Shiva.Galbir said: »
Was it verified that Ogier's Breeches are only first hit?
I believe it was verified to work on all hits except for multi attack hits from DA/TA procs.
Drk Resolution GS / Builds |
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Drk Resolution GS / Builds
Shiva.Alistrianna
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Shiva.Galbir said: » Was it verified that Ogier's Breeches are only first hit? I believe it was verified to work on all hits except for multi attack hits from DA/TA procs. Whirlwind look like the best for Acc/Atk cap. Bale+2 for Acc/Atk uncapped.
Asura.Failaras said: » Whirlwind look like the best for Acc/Atk cap. Bale+2 for Acc/Atk uncapped. Not convinced its worth carrying both but yes Whirlwind win by about 1% when acc and att are capped. As everything it depends what events you do.
Asura.Failaras said: » As everything it depends what events you do. Not many where you always have capped acc/att 100% of the time. And the ones you do that 1% won't make or break anything. He clearly means if you gear for it, and\or eat the right food and always proper optimal buffs, it's like it caps itself. :P
I'm sorry that I don't take situations in which I am naked using a trick staff into account.
Asura.Failaras said: » I'm sorry that I don't take situations in which I am naked using a trick staff into account. Ahhh hell you just went full retard. Never go full retard. I have the best gear DRK has to offer and would never be dumb enough to think I'm always capped with attack and acc. I'm also not dumb enough to carry my whirlwind dires for the fodder content they are good for. It was obviously a joke but I can easily say I am pretty much always capped attack on every event I do barring the rare Watcher, Alima, or Rex.
Capped while Berserk/LR are down?
The only fights that tend to take more than 3-4 minutes are the ones where you aren't accuracy/attack capped anyways.
Asura.Failaras said: » The only fights that tend to take more than 3-4 minutes are the ones where you aren't accuracy/attack capped anyways. And you are probably doing 5-6 of the other fights and nobody is waiting for your buffs to be back up :p I very rarely have problems with Berserk timer being down due to the time it takes to clear chest then rebuff and stuff, I guess if you run into that problem you could plan accordingly. It's a nice problem to have.
Target Qilin
Level 110 pDif Correction 0.55 Defense 560 Def Down Tier 2 Final Def 504 Evasion 485 Vit 120 Agi 120 LR,zerk,aggr Dires win by .67% 2972 Bale+2 2952 LR,zerk (aggr down) Dires 2650 Bale+2 win by 6.11% 2812 LR (zerk,aggr down) Dires 2369 Bale+2 win by 8.61% 2573 (LR,zerk,aggr down) Dires 1812 Bale+2 win by 8.66% 1969 Quote: LR,zerk (aggr down) Dires 2650 Bale+2 win by 6.11% 2812 Quote: LR (zerk,aggr down) Dires 2369 Bale+2 win by 8.61% 2573 Unless you are using "aggr down" to mean that you have uncapped accuracy by 25 (based on what aggressor gives) I am very confused by this. Am I missing something obvious? How would you cap pDIF without JA or outside buffs? I imagine you'd be ~200 or so attack short of capped.
I'm not sure how much Attack I gain exactly from Stalwarts+Atmacite+Bravers but with only gear I'm 225 attack off the cap from Qilins 504 defense.
Perhaps I'm out of touch, but 804 attack with equipment alone seems a bit high.
804? Without food I have 754, any my gear is no where near the best you can get.
Posting a gear set may put an end to all this ambiguity quickly.
Because /war is pretty much always better than /sam even without needing the attack from it?
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