Random Question Thread (FFXI Related)

Langues: JP EN DE FR
users online
Forum » FFXI » General » Random Question thread (FFXI related)
Random Question thread (FFXI related)
First Page 2 3 ... 70 71 72 ... 870 871 872
 Siren.Kyte
Offline
Serveur: Siren
Game: FFXI
Posts: 3333
By Siren.Kyte 2012-08-14 00:21:30
Link | Citer | R
 
CDC-->Amorphic will end it. No 2 hr needed.
 Odin.Blazza
Offline
Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2012-08-14 04:00:15
Link | Citer | R
 
Howdy all <_<

Here's a random question, anyone ever had issues with FFXI crashing when you cast magic fruit? Does it every time the animation plays it seems.
 Cerberus.Kvazz
Offline
Serveur: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2012-08-14 04:01:34
Link | Citer | R
 
Sounds like you need to do a file check
 Valefor.Prothescar
Guide Master
Offline
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-08-14 04:02:23
Link | Citer | R
 
Cerberus.Kvazz said: »
Sounds like you need to do a file check

this. that sort of problem is almost always the cause of a bad dat.
 Odin.Blazza
Offline
Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2012-08-14 04:03:22
Link | Citer | R
 
it's a fresh install
 Bahamut.Baconwrap
Offline
Serveur: Bahamut
Game: FFXI
Posts: 5381
By Bahamut.Baconwrap 2012-08-14 04:17:19
Link | Citer | R
 
Odin.Blazza said: »
it's a fresh install

Disable spellcast and see if its a gear swap. I had a similar issue when I was casting utsusemi and determined it to be the actual XML.

If that doesn't work do a file check as mentioned above.
 Bismarck.Kuroganashi
Offline
Serveur: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2012-08-14 04:17:33
Link | Citer | R
 
hey guys, been wondering if getting (Crimson Cuisses) OR (Blood Cuisses) affects the possible Augments later on.
 Ragnarok.Arcalimo
Offline
Serveur: Ragnarok
Game: FFXI
user: arcalimo
Posts: 254
By Ragnarok.Arcalimo 2012-08-14 04:19:53
Link | Citer | R
 
The stats can go a little higher on HQ than on NQ
[+]
 Bismarck.Kuroganashi
Offline
Serveur: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2012-08-14 04:20:44
Link | Citer | R
 
Thank you.

just wondering, how much difference tho ?
 Ragnarok.Arcalimo
Offline
Serveur: Ragnarok
Game: FFXI
user: arcalimo
Posts: 254
By Ragnarok.Arcalimo 2012-08-14 04:32:04
Link | Citer | R
 
Not really sure on that, i believe it was just +1.
Anyway don't make the NQs, the HQ isn't really expensive and its easy to make money nowadays, i made them NQ back in the day and now i regret it :/
 Bismarck.Kuroganashi
Offline
Serveur: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2012-08-14 04:33:07
Link | Citer | R
 
ah , well big difference between 1 M and 15 K ^^;

but again, thinking of making HQ :X
 Cerberus.Kvazz
Offline
Serveur: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2012-08-14 04:42:40
Link | Citer | R
 
Trust me, get HQ.
You'll get picked on and made fun of for the rest of your life if you get NQ.
I know from personal experience :(
 Odin.Blazza
Offline
Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2012-08-14 04:43:45
Link | Citer | R
 
It's Kuro, he gets that anyway. Oh, and file check found broken files, but didn't fix my issue :/
[+]
 Ragnarok.Arcalimo
Offline
Serveur: Ragnarok
Game: FFXI
user: arcalimo
Posts: 254
By Ragnarok.Arcalimo 2012-08-14 04:45:15
Link | Citer | R
 
Well, i'd pay 1M extra to white border anything that will probably stay with me forever D; specially when the abjuration doesn't like to exist much :x
Also, here you can see the augments for each:
Blood Cuisses
Crimson Cuisses
 Bismarck.Kuroganashi
Offline
Serveur: Bismarck
Game: FFXI
Posts: 1346
By Bismarck.Kuroganashi 2012-08-14 04:49:55
Link | Citer | R
 
ah i see it now, yeah gonna work toward HQ then ^^

FC+5% would be sweet to have ^^
 Odin.Blazza
Offline
Serveur: Odin
Game: FFXI
user: Blazza
Posts: 6473
By Odin.Blazza 2012-08-14 08:20:04
Link | Citer | R
 
Damn this is annoying, updated drivers, fixed file check, still crashing on magic fruit (if anyone casts it) and whirl of rage, probably others, so weird.
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2012-08-14 11:07:35
Link | Citer | R
 
Are taurine cesti and furor cesti still the best non-emp/relic/mythic weapons for MNK? My mule is still using destroyers.
 Ramuh.Laffter
Offline
Serveur: Ramuh
Game: FFXI
user: Rocketpop
Posts: 11972
By Ramuh.Laffter 2012-08-14 11:10:09
Link | Citer | R
 
Bahamut.Krizz said: »
Are taurine cesti and furor cesti still the best non-emp/relic/mythic weapons for MNK? My mule is still using destroyers.
brawny adargas
[+]
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2012-08-14 14:29:09
Link | Citer | R
 
Thanks. These look like they could be fun to play around with. metasoma katars
Offline
Posts: 151
By Ashandarei 2012-08-14 14:38:05
Link | Citer | R
 
Odin.Blazza said: »
Damn this is annoying, updated drivers, fixed file check, still crashing on magic fruit (if anyone casts it) and whirl of rage, probably others, so weird.

My girlfriend used to have the same issue with hume characters using sunburst (this was bad back in abyssea's hayday), we'd run file checks, replaced .dats, etc. Nothing worked, it didn't fix til she started playing on a different PC, no idea what the issue was.
 Ramuh.Yarly
Offline
Serveur: Ramuh
Game: FFXI
user: nignog
Posts: 802
By Ramuh.Yarly 2012-08-14 14:42:57
Link | Citer | R
 
your harddrive is probably dying, blazza
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2012-08-14 15:00:44
Link | Citer | R
 
Can someone explain the DPS formula for h2h or link me to a page that explains it with an example?
 Bahamut.Baconwrap
Offline
Serveur: Bahamut
Game: FFXI
Posts: 5381
By Bahamut.Baconwrap 2012-08-14 15:03:42
Link | Citer | R
 
Odin.Blazza said: »
Damn this is annoying, updated drivers, fixed file check, still crashing on magic fruit (if anyone casts it) and whirl of rage, probably others, so weird.

Run file check again write down the full file path and file name that is getting reported. Sometimes the file check utility sucks at replacing files.

Then find someone to email you the damaged dats and manually replace them.
 Odin.Sawtelle
Offline
Serveur: Odin
Game: FFXI
user: tooheyv
Posts: 1925
By Odin.Sawtelle 2012-08-14 15:05:41
Link | Citer | R
 
Bahamut.Krizz said: »
Can someone explain the DPS formula for h2h or link me to a page that explains it with an example?
(damage from weapon+hand-to-hand skill*.11+3+fstr)*pDif(attack part of dps)

http://wiki.bluegartr.com/bg/Category:Hand-to-Hand

example: you have 90 verethragna with +35 damage, and 440 H2H skill.

So your base dmg is 35+48(the .4 gets floored off)+3+fstr. If you have 5 fstr( randomly picked check bgwiki for a more indepth explanation) you have 91 base dmg, which means each fist will do about 180 dmg a hit at capped attack.

Edit: addition is very difficult for me today.
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2012-08-14 15:46:02
Link | Citer | R
 
Thanks for that. What I want though is a level below that. I was referring to the DPS listed on the pages of the weapons.

If you look at Vere 90 on BG it lists 7.84 as the DPS. (+35 DMG and +51 Delay)

According to wiki the normal DPS formula is:

[(DMG rating of weapon) x 60] / (Delay of weapon)

This works fine for other weapons, such as daggers. When I use it for H2H, I get 6.888 vice the 7.84. What am I missing?
 Bismarck.Dracondria
Offline
Serveur: Bismarck
Game: FFXI
Posts: 33979
By Bismarck.Dracondria 2012-08-14 15:53:10
Link | Citer | R
 
Doesn't damage+ go up with skill level for h2h? I haven't played in a while so I could be completely wrong.
 Odin.Sawtelle
Offline
Serveur: Odin
Game: FFXI
user: tooheyv
Posts: 1925
By Odin.Sawtelle 2012-08-14 15:54:26
Link | Citer | R
 
It looks like they include the +3 that is part of the H2H skill part of the dmg equation in the dps formula.
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2012-08-14 15:54:39
Link | Citer | R
 
Odin.Sawtelle said: »
It looks like they include the +3 that is part of the H2H skill part of the dmg equation in the dps formula.
I do as well.
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2012-08-14 16:07:07
Link | Citer | R
 
If I change base delay from 280 to 240, the numbers start matching up.

Martial Arts VII is listed everywhere as having a base delay of 280.

Edit: Calculated 6 h2h weapons. My answers match BGWiki.
 Odin.Sawtelle
Offline
Serveur: Odin
Game: FFXI
user: tooheyv
Posts: 1925
By Odin.Sawtelle 2012-08-14 16:20:20
Link | Citer | R
 
Only thing I could think of that would be 240 is possibly half of 480 delay(possibly the dps of 1 fist, which wouldn't make sense because the +weapon delay isn't halved)? Although it does seem to be like that is the number it is using.
First Page 2 3 ... 70 71 72 ... 870 871 872
Log in to post.