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Making Hexa Better |
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Making hexa better
Now i understand why i have seen whms melee in abyssea latetly...
Quetzalcoatl.Dawnn said: » what atmas are ideal for hexa? RR/GH/sanguine? or apoc? or would you throw VV in there for some str? I use RR/GH/SS when soloing EXP mobs in Abyssea to great effect. If you use a DA club as one of your weapons, I feel Apoc's value for the WS significantly decreases as you're normally swinging for seven hits anyway and chances are DA will proc on one of those hits for the eighth and max hit a WS can achieve. My range on Hexa inside Abyssea has ranged from 2K to 2.5K with spikes of 3K to 5K depending on the zone and mob. Also, STR shouldn't matter so much and Attack can be made up with Attack food. If you have trouble making good numbers on mobs, considering swapping GH out for either VV or SA, as WHM is a heavily attack starved class when it comes to melee damage. Bismarck.Josiahkf said: » Apoc being powerful was never based on boosting multi-hit weaponskill dmg it just boosts your dps that strongly, including tping, that it overpowers SS Well, the question was asked in context of Hexa Strike, hence my answer XD Yes, Apoc is a great TPing Atma, but as I stated, does little to boost the damage of Hexa Strike itself. ^_^ However, I feel the Apoc versus SS argument is more about playstyle than anything else. I would personally use Apoc over SS if it DID NOT have the instant cast properties it does, because I like being able to be in full potency/MND/enfeebling/etc... sets on my spells, however, that is an entirely new can of worms and I do not feel like that is conducive to the discussion of the thread ATM. RR/GH/AaO. AoA is for reraise, and you don't need reraise.
Wasn't aware 25 attack > 5% TA.
I think that's the difference between AaO and AoA. Bismarck.Josiahkf said: » you damn right you edit that ***son : p Just for that toma! I don't always play as White-Mage or heal as one, but when i do i sub /nin and melee. Siren.Mcclane said: » Wasn't aware 25 attack > 5% TA. I think that's the difference between AaO and AoA. 50 attack, and yes, it is for WHM. Siren.Mcclane said: » Somewhere in the neighborhood of a 10% increase in attack is more important in all phases of WHM output than a diminished increase of 5% TA. Food and stalwarts only brings attack to 500? I just find it hard to believe that the increase in dot and ws frequency would be trumped by that much attack.
I think it'd have to be parsed, to be honest. WHMs are seriously that boned in the attack department, even in Abyssea. It would also depend on gear. The TA in general would devalue any DA gear you might be wearing for your TP (assuming my understanding of TA and DA is correct), so you would have to rebuild your TP set somewhat to compensate.
I think with a Meat Mithkabob and Stalwarts, I sit at around 600 Attack. Not bad, but not too great either. Unless if you have DA club, how much DA would whm be sitting at? 5 from brutal and the 1% from mantle from odin are the only things I can really think of...So I can't see that being an argument about making TA not really worth having.
Nope, I can't either, honestly, lol. DA gear is really crappy for WHMs as well, so it's basically a non-factor, but I put it forward as I do use a DA club myself, so players like me would have to compensate for it to some degree.
Overall, I'd imagine TA would win out over the 50 attack, but if the 50 attack can push you over a certain threshold of defense the mob has, it may out parse the TA because your normal hits and your Hexa Strikes will be hitting that much harder. Ragnarok.Ghishlain said: » Nope, I can't either, honestly, lol. DA gear is really crappy for WHMs as well, so it's basically a non-factor, but I put it forward as I do use a DA club myself, so players like me would have to compensate for it to some degree. Overall, I'd imagine TA would win out over the 50 attack, but if the 50 attack can push you over a certain threshold of defense the mob has, it may out parse the TA because your normal hits and your Hexa Strikes will be hitting that much harder. There is no threshold that any stat needs to surpass. And the only time you'll have even reasonably consistent stalwarts is during EXP, and even then you'll have periods without them. Outside of plowing through azure boxes, you'll probably be using one stalwarts per entry. Bismarck.Josiahkf said: » Siren.Mcclane said: » Unless if you have DA club, how much DA would whm be sitting at? 5 from brutal and the 1% from mantle from odin are the only things I can really think of...So I can't see that being an argument about making TA not really worth having. Why on earth would you not have DW? Fenrir.Minjo said: » Ragnarok.Ghishlain said: » Nope, I can't either, honestly, lol. DA gear is really crappy for WHMs as well, so it's basically a non-factor, but I put it forward as I do use a DA club myself, so players like me would have to compensate for it to some degree. Overall, I'd imagine TA would win out over the 50 attack, but if the 50 attack can push you over a certain threshold of defense the mob has, it may out parse the TA because your normal hits and your Hexa Strikes will be hitting that much harder. There is no threshold that any stat needs to surpass. And the only time you'll have even reasonably consistent stalwarts is during EXP, and even then you'll have periods without them. Outside of plowing through azure boxes, you'll probably be using one stalwarts per entry. EXPing with pickups is the only time I don't have consistent Stalwarts.. Fenrir.Jinjo said: » Fenrir.Minjo said: » Ragnarok.Ghishlain said: » Nope, I can't either, honestly, lol. DA gear is really crappy for WHMs as well, so it's basically a non-factor, but I put it forward as I do use a DA club myself, so players like me would have to compensate for it to some degree. Overall, I'd imagine TA would win out over the 50 attack, but if the 50 attack can push you over a certain threshold of defense the mob has, it may out parse the TA because your normal hits and your Hexa Strikes will be hitting that much harder. There is no threshold that any stat needs to surpass. And the only time you'll have even reasonably consistent stalwarts is during EXP, and even then you'll have periods without them. Outside of plowing through azure boxes, you'll probably be using one stalwarts per entry. EXPing with pickups is the only time I don't have consistent Stalwarts.. Maybe if you weren't missing all of your 0-skill Jishnu's Bismarck.Josiahkf said: » Fenrir.Minjo said: » Bismarck.Josiahkf said: » Siren.Mcclane said: » Unless if you have DA club, how much DA would whm be sitting at? 5 from brutal and the 1% from mantle from odin are the only things I can really think of...So I can't see that being an argument about making TA not really worth having. Why on earth would you not have DW? Why are you using offensive atma when you're not /NIN? Fenrir.Minjo said: » Ragnarok.Ghishlain said: » Nope, I can't either, honestly, lol. DA gear is really crappy for WHMs as well, so it's basically a non-factor, but I put it forward as I do use a DA club myself, so players like me would have to compensate for it to some degree. Overall, I'd imagine TA would win out over the 50 attack, but if the 50 attack can push you over a certain threshold of defense the mob has, it may out parse the TA because your normal hits and your Hexa Strikes will be hitting that much harder. There is no threshold that any stat needs to surpass. And the only time you'll have even reasonably consistent stalwarts is during EXP, and even then you'll have periods without them. Outside of plowing through azure boxes, you'll probably be using one stalwarts per entry. Hmmm, after reviewing the formulas for pDif and cRatio, I will admit that I am wrong and please ignore my banter on the attack stat. I always thought attack had some sort of exponential value to it, making attack more important as you stack more and more versus defense. Oops. Well, lesson learned! Offline
Posts: 987
Went to screw around in dyna as whm/dnc, these numbers were pretty much the average with a few odd lows of 1600 and a few 2200s. Only buffs were red curry and boost-str.
This is what I ws in :Need to stop being lazy and get an Aesir ear pendant. Also need a Strigoi Ring :( Also wondering if Tatsumaki Legs with augmented att (7) and crit dmg (3%) would beat out Augur's Brais. Also not sure if I'd do better ws'ing in a gorget or not. This is what I tp in. Yeah, the back is meh, but my luck on Resilient mantles sucks :( Fenrir.Minjo said: » Bismarck.Josiahkf said: » Fenrir.Minjo said: » Bismarck.Josiahkf said: » Siren.Mcclane said: » Unless if you have DA club, how much DA would whm be sitting at? 5 from brutal and the 1% from mantle from odin are the only things I can really think of...So I can't see that being an argument about making TA not really worth having. Why on earth would you not have DW? Why are you using offensive atma when you're not /NIN? The gear is wearable outside of abyssea, at times where he may not be /nin already but can melee. He may get more general use out of the piece that way. Offline
Posts: 29
Bismarck.Reyke said: » Would a tefnut wand be good for a hexa build? Tefnut may not be an ideal boost for Hexa, however, we are meleeing on WHM, right? Some people think we're made of cures... wherever that silly notion comes from. -.- Nice to think about, adds versatility, but not an incredible boost, I think. Offline
Posts: 987
Just got that out of a sky FoV box. I've seen stats go up to +4 but that's good enough for now. Yay! |
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