Cause aita, along with gartel, and dhartok(or stun lock him) are kited so healing is minimal unless the pld loses hate
Aminon is debateably easier than the others so long as you get the abs tp / ws tempo going, he doesnt do anything but minor dmg AAs and gives 3x the galli of a normal basement boss, so its better to work him in even if you cant full clear
Not just Aminon. Its built for Sortie in general. (SAM and DNC was the best combo for melee method we found)
Generally speaking, you don't usually bring GEO to 8boss, though you can if you drop a DD. RDM is invaluable in 8 or 9 boss, due to Dia3*, Distract/Frazzle, Gravity, stronger Black Halo, Chainspell/Stymie etc. What Dodik responded to was doing Aminon, plus whatever else you can fit (which might be 8 or 9b), in which case, you want a GEO if killing Aminon is in play in order to cap attack. If not, GEO isn't part of the comp unless you want safer/more consistent bosses (which is actually a much more PUG-friendly comp for beating Aita/Gartell).
That’s how I would 8 boss melee. Open with a huge SC, one DD supers and kite Aita and Gartell. We do this method with MNK 9 boss and it works great when executed.
What are the other 2 members. All geos melee. All geos burst. All geos do magic ws's. Depends what the other two jobs are. or what the rest of the alliance contains. and what the fight is against.
Barrier to entry for groups new to Sortie is lower for doing Aminon than doing melee 8-boss with 2 dd.
8-boss melee with 2 DD needs everyone to know Sortie very well, with already BiS or close to DDs. Most groups don't meet those requirements. If your dds lack firepower there is nothing the group can do, you will just have a bad time.
Aminon with Pld -> mage setup 8 boss -> melee 8 boss is my personal order of Galli vs effort.
Even if the group only has time for Aminon + one basement boss, that's 40k Galli already, not including upstairs bosses. Then progress to Aminon + 2 boss and so forth.
A new-ish group, or one lacking gear/firepower, can do 6 boss one day then Aminon + 2 boss the next day with the same Aminon setup while progressing to 8 or 9 boss.
Attempting 8 boss melee, fail one boss and you're down to 30k galli + upstairs bosses.
The thing is, you need to kill those other bosses first before you can add Aminon to your rotation because you need the entry fragments. If you're pugging a player or two, you can never lead with Aminon, if not everyone has KIs. So it's not a realistic path unless it's a static that makes progressive improvement.
That’s how I would 8 boss melee. Open with a huge SC, one DD supers and kite Aita and Gartell. We do this method with MNK 9 boss and it works great when executed.
I legit cannot comprehend these strats that dont have a healer. What the others are saying makes sense with pld, but kiting on a DD doesn't require a healer? And if one DD is constantly kiting all the bosses after a big sc, they arnt doing dmg running away, so i'm guessing thats why people just bring a pld?
I'm assuming the GEO in that comp is healer, or at least using magic defensive bubbles and tossing out occasional heals since damage taken with fend would be low.
Healing isn't all that straining in Sortie depending on how you approach some fights and how strong your DDs are. We go MNK/RUN (Valiance to reduce magic damage), DRG, BRD, COR, GEO, RDM/WHM (main healer). Nobody really ever gets close to dying.
- Aita only does 2 TP moves if approached with Subtle Blow + Penance, one at the start and another at around 25%. Plenty easy for a RDM to be able to heal through.
- Gartell dies in about 30 seconds with full buffs and strong enough DDs (Ampulla MNK, Stage 4 prime DRG, Naegling COR, Twashtar BRD in our case) and the combination of Valiance/Mantra/Barspell/Indi-Barrier are enough to make his damage output not too threatening. Worst case scenario MNK has Inner Strength to ensure their survival. The only time he's ever threatening for us is when we 5-man (no DRG).
Nothing else in the run is really worth mentioning for an experienced group. There just isn't that much damage being done to a party that comes prepared.
Meeble Burrows: I know they sell the clear KIs for gil after you beat the Research Emeritus, but can you not use those to get in with someone who hasn't gotten R.E. access before?
I thought the point of selling the items was to let me carry someone to get Orunmila's Torque. That seems to not be the case - or am I missing something?
Healing isn't all that straining in Sortie depending on how you approach some fights and how strong your DDs are. We go MNK/RUN (Valiance to reduce magic damage), DRG, BRD, COR, GEO, RDM/WHM (main healer). Nobody really ever gets close to dying.
- Aita only does 2 TP moves if approached with Subtle Blow + Penance, one at the start and another at around 25%. Plenty easy for a RDM to be able to heal through.
- Gartell dies in about 30 seconds with full buffs and strong enough DDs (Ampulla MNK, Stage 4 prime DRG, Naegling COR, Twashtar BRD in our case) and the combination of Valiance/Mantra/Barspell/Indi-Barrier are enough to make his damage output not too threatening. Worst case scenario MNK has Inner Strength to ensure their survival. The only time he's ever threatening for us is when we 5-man (no DRG).
Nothing else in the run is really worth mentioning for an experienced group. There just isn't that much damage being done to a party that comes prepared.
You can skip that first Aita TP move if you let the MNK get established hate without anyone else acting on him. Even a simple dia3 seems to trigger a TP move if done too soon.
And yeah RDM/WHM works great or we even did a 9 Boss with DNC main healing. Our RDM subbed DRK by accident but DNC kept up just fine.
In regards to guildwork bazaar on ffxiah; I can't seem to find my bazaar character after like 5 minutes when it updates. I am using my wifes account and made a mule since she doesnt play anymore.
If i do //gw flush --add, sometimes i'll see it bazaaring, but soon disappear while all the other people who appeared at the same time as me are still there.
Is there a time limit before ffxiah shows some bazaars? Such as age of mule?
I have the same problem. If I look under my Bazaar page in my profile after I inspect my own bazaar in game with Guildwork, it says the expire date for the listing is -20611.48 Days which seems to be January 1, 1970, which is presumably what's causing it to drop off so fast.
I have thus far been unable to locate where the guildwork plugin gets that time data from, and why it works fine for some people and not for others.
When uncapping a LV 70 Craft to take to 98 for build point items/KI it will lower my 110 craft. Once done with all guild titles/etc am I able to just re-level a single craft fully back to 110 or will there be some weird 0.1 or something stopping me? Thanks.
You can relevel a single craft - if all else fails, talking to that guild's master will give you a dialogue option to recap every other craft at 70 again - because every time you get a 0.1 up it will take something else 0.1 down if you're at 40 total levels. So when you get to 110 that's all 40 of those levels in the craft you want.
Completely unrelated question so I'm double posting: Is there a way to view the Chocobo Racing nation standings at will? They say it at seemingly random times in the Circuit, but beyond that I don't know how.
trying to get Egret Fishing Rod for quest and need to fish up kraken in qufim island. This has been a pain. is there any bait or spot to stand at? Thanks.
trying to get Egret Fishing Rod for quest and need to fish up kraken in qufim island. This has been a pain. is there any bait or spot to stand at? Thanks.
I might be misremembering, but I don't think any of the fish on qufim like the frog lure?
If so, you can use the apron/smock to lower item rate and obviously avoid the noddy ring. Other than that, make sure sneak is on and ignore any non Kraken monsters.
trying to get Egret Fishing Rod for quest and need to fish up kraken in qufim island. This has been a pain. is there any bait or spot to stand at? Thanks.
I might be misremembering, but I don't think any of the fish on qufim like the frog lure?
Frog, shrimp, fly, worm.... you could use all of these unless you're worried about line snaps or rod breaks. If so, lugworm is probably the go-to because they're cheap and easy to find.
Not 100% on the location, but I think the NM is zone-wide. Personally I would start at the coastline where the BST quest is because there is already a kraken there, but the northern coast is the only body that is unique from the rest. If you have no luck south then go north.
trying to get Egret Fishing Rod for quest and need to fish up kraken in qufim island. This has been a pain. is there any bait or spot to stand at? Thanks.
I might be misremembering, but I don't think any of the fish on qufim like the frog lure?
Frog, shrimp, fly, worm.... you could use all of these unless you're worried about line snaps or rod breaks. If so, lugworm is probably the go-to because they're cheap and easy to find.
Not 100% on the location, but I think the NM is zone-wide. Personally I would start at the coastline where the BST quest is because there is already a kraken there, but the northern coast is the only body that is unique from the rest. If you have no luck south then go north.
Fished up all other mobs and holding on alt getting skill ups, killed kraken that fished up about 20 times and no drop. Read it is a bad drop rate but been here all day.
Do I need to move around the coastline? Didnt think this was some NM but just a normal fished mob that could pop anywhere?
Do I need to move around the coastline? Didnt think this was some NM but just a normal fished mob that could pop anywhere?
Sorry, it wasn't clear from your first post that you had already caught them. I was only suggesting that you try the northern shore if you had no luck at all because it has a separate pool of fish, but I still think the NM is zone-wide. It's just not something I can confirm 100%
Has there been any cause discovered for the chat bug? It happened frequently when I played last time, and it's happening again...
Sometimes when I open the full chat view to check my log (mainly to see past messages) the whole thing becomes blank and wipes the log. I think I was told previously this was a Windower bug of some kind? Any ideas on how to avoid/resolve this?
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote:
This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.