Okay folks, it's time to put on your nostalgia hats and recap moments in your video gaming career that legitimately frightened you.
And I'm not talking about being startled by having a zombie jump out of nowhere and bite you in the neck. I mean something that gave you a lingering sense of dread and terror educing anticipation.
For me, I remember getting to the very end of Earthbound and having the ambiance in combination to how complex and disturbing the concept of which the final boss epitomized, it truly scared me for being roughly 8 years old. Even at nearly age 24, it leaves me in a rather unsettling disposition.
Those trumpets... You don't know whether to feel triumphant or nervous of what has yet to come.
The fact that it's the only instrument played, followed by an eerie echo and silence is indeed unsettling.
Upon entering a plane of existence that mortals alone cannot cross, your characters must enter as robots. Only then will you be able to traverse across what perfectly symbolizes Purgatory to reach the cosmic destroyer and corrupter known as Giygas
Giygas, a creature so terrifying and evil that it devours it's own mind out of its will to consume all life and space therein. Mocking you by mirroring your character's likeness in appearance. Then showing its true form as what appears to be a twisted and terrifying face of a beast or alien, or even a human fetus depending on your perspective viewing. Followed by wails of agony and how much it relishes it, while simultaneously devouring light along with your hope and prayers.
I don't remember which one in the series it was (it's been a few years) but there was a ps2 Resident evil game (4 maybe?) that scared the crap out of me, lol. It had the dude with the chainsaw. Oh, and then there's the Ps2 game taking pictures of ghosts...
and if it's not as scary as all you *** hype it up to be I'm going to come back bitching you're all pussies.
Mostly because I KEEP hearing how "OMG SCARY" it is. So it better be. lol
It is. But you have to have the right mindset. If you're putting up a wall in your ego while you play, it's going to leave a disappointing effect. However, if you leave your mind, imagination and vulnerability open, it is legitimately spooky and disheartening. Also headphones are mandatory, as the game is heavily auditory, and speakers frankly don't do it justice.
This music, combined with bats, sudden guillotines that drop down along your path, a dark abyss below you as you jump across narrow platforms combined with a ghost ship and this disturbing percussion loving boss, and a shitty TV with the worst contrast left me feeling almost queasy by the time I finished the damn level.
Another one that comes to mind is Tenchu: Wrath of Heaven, Ayame's Cemetery mission. I can't find a video, but it was just awful ._. I spent weeks on that. (Kept turning the game off anytime I got scared lol ;;)
Oddly enough, I really enjoyed the shadow temple.. though the hands coming down from the ceiling were pretty scary.
Another one that comes to mind is Tenchu: Wrath of Heaven, Ayame's Cemetery mission. I can't find a video, but it was just awful ._. I spent weeks on that. (Kept turning the game off anytime I got scared lol ;;)
Oddly enough, I really enjoyed the shadow temple.. though the hands coming down from the ceiling were pretty scary.
I got frightened and pissed off at those, cause my TV was so dark with it's poor contrast, I could never see that shadow above me warning me about the hand. So I'd stand still for 2 seconds, only to get nabbed and dragged back to the entrance lol.
Also, Chrono Trigger. This game is so badass it lets you swallow a full blown cutscene showing the results of your failure, thus causing the end of civilization and the world itself, followed by a sullen epilogue and the skin crawling shriek of Lavos.
Not so much scary as it is disturbing and gut-wrenching.
That ending, if you even want to call it that, was indeed hard to swallow.
Also I should look into playing Tenchu again. All I remember is it was hard as hell, and I raged quit before I even got to the good parts of the game. I think I have a lot more patience now than I did as a pre-teen lol.
Re-watching videos, people make it look so easy. They were really difficult though ._. I probably had more patience back then too.
Oh, and back to Zelda OOT.. once you become older Link, was it really necessary to fill the market with humping zombies? I was too paranoid to just run by them so I always had to play the sun song lol ; ;
d1/d2 never managed to ever "scare" me oddly enough, though did gross me out at first as i'd run by all the gruesomely-destroyed corpses, specifically in the sanctuary in act 1 of d2 DDDDDDDDDDDDDDD::::::::::::::::
Thanks for contributing everyone.
Time I get some sleep while there's still a reasonable amount of time before my work shift. Hopefully we'll see some more input and ideas later today.
Also not exactly a "scary" game, but it definitely left me in absolute awe countless times.
Arguably one of the best PS2 games ever.
Hey, what's with this strangely shaped boulder?....(looks up)
"....oh, ***."
That one part in Resident Evil 2 when you go into an interrogation room,pick up something off the table and a licker jumps through the 2 way mirror.Possibly the scariest moment in gaming ever
I never played it, but the ending from "I Have No Mouth But I Must Scream"...
I saw the video of it here, actually... and I was disturbed by it for like a week. It just bothered me, like I felt horribly awful for that character.
That's usually the effect horror movies have on me. I don't get scared so much, as I wind up just feeling really bad for the victims. The worst I've ever felt for a person in a movie was the mom in Final Destination 2. She had to watch her only child get flattened by a pane of glass, then died a slow, torturous death by having an elevator door shut on her neck and slowly rip her head off - but only after living a agonizing final few days mourning the brutal death of her son, who was reduced to a pile of mushy goo.
Okay folks, it's time to put on your nostalgia hats and recap moments in your video gaming career that legitimately frightened you.
And I'm not talking about being startled by having a zombie jump out of nowhere and bite you in the neck. I mean something that gave you a lingering sense of dread and terror educing anticipation.
For me, I remember getting to the very end of Earthbound and having the ambiance in combination to how complex and disturbing the concept of which the final boss epitomized, it truly scared me for being roughly 8 years old. Even at nearly age 24, it leaves me in a rather unsettling disposition.
Those trumpets... You don't know whether to feel triumphant or nervous of what has yet to come.
The fact that it's the only instrument played, followed by an eerie echo and silence is indeed unsettling.
Upon entering a plane of existence that mortals alone cannot cross, your characters must enter as robots. Only then will you be able to traverse across what perfectly symbolizes Purgatory to reach the cosmic destroyer and corrupter known as Giygas
Giygas, a creature so terrifying and evil that it devours it's own mind out of its will to consume all life and space therein. Mocking you by mirroring your character's likeness in appearance. Then showing its true form as what appears to be a twisted and terrifying face of a beast or alien, or even a human fetus depending on your perspective viewing. Followed by wails of agony and how much it relishes it, while simultaneously devouring light along with your hope and prayers.