Random Question Thread (FFXI Related)

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Random Question thread (FFXI related)
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 Ragnarok.Afania
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By Ragnarok.Afania 2015-10-24 04:24:34
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Does quick draw lowers magic evasion of the same element?(not enhance debuff nor dmg boost from the AF3 feet) I've been trying to look for info about it on bg-wiki but I can't find any page says anything about it and I don't recall any test says it lowers magic evasion.
 Odin.Llewelyn
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By Odin.Llewelyn 2015-10-30 15:24:04
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If 2 people have different tier "Rare enemy+" vorseals, how would the one with the higher tier take priority? Claim? Killshot? Simply being on the hate list?
 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2015-10-30 15:35:27
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Odin.Llewelyn said: »
If 2 people have different tier "Rare enemy+" vorseals, how would the one with the higher tier take priority? Claim? Killshot? Simply being on the hate list?
Believe it's killshot(when I had very little silt, I only purchased it on my BLMs and was primarily AOEing targets with the other members not having it). Pretty hard to say conclusively with such a small chance of occurance, though.. doubt anyone has a sample size large enough to prove it.
 Odin.Llewelyn
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By Odin.Llewelyn 2015-10-31 17:59:05
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Are one of the subs for Hexed Somen level 60 and if so which one?
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By Kooljack 2015-11-01 18:38:12
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my best understanding of escha caturae gathered info from bgwiki forum:
-to defeat escah caturae the normal way without relying on corsair or bst strategy you need: blun/pierce/slash/ranged/magic dmg types for normal way.

1.) DOES ranged weaponskills count as piercing & ranged
2.) Does a dagger weaponskill such as gust slash count as piercing & magic at the same time?
 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2015-11-01 19:02:10
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you need:

Staff/Club
H2H
non-ranged piercing
ranged
slashing
light/fire/wind/thunder magic
dark/ice/earth/water magic

(most) elemental ws count as magic, not both
 Bismarck.Snprphnx
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By Bismarck.Snprphnx 2015-11-01 19:04:11
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Odin.Llewelyn said: »
Are one of the subs for Hexed Somen level 60 and if so which one?

Leather and Cloth are listed as subcrafts, but at an unknown level, so i would assume one of those.
 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2015-11-01 19:07:07
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I would assume neither are, since none of the hexed has been shown to have a sub requiring more than 70 to T1.
 Odin.Llewelyn
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By Odin.Llewelyn 2015-11-01 19:11:13
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Wasn't a very large sample size, but just got a little discouraged after not getting a single Hexed -1 on 28 synths, so thought I'd ask.
 Lakshmi.Lenus
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By Lakshmi.Lenus 2015-11-01 22:00:53
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Odin.Llewelyn said: »
Wasn't a very large sample size, but just got a little discouraged after not getting a single Hexed -1 on 28 synths, so thought I'd ask.

Ouch yeah, you won't be getting T1 level of hq rate on nq synths at least. Maybe for hq synths you might break T1 due to lower requirements. It took probably around 40 synths for me to make Byrth his Voodoo cap. ***is rediculous.
 Odin.Llewelyn
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By Odin.Llewelyn 2015-11-01 22:06:28
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Yeah, I know I'm working with T0 on my Hexed Somen > Vexed Somen synths, but am pretty sure hitting T1 on the base Hexed Somen should be possible. Was just wondering if the LC or CC sub was 60 and if I should be working on getting a torque for one of those. BG states the Smithing sub on the Tekko are 60 so I don't think it's out of the realm of possibility for the Somen to have a 60 sub as well.
 Lakshmi.Lenus
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By Lakshmi.Lenus 2015-11-01 22:18:50
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During the time when my smithing wasn't capped, I was doing synths for byrth and was getting skillups. We assumed they're at least 60-65.
 Sylph.Jeanpaul
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By Sylph.Jeanpaul 2015-11-02 00:14:49
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Lakshmi.Lenus said: »
During the time when my smithing wasn't capped, I was doing synths for byrth and was getting skillups. We assumed they're at least 60-65.
Had a friend try making a few caps at 60 smithing and had all breaks and no skill ups. Was about 5 shots at it before he gave up on them. I'd believe it's probably a in the 65-70 range myself. He's since finished his smithing so I can't offer much more information there.

edit: misread, thought you were talking about synthing Bewitched Caps from cursed NQ.
 Bismarck.Zuidar
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By Bismarck.Zuidar 2015-11-02 00:30:31
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Hey I'm really curious if anyone checked if Capacity points get reduced killing apex mobs while with 7+ people.
 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2015-11-02 00:39:01
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Yes, significantly so.
 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2015-11-02 21:12:55
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What's the base TP from doomsday + adlivun bullets? (Or 920 delay in general, or the formula for base TP over 530 would be fine.. bg-wiki doesn't have anything for the >530 section since adjustment)
 Odin.Llewelyn
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By Odin.Llewelyn 2015-11-02 21:32:09
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Leviathan.Comeatmebro said: »
What's the base TP from doomsday + adlivun bullets? (Or 920 delay in general, or the formula for base TP over 530 would be fine.. bg-wiki doesn't have anything for the >530 section since adjustment)

I had a similar question a while ago and was linked to this post. Has the formulas for all delays.
[+]
 Bismarck.Kuroganashi
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By Bismarck.Kuroganashi 2015-11-05 11:58:52
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Ok here is something I am Very confused about ><

Been using for all my WS

"Brutal Earring" (Double Atk+5%)
"Moonshade Earring" (ACC+4 TP Bonus+250)


I just got recently "Ishvara Earring" (WS DMG+2%)


Should I be using :
Brutal + Moonshade
or
Brutal + Ishvara
or
Ishvara + Moonshade

I am not sure what Weapon Skills would Benefit the most from what settup now.

WS DMG+2% is nice , but should I pair it with DA+5% or TP Bonus+250 ?


or just ignore it all and keep DA+5% TP Bonus+250 Together ?


Somebody Told me Moonshade + Brutal for Multi-hit WS and Ishvara + Moonshade for Single Hit WS


But idk..... I wanna be 100% Sure I am doing the best DMG on my WS with the current items I have.


Thank you ^^/
 Sylph.Jeanpaul
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By Sylph.Jeanpaul 2015-11-05 15:51:00
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Bismarck.Kuroganashi said: »
Moonshade + Brutal for Multi-hit WS and Ishvara + Moonshade for Single Hit WS
This pretty much covers it, for the most part. WS Damage+% only affects the first hit of a WS, so it's better for the WSs that are a strong single hit like say, Rudra's Storm or Savage Blade.

Multihit WSs mostly have the same amount of damage across all hits, so getting more hits in from double attack is great, hence Brutal. For WSs that don't carry the damage across all hits, getting a DA in there amounts to like, the same damage you do on a normal melee swing.
 Bismarck.Kuroganashi
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By Bismarck.Kuroganashi 2015-11-05 17:01:27
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Sylph.Jeanpaul said: »
Bismarck.Kuroganashi said: »
Moonshade + Brutal for Multi-hit WS and Ishvara + Moonshade for Single Hit WS
This pretty much covers it, for the most part. WS Damage+% only affects the first hit of a WS, so it's better for the WSs that are a strong single hit like say, Rudra's Storm or Savage Blade.

Multihit WSs mostly have the same amount of damage across all hits, so getting more hits in from double attack is great, hence Brutal. For WSs that don't carry the damage across all hits, getting a DA in there amounts to like, the same damage you do on a normal melee swing.

So Rudra's Storm is 1 hit ?

also Blade: HI Correct ?


I know Jishnu's Radiance is 3 hits , Chant du Cygne is 3 hit , Expiacion is 2 hit , Last Stand is 2 hit , Victory Smite = multi hit i guessing, Fudo is 1 hit Correct, Ascetic Fury is 1 hit ?

and what about Kamu it is 1 hit too right ?

Just want to be 100% Sure and get all done with in 1 Fell Swoop :D

Thanks Guys
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2015-11-07 10:18:38
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Rudra storm and blade hi are both 1 hit WS BUT if you dual wieldyou get an extra hit. as far as i know

having ictab is it wothk spending sparsk for a returning player on the emeince gaxe or should i jsut focus on the gear ?







FFXIclopedia

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Eminent Voulge












Ixtab
DMG: 245 Delay: 504 STR+12 VIT+12
Trans Earth+20
Great Axe skill+188 Parrying skill+188
Store TP+8
Lv. 99 WAR


Eminent Voulge
DMG: 234 Delay: 504
Great Axe skill +215
Parrying skill +215
Magic Accuracy skill +167
Latent effect: DMG:246
Accuracy+15 Attack+10
Lv. 99 WAR/DRK/RUN

Latent effect when below 100% tp
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 Bismarck.Kuroganashi
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By Bismarck.Kuroganashi 2015-11-07 10:54:02
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Phoenix.Gaiarorshack said: »
Rudra storm and blade hi are both 1 hit WS BUT if you dual wieldyou get an extra hit. as far as i know

having ictab is it wothk spending sparsk for a returning player on the emeince gaxe or should i jsut focus on the gear ?







FFXIclopedia

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Watchlist Random page Recent changes
Eminent Voulge












Ixtab
DMG: 245 Delay: 504 STR+12 VIT+12
Trans Earth+20
Great Axe skill+188 Parrying skill+188
Store TP+8
Lv. 99 WAR


Eminent Voulge
DMG: 234 Delay: 504
Great Axe skill +215
Parrying skill +215
Magic Accuracy skill +167
Latent effect: DMG:246
Accuracy+15 Attack+10
Lv. 99 WAR/DRK/RUN

Latent effect when below 100% tp

I got an Ixtab augmented with: "Occ. Atk Twice" and "ATK+20

Could do Occ. ATK Twice + Store TP+5 too.

so you can TP faster


DPS wise, and all I believe Ixtab would win V.S. Eminent Voulge


considering u would WS faster / more times with Ixtab Augmented (Occ. ATK Twice)


I personally dont use it anymore as I have better one

I use "Ferocity" (MAX) Augmented ^^/

But dont get me wrong Ixtab still on me for Fodder mobs or FUN :D
 Sylph.Jeanpaul
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By Sylph.Jeanpaul 2015-11-07 11:23:16
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Eminent Voulge has much better accuracy, whereas Ixtab will TP faster assuming you don't have accuracy issues. Ixtab will also put out better WSs. I'd go with STP+5 on that augment, unless you wanted to put accuracy on it.
[+]
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2015-11-07 12:04:45
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I didnt even know ixtab could be augmented ...
 Bismarck.Kuroganashi
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By Bismarck.Kuroganashi 2015-11-07 12:55:59
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Sylph.Jeanpaul said: »
Eminent Voulge has much better accuracy, whereas Ixtab will TP faster assuming you don't have accuracy issues. Ixtab will also put out better WSs. I'd go with STP+5 on that augment, unless you wanted to put accuracy on it.

Correct

Using Ixtab for Fodder mobs is the best

Eminent or any other 119 for REAL DEAL (Mega Boss) , UCNM , Vagary , ETC.......

Phoenix.Gaiarorshack said: »
I didnt even know ixtab could be augmented ...




Enjoy~ :D
 Phoenix.Gaiarorshack
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By Phoenix.Gaiarorshack 2015-11-07 12:59:52
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Do you have to augment your relic +2 before reforging it if you want to have the augment on the reforged armour or can i augment it in reforged +1 states ?

Does the current augmentation process get erased in the reforging process ?
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By Siren.Kyte 2015-11-07 13:04:00
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Just look at BG wiki for answers on that. You'll find a link to it on the top of the front page.

(Progress gets wiped but it doesn't matter because the reforge has the augmented stat either way)
 Sylph.Jeanpaul
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By Sylph.Jeanpaul 2015-11-08 13:47:06
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Odin.Vasche said: »
Does a trust dying cause Perf/Plouton to despawn?
Nope, nor with pets.
 Bismarck.Dubai
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By Bismarck.Dubai 2015-11-08 23:26:18
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I'm in a puzzle.

When checking "Monisette" you find 3 options, the upgrades for AF Artifact/Relic Artifact/Empy Artifact. But on my mule, I only have the AF and Empy artifact options, do I need to do something to get the relic artifact option? If so, anyone know what it is?

Monisette does not accept trading her relic artifacts for upgrades on my mule.
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