RNG Last Stand Set |
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RNG Last Stand set
I DUNNO, I'M JUST TRYIN' TO SOLVE THE MYST'RY, Y'ALL.
While we're on this random discussion, I'd like to apologize for my past hostility involving your stances on job nerfs. @proth lol
It's good mang, if I gave a *** about criticism and hostility I wouldn't be a career BLU.
I'm sure Proth understands that cats occasionally get ... catty.
I'm a wolf surrounded by cats, idk how to feel right now
I'm actually a Jackal.
Let's make babies then
Asura.Hotsoups said: » This weaponskill is crazy, it absolutely destroys with proper food and buffs.These were not done with flashy shot, dropped flashy shot merits quite some time ago for the Scout's beret +2 augment. I've yet to replicate the damage on Qilin since this round of Qilins. I didn't parse these fights, but I took plenty of screenshots. Normally Last Stand with minuet, chaos roll, zerk, food etc lands me just above 5k-5.5k. I'm still trying to figure out what could have caused the increase in damage. That's interesting, would love to figure out what caused the significant damage spike.
Would have to be some sort of mechanic with the NM itself or some sort of special mechanic of the weaponskill that we don't know about yet. 6k would be in line with a critical hit...
Maybe it's only level 105?
Wouldn't explain the average of 5-5.5k becoming 6-6.1k
The only thing I could come up with was Soul voice minuet. But I don't recall the BRD using it! He could have sneaked it in.
Wouldn't result in such a massive spike in damage, particularly if pDIF were already capped. The 5-5.5k range fits with my math, the 6-6.1k is incredibly bizarre. It still doesn't explain 6.5k nor 6.5k being any sort of realistically common occurrence however.
Asura.Hotsoups said: » The only thing I could come up with was Soul voice minuet. But I don't recall the BRD using it! He could have sneaked it in. Valefor.Prothescar said: » Wouldn't explain the average of 5-5.5k becoming 6-6.1k Wish we could run a Qilin right now and I'd prove it to you. It's the reason why I love to come on Qilin runs with RNG. Last stand tears his ***up. Yes, your normal damage being 5-5.5k is completely believable. However, by your phrasing, my math, and common sense I've come to believe that the 6k and 6.1k Last Stands are not common. Which is it?
6k last stands are not common. The fight in which those Weaponskills hit those numbers was the only time I've EVER broke 6k to my knowledge.
Right, which is what I'm saying. :P
Valefor.Prothescar said: » Right, which is what I'm saying. :P Ah! Gotcha :D Asura.Kenrusai said: » ohaiiii hotsoups ;xxxx oherro Kenrusai xD Only things I can think of are:
A) pDIF isn't capped with all of those buffs for some reason and your BRD did indeed sneak in SV Minuets, and you got lucky pDIF rolls on only those weaponskills and unlucky ones on the others. B) Voidwatch NMs spawn with varying levels. Probably not either of these, just things I can think of off the top of my head that make a lick of sense. ![]() I was able to replicate this damage on all of the T1 Tavnazian VWNMs suggesting that my attack was definitely capped (it did exactly 6900 on every NM with angon up). This is with angon on the mob obviously, NO flashy shot, and from the sweet spot. If you see the above last stand covered in recast timers, that's one not from the sweet spot. I was using 99 armageddon for these fights. Tempting to merit flashy shot so I can break 7k, but meh. Minuets + Chaos + only used pot-au-feu + angon + berserk + all other obvious buffs. Atmacites: Coercion, Slayer, Valiant Slayer could be replaced by something better, but I prefer having the fire elemental attack in case I need to use wildfire after I die or something. I'd imagine pdif would be capped as long as you came in @1800+ attack. With all of those buffs+angon lowering that amount, I'd have no doubt you were attack capped @3.0.
Not knowing how much STR you had offhand may leave even more room for damage than that. I'm going to have to ask for significant amounts of screenshot evidence, because unless these NMs are level 105 or lower (would actually very likely have to be lower), what you're claiming simply is not possible within normal means unless Last Stand has some sort of hidden properties.
What is max damage pDIF multiplier for ranged attacks before correction?
3.0, 3.75 on a critical hit. 2x 1.05 after that for randomizers. All of my calculations in this thread were at capped fSTR2, 3.0 pDIF, and 1.05 for both randomizers.
Unless Last Stand can crit, it simply isn't possible to be averaging 6.5k~6.9k Last Stands on level 110+ monsters unless you somehow have 300+/- AGI. Right, but when I was trying to figure out if Ogier's/Phorcys transferred to DA's, Mot had me has 2.625 (2.25+0.375) so I was wondering if Ranged attacks were similar.
Using that model, Generic's Last Stand set, and no correction I got 5832 ;/ edit: and vw buffs Asura.Hotsoups said: » Asura.Hotsoups said: » This weaponskill is crazy, it absolutely destroys with proper food and buffs.These were not done with flashy shot, dropped flashy shot merits quite some time ago for the Scout's beret +2 augment. I've yet to replicate the damage on Qilin since this round of Qilins. I didn't parse these fights, but I took plenty of screenshots. Normally Last Stand with minuet, chaos roll, zerk, food etc lands me just above 5k-5.5k. I'm still trying to figure out what could have caused the increase in damage. |
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