I was wondering if anyone has an up to date BST spellcast they wouldn't mind sharing. All the ones I can find are really old and dated.
Thanks in advance ^^
Wanted: BST Spellcast ! |
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Wanted: BST Spellcast !
I was wondering if anyone has an up to date BST spellcast they wouldn't mind sharing. All the ones I can find are really old and dated.
Thanks in advance ^^ i dont play bst enough to know if my spellcast rules are up to date. however, what do you have in mind? besides the obvious tp standing ws sets.
what should an up to date bst spellcast be able to do? When I said out of date I ment newer than when the cap was 75 lol. I'm fairly new to BST so I was looking for just a basic Spellcast to see what people had spellcast and gear wise so I could refine my BST.
I found the same thing. Most of the old ones are geared to charm, but jugs are so powerful hardly ever charm any more. I just took a melee sc and tweaked it, but i'd love to see a good one...
This is mines that I took from the user submitted files on the windower site and made a few minor tweeks. I don't even use it and it can definitely use more work but here it is.
Thanks for sharing it.
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[47 days between previous and next post]
i need help its not letting me use the Oce. head +1 in my xml file. it will not load when i go to do onslaught. i have it set up as so
<set name="Onslaught" baseset="tp"> <head>Oce. Headpiece +1</head> <neck>Orochi Nodowa</neck> <lear>Brutal Earring</lear> <rear>Delta Earring</rear> <body>Twilight Mail</body> <hands>Frn. Manoplas +2</hands> <back>Forager's Mantle</back> <waist>Cuchulain's belt</waist> <legs>Byakko's haidate</legs> <feet>Ferine Ocreae +2</feet> can you tell me where i went wrong at please? i have tried it both abvriated and complete wrote out. thank you Offline
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probably need to update resources, no? how new is it? resources needs to be updated each time there is new gear.
i found it i was in the wrong file. stupid me. i have it filed as .xml and /txt. i made the changes in the txt file not /xml. but is fixed and working now. go go lack of sleep and being sick. but is my fault for being that much of a noob.
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[92 days between previous and next post]
is there a way to where you can auto equip the twilight gear if HP gets below say 35%?
To do it Automatically you'd need AutoExec.
For Spellcast: Code xml <if mode="or" HPPLT="36" buffactive="Weakened"> <equip when="precast|midcast|aftercast|idle|engaged"> <body lock="yes">Twilight Mail</body> <head lock="yes">Twilight Helm</head> </equip> </if>
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[44 days between previous and next post]
okay so i have no clue how to write this stuff, i just like to copy and paste and fill in my gear. ive tried 3 different spellcasts for bst now, and this is the first to even work half way. it loads fine with no errors, but the only set it switches is WS and doesnt switch out can someone have a look and try to help me out?
In this XML, it changes the reward set used depending on an ingame macro (Or at least I think so). How would you write that macro in the in game macros?
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[81 days between previous and next post]
@Jacaut make sure that your rules section has the command to switch into and back out of all your gearsets
example: <if spell="Ruinator"> <action type="equip" when="precast" set="WS" /> <action type="equip" when="aftercast" set="TP" /> </if> that tells spellcast to put the "WS" (name is the same as your set) on for the WS, in this case Ruinator. then to put your TP set gear back on after Ruinator is finished.
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[105 days between previous and next post]
Gonna hijack to avoid a new thread...
I'm terrible at spellcast and generally just do very minor tweaks to other people's completed ones. I was wondering if there was a way to make it so that when I'm not fighting I will swap into glyph axe only if my current TP is less than say 10. If I have more than 10 keep my DD axes on. Could someone help me with the rules for that? This is how every bst spellcast should look.
http://pastebin.com/enPvRCvm Credit to Narbzilla on Ragnarok Bismarck.Diablosword
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Bahamut.Wakabo said: » This is how every bst spellcast should look. http://pastebin.com/enPvRCvm Credit to Narbzilla on Ragnarok 2/10, good delivery though Offline
Posts: 1676
Bahamut.Wakabo said: » This is how every bst spellcast should look. http://pastebin.com/enPvRCvm Credit to Narbzilla on Ragnarok Wow, Wakabo... I've done business w/ you before and thought you were ok. I'd resisted some players bad mouthing you and you're growing bad reputation. But a really shallow and stupid post like this really hurts your credibility. Offline
Posts: 1676
Lakshmi.Cadant said: » Gonna hijack to avoid a new thread... I'm terrible at spellcast and generally just do very minor tweaks to other people's completed ones. I was wondering if there was a way to make it so that when I'm not fighting I will swap into glyph axe only if my current TP is less than say 10. If I have more than 10 keep my DD axes on. Could someone help me with the rules for that? Its gonna look something like this Code <set name="idle-set"> <main>glyph axe</main> </set> ... <if mode="or" status="idle" tplt="10"> <equip set="idle-set"> </if> set in sets section the if in rules section... also, fyi, there is a great listing of completed and updated xml's for all jobs over on bg forums. It's stickied: BG xml list Also, I have an advanced bst xml here which you can use in whole or in part: My pastebin Xilk said: » Lakshmi.Cadant said: » Gonna hijack to avoid a new thread... I'm terrible at spellcast and generally just do very minor tweaks to other people's completed ones. I was wondering if there was a way to make it so that when I'm not fighting I will swap into glyph axe only if my current TP is less than say 10. If I have more than 10 keep my DD axes on. Could someone help me with the rules for that? Its gonna look something like this Code <set name="idle-set"> <main>glyph axe</main> </set> ... <if mode="or" status="idle" tplt="10"> <equip set="idle-set"> </if> set in sets section the if in rules section... also, fyi, there is a great listing of completed and updated xml's for all jobs over on bg forums. It's stickied: BG xml list Also, I have an advanced bst xml here which you can use in whole or in part: My pastebin Thanks a lot, just what I needed Xilk said: » Bahamut.Wakabo said: » This is how every bst spellcast should look. http://pastebin.com/enPvRCvm Credit to Narbzilla on Ragnarok Wow, Wakabo... I've done business w/ you before and thought you were ok. I'd resisted some players bad mouthing you and you're growing bad reputation. But a really shallow and stupid post like this really hurts your credibility. Also "business" was making an item and taking a large sum of gil, it's how the game works. Last time I checked this thread was asking for a legitimate BST XML, not trolling and harassing the job-class. If you have a problem with BST this is not the thread for it.
Here is the Spellcast I use. Originally created by Shalafi. Minor edits here and there by me.
I use a G15 Keyboard for my Familiars abilites. http://pastebin.com/CTexrf5H
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[31 days between previous and next post]
Here's my Spellcast.
BST XML: http://pastebin.com/N6SeDxJ8 Here are the windower keybindings I use for beastmaster: BST Windower Keybindings: http://pastebin.com/uSEg9Ryy to use the keybindings save em to a textfile named bstBindings.txt and put them in your windower's scripts folder. Ingame run the command: //console exec bstBindings.txt Quick question... Is there a variable that checks if your pet is currently engaged?
Or is there a way for spellcast to change into pet boosts only set instead of idle set if you disengage from a mob? As far as I know, there's know way to tell with spellcast if your pet is currently engaged. What you can do however, is use your pet boost set as an idle set in spellcast. That way as soon as you're not engaged you swap to your pet set.
In my spellcast my default engaged set is my petDamage set. I have idle swapping turned off by default, so, after all casts my spellcast puts you back into whatever set is specified by the $meleeSet variable. By default this is the set petDmg. If for some reason I don't want to tp in my full pet damage set I hit alt+z to switch my $meleeSet variable to the mstrTP set. Anyway, if you wanted to use pet boosts only in idle using my spellcast, what you could do is replace line 18 with: Code <var name="useIdle">1</var> And replace lines 303 and 304 with: Code <action type="equip" when="idle" set="petBoostSet" /> <action type="equip" when="aftercast" set="petBoostSet" /> Or instead of replacing lines 303 and 304 you could just put your pet boost gear into the set named "idle" Ok thanks. I'll probably just deal with it and hit my fight macro whenever I need to switch back into pet gear. I have regen and movement speed as my idle so I don't wanna lose that
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I've used 2 methods in my script to manage if pet is engaged or not.
Its not perfect, but is pretty good. I have a variable for PetEngaged. I toggle the variable on if I send pet to fight. I a toggle it off, if I heel pet, or summon a new pet. I also have a toggle on it which is based on if the battle music is on or off. Code <if PetIsValid="True" Advanced='"%IsInCombat"="0"'> <var cmd="set PetEngaged False" /> </if> sometimes it turns off while pet is still engaged... It depends on factors like how close you are to fight when the commands and updates are sent. however, its the most reliable automatic methods I've found. One thing you can do if you want to maintain your movement speed set while using an idle set for pet buffs is build a key binding for your movement speed set with a widower script. I have my movement speed sets bound to control + m for jobs that I have move speed gear for. If you have to run, just hit ctrl+m real quick first, move set gets swapped on and you're good to go. Best of both worlds. Then again, you could set a binding for your pet buff set as well, and keep move speed as your idle set.
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