Random Question Thread (FFXI Related) |
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Random Question thread (FFXI related)
This is a very off the wall question, but, does anyone happen to know what affects the scale of the moon in-game? Is it just the time of year Vana'diel time or are there other factors?
...the scale of the moon changes?
Asura.Suteru said: » ...the scale of the moon changes? I could be misremembering, but I swear it gets bigger at certain times of year. Suppose I'm looking for a sanity check on it. Althor said: » Just going by memory, Abyssea always has the big moon? moon's haunted (Abyssea's moon is different yeah, doesn't change colour for the day of the week like ours either) What's the ideal 3-5 pop items to take with you into odyssey B? (which NM's are quickest to down i guess)
trying to unlock Cut and Cauterize III, anyone know if this repitition based or player number based?
Garretts said: » What's the ideal 3-5 pop items to take with you into odyssey B? (which NM's are quickest to down i guess) PD/Invincible isnt much of an issue since you'll be switching off to kill the adds anyways while that timer runs itself down. Garretts said: » What's the ideal 3-5 pop items to take with you into odyssey B? (which NM's are quickest to down i guess) Akidu (Vermillion Fishfly) Apollinarus (Centurio Armor) Bes (Azrael Eyes) Fleet-footed (Clawberry Coat) - Astral Flow doesn't hurt at all; we're mostly still in white HP after the damage Fornax (Volatile Cluster) Haven't fought it yet, but I can see Taniwha (Bakunawa) being an easy 6th to bring since both his 1 hour and aura isn't too bad. Garretts said: » What's the ideal 3-5 pop items to take with you into odyssey B? (which NM's are quickest to down i guess) Any monster that is natively weak: the fly, beetle, worm (has perfect dodge, annoying). You can cheese-depop the adds though. They spawn linked to the main NM, but are actually hateless: Call Valaineral, fight NM to 50%, add will pop. Val will use Uriel Blade to tag everything. Disengage immediately after, before one of your trusts acts on Val (no cures, or they will share hate). Let Val die, and the two adds will depop. Then re-engage and kill. The main NM will retain his aura through the entire fight, though, so if it's something annoying you have to deal with it. Might be easier than dealing with 3 mobs, if you're solo. Or if you are BST for some reason like I was, use Generous Arthur, and when adds pop, use Corrosive Ooze then let him die. Adds will depop once the only hate monster that acted on them is gone. Then you can just re-summon him. https://www.bg-wiki.com/ffxi/Damage_Type
In this page there's a thing talking about Colibri's having a 25% piercing weakness but a 0% ranged weakness which has no citation and I can't find anything to back that up, including the families own page on bgwiki. Is there testing somewhere or is this a thing? Asura.Failaras said: » https://www.bg-wiki.com/ffxi/Damage_Type In this page there's a thing talking about Colibri's having a 25% piercing weakness but a 0% ranged weakness which has no citation and I can't find anything to back that up, including the families own page on bgwiki. Is there testing somewhere or is this a thing? Seems weird, because the pages for both colibri and mosquito families show the same weakness for piercing and ranged. But it is right for the 12.5% group. Maybe it was updated at one point and this page wasnt? warmech said: » trying to unlock Cut and Cauterize III, anyone know if this repitition based or player number based? Repetition, what’s worst is if you don’t wait for a week where the battle strategy is not set for troop conditioning it takes 20+ completes to unlock. If you're solo fighting NMs in Sheol B, definitely pop them on the first floor.
They get stronger as the floors get higher, and if you pop anything solo on the top floor it will likely ruin your I'd do the fly or the worm, both pretty harmless. Switch to adds if the main NM has PD or invincible. If you decide to kill adds before NM, kill them as soon as they pop. Do not let NM get <25% before starting to kill adds. Dodik said: » If you're solo fighting NMs in Sheol B, definitely pop them on the first floor. They get stronger as the floors get higher, and if you pop anything solo on the top floor it will likely ruin your This. If attempting multiple NMs then you should bring pops for various difficulty levels. Start with the most difficult and reduce the difficulty as you increase floors. I learned this one the hard way and needed Monberaux to perform surgery to remove the tentacles. Since the (daily) game-crashs did not disappear magically, i start a new attempt here to find good advice for this problem:
If i stay longer in a zone, the game closes latest by changing zone in any way, so my experience. I found out, the map it shows when using HP (selecting destination HP) becomes full-grey. Maybe a marker for the error which appears there? Advice would be appreciated! Phex said: » Since the (daily) game-crashs did not disappear magically, i start a new attempt here to find good advice for this problem: If i stay longer in a zone, the game closes latest by changing zone in any way, so my experience. I found out, the map it shows when using HP (selecting destination HP) becomes full-grey. Maybe a marker for the error which appears there? Advice would be appreciated! - so many addon reloads (issue windower.register_event) personal experience with exact same crash (opening grey game map) Phex said: » Since the (daily) game-crashs did not disappear magically, i start a new attempt here to find good advice for this problem: If i stay longer in a zone, the game closes latest by changing zone in any way, so my experience. I found out, the map it shows when using HP (selecting destination HP) becomes full-grey. Maybe a marker for the error which appears there? Advice would be appreciated! Log back in vanilla windower (make a seperate profile with no addons loaded, I think going no windower, full vanilla client is a bit far) Go to sleep Recreate problem in morning If no problem, start trying to narrow down what the problematic addon/plugin is If problem, reinstall windower and try again. I'd be surprised if windower is the problem piece and it only affects you. The fact you're saying that the problem only becomes a problem when youre in a zone for a long time makes troubleshooting difficult. The limbus h2h is blades, are they blunt or slash.
Almost certainly blunt, but random question. No, that would have been too good, if the weapons possessed different damage types than the norm. Instead, here go 150 mo HP
Non-blunt damage h2h was actually something I was hoping for when they first teased Limbus weapons.
So we got this post today:
https://www.playonline.com/pcd2/topics/ff11us/detail/40315/detail.html About a new campaign: Quote: Coalition Assignment Evaluation Boost Campaign Your individual rating, experience points (merit points), and bayld will be tripled upon completion of the Coalition Assignment. * If you use multiple Coalition Imprimaturs, the multipliers will be as follows: 2 imprimaturs: 1.8x > 5.4x 3 imprimaturs: 2.4x > 7.2x That's how it reads. 3 turn-ins per rank up is wild.
Turns the idris grind into 1 month (or so, it's too early to math) A brand new mule started on july 9th could damn near have idris by the end of the campaign, just short (I think, too early to math) If you start storing up early, you will definitely be able to start Idris during the campaign. LightningHelix said: » Does "rating" mean "credit towards the next rank up" Seems like it. They mention contribution separately from bayld and capacity points, which are the only other things you get. Contribution is what the wording is for coalition rank ups. Well, that's sick as hell. Doesn't matter to me, I'm already 7xLegend, but that's excellent for newer players!
Very long overdue. It's a little weird to gate it behind a campaign, but for the people who see a 3 month goal as still too long that's a strong motivator to get enough of a start that finishing feels feasible.
I was happy with the initial halving personally, but there's not any benefit to having an extremely long time gate on pieces that have no suitable alternative. I am hopeful that this is a start of new campaigns being added. I feel like some of the campaigns they run (after implementing certain ones permanently) are a tad outdated.
Can we get uhhh 2x Nyzul Tokens with the Nyzul Isle campaign addition? Does anybody know if completing a Coalition Assignment updates your status there when you finish the task before turning it in, or when you check in with the npc to select it as complete and receive exp/bayld?
Stacking coalition tags for the event but it would be useful to have some pre-completed on the rank I'm on and just turn it in when it's time in case it's too crowded finding Reives to destroy or Lost Articles etc Moonlightagb said: » when you check in with the npc to select it as complete and receive exp/bayld anyone making su5 limbus mauls? Still havent seen any on ah on asura lol
Hello, I have noticed that sometimes now when I port to a different HP, I sometimes port into a black screen with my character and all the other characters, NPCs etc loaded but I cannot move away and ultimately have to close the instance and reopen. This just started about 2 weeks ago and happens infrequently but it is starting to occur more often.
Are there any suggestions? Thank you! cant get the image post unfortunately |
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