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[dev1049] New weapon skills (yes, all of them)
Bahamut.Krizz
Serveur: Bahamut
Game: FFXI
Posts: 3158
By Bahamut.Krizz 2011-12-04 07:32:59
BG said: Shijin Spiral Fusion/Reverberation
Exenterator Fragmentation/Scission
Requiscat Gravitation/Scission
Resolution Fragmentation/Scission
Ruinator Distortion/Detonation
Upheavel Fusion/Compression
Entropy Gravitation/Reverberation
Stardiver Gravitation/Transfixion
Shun Fusion/Impaction
Shoha Fragmentation/Compression
Realmrazer Fusion/Impaction
Shattersoul Gravitation/Induration
Apex Arrow Fragmentation/Transfixion
Last Stand Fusion/Reverberation
By Brolli 2011-12-04 08:03:17
By Brolli 2011-12-04 08:07:26
Happy i'm not a cat.
When a race acts like their better than everyone else at everything, it gets pretty annoying. frankly, that's not something i want to be a part of.
Not saying mithra doesn't kick the crap out of nearly every other race in many jobs/situations.
Point: mithra are awesome, the attitude isn't. Although it's nothing a little catnip can't fix...
I think the races are pretty well-balanced (which is surprising considering job balance). Mithra are pretty much Humes but with a bit more weight on the melee side of the seesaw.
Personally, I get too immersed in games to want to play a female character and I don't like cats. I've never had a problem with Mithra players in general though, some of the smarter players tend to play Mithra. The bad side of it is the guys who exploit the lonely demographic they're in while 'experimenting.' It's not the majority by any means, but it's easily the worst group of players in the game.
In my experience, it seems that people who play Mithra are usually people who don't play games through their own eyes ("Gonna take Evilkitty to this Cruor PT so she can brew some things." as opposed to "I'm gonna go out to this Cruor PT I need to brew some stuff.") and like the stats or find the characters appealing.
There are also people who just like cats a lot and couldn't pass it up despite not being able to choose a male. Honestly, I think this might be the biggest reason for people playing Mithra. People on the Internet like cats.
Either way, it's all subjective and it's pretty silly to say that one race is best/worst. Some like flipping cats, some hate flipping cats. Some like tall, refined elvaan, some hate dhalmels, etc.
tl;dr
Different strokes.
it have been proven that most people playing mithras are guys in RL , fooling other guys for gil by pretending that they are girl in RL, or nerds that can't get laid and make mithras to stare at their toon all day, i personally don't like the mithra race, they are ugly faced, tailed and too skinny, boobless and flat/hairy race, the running animation looks like they are dragging their chin all over the floor , on top of that the casting animation it's too plain, the swinging weapons animations are horrible and unreal, it bothers me so much how SE still did not made another race at this time and age, they need to learn a lot from others mmo, the ps2 limitation excuse is really old, they keep releasing re-hashed/new content
Serveur: Fenrir
Game: FFXI
Posts: 3012
By Fenrir.Leoheart 2011-12-04 08:11:18
[+]
Serveur: Shiva
Game: FFXI
Posts: 10
By Shiva.Thebattousai 2011-12-04 08:15:44
Happy i'm not a cat. When a race acts like their better than everyone else at everything, it gets pretty annoying. frankly, that's not something i want to be a part of. Not saying mithra doesn't kick the crap out of nearly every other race in many jobs/situations. Point: mithra are awesome, the attitude isn't. Although it's nothing a little catnip can't fix... I think the races are pretty well-balanced (which is surprising considering job balance). Mithra are pretty much Humes but with a bit more weight on the melee side of the seesaw. Personally, I get too immersed in games to want to play a female character and I don't like cats. I've never had a problem with Mithra players in general though, some of the smarter players tend to play Mithra. The bad side of it is the guys who exploit the lonely demographic they're in while 'experimenting.' It's not the majority by any means, but it's easily the worst group of players in the game. In my experience, it seems that people who play Mithra are usually people who don't play games through their own eyes ("Gonna take Evilkitty to this Cruor PT so she can brew some things." as opposed to "I'm gonna go out to this Cruor PT I need to brew some stuff.") and like the stats or find the characters appealing. There are also people who just like cats a lot and couldn't pass it up despite not being able to choose a male. Honestly, I think this might be the biggest reason for people playing Mithra. People on the Internet like cats. Either way, it's all subjective and it's pretty silly to say that one race is best/worst. Some like flipping cats, some hate flipping cats. Some like tall, refined elvaan, some hate dhalmels, etc. tl;dr Different strokes. it have been proven that most people playing mithras are guys in RL , fooling other guys for gil by pretending that they are girl in RL, or nerds that can't get laid and make mithras to stare at their toon all day, i personally don't like the mithra race, they are ugly faced, tailed and too skinny, boobless and flat/hairy race, the running animation looks like they are dragging their chin all over the floor , on top of that the casting animation it's too plain, the swinging weapons animations are horrible and unreal, it bothers me so much how SE still did not made another race at this time and age, they need to learn a lot from others mmo, the ps2 limitation excuse is really old, they keep releasing re-hashed/new content
It's not that SE used the PS2 limitation when it came to races, they just got lazy with Char creation, someone once pointed out that male elvaan have flowing hair and robes when casting where as the other races don't. I never remember to check the models when they cast but if this is true it just tells you it was either a time factor, funding limitations or lack of consumer interest in adding a new race.
Serveur: Shiva
Game: FFXI
Posts: 10
By Shiva.Thebattousai 2011-12-04 08:31:36
The rule with skill and unlocking WSes follows: If you have 198 skill natural and merits giving you 214, you will not have the 200 skill WS. If your skill is capped from another job, say at 300, and your current job's cap is only 198 but you have merits pushing you to 214, you will have the 200 skill WS unlocked. In other words, your natural skill has to be high enough to unlock a WS, and then if your skill is lowered from changing jobs or level sync then merits can unlock the WS early for you. I believe, however, that these new weaponskills will be unlockable just by doing the quest and being level 96. They will then be unlocked as if you had the natural skill for them, and then having merits can get you the WS a little before 357 skill. Just a theory though.
The rule for WSP weapons was no matter what your skill is even with merits you still need the level requirement for the quest to start it, When you talk about the WS you learn via skill you can get it with gear/merits you just won't get a "Learned 'WS'" message until you get the natural skill, alot of people got the lv80 WS before they had natural Skill, I had Ageha at 78 with gear and merits well before natural skill was 300
Serveur: Odin
Game: FFXI
Posts: 2821
By Odin.Sheelay 2011-12-04 09:19:01
Valefor.Prothescar said: »
Damn, so I did see what I thought I saw.. mithra performing a pole dance in the WS!!!
How can you beat that?!? HOW!!!
Serveur: Bahamut
Game: FFXI
Posts: 4554
By Bahamut.Raenryong 2011-12-04 09:21:51
There is no topping it. If MithraDRG wasn't the very definition of perfection before this update, now there is no doubting it.
Runners up go to MithraTHF/RDM/DNC/BLU.
Serveur: Bahamut
Game: FFXI
Posts: 264
By Bahamut.Lilsanchez 2011-12-04 09:31:10
Just saw on test server.
Shijin Spiral: DEX
Exenterator: AGI
Requiescat: MND
Resolution: STR
Ruinator: STR
Upheaval: VIT
Entropy: INT LOL
Stardiver: STR
Blad Shun: DEX
Tachi Shoha: STR
Realmrazer: MND
Shattersoul: INT
Apex Arrow: AGI
Last Stand: AGI
DEX for H2H WS?! Mithra MNK ftw
btw can't wait to see some of the animations for WS we have not seen yet.
Serveur: Carbuncle
Game: FFXI
Posts: 1074
By Carbuncle.Joeywheeler 2011-12-04 09:37:29
Seen them all I'm pretty sure.
Serveur: Bahamut
Game: FFXI
Posts: 264
By Bahamut.Lilsanchez 2011-12-04 09:39:07
Carbuncle.Joeywheeler said: »Seen them all I'm pretty sure.
where. linkie. i only seen the first handful in the official se preview
Serveur: Carbuncle
Game: FFXI
Posts: 1074
By Carbuncle.Joeywheeler 2011-12-04 09:42:15
[+]
Serveur: Leviathan
Game: FFXI
Posts: 1907
By Leviathan.Quetzacoatl 2011-12-04 10:43:41
Bahamut.Raenryong said: »There is no topping it. If MithraDRG wasn't the very definition of perfection before this update, now there is no doubting it.
Runners up go to MithraTHF/RDM/DNC/BLU. The left foreleg looks like it's bending the wrong way for some reason
Otherwise yes very sexy :P
Phoenix.Urteil
Serveur: Phoenix
Game: FFXI
By Phoenix.Urteil 2011-12-05 06:30:22
Leviathan.Quetzacoatl said: »Bahamut.Raenryong said: »There is no topping it. If MithraDRG wasn't the very definition of perfection before this update, now there is no doubting it.
Runners up go to MithraTHF/RDM/DNC/BLU. The left foreleg looks like it's bending the wrong way for some reason
Otherwise yes very sexy :P
Mithra can't be sexy.
[+]
Serveur: Fenrir
Game: FFXI
Posts: 3285
By Fenrir.Skarwind 2011-12-05 07:41:48
Leviathan.Quetzacoatl said: »Bahamut.Raenryong said: »There is no topping it. If MithraDRG wasn't the very definition of perfection before this update, now there is no doubting it.
Runners up go to MithraTHF/RDM/DNC/BLU. The left foreleg looks like it's bending the wrong way for some reason
Otherwise yes very sexy :P
Mithra can't be sexy.
The only thing that makes Mithra sexy is random fan art. I think other people do a better job then Square lol.
Carbuncle.Asymptotic
Serveur: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-12-05 14:44:01
Here's some information people might find interesting:
Tachi: Shoha
The full Japanese name of Tachi: Shoha is 十二之太刀・照破 「じゅうにのたち・しょうは 『Juuni no Tachi: Shouha』」.
The characters which form "Shoha" are kind of interesting though.
照 alone means "illuminate, compare, shine, bashful."
破 alone means ""destroy, rip, defeat, break, tear, rend, frustrate."
It's kind of strange because "Shouha" as written for the WS appeared in my electronic dictionary, but it doesn't come up with a definition (useful!). One suggestion for Shoha's meaning was "Light Breaker" and another was "Broken Light," but upon further research I have found that neither is particularly appropriate.
Apparently Shoha is a Buddhist concept. The term translates as " The light of the Buddha's wisdom illuminates the total darkness, revealing the truth."
As such, my suggestion for the translation of Tachi: Shoha is "The Twelfth Style of the Tachi: Revelation" although "Rending Light" is another suggestion which preserves some of the original imagery.
Blade: Shun
This WS is written in Japanese with the single character "瞬." This character means "blink," "wink," or "twinkle." It's more often used as a verb, 瞬く (Matataku) which means "to twinkle (as in a star)," "to flicker," "to waver," "to blink" (or as a noun form of the verb which means twinkle of a star, flicker of light, etc.)
I'd say "Flickering" is a pretty good translation of what they mean with this WS, based on the animation.
Serveur: Sylph
Game: FFXI
Posts: 169
By Sylph.Malizia 2011-12-05 18:11:24
I decided to test Exenterator vs. Evisceration vs. Dancing Edge, in Abyssea against Bluffalo, and in Meriphataud Mtns. (S) vs. Condors (lvl 94-95, weak to piercing). All tests were level 99 THF/NIN, maxed merits. I tried to choose atma that would make the most sense for each WS build.
Abyssea
Exenterator
Atmas: Apocalypse, Gnarled Horn, Kirin
STR: 136 DEX: 153 AGI: 311 ATK: 529
Damage: 3096, 2526, 2367, 1348, 2420, 2023, 2084, 2662, 1195, 2533
Average: 2225.4
Evisceration
Atmas: Apocalypse, Razed Ruins, Gnarled Horn
STR: 158 DEX: 264 AGI: 204 ATK: 570
Damage: 2242, 1841, 3198, 1658, 2513, 1897, 3151, 3123, 2329, 2604
Average: 2455.6
Dancing Edge
Atmas: Apocalypse, Razed Ruins, Omnipotent
STR: 158 DEX: 311 AGI: 151 ATK: 575
itemset is Evisceration, but swap Skadi's Cuirie for Loki's Harness
Damage: 1269, 1239, 1595, 1577, 1246, 1207, 1129, 1486, 1690, 1421
Average: 1385.9
Meriphataud Mountains (S)
Exenterator
STR: 96 DEX: 113 AGI: 181 ATK: 509
Damage: 1785, 1984, 1530, 1508, 2230, 1573, 1222, 1459, 784, 2199
Average: 1627.4
Evisceration
STR: 118 DEX: 174 AGI: 114 ATK: 550
Damage: 1218, 1978, 1750, 1912, 1510, 1213, 945, 1155, 1503, 1722
Average: 1490.6
Dancing Edge
STR: 118 DEX: 171 AGI: 111 ATK: 555
Damage: 1111, 1067, 1324, 1519, 1333, 1327, (i pulled too much aggro and died ; ; )
Average: 1280.2
ANALYSIS!
I'll probably stick to Evisceration in Abyssea. The damage is slightly better, but more importantly I get to keep Razed Ruins which is great for normal melee damage. Outside Abyssea, Exenterator comes out to be a bit better than Evisceration, but you'll probably have to merit it 5/5 for that.
It's worth noting that both sets of monsters were DC to a level 99, so against bosses I'm not sure how the numbers would change. Bosses are harder to test against, though...
[+]
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-05 18:21:06
You can't test out rancor collar outside of aby, for evis? That is typically what is used, if I'm not mistaken, no? That's what I use on dnc for evis.
Ramuh.Austar
Serveur: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2011-12-05 18:27:19
why are you testing ***in abyssea? of course it's going to be in favor of critical hit WS.
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Cerberus.Tikal
Serveur: Cerberus
Game: FFXI
Posts: 4945
By Cerberus.Tikal 2011-12-05 18:29:39
Why wouldn't you test it in Abyssea, as well? He didn't exclusively test it in Abyssea. He didn't assume. That's a good thing.
Serveur: Sylph
Game: FFXI
Posts: 169
By Sylph.Malizia 2011-12-05 18:38:19
You can't test out rancor collar outside of aby, for evis? I didn't have a Rancor Collar on me :( In hindsight, I could've probably picked one up at the test server AH.
why are you testing ***in abyssea? of course it's going to be in favor of critical hit WS. It wasn't particularly hard to test it in Abyssea, and I still expect to visit even at 99. And there's nothing wrong with knowing just how much Evisceration has an advantage (not much, actually).
Ramuh.Austar
Serveur: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2011-12-05 18:41:37
Over a 10% increase in damage is small? Plus you shouldn't be using kirin atma regardless of WS choice.
Carbuncle.Asymptotic
Serveur: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-12-05 18:45:03
If you're going to compare stuff in Abyssea, you should compare them using only optimal atma setups, which aren't going to vary based on which WS you're using.
Also ... DON'T EVER TAKE RAZED RUINS OFF. IF YOU THINK YOU NEED TO, SLAP YOURSELF, TELL YOURSELF THAT YOU'RE AN IDIOT, AND RESUME USING RR
RR/GH/Apoc
or
RR/GH/SS
Are pretty much all you should be using.
Oh wait, you're on THF, so you're stuck with TH atma. >:(
Serveur: Sylph
Game: FFXI
Posts: 169
By Sylph.Malizia 2011-12-05 18:52:18
Over a 10% increase in damage is small? Plus you shouldn't be using kirin atma regardless of WS choice.
Carbuncle.Asymptotic said: »If you're going to compare stuff in Abyssea, you should compare them using only optimal atma setups, which aren't going to vary based on which WS you're using.
Also ... DON'T EVER TAKE RAZED RUINS OFF.
I agree completely. Perhaps I should have explained the test a little more! Here was the hypothesis I was trying to test:
** If I gear and atma specifically to maximize weaponskill output, I can find a way for Exenterator to outdamage Evisceration. **
The results of my test showed that even using (otherwise suboptimal) atma, Exenterator won't outdamage Evisceration in Abyssea. So that tells me that it's not worth trying to modify atmas to make Exenterator work in there. Perhaps this was obvious to you two, but it was worth testing for me.
Serveur: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2011-12-05 18:53:43
It's a lot clearer when you remember how much of your damage isn't coming from weaponskills.
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Carbuncle.Asymptotic
Serveur: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-12-05 18:56:09
Even if you could, you'd probably have to double (or more) the damage to Exenterator to make up for gigantic crater you'd be blowing to your white damage.
Serveur: Cerberus
Game: FFXI
By Cerberus.Lightvision 2011-12-06 19:08:28
Carbuncle.Asymptotic
Serveur: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-12-06 19:11:25
Also you tested all of the WS that we've already concluded sucked.
Also IIRC Cerberus takes reduced damage or something.
Bahamut.Gimpness
Serveur: Bahamut
Game: FFXI
Posts: 550
By Bahamut.Gimpness 2011-12-06 19:20:44
Too lazy to flip through 19 pages...
How does Requiescat (spelling's probly off... the sword one) compare to cdc for pld and blu?
Serveur: Cerberus
Game: FFXI
By Cerberus.Lightvision 2011-12-06 19:24:50
Stick to CDC imo, in rare times CDC can be out done by atonement i spam that (Armed Gears for 1st 50% and Cerberus are 2 that i can name). there may come a time where Requiescat could favour, but imo thats going to be a rare occasion
11-30-2011 03:50 AM | Gildrein | Community Rep | |
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[dev1049] New weapon skills
*The following content is still in development. Specific details may differ from the release version.
To unlock these merit point weapon skills and the corresponding menu, players must first complete a quest offered by the Nomad Moogle NPC in Ru'Lude Gardens.
*To undertake this quest, the player's main job must be level 96 or higher. *On the test server, the merit point weapon skill menu will be accessible from the start, with no need to complete the aforementioned quest.
*Added on November 30. |
Kincard posted this info on bg
Quote: H2H: Shijin Spiral Five-Hit WS, Additional Effect: Plague. TP mods chance of Plague.
Dagger: Exenterator Four-Hit WS, Additional Effect: Accuracy Down. Duration of effect varies with TP.
Sword: Requiescat Five-Hit WS, Non-elemental damage. TP mods Attack (Not sure what it means by this)
Great Sword: Resolution Five-Hit WS, Damage varies with TP.
Axe: Ruinator Four-Hit WS, Accuracy varies with TP.
Great Axe: Upheaval Four-Hit WS, Damage varies with TP.
Scythe: Entropy Four-Hit WS, restores MP based on damage dealt. Damage varies with TP.
Polearm: Stardiver Four-Hit WS, lowers enemy critical hit evasion. Damage varies with TP.
Katana: Blade: Shun Five-Hit WS. TP mods Attack (Same characters as sword)
Great Katana: Tachi: Shoha Two-Hit WS. Damage varies with TP.
Club: Realmrazer Seven-Hit WS. Accuracy varies with TP.
Staff: Shattersoul Four-Hit WS. Lowers enemy magic defense. Chance of effect varies with TP.
Bow: Apex Arrow Triple Damage that ignores defense. Amount ignored varies with TP.
Marksmanship: Last Stand 1-2 Hits, based on ammo remaining. Damage varies with TP.
EDIT: In a Perusal of the JP wiki I've found out the descriptions for the new Sword and Katana WS TP mods have only ever been used before for Iron Tempest and Sturmwind in the JP version. It's exactly what it says on the tin: your attack is modded instead of your F.T.P. In the English version of the game, this distinction is not made and it simply says "Damage varies with TP" for those two weapon skills. It seems that they're taking into consideration that PLD and NIN may have hard times against enemies with high defense and thus made TP mod attack this time instead of F.T.P.
Asked Camate about the video and other ws's and when they will be introduced exactly (for an official response since it hasn't been translated yet by the dev team) and this is what he said:
11-29-2011 12:36 PM | Camate | Community Rep | |
| Yes, all 14 new weapon skills will be on the test server once maintenance is completed tomorrow So you will be able to try each and every one of them out! Hope you are looking forward to it! |
11-28-2011 12:26 PM | Camate | Community Rep | |
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I am back from a nice Thanksgiving break where I ate way too much, and I have some goodies for you all!
I have a couple of images of some of the new weapon skills that will be implemented. They look pretty impressive if I do say so myself Once all the testing has been finalized, we’ll be putting them onto the test server for you all to try out.
Without further ado...
Great Katana:
Tachi Shoha
Archery:
Apex Arrow
Scythe:
Entropy
Dagger:
Exenterator
*Please note that the English weapon skill names have not yet been finalized and are subject to change. |
Great Sword:
Resolution
Polearm:
Stardiver
Staff:
Shattersoul
Sword:
Requiescat
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