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All Worlds Maintenance (Mar. 26)
By Johnnyj 2012-03-26 12:46:50
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Serveur: Fenrir
Game: FFXI
Posts: 1161
By Fenrir.Mtmoogle 2012-03-26 12:47:56
They didn't touch chocobo blinkers so i'm fine.
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By Quiznor 2012-03-26 12:49:34
Check Version needs to hurry up within the next 12 mins so I can start it before the gym ;-;
Cerberus.Valmur
Serveur: Cerberus
Game: FFXI
Posts: 3642
By Cerberus.Valmur 2012-03-26 12:53:14
Yea I need to start the update before I go out to the pub
[+]
Serveur: Bismarck
Game: FFXI
Posts: 9553
By Bismarck.Moonlightespada 2012-03-26 13:01:05
bleh check ver still not up ;x
Phoenix.Sehachan
Serveur: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-03-26 13:03:15
Thank you, interesting read. I've seen a very nice body piece yum!
By Quiznor 2012-03-26 13:04:51
No one buy Zohnax's shura stuff on Ragnarok,teach him a lesson for using sky augments 8D Also,cant check version,its not up,friend outside ;-;
/rage
Quetzalcoatl.Milliniar
Serveur: Quetzalcoatl
Game: FFXI
Posts: 262
By Quetzalcoatl.Milliniar 2012-03-26 13:07:18
why isn't the update available for download yet ; ;
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2012-03-26 13:13:09
Just move a .dat file, do a check on FFXI, will try to fix the missing .dat and then download the newest update.
Serveur: Odin
Game: FFXI
Posts: 2767
By Odin.Tsuneo 2012-03-26 13:14:23
I already tried that method. It just downloaded the one file I had deleted. That method only works if the update is up for download, but it doesn't seem to be up at all.
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2012-03-26 13:17:41
I already tried that method. It just downloaded the one file I had deleted. That method only works if the update is up for download, but it doesn't seem to be up at all.
Guess the info isn't there yet. What I always used to do to get it downloaded before the check version button would show.
Serveur: Odin
Game: FFXI
Posts: 2767
By Odin.Tsuneo 2012-03-26 13:19:02
Yeah, it's what I do as well, but it just doesn't seem to be there.
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2012-03-26 13:24:12
Happens from time to time. Guess SE really slacking lately.
Bismarck.Tragedie
Serveur: Bismarck
Game: FFXI
Posts: 322
By Bismarck.Tragedie 2012-03-26 13:31:42
Wonder if meteor will be a viable alternative to fc. My wife and i want to try box farming with it. Because you're bound to Elemental Seal, you would need an ISL (or revitalizer) for every BLM you have casting (EDIT: or wait 10 minutes between volleys)... not sure how many blms you'd need to have meteor wipe the group. Still sounds fun though.
On that note, I've been working on some magian staff trials for my mule lately... dualboxing I'll take out a large group of mobs with 2 -ja's and a single -ga3. 3 -ja's (when a friend comes to help) clears the whole pull.
VIP
Serveur: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-03-26 13:37:55
It's a 4 1/2 - 5 hour update, they probably can't release it yet for some reason?
By spryte 2012-03-26 13:50:20
why doesn't dancer or scholar have a relic yet :(
Not that they haven't reversed themselves before, but I'm pretty positive SE is on record saying pup/blu/cor/dnc/sch will never be added to relic weapons.
It just makes me sad. Every job on this game should have a relic, or they should add jobs to existing relics.
Serveur: Fairy
Game: FFXI
Posts: 2742
By Fairy.Ghaleon 2012-03-26 13:52:54
It's a 4 1/2 - all daym day hour update, they probably can't release it yet for some reason?
ftfy
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VIP
Serveur: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-03-26 14:11:20
It's a 4 1/2 - all daym day hour update, they probably can't release it yet for some reason?
ftfy lol :) so true :\
Fenrir.Jinjo
VIP
Serveur: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2012-03-26 14:15:51
Patch is live.
By Conkers 2012-03-26 14:17:21
So Jinjo says
"Patch is live."
i am not seeing the check vs yet is someone else seeing it or is he sadly mistaken?
Leviathan.Draylo
Serveur: Leviathan
Game: FFXI
By Leviathan.Draylo 2012-03-26 14:18:00
File check probably.
Bahamut.Serj
Serveur: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2012-03-26 14:18:13
Where? D=
Bahamut.Feisei
Serveur: Bahamut
Game: FFXI
Posts: 956
By Bahamut.Feisei 2012-03-26 14:18:35
Yea where i just saw serj log on aftr seeing that :O!
Edit: Serj hates me /wrist
Serveur: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2012-03-26 14:19:03
File check, I'm too lazy to redo my .dat mods so I'm waiting on the check version or a DDL. :(
[+]
Serveur: Ramuh
Game: FFXI
Posts: 11972
By Ramuh.Laffter 2012-03-26 14:24:25
Phoenix.Dramatica said: »File check, I'm too lazy to redo my .dat mods so I'm waiting on the check version or a DDL. :( This. I don't wanna replace my taru running dat for the billionth time.
Serveur: Sylph
Game: FFXI
Posts: 23
By Sylph.Arckain 2012-03-26 14:34:37
why doesn't dancer or scholar have a relic yet :(
Not that they haven't reversed themselves before, but I'm pretty positive SE is on record saying pup/blu/cor/dnc/sch will never be added to relic weapons.
It just makes me sad. Every job on this game should have a relic, or they should add jobs to existing relics.
It would only make sense If dnc and sch could considering they were jobs that apparently existed in the shadouw lord. Cor blu and pup were in Alzabi at the time of the war and have completely different history. I think that why they did the mythic weapons initially.
Bismarck.Sylow
Serveur: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-03-26 14:36:47
Not entirely true. Blue magic was not unknown in the Great War. Azima is a good example.
Phoenix.Sehachan
Serveur: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-03-26 14:37:32
There was also a morpher in the Great War, so where's the morpher class?
Serveur: Ramuh
Game: FFXI
Posts: 11972
By Ramuh.Laffter 2012-03-26 14:42:10
Not entirely true. Blue magic was not unknown in the Great War. Azima is a good example. Mind just got blown seeing the current day version in the Alchemy Guild. <_____<
03-26-2012 11:00 PM |
| March 27, 2012 (JST) Version Update
Event-related
Dynamis Adjustment - Level restrictions no longer apply when beginning a Confrontation in the following areas:Dynamis - San d'Oria / Dynamis - Bastok / Dynamis - Windurst / Dyanmis – Beaucedine / Dynamis - Xarcabard
[dev1095] Additional Limit Break Quest Adjustments
In the following quests, each testimony possessed will grant players three attempts at the corresponding battlefield:
*The item will disappear upon trading it for the third time.Shattering Stars / The Beast Within / Breaking the Bonds of Fate / Achieving True Power / A Furious Finale / Survival of the Wisest
Battle-related
[dev1094] Cure Spell Adjustments
At high skill levels, Cure spells now heal more HP than before, while low skill levels see minimal benefit. The degree to which Healing Magic skill affects HP healed varies by spell, with Cure I-IV seeing the most significant adjustments.
Item-related
System-related
[Window-only updates]
[dev1097] A new keyboard control scheme has been added to FINAL FANTASY XI.
The new input method is designed for notebook PCs and compact keyboards lacking a numeric keypad, to be used with a standard two-button wheel mouse.
Players will be able to choose from the following three input methods for moving their character, adjusting the camera, and navigating menus.
[Standard]: Full keyboard and mouse
[Compact 1]: Compact keyboard and mouse
[Compact 2]: New control scheme with support for wheel mouse and keyboard/mouse combination controls
*The above settings may be accessed from the main menu under “Config” -> “Misc. 2”
*View the details of this control scheme.
[dev1100] A new control scheme, “Compact 2,” has been added to the "Keyboard Size" options in the "Misc. 2" menu under "Config".
All new characters will start with "Compact 2" as the default input option.
Resolved Issues
Known Issues Once the total number of logouts/disconnections for a Legion alliance reaches the number of battle participants, all players will be returned to the lobby.
The icon for the item Tussle Breeches does not display correctly under certain conditions.
The item Gardyloo Pants is undergoing attribute adjustments and thus cannot be obtained.
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The final chapter in the Voidwatch saga was scheduled to be implemented in this update, but has been delayed for a few weeks in order to further balance the battle content.
New Battle System: Legion
Overview
| Legion is a new battle system intended to challenge high-level adventurers in alliances of eighteen to thirty-six combatants. Legion will feature unique battlefields in which combatants will be pitted against legions of formidable high-level notorious monsters (HNMs). Slay as many foes as possible within the thirty-minute time limit to reap a host of exciting rewards! |
Requirements
Participating in Legion
Speak to Saarlan in Rolanberry Fields (J-5) and pay the participation fee of 360,000 gil to receive the “Legion tome page” key item.
*Only one representative from your alliance need possess this key item.
With the key item in your possession, speak to Mayuyu in the same area and choose your desired battlefield and capacity (eighteen or thirty-six combatants). After your selections are confirmed, you will receive a Legion pass.
*As a single Legion pass can transport up to eighteen players, larger groups will receive two passes.
*Legion passes will be valid for five minutes (Earth time) after issuance.
Have your alliance leader trade the issued pass to the Legion Tome to enter the Legion entrance lobby.
Make sure to configure your alliance as desired before trading the pass. Should any members be lower than level 75, your alliance will be refused entry. *For groups larger than eighteen, it will be necessary to trade the extra Legion pass to the leader of your second alliance or party.
From the lobby, examine the Legion Portal or simply wait for the allotted time to elapse. You will be transported to the battlefield to commence the fight!
Spoils of WarEach HNM defeated will yield items and Legion points.
Items will be placed in a treasure pool to be lotted on by all participants.
Loot quality and Legion point rewards will increase the more foes you slay.
Legion points may be redeemed with Saarlan for a variety of rewards.
Legion-related terms and phrases have been added to the Glossary of Game Terms.
New Keyboard Controls
Basic Controls
The new "Compact 2" configuration offers two methods for controlling your character:
Via keyboard (W/A/S/D/Q/E keys).
Via mouse (moving the mouse with the wheel held down)
Character MovementNew Controls(Compact 2) |
Existing Controls(Compact) |
Action |
W |
Move forward |
A |
Move left |
D |
Move right |
S |
Move back |
Q |
― |
Turn left (*1) |
E |
― |
Turn right (*1) |
Shift + A |
― |
Strafe left (*2) |
Shift + D |
― |
Strafe right (*2) |
| (*1) Your character will turn in place and the camera will follow. Camera rotation using the arrow keys will take priority if used simultaneously.
(*2) Your character will move directly to the side with the camera locked forward.
Menu NavigationNew Controls(Compact 2) |
Existing Controls(Full, Compact) |
Action |
↑ |
Move cursor up |
← |
Move cursor left |
↓ |
Move cursor down |
→ |
Move cursor right |
Enter |
Confirm |
Esc |
Cancel / Close window (*) |
| *The function of [Esc] is situation-dependent.When making a selection, [Esc] will cancel the selection.
At other times, [Esc] will close the window.
*Arrow keys may not be used to rotate the camera while navigating menus. (Mouse camera controls will still be available.)
Moving Your CharacterWith the new “Compact 2” control scheme, you can control your character via the key combinations illustrated to the right.*Combining keys of opposite directions will have no effect.*When pressing two keys of the same direction, the higher priority action will be carried out.*When pressing the [Q / E] and arrow key camera controls simultaneously, the latter will be given priority. |
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Additional Keyboard Controls
New Controls |
Existing Controls(Full Keyboard) |
Action |
[ |
Print Screen |
Take screenshot |
] |
Scroll Lock |
all windows hidden |
Z |
[/] on the numeric keypad |
Switch between “walk” and “run” while moving |
V |
[5] on the numeric keypad |
Toggle first-person and third-person view |
R |
[7] on the numeric keypad |
When pressed while character is moving, toggles "autorun" |
. |
[Page Up] or [9] on the numeric keypad |
Zoom in |
, |
[Page Down] or [3] on the numeric keypad |
Zoom out |
Space bar |
Open the input window for text entry |
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Keyboard Shortcuts
Various actions can be performed quickly and easily using the keyboard.New Controls |
Existing Controls(Full Keyboard) |
Action |
F1~F6 |
Toggles party members in the order that they appear in the bottom right area of the screen |
F7 |
Target yourself |
F8 |
Target the closest NPC (“Non-Player Character”; a character controlled by the computer) |
F9 |
Target the closest PC (“Player Character”; a character controlled by another player) |
F10 |
Target the first character in your party’s member list |
F11、F12 |
When you are part of an alliance, target the first character in each allied party’s member list |
| The following shortcuts may be activated by pressing [Ctrl] or [Alt] along with the letter or punctuation key indicated:New Controls |
Existing Controls(Full Keyboard) |
Action |
Number keys |
Opens the active macro book. With the macro book open, pressing one of the number keys will execute the corresponding macro |
A |
Begin or break off an auto-attack |
B |
Open pet command menu |
C |
Check a target |
E |
Open the "Equipment" window from the main menu |
H |
Heal (when not in battle) |
I |
Open the “Item” window from the main menu |
J |
Display list of job abilities you have learned |
L |
Open the "Linkshell" input window |
M |
Open the “Magic” list from the main menu |
P |
Open the “Party” input window |
R |
Reply to the last PC who sent you a message |
S |
Open the "Say" input window |
T |
Open the "Tell" input window |
V |
Toggles first-person and third-person view |
W |
Display list of weapon skills you have learned |
- |
Open the main menu |
| --------------------------------------------------------------------------------------------
Mouse Controls
Moving Your CharacterNew Controls |
Previous Controls |
Action |
Left Button |
Select menu itemTarget (PC, NPC or object) |
Hold scroll wheel while moving mouse(*1) |
Hold left button while moving mouse(*2) |
Move PC in the specified direction |
Hold right/left button while moving mouse |
Hold right button while moving mouse |
Move camera |
― |
Click scroll wheel |
Open main menu |
Scroll wheel up/down |
Zoom in/outMove scroll bar up/down in current window |
Click right button |
Cancel menu item selectionCancel targetting PC, NPC or object |
Click right button while moving mouse |
Toggle autorun |
| (*1) While the scroll wheel is pressed, your character will move in the direction of the mouse.
(*2) While the left button is pressed, your character will move in the direction of the mouse cursor. | |
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