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Random Question thread (FFXI related)
By Afania 2016-08-14 19:22:16
Not a question, but there isn't really a "random facts" thread on this forum, so I guess I can share it here for people that may not have known. I wasn't aware of this until yesterday, so figured there would be others that would like this information.
While CPing on WAR I learned that you can perform a 3-step Radiance with AM1 prior to the final closing WS if the Radiance WS is used at over 2000 TP. For example, 1000TP Upheaval > Frag WS (Light) > 2000TP Upheaval (Radiance). You'll get an "AM2/3 effects wears off" after closing, so I guess the SC requirement part of the aftermath is applied before the WS like the SC damage portion. Pretty convenient if coordinating SCs between 2 people as you're more than likely to end up with over 2000 TP while waiting for your partner to close the middle WS. Makes Aeonics a tad more attractive than they seemed to me originally.
Aeonics has been underrated on the first day, mostly because people don't consider sc dmg when rating them, on top of trying to find an excuse not to lv blm. Everytime when I hear people talk about it in game the only response I ever heard was "these weapons suck anyways".
Serveur: Shiva
Game: FFXI
Posts: 29
By Shiva.Eldelphia 2016-08-16 10:12:13
I have come back to the game recently. I'm wondering at what point it's worth continuing on my empy weapon(s) to get weaponskills or whether it's easier to go the WoE method. I have an 80 and an 85 Empy (have some items for the 80)
Is Wildfire still worth it for COR?
Quetzalcoatl.Langly
Serveur: Quetzalcoatl
Game: FFXI
Posts: 684
By Quetzalcoatl.Langly 2016-08-16 10:15:27
I have come back to the game recently. I'm wondering at what point it's worth continuing on my empy weapon(s) to get weaponskills or whether it's easier to go the WoE method. I have an 80 and an 85 Empy (have some items for the 80)
Is Wildfire still worth it for COR?
Yep, still worth it. Farming KI's can be a pain in the butt, if you find you're having an easier time in WoE, then I would recommend that.
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Shiva.Znitch
Serveur: Shiva
Game: FFXI
Posts: 191
By Shiva.Znitch 2016-08-16 11:08:40
I have come back to the game recently. I'm wondering at what point it's worth continuing on my empy weapon(s) to get weaponskills or whether it's easier to go the WoE method. I have an 80 and an 85 Empy (have some items for the 80)
Is Wildfire still worth it for COR?
You have a few options.
Less money, lots of time: upgrade your Empy weapon to 90, unlock weaponskill.
Some money, a bit less time: build a WoE weapon from scratch (NQ weapon, all NM + VNM trials) and pay a reduced amount of coins/die/residue from the original cost.
Decent money, no time: get a -1 weapon from the box, pay the original coin/die/residue fee, unlock the weaponskill right away.
It's worth noting that pouches of coins/die/residue are currently available from the login campaign. If you don't have a ton of points saved up, or mules to grab sacks from, they're fairly cheap as other people are converting points and selling.
And for what it's worth, I'm using Leaden Salute a lot more than WF on Cor (still unlocked it, tho), but I'm mostly just a rolls/RD/WC position when I'm on that job.
Cheers!
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Serveur: Shiva
Game: FFXI
Posts: 29
By Shiva.Eldelphia 2016-08-16 12:19:01
Okay the third option I don't know anything about. I assume you need everything up front?
Serveur: Odin
Game: FFXI
Posts: 22
By Odin.Gimpers 2016-08-16 12:27:00
It works just like the other Trial weapons. The 3rd option just requires no killing of NMs and more Liminal Residue and Devious Die. From scratch to lvl 99 weapon with the Empyrean WS, you need 30 coins (which coind depends on the WS)/100 devious die/100 liminal residue. Each item has its own trial.
After you have the 99 weapon with the WS, go to WoE and follow this quest.
So, if you have enough gil, and there is supply of coins/die/residue in bazaars, you can have the WS unlocked in minutes.
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Serveur: Shiva
Game: FFXI
Posts: 29
By Shiva.Eldelphia 2016-08-17 04:50:36
How tough is WoE now? I see there are Surged confluxes. I had a decently geared SMN before I left and have picked up some upgrades. Is it ever done? Could I solo?
Serveur: Asura
Game: FFXI
Posts: 127
By Asura.Brennski 2016-08-17 04:58:54
Some of the WoE are soloable with trusts before they go surged. When you enter it will tell you an Content Level/iLevel of the Walk.
If some are surged you can yell in towns and people will probably come do them for drops and coins. There are also monthly campgains where all walks are surged and lots of ppl do then.
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Serveur: Shiva
Game: FFXI
Posts: 29
By Shiva.Eldelphia 2016-08-17 11:29:49
Have there been any adjustments to the Aht Urghan Beastmen Generals? (Since 2013!)
Bismarck.Dunigs
Serveur: Bismarck
Game: FFXI
Posts: 83
By Bismarck.Dunigs 2016-08-17 11:36:49
Have there been any adjustments to the Aht Urghan Beastmen Generals? (Since 2013!) I believe they still disappear when their relevant besieged force advances, but the respawn time was reduced somewhat dramatically in an update a year or so back. If memory serves the notes didn't mention anything specific, just that it was lower.
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Serveur: Leviathan
Game: FFXI
Posts: 6052
By Leviathan.Comeatmebro 2016-08-17 12:04:23
pretty sure they're 2h respawn now
By Morihei 2016-08-18 14:26:35
Does anyone know what the drop rate is like for the Eabani Earring from Azi Dahaka? It's appealing, but appallingly hard to get a group together for multiple runs.
By minikomby 2016-08-18 20:57:07
what is better for Unpheavel great axe weapon skill for my Cape
VIT +30
acc+20/attack+20
DA +10
or Vit +30
acc+20/attack +20
weapon skill dmg +10?
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10086
By Asura.Sechs 2016-08-19 01:19:46
Magic Burst Nuking on GEO:
1) Mab+12, Mcrit+5%
vs
2) Macc+2, INT+14
3) Macc+7, INT+12
4) Macc+2, Mab+4, INT+8
Which of these 4 options is gonna win?
Of course different targets, different buffs => different outcome
But I'm clearly talking in general.
By Bahadir 2016-08-19 03:29:12
How tough is WoE now? I see there are Surged confluxes. I had a decently geared SMN before I left and have picked up some upgrades. Is it ever done? Could I solo? It might be hard to find "many" ppl for it but usually every now and then you find ppl inside as prices for currency from in there went up.
In general, however, at least with trusts I think all surged walks are soloable (with decent 119 gear). Did a few on Nin. Pretty sure Smn can do some of them as well. But its much faster with more ppl and some are a bit luck based. I remember running around for ages in #13 to find that damn last harpy -_-
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Serveur: Shiva
Game: FFXI
Posts: 29
By Shiva.Eldelphia 2016-08-19 03:49:18
Thanks for the responses. All really helpful. Might go poke WoE this weekend.
Serveur: Odin
Game: FFXI
Posts: 4013
By Odin.Godofgods 2016-08-19 20:00:15
is there any more info on the 'unity information' that you see in your menu? Ranking/partial ranking/ personal? is there a cap for points?
BG section said This individual evaluation is calculated at the rate of one point per 1,000 accolades. But thats about all i found.
By Draylo 2016-08-21 23:26:33
Is Nexus Cape broken for anyone? I tried to use it and it took the charge but did nothing.
Fenrir.Snaps
Serveur: Fenrir
Game: FFXI
Posts: 1139
By Fenrir.Snaps 2016-08-21 23:56:25
You need to have visited the zone before. Not sure if that's the issue or not.
By Draylo 2016-08-22 00:58:11
No, of course not. If that was the case it wouldn't let me use the charge at all. This used the cape, as in reset the timer, and nothing happened at all. My mule had been to glacier before and nothing happened.
By Sidiov 2016-08-22 01:04:41
No, of course not. If that was the case it wouldn't let me use the charge at all. This used the cape, as in reset the timer, and nothing happened at all. My mule had been to glacier before and nothing happened. I had the exact same thing happen prior to last update when I was trying togo to Xarc. I hadnt tried since then, but it appears there is something wrong (not sure if its a gearswap thing or a vanilla thing)
By Bahadir 2016-08-22 03:32:20
They added chocobo digging there (Xarc + Glacier), didnt they? Have you been there with the mule after that change? Maybe that broke something...
Serveur: Shiva
Game: FFXI
Posts: 29
By Shiva.Eldelphia 2016-08-22 03:36:38
I see shouts for job point parties and people talk about Apex mobs. Where/what are these?
Where are the usual CP parties held? (I want to make sure I have access/know how to get there).
Also a friend mentioned that WHM in his party pulled. Is this usual? I need a crap load of points and want to know what I'm signing up to
By Pantafernando 2016-08-22 03:45:03
Is Nexus Cape broken for anyone? I tried to use it and it took the charge but did nothing.
Last i tried (maybe a few weeks ago) it was the same. Its broken.
By Pantafernando 2016-08-22 03:58:17
I see shouts for job point parties and people talk about Apex mobs. Where/what are these?
Where are the usual CP parties held? (I want to make sure I have access/know how to get there).
Also a friend mentioned that WHM in his party pulled. Is this usual? I need a crap load of points and want to know what I'm signing up to
Apex mobs are the highest cp/kill you can find currently if you can kill them quickly (numbers dont matter as those varies greatly with gifts but its the optimal, and thats all that matter). During campaign with all gifts and bonuses youre talking about ~20k at start and getting close to the cap when you go over chain 30. That in Woh gates. Dho gates is slightly worse, and Sih/Moh a bit worse.
Apex are high lv, ~123 in Sih/Moh gates, ~128 in Dho and ~130 in Woh. As such, you need high accuracy/macc and strong mab/mburst set to deal over 100k hp in short interval.
The usual in cp party is sch/blm/geo till you can kill the mob in a single turn, then <insert your job here> to create a skillchain for burst. I dont see any problem with whm pulling, as i dont see any problem with any job doing as suposelly the mob will die fast. And whm is a beast tanking with cureskin even with under 119 gear.
Serveur: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2016-08-22 21:35:58
The last popular camps before Apex mobs were large bats in Woh Gates Map 2 (entered from the ??? thingy in Marjami Ravine G-10) which are located in the southwestern-most corner of the map and bunnies/worms in Woh Gates map 1 (entered from the entrance closest to Kamihr FS warp; the bunnies and worms will be the first mobs you see upon entering) which give more CP per kill, but can be a bit more annoying due to paralyze from the bunnies.
Edit: I don't actually know if the bunny/worm location is correct since that area might have been invaded by Apex mobs. "Back" areas were unaffected, though, so those bats are definitely still in that location.
Simply doing Reisenjima fodder is also an option. Don't know how much CP per mob they give compared to the above 2 enemies, though.
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Serveur: Siren
Game: FFXI
Posts: 2020
By Siren.Lordgrim 2016-08-22 21:41:21
kaitaru there is some great places to take trusts to non apex camps like escha Ruan, or Zitah
Or twilight bats at Doh gates using I think marjimar way point 3 or 4 to enter into. There is a lot of diffrent Adoulin camps to try out. I hope this helps you
Serveur: Siren
Game: FFXI
Posts: 2020
By Siren.Lordgrim 2016-08-22 21:42:57
The last popular camps before Apex mobs were large bats in Woh Gates Map 2 (entered from the ??? thingy in Marjami Ravine G-10) which are located in the southwestern-most corner of the map and bunnies/worms in Woh Gates map 1 (entered from the entrance closest to Kamihr FS warp; the bunnies and worms will be the first mobs you see upon entering) which give more CP per kill, but can be a bit more annoying due to paralyze from the bunnies.
Simply doing Reisenjima fodder is also an option. Don't know how much CP per mob they give compared to the above 2 enemies, though.
I can't believe I forgot reisenjima this is also another great place.
By Pantafernando 2016-08-22 21:46:00
I think apex is the best and way above the others. Second to that i would say cleave camps 109 (zitah)/119 (ruaun or reisen). Then i would say the lv124 camps like worm/rabbits in woh gates. Iirc, per kill a 109 mob will net around 400 cp, reisen will net 800 cp and woh worm/rabbits will be around 1000. Woh gates problem, though, would be that the mobs arent close to each other so you will lose some time running. It isnt large walk but it does a difference when your chain is 30+. Considering you can farm silts/beads in escha zone while cping i think the later is best option, aside the fast respawn and that the mobs are very close.
For those of you that visit Bg you already know the premise of this thread but for those that don't, it's simple.
Quote: This thread is for off-the-cuff questions that don't merit a full topic to answer. 'What should I wear for my level 65 pup?' 'What's the best way to learn the Qutrub Blu spell?'
General Guidelines.
Any questions goes be it FFXI related or not this community has a plethora of people surely one will be able to assist you.
Please don't bash people for asking questions hating someone for seeking knowledge even if you deem it a stupid thing to ask makes you look like an even bigger tool.
If your answer is on the large side either providing a link or spoilering the answer might be a good idea to help reduce the thread size.
Have fun!
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