TH, How High Does It Go? |
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TH, how high does it go?
So it seemed or the longest time I could only get up to TH11 with full TH gear. However just a moment ago I proc TH12 with the mob having less then 5% hp left. Has anyone gotten higher then 12?
I have only hit 12 and that was once on Dragua. He only dropped one scale lol. This was with atma of the dread to start and before the relic +2 update. I wonder if it can go to 13 with relic hands +2 or if 12 is the cap.
12 is old news. I've never seen 13 however. Phoenix.Kirana
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I recall seeing a SS of 14 a long time ago.
After update, if I'm reading the feint update right, you can 100% proc th with feint and see how high you can take it
Asura.Karbuncle said: » Ragnarok.Nekonarf said: » I can see that getting nerfed before its even thrown out the gate from 25% to 10-15% on both of those. Also will feint even drop mobs evasion still? or are we expected to spam gravity things in zergs? IDK Why they'd nerf ***-charges additional effect. 99% of the time I use it in junction with SA, or TA, so Accuracy bonus is entirely worthless. 1/5 Assassin's Charge, 5/5 Feint, 4/5 Aura Steal pretty much for me D: Phoenix.Hawkhellfire said: » I think feint will still lower mobs evasion by the same % for 30 seconds, but with additional merits, increase chance of TH raising (from 25%-100% depending on 2-5 merits). Sounds great to me! You probably know this, But its raising the chance by 100%, Meaning, If you have a 5% Chance to upgrade TH, it'll be 10% Chance with feint on. Just clarifying XD It could be this... idk. Just a question.. figured I'd bump this thread.
I've heard rumors about Raider's Armlets +2 enhancing the stacking effects of TH, is this true? Fenrir.Leoheart said: » Just a question.. figured I'd bump this thread. I've heard rumors about Raider's Armlets +2 enhancing the stacking effects of TH, is this true? 98% positive it's just a rumor. :P That's a relief :o
thanks :) It's like, TH can proc on any crit melee hit but has a lower chance than with SA and TA. So for example, and of course these are not the right percentages, regular melee crit has a 2% chance of procing TH when an SA and TA crit have a 7% chance of proc.
So if I want to just proc TH, I stack critical hit rate gear while meleeing. Edit: So the gloves only boost SA damage. Awesome stuff, thanks :)
I didnt really know much about TH proccing yet I only just finished leveling and gearing it yesterday lol Get it get it Leo. I'ma make you TH me sum stuffz.
Heh you know where to find me, I'm normally flipping moogles in the Mog house xD
Tried with 3 THF's and all full TH and never cleared 12
Quetzalcoatl.Roark
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dont think there is a cap, just gets significantly more unlikely to get another proc the higher you get. im prolly wrong though Offline
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Easy to test. Make a script that spams feint every 2 minutes. Cap it out to 5/5 on test server and go fight a fortalice with an onion dagger and then take a nap while fighting it. After like 45 min of fighting it, check the log and post results.
Cerberus.Byakuyakuchiki
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as a thf that spams KB and beh at 4-9 times a day, 3 thfs, highest we ever get on behe is 12.
Out of the last 20somthing that we have done, we have tryed for much higher, no gear,just th gear and still only 12. Feint doesn't make it 100% on the test server. Maybe it is a 100% increase in the odds of a proc?
Lakshmi.Byrth said: » Feint doesn't make it 100% on the test server. Maybe it is a 100% increase in the odds of a proc? Fitting with your avatar, that makes me a sad panda. I have personally gotten 13 on Fafnir (and of course did not get the sweet tea) and have seen a JP group that had 5 thfs get to 15.
I don't think there is a cap but most mobs won't live long enough for you to get much higher than 11-12 without a ton of lucky procs. Ive personally gotten 14 as the only thf, but there are reports of higher. Lots of unsubstantiated theories around this. "Max of 10 about your gear+traits" and other such theories with no backing whatsoever.
Ive heard of 16s, but any cap is just a theoretical one that no one has gotten lucky enough to break yet. Cant ever 'prove' a cap unless you have a mob with infinite HP and you have infinite time to wail on it :P (or if SE just tells us. GL with that.) Lakshmi.Aanalaty said: » Ive personally gotten 14 as the only thf, but there are reports of higher. Lots of unsubstantiated theories around this. "Max of 10 about your gear+traits" and other such theories with no backing whatsoever. Ive heard of 16s, but any cap is just a theoretical one that no one has gotten lucky enough to break yet. Cant ever 'prove' a cap unless you have a mob with infinite HP and you have infinite time to wail on it :P (or if SE just tells us. GL with that.) DON'T GIVE THEM IDEAS LIKE THIS! YOU KNOW WHAT HAPPENS! Good idea Aanalaty... tonight I'll grab a beestinger and hit up Maa Illmu for a while and see how high it'll go. I've always assumed it was 12.
But does TH really work? >.> I bet you could hit it with 100 and still get a feather.
I reckon when this game came out the translation to "Treasure Hunter" got misconstrued and actually means "To Withold All Treasure From The Hunter". Would love to see a SS of anything over 12
It goes to 7.
Anything higher than that lowers TH. Offline
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Well ATM testing Feint, looks like SA + Feint = 100% TH Proc.. Or just having luck, testing this 5/5... or could just be luck, if someone else try would be good.
EDIT, now 6/7 ... Just luck 6 times in a row... so lolfeint merits... 5/5 AC inc.. |
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