Another Set Advice Thread |
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Another set advice thread
I highly doubt it. Drakes needs all the attack it can get D:
Using Qilin as the target, I got that
Rancor + Atheling < Rancorous + Nefarious < Rancorous + Justiciar's (unless you have berserk up AND angon on the target, then R+N wins.) Nefarious is generally a second-best option for WS at best (any job) unless you're capping fSTR and attack. Even non-Justiciar's jobs will find better options in a gorget or stat+ item.
Lakshmi.Vitali said: » I've been playing around with the DPS spreadhseet that has been floating around, and this seems to be the highest damaging set for drakesbane: and this is the tp set I want to play with, true 5 hit with capped haste: (ryu in 3800 alex!) Moonshade is atk+4/tp+25 Augmented heca +1 feet with str/pole skill would be better I imagine, but the spreadsheet can't account for that just yet. Did you consider Prosilio Belt? Motenten's spreadsheets don't account for mythic OA2-3 being able to proc once on WS yet, but I'd imagine that it's at least competitive without AM3 and should be better than Pipilaka with AM3 up unless you're gaining a lot of critrate from the DEX. Hmm, looks like you're right. Prosilio is slightly better evenw ithout AM3, assuming the dex isn't pushing me into higher critrate.
Bismarck.Sylow said: » Using Qilin as the target, I got that Rancor + Atheling < Rancorous + Nefarious < Rancorous + Justiciar's (unless you have berserk up AND angon on the target, then R+N wins.) Yeah, please disregard my comment lol. I had just sat back down feeling all fat and sassy from lunch. I skimmed Ana's post and thought the reference was to tp gear. In retrospect Justicar's has slow, etc and wouldn't even be mentioned in context. I have a very casual playing friend, and I was wondering if getting him ele belt/gorget would be better than cheap (<750k) ah alternatives?
Edit: this is for stardiver obviously Ragnarok.Ashman said: » Bismarck.Sylow said: » Using Qilin as the target, I got that Rancor + Atheling < Rancorous + Nefarious < Rancorous + Justiciar's (unless you have berserk up AND angon on the target, then R+N wins.) Yeah, please disregard my comment lol. I had just sat back down feeling all fat and sassy from lunch. I skimmed Ana's post and thought the reference was to tp gear. In retrospect Justicar's has slow, etc and wouldn't even be mentioned in context. Oh lol, I was assuming for Drakes. mortontony1 said: » I have a very casual playing friend, and I was wondering if getting him ele belt/gorget would be better than cheap (<750k) ah alternatives? Edit: this is for stardiver obviously Stardiver has fTP transfer, so ele belt/gorget are actually the only way to go. Alright awesome. Saw you talking about it in the dnc thread and figured here would be more appropriate to ask. Do they stack together? Right now he's just using normal str type gear.
They do stack. Each one adds 0.1ftp to each hit.
Awesome thank you. Was looking at having someone merc the cactus for light belt, is that the easiest one? Indrik looks like a *** and no one in my small ls does vnms. Could that be one to team up with someone doing the souls? Or...?
Cactus drops Soil Belt 100%, you can just brew it if you wanna dump the cruor in it.
Indrik is DNC soloable. People are usually doing C. Souls, could just prowl the area looking for them. Thank you I'll be getting that for him tonight
Bismarck.Sylow said: » Ragnarok.Ashman said: » Bismarck.Sylow said: » Using Qilin as the target, I got that Rancor + Atheling < Rancorous + Nefarious < Rancorous + Justiciar's (unless you have berserk up AND angon on the target, then R+N wins.) Yeah, I've been mega cheap lately while working on Apoc but I really wanted to get nefarious + rancorous for my lolthf (but I'm only on lolthf for salvage). I'm lucky enough these days in that I only am not drk once a blue moon.... well except bst for dyna but that's voluntary. I was thinking about wroth + eaf body with nefarious and rancorous for drk.... might be a fun build, I dunno. So that's why crit tp phase was on the brain. tl;dr don't post while tired How does Ogier's Breeches compare to Lancer's Cuissots +2? I assume ACC uncapped Ogier's would, obviously. So, 3% WS Damage 2 ATT vs 9 STR? I want to say ogiers, although I'm no drg expert.
Lancer's, margin varies depending on whether or not you're capping fSTR with Ogier's but the extra ~5 attack and 7-8 base damage would at least give it a minor advantage (<1%) over Ogier's regardless in that set and more with uncapped fSTR.
How can that number even be determined as 1% over Ogier's?
Are we talking Stardiver? If so then Ogier's would be winning overall damage increase no? 9 * 4 = 36 on a 1,500 Stardiver you're talking 15 * 4 = 60 (Is +3% WS dmg calculated differently?) So... I just can't see how Ogier's loses to Lancer's by as much as 1% even. I just recently did the swap to Ogier's and I've seen my numbers shoot up on an average, not diminish. 9 being the rough increase from Lancer's +2 to Stardiver as in +9 Damage per blow = 36 damage.
15 being = 1% of 1500 being * 4 equaling 60. Ragnarok.Amador said: » I've seen my numbers shoot up on an average, not diminish. Eyeballing, am I doin' it rite? cuz i haven't posted parsers b4 am i r i t e?
no, you're not. Meh. Tired. Didn't go through entire thread.
Ragnarok.Amador said: » 9 being the rough increase from Lancer's +2 to Stardiver as in +9 Damage per blow = 36 damage. 15 being = 1% of 1500 being * 4 equaling 60. Count up the STR in his set. Actually... I forgot STR is an augment on Heca feet. Kut says his have 3 STR and to revise the set with Mekira-oto +1 and Vulcan's Pearl. So the posted set has 63 STR (Rajas gets counted as 2 on xiah sets), plus 13 STR from those revisions. 99 DRG/SAM has 91 STR, for a total of 179 STR. OAT polearm has 110 base damage. floor(179*0.85)=152 WSC. Wrank for OAT Chauve-souris is 12, so maximum fSTR is 20. We'll assume fSTR is capped to favor Ogier's. Total base damage is thus 282. Stepping away from calculations specific to his set for a moment, 9 STR contributes either 7 or 8 WSC to Stardiver: 9*0.85=7.65. If the bonus is 7 WSC (worst case for Lancer's, and the actual result for this particular scenario), the gain from WSC is (282+7)/282=2.48%. The exact gain from the additional attack is a little trickier to quantify, but given that DRG is unlikely to cap Ratio you can generally assume that the bonus is at least equal to the proportional increase in your base attack. As such, you'd need at least 1000 *base* attack for the attack to increase average damage by less than 0.5%. This is never the case for DRG, so the total increase from Lancer's will always be >3%. If fSTR is uncapped, you'll gain a further 1-3 base damage and gain a further edge over Ogier's. So...
the argument for Lancer's +2 is that +4.75~ attack is winning due to bring it's calculation to 2.48% compared to a flat +3% WS damage. Now my question regarding the Calculation of WS Damage +3% was in regards to this being accurate or not: The higher the base WS Damage, the higher the 3% will affect the overall WS no? The numbers I threw out as far as 9 for lancers was due to me understanding that Stardiver was 100% STR Mod, not 85%. I thought it was found and fought over enough to determine the end result was it was 100% WSC and not 85%? That aside, I was simply factoring that the +% ws damage was applied after the fact to the total of the WS. All in all, since when is 5 attack = to .5% WS damage ever? On anything that would matter, ADL/AV/VWNMS you'll have BRD and COR buffs anyways. So why would 5 attack have any light to shine to actual %'s of damage increase? Ragnarok.Amador said: » The higher the base WS Damage, the higher the 3% will affect the overall WS no? Quote: The numbers I threw out as far as 9 for lancers was due to me understanding that Stardiver was 100% STR Mod, not 85%. I thought it was found and fought over enough to determine the end result was it was 100% WSC and not 85%? Quote: That aside, I was simply factoring that the +% ws damage was applied after the fact to the total of the WS. Quote: All in all, since when is 5 attack = to .5% WS damage ever? Quote: On anything that would matter, ADL/AV/VWNMS you'll have BRD and COR buffs anyways. So why would 5 attack have any light to shine to actual %'s of damage increase? I'll let you know when they allow us to see all 4 digits.
I'm over 999 though when fully buffed, WAR sub and Chaos Roll etc. Other than that, that's all really. As for the numbers I did say it, I just threw them out there. Which you pointed out was the wrong way to calculate it. 320 Base Damage seems do-able in my case. Yeah, you should be past the threshold point regardless with Ryunohige. Curious about your choice of sub, did I miss a change that favors /WAR over /SAM?
Well, I ran a few parsers against ADL and AV with /SAM.
I couldn't do a lot of damage at all utilizing both Drakesbane and Stardiver. When I swapped over to /WAR for these zergs with everything from Berserk, Warcry to Aggressor my damage increase went insane. I don't have any specific details for it, only reasoning I can come up with it is that Berserk is amazing and that additional +10% DA is fantastic. In anycase I went from crappy 900-1.5k WS numbers on those monsters to 2-4.8k, 4.8k (Ninja Edit - Actually 4.6k) being my highest and done on ADL. Highest on AV has been 3.5k I really really don't know why the numbers were so horrible on AV and ADL when subbing SAM. Now whenever I go to zergs like that or VWNMs I always sub war and kick some serious butt. As for Ryunohige, I actually don't own one. I'm a Gungnir DRG :3 |
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