Upheaval Thoughts |
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Upheaval thoughts
It's a 4hit ws, 1 DA makes it 5, then a QA adds 3 more, capping at 8. It's true for TA on the first hit then QA on second, though.
Oh, for some reason I was thinking it was 5. DNC-centric, dual wield etc.
Lakshmi.Eyrhika said: » This just in, actual data means nothing while plugging numbers into equations does If you get your data from a small enough sample size then you're right. Equations demonstrate what will play out in the long run. Lakshmi.Eyrhika said: » This just in, actual data means nothing while plugging numbers into equations does The only way to respond to a comment like this is with a cat that doesn't make any sense, because you sir, make no sense.
Ragnarok.Ejiin said: » *Valk body if it ends up being true WSD applies to first hit only *Drachenhorn and Phorcys Dirs when attack uncapped. I forgot about Kirin's Osode with 3% DA and 3% Crit DMG, which will easily beat Valk under optimal MS zerg conditions. So new and improved set assuming Phorcys only applies to 1st hit: I think da only goes up to 2 on Osode.
How much DA is needed for it to win, then? I just read this, bought a seal, scrapped it for 6 and got DA+1 / CritDmg +3% on my 6th try lol... I'm hoping that's good enough!
Don't need any DA at all to beat Valk, just the Crit DMG+3%. DA is just icing on the cake.
so... what about this?
SPIRAL RING! 2X Terrasoul is bad Valefor.Angeluzun said: » so... what about this? Tell me how to activate the latent and what % it is, I've never seen answers. One theory is during 2hr and only 2% increase. I lol'd
Upheaveal get any good numbers??
Kaerin said: » No one is arguing Resolution is a worse WS than Upheaval, but the inferior gear set and hit build required to use Ragnarok, as well as Ukons lvl 3 aftermath should make Ukon do more overall damage if you spam Upheaval with MS and AM3 up. Looked into it some more. 7hit 99 Ragna beats 99 Ukon, even with AM3, in almost every way, MS and without, when you're getting embrava or double marches and capped attack. Using these sets for Ragna TP/WS, Assuming Restraint, Berserk, Aggressor, Boost-STR: (Ravager's +2 when mighty strikes is up/Warrior's legs +2 when attack capped) Basically, any type of fodder mob or zerg situation where you're getting embrava and/or attack buffs and the mob is dying very quickly(ADL, neo nyzul, lower tier VW), Ranga is usually the better weapon. Anything much higher level where your fSTR/attack won't be easily capped and where Ukko's crit will be more advantageous(Rex/Provenance Watcher/Legion), Ukon has the advantage. Edit:I kind of ignored Blood Rage, which will push Ukon(using ukko's) ahead in some shorter fights depending on how you want to scale it, but the average crit/minute is 4%, which isn't enough to beat ragna over a longer period of time. Ragnarok.Ejiin said: » Basically, any type of fodder mob or zerg situation where you're getting embrava and/or attack buffs and the mob is dying very quickly(ADL, neo nyzul, lower tier VW), Ranga is usually the better weapon. Speaking specifically about neo-nyzul and other fodder mob events, like einherjar or something, random events like that, your assumption is entirely off base. Any smart war uses Fell cleave more often than Ukkos in that sort of situation, and GS doesn't have a good AOE. For VW, without Mighty Strikes, champions drink should make Ukon win, on harder mobs and the low tier ones. The only time Ragnarok can really win is when you only have like 1 attack round between WS's so that it heavily skews everything into its favor. Wow so all the sudden GS starts winning expect for super special situations
Kaerin said: » Speaking specifically about neo-nyzul and other fodder mob events, like einherjar or something, random events like that, your assumption is entirely off base. Any smart war uses Fell cleave more often than Ukkos in that sort of situation, and GS doesn't have a good AOE. For VW, without Mighty Strikes, champions drink should make Ukon win, on harder mobs and the low tier ones. The only time Ragnarok can really win is when you only have like 1 attack round between WS's so that it heavily skews everything into its favor. Which was part of my argument against your dDEX set. But there are realistic situations where Ragana can beat Ukon with AM3. For example: ADL, AV, Pandy Warden and Neo-Nyzul. More specifically for Neo-Nyzul, cleaving isn't always realistic with how hard mobs/NMs hit. Not to say I don't try and cleave, but I can never seem to get more than 4-5 together w/o dropping into yellow hp and even more of a pain when they cast spells. Then there are kill NM/Group floors where there's no point in cleaving. Not to mention, anytime you can't maintian AM3, Ragna has an even bigger advantage in there. As for VW, I specifically mentioned lower tier, as in, any of the nation path NMs and up to Jeuno/Zilart tier1/2. Anything higher and Ukon usually has the advantage. Ragnarok.Ejiin said: » Kaerin said: » Speaking specifically about neo-nyzul and other fodder mob events, like einherjar or something, random events like that, your assumption is entirely off base. Any smart war uses Fell cleave more often than Ukkos in that sort of situation, and GS doesn't have a good AOE. For VW, without Mighty Strikes, champions drink should make Ukon win, on harder mobs and the low tier ones. The only time Ragnarok can really win is when you only have like 1 attack round between WS's so that it heavily skews everything into its favor. Which was part of my argument against your dDEX set. But there are realistic situations where Ragana can beat Ukon with AM3. For example: ADL, AV, Pandy Warden and Neo-Nyzul. More specifically for Neo-Nyzul, cleaving isn't always realistic with how hard mobs/NMs hit. Not to say I don't try and cleave, but I can never seem to get more than 4-5 together w/o dropping into yellow hp and even more of a pain when they cast spells. Then there are kill NM/Group floors where there's no point in cleaving. Not to mention, anytime you can't maintian AM3, Ragna has an even bigger advantage in there. As for VW, I specifically mentioned lower tier, as in, any of the nation path NMs and up to Jeuno/Zilart tier1/2. Anything higher and Ukon usually has the advantage. 100% agree about Nyzul....very very seldom would a cleave be time effective or necessary. Math how fell cleave is not the best solution to this room. In a run last night where we did successfully hit 100 we had 5 "Avoid discovery" floors and at least 1 "Do not destroy" floor. It can get ridiculous.
The best time for Fell Cleave seems to be when we gather for Embrava. Since the dd's generally start heading out faster they can gather up a group before we're all in position. At that point you are wasting 3 minutes trying to pull the gears w/o aggro/get them away. Commit to hoping they are just tokens and clear the room! Odin.Sawtelle said: » Math how fell cleave is not the best solution to this room. /FAIL Lamps,Leader,Spec,Family,boss,gears And when there are 3+ mobs in a room, there should be atleast 2 DDs raping them faster then you can gather them for a cleave. Cerberus.Taint said: » Odin.Sawtelle said: » Math how fell cleave is not the best solution to this room. /FAIL Lamps,Leader,Spec,Family,boss,gears 2) the only way so far proposed to say fell cleave is not the effective WS in my above situation is to change it. If you have to kill 3+ mobs that are close together in a room, fell cleave shines. Example: Hallway mobs, etc. 3) my above 2nd picture is obviously semijoiking, in that situation you probably can't have 1 warrior deal with an entire room of 7 mobs by himself including a HNM even w/o dealing with gears. Resolution or Ukon. Cerberus.Taint said: » And when there are 3+ mobs in a room, there should be atleast 2 DDs raping them faster then you can gather them for a cleave. At least 2 DDs in the room? Only if it's the last room and there's no branching off hallways. Melees should strive to go different directions from each other foremost, and if they have to go the same way the first WAR into the room grabs everything and cleaves it, other WAR's continue into the next rooms to find more. Kaerin said: » Cerberus.Taint said: » And when there are 3+ mobs in a room, there should be atleast 2 DDs raping them faster then you can gather them for a cleave. At least 2 DDs in the room? Only if it's the last room and there's no branching off hallways. Melees should strive to go different directions from each other foremost, and if they have to go the same way the first WAR into the room grabs everything and cleaves it, other WAR's continue into the next rooms to find more. I must be doing it wrong >< My friend just finished her Bravura and I'm not experienced with war at all. This was the set we came up with for Upheaval. Does anyone have advice?
Moonshade is TPbonus/4atk Some items we were considering would be Oneiros Pebble, Twilight Helm, and a Shadow Breastplate with 4STR 1TA augments. Looks solid to me. Oneiros Pebble is a possibility.
The oneiros pebble NM is actually really easy at 99, a THF and WHM can duo it NP. Just stand so when it does the super knockback BS, it throws you into a wall instead of out into a hallway filled with aggro. There's a slight hall/tunnel thing next to the ??? and you wont actually get aggro/links fighting there.
Shadow breastplate with 2 TA would beat Phorcys if the 7% WSD doesnt carry over to all hits, no one actually knows if it does. And the only improvement to your set is Drachenhorn if you need the attack, AF2+2 pants instead of Phorcys if you don't. AF3+2 hat should always beat Twilight. |
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