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Random Question thread (FFXI related)
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By Moonlightagb 2025-03-28 03:51:12
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What happens when two players use the same kind of geo bubble on a mob? Does the last one used take priority? Or the strongest potency? (Ie: player1 uses bog geo-failty, indi-fraily, player2 uses bolster geo-frailty)
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By Dodik 2025-03-28 05:52:46
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Haven't used Father Time but the B path weapons are not that effective for 2h jobs.

Good for jobs like Cor that can use the multi-attack to fire off more leadens.

But for 2h jobs the WS dmg drops off too much to make them worthwhile unless in very specialised circumstances.

Eg you're spamming hybrid WS on a target that can't resist it meaning the WS dmg is very similar regardless of weapon and you just get more WSs with more multi-attack as a result.

For fights like Mboze, no, use a stronger weapon.
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By Asura.Vyre 2025-03-28 20:54:08
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Well what's funny is I asked about Path C that has +15% WSD, but people have only made Path B cause that was the niche I guess? idk

Anyway, time for another dumb question:

Does gear that enhances double attack or triple attack damage effect multi attacks from the spells Temper and Temper II?

For instance. Mandau R15 has +10% Triple Attack damage. I assume it only works with "real" Triple Attacks, since Temper is technically its own effect, right? Or are the spell variants adding onto a flat rate that is real or what?
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By K123 2025-03-28 20:56:24
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I'm sure this is a dumb question and the answer is yes, but do you get the 15% JA Haste from LR as /DRK?
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By Nariont 2025-03-28 21:39:20
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You do
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2025-03-28 21:52:42
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Asura.Vyre said: »
Well what's funny is I asked about Path C that has +15% WSD, but people have only made Path B cause that was the niche I guess? idk

Anyway, time for another dumb question:

Does gear that enhances double attack or triple attack damage effect multi attacks from the spells Temper and Temper II?

For instance. Mandau R15 has +10% Triple Attack damage. I assume it only works with "real" Triple Attacks, since Temper is technically its own effect, right? Or are the spell variants adding onto a flat rate that is real or what?

Temper is just as much Double Attack as Fighters Roll. Temper II is normal Triple attack. They're not OAT or a unique version of multi attack, so triple attack damage gear will work with it
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By Felgarr 2025-03-29 01:26:49
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Asura.Vyre said: »
Well what's funny is I asked about Path C that has +15% WSD, but people have only made Path B cause that was the niche I guess? idk

I made Father Time path C around the time when Dyna Wave 3 was still new. It's still BiS for Drain Potency (but yes, there are free alternatives like Dacnomania, and Misanthropy, each of which provide Drain Potency+20 vs Father Time's +25). My rationale at the time was a few reasons combined. It enabled me to full-time Father Time in Dynamis-Divergence, while also doing Drain 3 at will, for Max HP boosts while not having to worry about TP loss. (I doubt you'd full-time Dacnomania, or Misanthropy, but I guess you certainly could).

Obviously, the WSD+15% was a boon, before Nyame existed and especially so when PDL traits and gear became available. The +3% attack bonus is ~120 attack at 4000 HP, and if you're able to get 9999 HP from Drain 3 (which lasts 3 minutes) your attack boost is now about +300 attack. If the pDIF ratio or enemy defense rating is in your favor, the WSD+15% and +300 Attack Buff probably puts you in a better position to take advantage of PDL gear and Aria of Passion.

However, unfortunately, I have not been able to test it more recently as my primary DPS weapon. It's probably worth testing again since I got Nyame R30 a while ago, and we do have some additional sources of PDL (Prime Horn, Ephramad, DRK AF+3, etc).

Perhaps a more frequent Dark-Knight-Enjoyer has already done these tests or has recorded some anecdotal observations?
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By Carbuncle.Maletaru 2025-03-29 02:42:59
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K123 said: »
I'm sure this is a dumb question and the answer is yes, but do you get the 15% JA Haste from LR as /DRK?

Just wanted to clarify, though you may already know: this is only for 2h weapons.
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By K123 2025-03-30 18:49:57
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Why does Blade:Chi hit so hard when the fTP and modifiers are relatively low?
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By Asura.Eiryl 2025-03-30 18:51:47
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All the hybrids are radickulous

They count WSD twice and get every bonus from str, attack, pdl, modifers, and mab
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By K123 2025-03-30 18:52:56
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Blade To has higher fTP and modifiers, but hits weaker. This is hybrid too, no? I guess it is 1hit vs 2hit?

Feels silly that it is the best Katana WS generally when it is an early one. Not that the Savage Blade situation is any better.
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By Asura.Eiryl 2025-03-30 18:54:34
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Mob resist ice / Weak to earth ?

To is single(2) hit, Chi is double(3)
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By K123 2025-03-30 19:01:03
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So the only way for Blade: Hi to do more damage than Chi is if the mob is resistant to the earth damage?

I haven't got TP bonus offhand, but it seems savage blade average is about 29k and Chi is 39k with trust buffs vs Locus Colibri (Naegling vs Aeonic). Neither are great since they don't sc but Shun does bad damage (10-15k). Don't think anything else is going to beat the Chi damage though.
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By Asura.Eiryl 2025-03-30 19:13:05
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Why no one likes ninja. Naegling is better than all the katana ws.
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By Carbuncle.Maletaru 2025-03-30 19:15:06
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K123 said: »
Neither are great since they don't sc

I imagine you're just bot-spamming the same WS over and over forever, but Chi can absolutely SC if you're capable of using more than 1 WS.
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By Asura.Eiryl 2025-03-30 19:21:24
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Yes, you know he meant self sc. We all do.
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By Asura.Vyre 2025-03-30 20:41:01
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K123 said: »
So the only way for Blade: Hi to do more damage than Chi is if the mob is resistant to the earth damage?

I haven't got TP bonus offhand, but it seems savage blade average is about 29k and Chi is 39k with trust buffs vs Locus Colibri (Naegling vs Aeonic). Neither are great since they don't sc but Shun does bad damage (10-15k). Don't think anything else is going to beat the Chi damage though.

You can setup some nice SC paths with Chi too.

Blade: Chi > Blade: Retsu > Distortion > Blade: Ten > Darkness > Blade: Metsu(or Hi) > Darkness.

Blade: Chi > Blade: To > Detonation > Blade: Ei > Gravitation > Blade: Kamu > Fragmentation > Blade: Shun > Light > Blade: Shun > Radiance.

Of course, that's self SC effort maxing. ;-; Nobody wants to do that!
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By K123 2025-03-31 15:00:44
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By roughly what % would Opheus sash increase Chi damage right next to the mob? I'm guessing it wouldn't be 115% the damage but less?
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