[Dev] Final Limit Break Quest

Langues: JP EN DE FR
users online
Forum » FFXI » General » [Dev] Final Limit Break Quest
[Dev] Final Limit Break Quest
First Page 2 3 4 5 6 7 8
 Siren.Kalilla
VIP
Offline
Serveur: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2011-12-02 14:13:26
Link | Citer | R
 
12-05-2011 02:40 PM
[source]
Camate
Community Rep

Thanks everyone for the feedback and comments regarding our previous update.

Based on the opinions across all regions, we have decided to make multiple versions of the battlefield. Along with this change, we’ll need a few more days for development and testing, but we’re working diligently to get this in for the version update.

I’d like to outline details for the two items that will be used in conjunction with the battlefield.

  • The item required to enter the battlefield
    We’ll be preparing a new item that will be necessary to enter the battlefield. It will be possible to obtain this item from high level monsters in each area and the drop rate is quite high.

  • The item that can be used to lower battlefield difficulty
    Previously we said that we’re making adjustments so that you can win without having a full party of six members, but you can take this to mean that you’ll need the enfeeble item to achieve this.

    This enfeebling-type of item exists for two reasons:
    The first is the player’s choice to increase their chances of winning.
    The second is to set up a countermeasure so as time passes it will be possible to clear the battlefield with fewer people. Note that it will take a bit of leg work in order to obtain the enfeeble item.


In other words, there will be two methods for challenging this battle. In exchange for spending some time preparing for the battle, you’ll have the option to increase your chances of winning. If you deem it unnecessary to obtain this item, you can take on the battle without spending any time preparing ahead of time.

In the case that you fail the battlefield, you will not need to re-obtain the entry item. Instead we might make it so you will need merit points or High Kindred’s Crests, but we are currently making adjustments in the direction of lowering the amount of merit points required to challenge it again.

12-02-2011 02:06 PM
[source]
Camate
Community Rep

Howdy!

I have a bit of information to share with you regarding the final limit break quest.

Battle Balance
We’re currently making adjustments to the battle so that you don’t need to have a full party of six members to win. This doesn’t mean it will be “easy”, but there will be more victories as a result of the change.

We have seen feedback from those that would like a battle and those that think a battle is unnecessary. As a result of looking over everyone’s opinions, we decided it would be good to create a battlefield that wasn’t as tough as the Maat fight, but have you all take on a slight challenge to differentiate this as the final limit break quest.

Congestion
Some players have been worried about possible battlefield congestion. We’ll be adding a step to this quest that will require players to obtain an item before actually entering the battlefield, which should stagger the amount of players entering at once. Also, in regards to suggestions that say to offer different battlefields, each one has different sizes as well as different entrance/exits, so this would create a bottleneck because players would select the easiest area. After testing various areas out we decided to go with the Qu’Bia Arena.

Helping Others
You won’t need to obtain the entry item when helping others. We’re also in the process of preparing an NPC that will teleport you to battlefields located in original areas as a reward for completing the final limit break quest.
[+]
 Siren.Kalilla
VIP
Offline
Serveur: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2011-12-02 14:16:04
Link | Citer | R
 
It might just be me, but 99 > 75... so I think the 99 limit break quest should be more difficult than the 75.

But that's just me /shrug
[+]
 Asura.Ludoggy
Offline
Serveur: Asura
Game: FFXI
user: Ludog
Posts: 36553
By Asura.Ludoggy 2011-12-02 14:16:52
Link | Citer | R
 
Having to get an annoying drop from level 15mobs is really gonna slow the rush!
[+]
 Shiva.Halycon
Offline
Serveur: Shiva
Game: FFXI
Posts: 28
By Shiva.Halycon 2011-12-02 14:17:30
Link | Citer | R
 
I had been hearing horror stories about that fight.
 Sylph.Liltrouble
Offline
Serveur: Sylph
Game: FFXI
Posts: 1549
By Sylph.Liltrouble 2011-12-02 14:18:59
Link | Citer | R
 
Less challenging than the Maat fight? /sigh I was hoping it'd have been harder, a maat fight redeux!!
[+]
 Cerberus.Blackpain
Offline
Serveur: Cerberus
Game: FFXI
user: Rogue
Posts: 37
By Cerberus.Blackpain 2011-12-02 14:19:58
Link | Citer | R
 
As long as I don't have to use my beastmen, kindred or any other seal or crest I'm ok with it.
 Cerberus.Tikal
Offline
Serveur: Cerberus
Game: FFXI
user: Tikal
Posts: 4945
By Cerberus.Tikal 2011-12-02 14:20:38
Link | Citer | R
 
[+]
 Phoenix.Amael
Offline
Serveur: Phoenix
Game: FFXI
Posts: 2982
By Phoenix.Amael 2011-12-02 14:20:46
Link | Citer | R
 
Considering that all the ones 50 to 75 are more hard than the 75 to 95 ones, I expected the 95 one be a real challenge. I'm with you Kal.
[+]
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-12-02 14:28:53
Link | Citer | R
 
Blame all the casuals who want easy mode 24/7... They should have had epic battles based on your job :/. A super soulflayer against BLU's or something lol. I like the battlefield warps though.
[+]
 Phoenix.Pooman
Offline
Serveur: Phoenix
Game: FFXI
user: Pooman
Posts: 215
By Phoenix.Pooman 2011-12-02 14:30:01
Link | Citer | R
 
Was hoping for harder than Maat fight, but at least it's a fight. Screw all those people who said a fight isn't necessary.
 Siren.Kalilla
VIP
Offline
Serveur: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2011-12-02 14:31:01
Link | Citer | R
 
The warp is fine, it's not the walk there that matters anyways. Just hope they reconsider the difficulty and don't make it a pushover like maat.
[+]
 Cerberus.Tikal
Offline
Serveur: Cerberus
Game: FFXI
user: Tikal
Posts: 4945
By Cerberus.Tikal 2011-12-02 14:33:20
Link | Citer | R
 
As long as it's a group fight, it'll be easy. It's simpler for them too, instead of making 20 different BCs.

If it were much harder, people would just Perfect Defense it with 5 heavy DDs.
 Sylph.Kimble
Offline
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-12-02 14:45:13
Link | Citer | R
 
I like how the word casual is such a bad term now in FFXI, lol.
[+]
 Ragnarok.Afania
Offline
Serveur: Ragnarok
Game: FFXI
user: Afania
Posts: 2822
By Ragnarok.Afania 2011-12-02 14:47:12
Link | Citer | R
 
I saw a vid of a BST solo that fight a while ago, although idk why he deleted it or hide it later.

But that BC doesn't seem THAT hard, idk whats the reason to lower the difficulty.

I can understand SE probably want everyone can get to lv 99 regardless of skill/experience, without getting stuck at 95 like many RDMs stuck on lv 70 back then. And I think it's probably better that way so everyone can enjoy the game regardless of skill/gear/experience level. But I also think it's time to add more challenging BC fights that requires a pt of 4~6 ppl and team work+strategies, and offers good reward. Ever since lv cap increase most of the mission BC fights are a joke now, and mostly solo/duoable without any team work/communication/strategies.

Doing BC fights was one thing I enjoy the most in FFXI, kinda sad that all the BC fights nowadays are just pure smack and whack and clear in 3 min.
[+]
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2011-12-02 14:48:57
Link | Citer | R
 
I think it should remain as is.
[+]
Offline
Posts: 991
By Drjones 2011-12-02 14:49:33
Link | Citer | R
 
Sylph.Liltrouble said: »
Less challenging than the Maat fight? /sigh I was hoping it'd have been harder, a maat fight redeux!!
Same here. At least it's a fight instead of more dumb games with the moogle this time.

Any word yet on what the items we'll have to farm are?
[+]
 Bahamut.Krizz
Offline
Serveur: Bahamut
Game: FFXI
user: Krizz
Posts: 3158
By Bahamut.Krizz 2011-12-02 14:50:49
Link | Citer | R
 
Drjones said: »
Sylph.Liltrouble said: »
Less challenging than the Maat fight? /sigh I was hoping it'd have been harder, a maat fight redeux!!
Same here. At least it's a fight instead of more dumb games with the moogle this time.

Any word yet on what the items we'll have to farm are?
That step isn't on test server yet.
 Bismarck.Eburo
Offline
Serveur: Bismarck
Game: FFXI
user: Stephano
Posts: 1377
By Bismarck.Eburo 2011-12-02 14:59:38
Link | Citer | R
 
Leviathan.Draylo said: »
Blame all the casuals who want easy mode 24/7... They should have had epic battles based on your job :/. A super soulflayer against BLU's or something lol. I like the battlefield warps though.

A difficult solo battle would be nice, in my opinion.
[+]
 Sylph.Kimble
Offline
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-12-02 14:59:55
Link | Citer | R
 
Most Maat fights werent that bad. Some a little worse then others.
 Leviathan.Phenomena
Offline
Serveur: Leviathan
Game: FFXI
user: Gawdless
Posts: 1922
By Leviathan.Phenomena 2011-12-02 15:01:23
Link | Citer | R
 
Bismarck.Eburo said: »
Leviathan.Draylo said: »
Blame all the casuals who want easy mode 24/7... They should have had epic battles based on your job :/. A super soulflayer against BLU's or something lol. I like the battlefield warps though.

A difficult solo battle would be nice, in my opinion.

it really wouldnt be hard to make it a nice solo with maat+taru. where u have to beat both, after maat u get to rest and then go after the taru.

idk it would be nice to have it difficult. even if it was like a 3man bc but make it vs both maat and taru!
Offline
Posts: 467
By Pooman 2011-12-02 15:01:59
Link | Citer | R
 
Ragnarok.Afania said: »
I saw a vid of a BST solo that fight a while ago, although idk why he deleted it or hide it later.

But that BC doesn't seem THAT hard, idk whats the reason to lower the difficulty.

The one the guy used like a million dawn mulsums?
 Leviathan.Phenomena
Offline
Serveur: Leviathan
Game: FFXI
user: Gawdless
Posts: 1922
By Leviathan.Phenomena 2011-12-02 15:03:17
Link | Citer | R
 
Pooman said: »
Ragnarok.Afania said: »
I saw a vid of a BST solo that fight a while ago, although idk why he deleted it or hide it later.

But that BC doesn't seem THAT hard, idk whats the reason to lower the difficulty.

The one the guy used like a million dawn mulsums?

Which is why i think pets should get a medicated status...

on another note it would be better to make ppl do the fight for each job >.>
 Phoenix.Cathaldus
Offline
Serveur: Phoenix
Game: FFXI
user: DanielH
By Phoenix.Cathaldus 2011-12-02 15:08:04
Link | Citer | R
 
Leviathan.Phenomena said: »
Which is why i think pets should get a medicated status...

Erm... no. If they can make them, or have the money to buy them they should be allowed to use as many as they want.
 Asura.Kaisuko
Offline
Serveur: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-12-02 15:09:33
Link | Citer | R
 
Should have to win a pvp match and it's not repeatable, so if you lose you have to stay 95 forever. :3
[+]
 Leviathan.Phenomena
Offline
Serveur: Leviathan
Game: FFXI
user: Gawdless
Posts: 1922
By Leviathan.Phenomena 2011-12-02 15:10:49
Link | Citer | R
 
Phoenix.Cathaldus said: »
Leviathan.Phenomena said: »
Which is why i think pets should get a medicated status...

Erm... no. If they can make them, or have the money to buy them they should be allowed to use as many as they want.

i dont think so.... i mean i can make icarus wings... yet i cant use more than 1.... most elixers a rare. so u can only hold 1 of each.. reraisers are rare so you can only hold 1...

just saying they have pet food... they dont need infinite healing through meds.
 Asura.Terasan
Offline
Serveur: Asura
Game: FFXI
user: Terasan
Posts: 96
By Asura.Terasan 2011-12-02 15:13:15
Link | Citer | R
 
Meh, I'm kinda happy that they're thinking about toning down the difficulty after watching Crawlerbasher's video of the Hundred Fists wipe. I don't want a completely brainless "Go in and bash him with no thought or strategy" but I also kinda wanted something that can be beaten without relying on an Ochain PLD, something I don't have access to, nor will I ever without paying someone to do it.

I'd be happy with something that me and my sister could duo, as pathetic as this sounds, as MNK + WHM. Yes, yes, Abyssea easy mode. Must be hard to balance these things between easy enough to allow completion and not *too* easy.
 Siren.Kalilla
VIP
Offline
Serveur: Siren
Game: FFXI
user: Kalila
Posts: 14552
By Siren.Kalilla 2011-12-02 15:15:03
Link | Citer | R
 
Asura.Kaisuko said: »
Should have to win a pvp match and it's not repeatable, so if you lose you have to stay 95 forever. :3
95 WHM vs level 99 Maat!

Get maat to 20% after many close calls, ws it down to 5%

Almost there!!

....not moving

WHY AM I NOT MOVING

*looks at top right corner of the screen*

NO!
NO NO NO NO NO!!
80%
NOO!!!!!
60%
DAMN YOU
30%
/RAGE/RAGE/RAGE
...recovering

Everything rushes in the screen.

Maat was at 1% and you're dead on the ground.

server disconnects you because your router disconnected and you have to reestablish a new connection.

You come back and you're sitting dead outside the battlefield with no rr, everyone laughs at you because you took it on as a whm and now you cant do it anymore ; ;
[+]
 Ragnarok.Sekundes
Offline
Serveur: Ragnarok
Game: FFXI
user: Sekundes
Posts: 4195
By Ragnarok.Sekundes 2011-12-02 15:18:32
Link | Citer | R
 
Pooman said: »
The one the guy used like a million dawn mulsums?
67 iirc.

I'd have preferred something even more difficult. It's not a complete push over fight from what I saw but even a mediocre team of 6 is going to be able to take him out easy.

And lol at attempting to relive congestion by implementing another thing that will cause congestion. If you want to reduce congestion, you can make multiple methods such as was done with the Aht Urghan access quest. Pay a good chunk of gil, get 1 rare item, get 3 somewhat rare items or 6 very common items. Obviously they can't completely remove congestion but saying "Everyone is just gunna go to the same place is ***, if there are 100 people waiting to enter bc #1 and only 50 waiting for bc#2 even if bc#2 is a bit farther away, I'm gunna go to 2...
 Lakshmi.Eyrhika
Offline
Serveur: Lakshmi
Game: FFXI
user: Eyrhika
Posts: 764
By Lakshmi.Eyrhika 2011-12-02 15:18:59
Link | Citer | R
 
Honestly, I think they have it all wrong. If I could choose my battlefield, I would grab my friends and head to the BCNM in Den of rancor. I don;t think everyone is dumb enough to choose the "easiest" battlefield to get to.
[+]
 Asura.Kaisuko
Offline
Serveur: Asura
Game: FFXI
user: Kaisuko
Posts: 996
By Asura.Kaisuko 2011-12-02 15:19:00
Link | Citer | R
 
Siren.Kalilla said: »
Asura.Kaisuko said: »
Should have to win a pvp match and it's not repeatable, so if you lose you have to stay 95 forever. :3
95 WHM vs level 99 Maat!

Get maat to 20% after many close calls, ws it down to 5%

Almost there!!

....not moving

WHY AM I NOT MOVING

*looks at top right corner of the screen*

NO!
NO NO NO NO NO!!
80%
NOO!!!!!
60%
DAMN YOU
30%
/RAGE/RAGE/RAGE
...recovering

Everything rushes in the screen.

Maat was at 1% and your dead on the ground.

server disconnects you because your router disconnected and you have to reestablish a new connection.

You come back and your sitting dead outside the battlefield with no rr, everyone laughs at you because you took it on as a whm and now you cant do it anymore ; ;
Shouldn't have gone whm. :/
[+]
First Page 2 3 4 5 6 7 8
Log in to post.