make sense If dnc and sch could considering they were jobs that apparently existed in the shadouw lord. Cor blu and pup were in Alzabi at the time of the war and have completely different history. I think that why they did the mythic weapons initially. So what? Even in a storyline sense, it doesn't matter whether these jobs existed back in the days of the original relic weapons. It would still be perfectly logical that in modern times, a user of the same type of weapon would understand how to utilize this powerful ancient weapon. DNC uses daggers anyway, it's no stretch to expect that they would be able to comprehend how to use a Mandau. Same for PUP with h2h, COR with guns, BLU with swords, SCH with staves... Maybe there's a storyline reason for why the ToAU jobs wouldn't have a weapon unique to that job from the relic times (and that explains why there ARE job-specific Mythic weapons), but that doesn't explain why suddenly a BLU fails at using swords just because the ancient BLUs didn't have access to an Excalibur. Guess what, the modern PLDs and RDMs weren't alive in the relic times either, and they seem able to figure out how to swing a relic sword just like any other swords they can get their hands on.
WoTG spoilers sorta: If you play through WoTG you find out that the relic weapons and armour were made by the allied forces of altana to fight the shadowlord and the beastmen armies. Aht Urghan didnt play a part in the war they were too stuck up their arses to help thus the allied forces didnt know blu cor or pup exsisted. Makes perfect sense really.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-03-26 15:30:29
And yet they still have relic armor, lol.
[+]
By Solegna 2012-03-26 15:31:23
Done :D
Ragnarok.Cheweh
Serveur: Ragnarok
Game: FFXI
Posts: 62
By Ragnarok.Cheweh 2012-03-26 15:32:10
anyone else getting errors when trying to download
Serveur: Asura
Game: FFXI
Posts: 26
By Asura.Aaliana 2012-03-26 15:32:30
Phoenix.Chomeymatt said: »waiting on servers to be up :s update was too fast.
lucky dog. Im still at 1hr :/
Guess its back to looking through 'pics that make you lol' thread.
Serveur: Asura
Game: FFXI
Posts: 102
By Asura.Catsidhe 2012-03-26 15:33:45
@ 1:08, was at 1:17 like 10 mins ago now at 30%
Fenrir.Jinjo
VIP
Serveur: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2012-03-26 15:34:04
And servers up.
Edit: wtf are these new images.
Serveur: Siren
Game: FFXI
Posts: 1808
By Siren.Novadragon 2012-03-26 15:35:12
80% on phase 2 here.
Lakshmi.Phaffi
Serveur: Lakshmi
Game: FFXI
Posts: 298
By Lakshmi.Phaffi 2012-03-26 15:36:27
any chance someone has a mirror?
Serveur: Asura
Game: FFXI
Posts: 102
By Asura.Catsidhe 2012-03-26 15:37:15
Times like this you realise how ***the TV is.I want to watch that boxset with my hunny :(
Cerberus.Thongypoo
Serveur: Cerberus
Game: FFXI
Posts: 72
By Cerberus.Thongypoo 2012-03-26 15:37:21
anyone else getting errors when trying to download
Yeah it's not downloading for me keeps giving me pol something error I forget oh well I don't feel the need to play right away anyways but still annoying.
Serveur: Asura
Game: FFXI
Posts: 102
By Asura.Catsidhe 2012-03-26 15:38:02
OMG its thongypoo :O
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-03-26 15:40:21
ffffffffffffff network error at 92%
03-26-2012 11:00 PM |
| March 27, 2012 (JST) Version Update
Event-related
Dynamis Adjustment - Level restrictions no longer apply when beginning a Confrontation in the following areas:Dynamis - San d'Oria / Dynamis - Bastok / Dynamis - Windurst / Dyanmis – Beaucedine / Dynamis - Xarcabard
[dev1095] Additional Limit Break Quest Adjustments
In the following quests, each testimony possessed will grant players three attempts at the corresponding battlefield:
*The item will disappear upon trading it for the third time.Shattering Stars / The Beast Within / Breaking the Bonds of Fate / Achieving True Power / A Furious Finale / Survival of the Wisest
Battle-related
[dev1094] Cure Spell Adjustments
At high skill levels, Cure spells now heal more HP than before, while low skill levels see minimal benefit. The degree to which Healing Magic skill affects HP healed varies by spell, with Cure I-IV seeing the most significant adjustments.
Item-related
System-related
[Window-only updates]
[dev1097] A new keyboard control scheme has been added to FINAL FANTASY XI.
The new input method is designed for notebook PCs and compact keyboards lacking a numeric keypad, to be used with a standard two-button wheel mouse.
Players will be able to choose from the following three input methods for moving their character, adjusting the camera, and navigating menus.
[Standard]: Full keyboard and mouse
[Compact 1]: Compact keyboard and mouse
[Compact 2]: New control scheme with support for wheel mouse and keyboard/mouse combination controls
*The above settings may be accessed from the main menu under “Config” -> “Misc. 2”
*View the details of this control scheme.
[dev1100] A new control scheme, “Compact 2,” has been added to the "Keyboard Size" options in the "Misc. 2" menu under "Config".
All new characters will start with "Compact 2" as the default input option.
Resolved Issues
Known Issues Once the total number of logouts/disconnections for a Legion alliance reaches the number of battle participants, all players will be returned to the lobby.
The icon for the item Tussle Breeches does not display correctly under certain conditions.
The item Gardyloo Pants is undergoing attribute adjustments and thus cannot be obtained.
--------------------------------------------------------------------------------------------
The final chapter in the Voidwatch saga was scheduled to be implemented in this update, but has been delayed for a few weeks in order to further balance the battle content.
New Battle System: Legion
Overview
| Legion is a new battle system intended to challenge high-level adventurers in alliances of eighteen to thirty-six combatants. Legion will feature unique battlefields in which combatants will be pitted against legions of formidable high-level notorious monsters (HNMs). Slay as many foes as possible within the thirty-minute time limit to reap a host of exciting rewards! |
Requirements
Participating in Legion
Speak to Saarlan in Rolanberry Fields (J-5) and pay the participation fee of 360,000 gil to receive the “Legion tome page” key item.
*Only one representative from your alliance need possess this key item.
With the key item in your possession, speak to Mayuyu in the same area and choose your desired battlefield and capacity (eighteen or thirty-six combatants). After your selections are confirmed, you will receive a Legion pass.
*As a single Legion pass can transport up to eighteen players, larger groups will receive two passes.
*Legion passes will be valid for five minutes (Earth time) after issuance.
Have your alliance leader trade the issued pass to the Legion Tome to enter the Legion entrance lobby.
Make sure to configure your alliance as desired before trading the pass. Should any members be lower than level 75, your alliance will be refused entry. *For groups larger than eighteen, it will be necessary to trade the extra Legion pass to the leader of your second alliance or party.
From the lobby, examine the Legion Portal or simply wait for the allotted time to elapse. You will be transported to the battlefield to commence the fight!
Spoils of WarEach HNM defeated will yield items and Legion points.
Items will be placed in a treasure pool to be lotted on by all participants.
Loot quality and Legion point rewards will increase the more foes you slay.
Legion points may be redeemed with Saarlan for a variety of rewards.
Legion-related terms and phrases have been added to the Glossary of Game Terms.
New Keyboard Controls
Basic Controls
The new "Compact 2" configuration offers two methods for controlling your character:
Via keyboard (W/A/S/D/Q/E keys).
Via mouse (moving the mouse with the wheel held down)
Character MovementNew Controls(Compact 2) |
Existing Controls(Compact) |
Action |
W |
Move forward |
A |
Move left |
D |
Move right |
S |
Move back |
Q |
― |
Turn left (*1) |
E |
― |
Turn right (*1) |
Shift + A |
― |
Strafe left (*2) |
Shift + D |
― |
Strafe right (*2) |
| (*1) Your character will turn in place and the camera will follow. Camera rotation using the arrow keys will take priority if used simultaneously.
(*2) Your character will move directly to the side with the camera locked forward.
Menu NavigationNew Controls(Compact 2) |
Existing Controls(Full, Compact) |
Action |
↑ |
Move cursor up |
← |
Move cursor left |
↓ |
Move cursor down |
→ |
Move cursor right |
Enter |
Confirm |
Esc |
Cancel / Close window (*) |
| *The function of [Esc] is situation-dependent.When making a selection, [Esc] will cancel the selection.
At other times, [Esc] will close the window.
*Arrow keys may not be used to rotate the camera while navigating menus. (Mouse camera controls will still be available.)
Moving Your CharacterWith the new “Compact 2” control scheme, you can control your character via the key combinations illustrated to the right.*Combining keys of opposite directions will have no effect.*When pressing two keys of the same direction, the higher priority action will be carried out.*When pressing the [Q / E] and arrow key camera controls simultaneously, the latter will be given priority. |
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Additional Keyboard Controls
New Controls |
Existing Controls(Full Keyboard) |
Action |
[ |
Print Screen |
Take screenshot |
] |
Scroll Lock |
all windows hidden |
Z |
[/] on the numeric keypad |
Switch between “walk” and “run” while moving |
V |
[5] on the numeric keypad |
Toggle first-person and third-person view |
R |
[7] on the numeric keypad |
When pressed while character is moving, toggles "autorun" |
. |
[Page Up] or [9] on the numeric keypad |
Zoom in |
, |
[Page Down] or [3] on the numeric keypad |
Zoom out |
Space bar |
Open the input window for text entry |
|
Keyboard Shortcuts
Various actions can be performed quickly and easily using the keyboard.New Controls |
Existing Controls(Full Keyboard) |
Action |
F1~F6 |
Toggles party members in the order that they appear in the bottom right area of the screen |
F7 |
Target yourself |
F8 |
Target the closest NPC (“Non-Player Character”; a character controlled by the computer) |
F9 |
Target the closest PC (“Player Character”; a character controlled by another player) |
F10 |
Target the first character in your party’s member list |
F11、F12 |
When you are part of an alliance, target the first character in each allied party’s member list |
| The following shortcuts may be activated by pressing [Ctrl] or [Alt] along with the letter or punctuation key indicated:New Controls |
Existing Controls(Full Keyboard) |
Action |
Number keys |
Opens the active macro book. With the macro book open, pressing one of the number keys will execute the corresponding macro |
A |
Begin or break off an auto-attack |
B |
Open pet command menu |
C |
Check a target |
E |
Open the "Equipment" window from the main menu |
H |
Heal (when not in battle) |
I |
Open the “Item” window from the main menu |
J |
Display list of job abilities you have learned |
L |
Open the "Linkshell" input window |
M |
Open the “Magic” list from the main menu |
P |
Open the “Party” input window |
R |
Reply to the last PC who sent you a message |
S |
Open the "Say" input window |
T |
Open the "Tell" input window |
V |
Toggles first-person and third-person view |
W |
Display list of weapon skills you have learned |
- |
Open the main menu |
| --------------------------------------------------------------------------------------------
Mouse Controls
Moving Your CharacterNew Controls |
Previous Controls |
Action |
Left Button |
Select menu itemTarget (PC, NPC or object) |
Hold scroll wheel while moving mouse(*1) |
Hold left button while moving mouse(*2) |
Move PC in the specified direction |
Hold right/left button while moving mouse |
Hold right button while moving mouse |
Move camera |
― |
Click scroll wheel |
Open main menu |
Scroll wheel up/down |
Zoom in/outMove scroll bar up/down in current window |
Click right button |
Cancel menu item selectionCancel targetting PC, NPC or object |
Click right button while moving mouse |
Toggle autorun |
| (*1) While the scroll wheel is pressed, your character will move in the direction of the mouse.
(*2) While the left button is pressed, your character will move in the direction of the mouse cursor. | |
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