Old FFXI Vs New FFXI

Langues: JP EN DE FR
users online
Forum » FFXI » General » Old FFXI vs New FFXI
Old FFXI vs New FFXI
First Page 2 3 ... 12 13 14 ... 21 22 23
 Asura.Xenophire
Offline
Serveur: Asura
Game: FFXI
user: Xenophire
Posts: 2106
By Asura.Xenophire 2011-02-25 03:39:09
Link | Citer | R
 
Where the hell are you getting all these pictures? Do you have an album for every situation? Lol
 Sylph.Kimble
Offline
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-02-25 03:41:35
Link | Citer | R
 
Why do you so badly want to do things with 12+ people, i dont get it.

Or is Darylo one of those people than ran a large LS and made other people do work for ihm and he could just sit back and take what he wanted?
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-02-25 03:48:43
Link | Citer | R
 
Sylph.Kimble said:
Why do you so badly want to do things with 12+ people, i dont get it.

Or is Darylo one of those people than ran a large LS and made other people do work for ihm and he could just sit back and take what he wanted?

Why do make it a point to oppose my opinion so badly?
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-02-25 03:59:14
Link | Citer | R
 
Leviathan.Solanis said:
Leviathan.Draylo said:
Enough people complain about it, it will change. Just like it changed for the people who wanted easy mode.

if content was created that required 12+ elite players, you'd be up ***creek without a paddle. idk why you're dragging this bone of yours across threads and various forums, even bg...

Let me ask you something, putting aside all the false accusations and the need to try and make me seem inferior for some reason. Do you consider things challenging? If so, please tell me what you are using and which mobs because I am highly curious.
 Cerberus.Godlyhank
Offline
Serveur: Cerberus
Game: FFXI
user: Godlyhank
Posts: 74
By Cerberus.Godlyhank 2011-02-25 04:01:30
Link | Citer | R
 
Right my point on this is.... yes it HAS become easier, if onyl a little, BUT does that mean "bad"? i must admit atm the game is VERY fun to play, which for me, is all that matters, i dont know if ppl agree with me or not, but i think just go with the flow
 Ragnarok.Nekonarf
Offline
Serveur: Ragnarok
Game: FFXI
Posts: 629
By Ragnarok.Nekonarf 2011-02-25 04:02:51
Link | Citer | R
 
PUP/SAM and RDM/BLU, Sobek, afk.
[+]
 Cerberus.Godlyhank
Offline
Serveur: Cerberus
Game: FFXI
user: Godlyhank
Posts: 74
By Cerberus.Godlyhank 2011-02-25 04:03:21
Link | Citer | R
 
:P
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-02-25 04:05:18
Link | Citer | R
 
No, it isn't bad. It just gets boring after a little when everyone is maxed out on everything. I think what bugs me is how people here are so up in arms whenever someone mentions how easy this game has become. It's like they are so afraid to get their easy access to high tier gear taken away that they will do anything to stop that. What is so frightening about having to spend time to obtain your rewards or dealing with other players? Do you really wanna finish this game that quick? "Just go with the flow" please stop using that, its a discussion thread. People are voicing their opinions, nobody is changing anything. Saying that actually does nothing at all, because the person will still have their opinion.
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 04:05:55
Link | Citer | R
 
I am not a writer, This is not anything more than my opinion, if you wish to troll/flame me do it via message.

I have been playing FFxi for a good 8-9 years and honestly it has been one of the funnest things in my life. Not because of gear or how hard an nm is or how much time i wasted. FFxi was fun for one reason the ppl there were to play with. I made many fiends and honestly those friendships and all of our memories were forged upon geting through whatever the game threw at us.

This game was insane, everything took so many ppl ,and took so much time that it forced you to make friends and work together. CoP took months but you know what it was honestly the most fun ive had in a game, yes it sucked it took forever and i got my *** kicked ALOT, but thats what made the win so amazing.

I see ppl saying omg my gear isnt worth anything what do i do omg, and EVERYONE seems to misinterpret this, we dont mean we want gear to say "HA you suck!", we just honestly mean getting this "new" gear requires no work........

where is the fun? If you saw byakkos haidate on someone when sky came out, they were amazing. . If you saw full usukane when salvage was released ,you about crapped yourself because you could sympathize with the sheer time it took to get such a thing. with the introduction of sea, sea torks became the new rage.i could go on through every add on/expansion, but with the introduction of abbysea........nothing takes NOWHERE near the time it used to


Going through hardships, problems and loses makes someone stronger and makes people appreciate everything ALOT more. I am not saying abbysea sucks and is the worst thing in the world, but you also can not argue that abbysea made 90% of the game not worth doing and made 98% of gear pre abbysea useless.

That being said i like abbysea, i like how they made great gear attainable by everyone.I like how they made it to where you dont need to slave hours upon hours on skilling up or partying, and i love just about all the updates, but they implemented it wrong they did to much they made THE BEST GEAR easily attainable so every carbon copy has a pair. They made most HQ's from tier 0to tier 1 ,therefore blowing rare HQ's off ah into the ground, and this combo makes gil useless now as well. They made the best of everything easy to get and made the online currency useless, it takes the challenge out of what i once called the hardest game i had ever played.

THIS IS A PERSONAL OBSERVATION
Im going to mention something that no one seems to notice, alot of people talk about how "leveling from 30-90 in a few days is awesome and if you want to do it the hard way do it". You cant do that anymore, so few ppl lvl that the AH has no gear on it for ppl below 70~, which means you would have to have all gear made for you or synth it yourself. Not only this but no one is seeking and no one parties like we used to, which means....no we cant lvl like we used to

FFxi went from 2000-5000 per server to under 1000 on most servers. This is not a coincidence, Yes it is still fun to be god, and kill things at an insane pace, and upgrade everything asap....for a little while

FFxi has lasted so long because the game was rigid, hard, and unforgiving. if you get the best gear in 3months and nothing changes over the next 4 months you quit the game.

This isnt an old FFxi vs New FFxi thread. Old ffxi players forsee the death of this amazing wonderful world we met our friends in. While new players go YES THE BEST GEAR IS MINE HA HA. Us old ffxi players are not mad that billy got masamune in 3 days or bob got kannagi solo in less than a week.

We are mad because we see how the old FFxi has died, Is this because we like pain? No. Is this because we are hardcore gamers? Maybe. Is this because we searched high and low for a game that always had something to strive for, a game that almost never ended, a game that always had a new zone or a new mob or new strategy you HAD TO DO or you died, a game that literally challenged your resolve . Before abysea getting the "ideal" setup was near impossible and would take you YEARS to get now it takes a month.

on a closing note i remember my BBmnk i remember being in HNM and doing EPEEN ws on monsters. I remember doing things ppl said were impossible,( as a side note i played xbox for most of my ffxi career meaning i have NEVER botted and NEVER stepped on ppl to get where i was) but honestly the things i remember more vivdly than any of those things is the fun i had getting there, helping all of my friends and all of us watching each others back the whole way up. I had to call my friends at all hours of the night and vis versa , we had to spend hours doing everything right and if you *** up once it was over. my two best friends to date came from FFxi.

It's not about the destination, it's the journey
because once you reach your destination your journey is over


[+]
 Cerberus.Godlyhank
Offline
Serveur: Cerberus
Game: FFXI
user: Godlyhank
Posts: 74
By Cerberus.Godlyhank 2011-02-25 04:07:28
Link | Citer | R
 
Leviathan.Draylo said:
No, it isn't bad. It just gets boring after a little when everyone is maxed out on everything. I think what bugs me is how people here are so up in arms whenever someone mentions how easy this game has become. It's like they are so afraid to get their easy access to high tier gear taken away that they will do anything to stop that. What is so frightening about having to spend time to obtain your rewards or dealing with other players? Do you really wanna finish this game that quick? "Just go with the flow" please stop using that, its a discussion thread. People are voicing their opinions, nobody is changing anything. Saying that actually does nothing at all, because the person will still have their opinion.
Then have your opinion.. im not stopping you ;), tho i must agree with boredom of maxing out stuff, iv merited my 2 90 jobs fully now onyl way i can use merits is to lv another >.<; but other than that atm i can always find something to do
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-02-25 04:12:08
Link | Citer | R
 
Alexander.Slayor said:
I am not a writer, This is not anything more than my opinion, if you wish to troll/flame me do it via message.

I have been playing FFxi for a good 8-9 years and honestly it has been one of the funnest things in my life. Not because of gear or how hard an nm is or how much time i wasted. FFxi was fun for one reason the ppl there were to play with. I made many fiends and honestly those friendships and all of our memories were forged upon geting through whatever the game threw at us.

This game was insane, everything took so many ppl ,and took so much time that it forced you to make friends and work together. CoP took months but you know what it was honestly the most fun ive had in a game, yes it sucked it took forever and i got my *** kicked ALOT, but thats what made the win so amazing.

I see ppl saying omg my gear isnt worth anything what do i do omg, and EVERYONE seems to misinterpret this, we dont mean we want gear to say "HA you suck!", we just honestly mean getting this "new" gear requires no work........

where is the fun? If you saw byakkos haidate on someone when sky came out, they were amazing. . If you saw full usukane when salvage was released ,you about crapped yourself because you could sympathize with the sheer time it took to get such a thing. with the introduction of sea, sea torks became the new rage.i could go on through every add on/expansion, but with the introduction of abbysea........nothing takes NOWHERE near the time it used to


Going through hardships, problems and loses makes someone stronger and makes people appreciate everything ALOT more. I am not saying abbysea sucks and is the worst thing in the world, but you also can not argue that abbysea made 90% of the game not worth doing and made 98% of gear pre abbysea useless.

That being said i like abbysea, i like how they made great gear attainable by everyone.I like how they made it to where you dont need to slave hours upon hours on skilling up or partying, and i love just about all the updates, but they implemented it wrong they did to much they made THE BEST GEAR easily attainable so every carbon copy has a pair. They made most HQ's from tier 0to tier 1 ,therefore blowing rare HQ's off ah into the ground, and this combo makes gil useless now as well. They made the best of everything easy to get and made the online currency useless, it takes the challenge out of what i once called the hardest game i had ever played.

THIS IS A PERSONAL OBSERVATION
Im going to mention something that no one seems to notice, alot of people talk about how "leveling from 30-90 in a few days is awesome and if you want to do it the hard way do it". You cant do that anymore, so few ppl lvl that the AH has no gear on it for ppl below 70~, which means you would have to have all gear made for you or synth it yourself. Not only this but no one is seeking and no one parties like we used to, which means....no we cant lvl like we used to

FFxi went from 2000-5000 per server to under 1000 on most servers. This is not a coincidence, Yes it is still fun to be god, and kill things at an insane pace, and upgrade everything asap....for a little while

FFxi has lasted so long because the game was rigid, hard, and unforgiving. if you get the best gear in 3months and nothing changes over the next 4 months you quit the game.

This isnt an old FFxi vs New FFxi thread. Old ffxi players forsee the death of this amazing wonderful world we met our friends in. While new players go YES THE BEST GEAR IS MINE HA HA. Us old ffxi players are not mad that billy got masamune in 3 days or bob got kannagi solo in less than a week.

We are mad because we see how the old FFxi has died, Is this because we like pain? No. Is this because we are hardcore gamers? Maybe. Is this because we searched high and low for a game that always had something to strive for, a game that almost never ended, a game that always had a new zone or a new mob or new strategy you HAD TO DO or you died, a game that literally challenged your resolve . Before abysea getting the "ideal" setup was near impossible and would take you YEARS to get now it takes a month.

on a closing note i remember my BBmnk i remember being in HNM and doing EPEEN ws on monsters. I remember doing things ppl said were impossible,( as a side note i played xbox for most of my ffxi career meaning i have NEVER botted and NEVER stepped on ppl to get where i was) but honestly the things i remember more vivdly than any of those things is the fun i had getting there, helping all of my friends and all of us watching each others back the whole way up. I had to call my friends at all hours of the night and vis versa , we had to spend hours doing everything right and if you *** up once it was over. my two best friends to date came from FFxi.

It's not about the destination, it's the journey
because once you reach your destination your journey is over



Nice post.

@Godlyhank, I have a lot of 90 jobs now, almost all of them are fully capped except a few. I don't even feel the same sense of accomplishment like I used to.. I know its my opinion and others (obviously) differ but I know a lot of others feel that way as well. There used to be a feeling of accomplishment when you achieved a goal in this game, whether its leveling a new job to cap, obtaining a new piece of gear, beating that mission you were stuck on etc. I don't even feel that much anymore...
 Cerberus.Godlyhank
Offline
Serveur: Cerberus
Game: FFXI
user: Godlyhank
Posts: 74
By Cerberus.Godlyhank 2011-02-25 04:17:37
Link | Citer | R
 
Hmmm... i see what you mean there, i just hope they fix stuff once 99 is out, it might be like the 50-75 raise, once 99 ius out they might start working on "Decent" content and challenges
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 04:22:56
Link | Citer | R
 
Quote:
Hmmm... i see what you mean there, i just hope they fix stuff once 99 is out, it might be like the 50-75 raise, once 99 ius out they might start working on "Decent" content and challenges

can only hope so ^^
 Leviathan.Solanis
Offline
Serveur: Leviathan
Game: FFXI
user: Solanis
Posts: 210
By Leviathan.Solanis 2011-02-25 04:23:57
Link | Citer | R
 
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Enough people complain about it, it will change. Just like it changed for the people who wanted easy mode.

if content was created that required 12+ elite players, you'd be up ***creek without a paddle. idk why you're dragging this bone of yours across threads and various forums, even bg...

Let me ask you something, putting aside all the false accusations and the need to try and make me seem inferior for some reason. Do you consider things challenging? If so, please tell me what you are using and which mobs because I am highly curious.

I didn't post the screenshots I took of your shell wiping to gukumatz out of kindness, don't provoke me into posting them. :/

the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I did HNM (which btw I never saw you at, funny), I did all the missions and camping and religious salvage. I was decently decked before abyssea and I'm decently decked after it. so before you accuse me again nonsensically, I'm not speaking from the perspective of someone who's at the top for the first time and wants to protect it. I'm sick of seeing you screaming your opinion in every thread and community website you can find an audience at.
[+]
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 04:25:19
Link | Citer | R
 
Quote:
Nice post.
Thank you draylo
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-02-25 04:37:05
Link | Citer | R
 
Leviathan.Solanis said:
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Enough people complain about it, it will change. Just like it changed for the people who wanted easy mode.

if content was created that required 12+ elite players, you'd be up ***creek without a paddle. idk why you're dragging this bone of yours across threads and various forums, even bg...

Let me ask you something, putting aside all the false accusations and the need to try and make me seem inferior for some reason. Do you consider things challenging? If so, please tell me what you are using and which mobs because I am highly curious.

I didn't post the screenshots I took of your shell wiping to gukumatz out of kindness, don't provoke me into posting them. :/

the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I did HNM (which btw I never saw you at, funny), I did all the missions and camping and religious salvage. I was decently decked before abyssea and I'm decently decked after it. so before you accuse me again nonsensically, I'm not speaking from the perspective of someone who's at the top for the first time and wants to protect it. I'm sick of seeing you screaming your opinion in every thread and community website you can find an audience at.

Why do you constantly go to HNM like it was the only content in the game? I've done my share of HNM a long time ago and didn't care for it then and didn't continue to do it. I can ss myself with the various titles if you like? lol. I had some of the best gear for my favorite jobs, including salvage, done all of it as well. Funny how that is, I heard you weren't even at it long. All those things you just described kinda makes it seem like the game is easier? Hate and MP management being non-existant for most part doesn't change any fundamentals of NM fights? If you are so sick of it block me then, I am voicing my opinion just like everyone else and you seem to be right on my tail like I don't deserve to hold it.

Also if it was never challenging, why do you not want a challenge if my opinion is: SE should make the game harder?
 Leviathan.Solanis
Offline
Serveur: Leviathan
Game: FFXI
user: Solanis
Posts: 210
By Leviathan.Solanis 2011-02-25 04:45:12
Link | Citer | R
 
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Enough people complain about it, it will change. Just like it changed for the people who wanted easy mode.

if content was created that required 12+ elite players, you'd be up ***creek without a paddle. idk why you're dragging this bone of yours across threads and various forums, even bg...

Let me ask you something, putting aside all the false accusations and the need to try and make me seem inferior for some reason. Do you consider things challenging? If so, please tell me what you are using and which mobs because I am highly curious.

I didn't post the screenshots I took of your shell wiping to gukumatz out of kindness, don't provoke me into posting them. :/

the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I did HNM (which btw I never saw you at, funny), I did all the missions and camping and religious salvage. I was decently decked before abyssea and I'm decently decked after it. so before you accuse me again nonsensically, I'm not speaking from the perspective of someone who's at the top for the first time and wants to protect it. I'm sick of seeing you screaming your opinion in every thread and community website you can find an audience at.

Why do you constantly go to HNM like it was the only content in the game? I've done my share of HNM a long time ago and didn't care for it then and didn't continue to do it. I can ss myself with the various titles if you like? lol. I had some of the best gear for my favorite jobs, including salvage, done all of it as well. Funny how that is, I heard you weren't even at it long. All those things you just described kinda makes it seem like the game is easier? Hate and MP management being non-existant for most part doesn't change any fundamentals of NM fights? If you are so sick of it block me then, I am voicing my opinion just like everyone else and you seem to be right on my tail like I don't deserve to hold it.

Also if it was never challenging, why do you not want a challenge if my opinion is: SE should make the game harder?

I've been playing ffxi for a little under two years; I'm much newer to the game than pretty much anyone I know, if that's what you're referring to. however, there's nothing casual about my play style or intensity. I left hnm out of disliking it as well. hate management was never difficult for people who didn't suck, MP management is the only thing that's changed imo (if you even bothered to read my post). I've said many many times that I'm totally cool with SE raising the challenge of the game, but that I'm not cool with them doing it in a way that exclusively necessitates a return to 12+ people in a fight, or that gives the best rewards exclusively to fights like that. I strongly believe that challenge doesn't have to = #s, and I've said this at least 5 times. why don't you try reading what other people say for a change?
 Leviathan.Draylo
Offline
Serveur: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2011-02-25 04:54:15
Link | Citer | R
 
Leviathan.Solanis said:
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Enough people complain about it, it will change. Just like it changed for the people who wanted easy mode.

if content was created that required 12+ elite players, you'd be up ***creek without a paddle. idk why you're dragging this bone of yours across threads and various forums, even bg...

Let me ask you something, putting aside all the false accusations and the need to try and make me seem inferior for some reason. Do you consider things challenging? If so, please tell me what you are using and which mobs because I am highly curious.

I didn't post the screenshots I took of your shell wiping to gukumatz out of kindness, don't provoke me into posting them. :/

the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I did HNM (which btw I never saw you at, funny), I did all the missions and camping and religious salvage. I was decently decked before abyssea and I'm decently decked after it. so before you accuse me again nonsensically, I'm not speaking from the perspective of someone who's at the top for the first time and wants to protect it. I'm sick of seeing you screaming your opinion in every thread and community website you can find an audience at.

Why do you constantly go to HNM like it was the only content in the game? I've done my share of HNM a long time ago and didn't care for it then and didn't continue to do it. I can ss myself with the various titles if you like? lol. I had some of the best gear for my favorite jobs, including salvage, done all of it as well. Funny how that is, I heard you weren't even at it long. All those things you just described kinda makes it seem like the game is easier? Hate and MP management being non-existant for most part doesn't change any fundamentals of NM fights? If you are so sick of it block me then, I am voicing my opinion just like everyone else and you seem to be right on my tail like I don't deserve to hold it.

Also if it was never challenging, why do you not want a challenge if my opinion is: SE should make the game harder?

I've been playing ffxi for a little under two years; I'm much newer to the game than pretty much anyone I know, if that's what you're referring to. I left hnm out of disliking it as well. hate management was never difficult for people who didn't suck, MP management is the only thing that's changed imo (if you even bothered to read my post). I've said many many times that I'm totally cool with SE raising the challenge of the game, but that I'm not cool with them doing it in a way that exclusively necessitates a return to 12+ people in a fight, or that gives the best rewards exclusively to fights like that. I strongly believe that challenge doesn't have to = #s, and I've said this at least 5 times. why don't you try reading what other people say for a change?

Okay and how about you acknowledge people have different opinions and just leave it at that or block me? A lot of things have made the game easier, not just MP management. I didn't bother going into it because its obvious that we both have varied opinions that we won't budge from. I never said in *any* of my opinions in the TWO threads I've stated them in, that the best gear should be exclusive to fights that require a min of 12+ people. I said I would like the difficulty to be increased so that fights like that could exist. I never TALKED ABOUT GEAR <---- ever.

You are the only one, and those like you, that constantly brings it up. You stated earlier that gear has to come into the discussion regardless, why? Kings was easily low manned by around ~6-7 people for each one. Einherjar was a different story for majority of chambers. Did the best gear come from Einherjar? No, it didn't. It was an alternative. That is one of the things I am asking for. A moderately difficult fight or instanced event that requires group participation. I liked doing fights like that, thats ME and it is my opinion. I never cared all about gear and mostly only about having fun with friends. You enjoy low manning things, I enjoyed the more group oriented events like Dynamis, Einherjar and specific NMs like JOL and few ZNM.
 Leviathan.Solanis
Offline
Serveur: Leviathan
Game: FFXI
user: Solanis
Posts: 210
By Leviathan.Solanis 2011-02-25 04:59:28
Link | Citer | R
 
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Leviathan.Solanis said:
Leviathan.Draylo said:
Enough people complain about it, it will change. Just like it changed for the people who wanted easy mode.

if content was created that required 12+ elite players, you'd be up ***creek without a paddle. idk why you're dragging this bone of yours across threads and various forums, even bg...

Let me ask you something, putting aside all the false accusations and the need to try and make me seem inferior for some reason. Do you consider things challenging? If so, please tell me what you are using and which mobs because I am highly curious.

I didn't post the screenshots I took of your shell wiping to gukumatz out of kindness, don't provoke me into posting them. :/

the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I did HNM (which btw I never saw you at, funny), I did all the missions and camping and religious salvage. I was decently decked before abyssea and I'm decently decked after it. so before you accuse me again nonsensically, I'm not speaking from the perspective of someone who's at the top for the first time and wants to protect it. I'm sick of seeing you screaming your opinion in every thread and community website you can find an audience at.

Why do you constantly go to HNM like it was the only content in the game? I've done my share of HNM a long time ago and didn't care for it then and didn't continue to do it. I can ss myself with the various titles if you like? lol. I had some of the best gear for my favorite jobs, including salvage, done all of it as well. Funny how that is, I heard you weren't even at it long. All those things you just described kinda makes it seem like the game is easier? Hate and MP management being non-existant for most part doesn't change any fundamentals of NM fights? If you are so sick of it block me then, I am voicing my opinion just like everyone else and you seem to be right on my tail like I don't deserve to hold it.

Also if it was never challenging, why do you not want a challenge if my opinion is: SE should make the game harder?

I've been playing ffxi for a little under two years; I'm much newer to the game than pretty much anyone I know, if that's what you're referring to. I left hnm out of disliking it as well. hate management was never difficult for people who didn't suck, MP management is the only thing that's changed imo (if you even bothered to read my post). I've said many many times that I'm totally cool with SE raising the challenge of the game, but that I'm not cool with them doing it in a way that exclusively necessitates a return to 12+ people in a fight, or that gives the best rewards exclusively to fights like that. I strongly believe that challenge doesn't have to = #s, and I've said this at least 5 times. why don't you try reading what other people say for a change?

Okay and how about you acknowledge people have different opinions and just leave it at that or block me? A lot of things have made the game easier, not just MP management. I didn't bother going into it because its obvious that we both have varied opinions that we won't budge from. I never said in *any* of my opinions in the TWO threads I've stated them in, that the best gear should be exclusive to fights that require a min of 12+ people. I said I would like the difficulty to be increased so that fights like that could exist. I never TALKED ABOUT GEAR <---- ever.

You are the only one, and those like you, that constantly brings it up. You stated earlier that gear has to come into the discussion regardless, why? Kings was easily low manned by around ~6-7 people for each one. Einherjar was a different story for majority of chambers. Did the best gear come from Einherjar? No, it didn't. It was an alternative. That is one of the things I am asking for. A moderately difficult fight or instanced event that requires group participation. I liked doing fights like that, thats ME and it is my opinion. I never cared all about gear and mostly only about having fun with friends. You enjoy low manning things, I enjoyed the more group oriented events like Dynamis, Einherjar and specific NMs like JOL and few ZNM.

if you are willing to accept we hold different opinions we won't budge from, stop calling people with different opinions greedy and stop spamming the same complaint everywhere. if you can be reasonable like that, I'm more than willing to let it go. :P
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 04:59:41
Link | Citer | R
 
Quote:
the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I mean no offense this is merely a question/my opinion
in ffxi mp mangement/timing was what set apart the new ppl, from the regular mages, from the omg how did you do all that off 300mp! Oo

and may i ask why the game was stressfull, frustrating, and time consuming?

IMO the stress of trying to get 10+ ppl to do everything right, while knowing that you may lose, and sometimes even losing and having to do everything over again was a part of the whole challenge that was FF. Thats why leaders got their d**ks sucked and got all the money/gear they wanted, because if everyone could run a successful ls we wouldn't let them have that power.

 Leviathan.Solanis
Offline
Serveur: Leviathan
Game: FFXI
user: Solanis
Posts: 210
By Leviathan.Solanis 2011-02-25 05:06:29
Link | Citer | R
 
Alexander.Slayor said:
Quote:
the key thing you're missing is that ffxi was NEVER challenging. it was frustrating for sure, and time consuming, and stressful, but it was never challenging with the exception of AV and PW. the difference between abyssea and pre-abyssea is that support jobs don't have to worry about mp. NOTHING ELSE HAS CHANGED IN ANY FUNDAMENTAL WAY. weaponskills still do the same % off top-tier nms as they did off hnm for the most part, so on and so forth, and new jobs shine through old mechanics getting a boost, but that's really just cosmetic changes. not worrying about mp means you can lowman because you need fewer people to heal, buff, etc. it doesn't mean it's easier, it just means healers don't have to be stressed about resting, and you don't have to drag numbers to things. this has nothing to do with "challenging" at all, just the stress and at times misery of playing support. this might be a contentious viewpoint, but it's how I genuinely feel. (and I think discussing something like this would be vastly more interesting than your piggybacking and crying)

I mean no offense this is merely a question/my opinion
in ffxi mp mangement/timing was what set apart the new ppl, from the regular mages, from the omg how did you do all that off 300mp! Oo

and may i ask why the game was stressfull, frustrating, and time consuming?

IMO the stress of trying to get 10+ ppl to do everything right, while knowing that you may lose, and sometimes even losing and having to do everything over again was a part of the whole challenge that was FF. Thats why leaders got their d**ks sucked and got all the money/gear they wanted, because if everyone could run a successful ls we wouldn't let them have that power.


well, I don't think new vs. experienced has much to do with it ^^; new mages can be amazing and far better than experienced ones. certain aspects of the game like drop rates, bots, and so on could make it frustrating and time consuming in a bad way, and a lot of old content was set up to force you to play with large numbers of people you neither cared about or even liked. I used to play support jobs exclusively (not so much anymore, war4ever) and it could be really stressful, especially when supporting HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE "hurr i has big stick" melee which comprised a really big portion of dd, even in top-notch shells. hopefully that clears it up a bit? :<
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 05:12:57
Link | Citer | R
 
i see where your coming from, and i meant new to support jobs as in new mages ^^. drop rates were a big problem with FF because of the inconsistency. i was one of those "i never get R/E items" people my luck with items was bad ask any of my friends lol. thanks for clearing it up ^^

 Fenrir.Enternius
Offline
Serveur: Fenrir
Game: FFXI
user: Enternius
Posts: 2464
By Fenrir.Enternius 2011-02-25 05:27:27
Link | Citer | R
 
Alexander.Slayor said:
Best post in this thread.
[+]
 Bahamut.Raenryong
Offline
Serveur: Bahamut
Game: FFXI
user: RaenRyong
Posts: 4554
By Bahamut.Raenryong 2011-02-25 05:39:18
Link | Citer | R
 
So you don't like new FFXI because your epeen is damaged? If AF3+2 sets are so common, where are yours? Do you have full for all of your jobs? Do you have every Abyssea drop?

Gil is not useless; I don't understand why people keep saying this. Do you have all of the +7 Rings you need? Full HQ PDT/MDT sets? Dusk+1/Speed Belt (if DRK/PLD/RDM)? Got all of the mercable Abyssea drops and infinite supplies? Then congrats, gil is useless. If not, then it isn't! And before you say "but +7 rings are such a minor increase!" - those are the tiny increases you burned weeks to get in old FFXI. Wasn't it fun?

I can now play FFXI at a high standard with no sacrifice whatsoever to my real life. This is pretty ideal for a game.
[+]
 Shiva.Flionheart
Offline
Serveur: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2011-02-25 05:41:44
Link | Citer | R
 
Well said Raen.

It's like most the people who quit immediately upon hearing there'd be levels after 75.
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 05:59:35
Link | Citer | R
 
So you don't like new FFXI because your epeen is damaged? I miss doing impossible looking things that involved hours of intent concentration im a hardcore gamer thats how i have fun ^^

If AF3+2 sets are so common, where are yours? i have actually recently restarted i never said i quit ^^

Do you have full for all of your jobs? Do you have every Abyssea drop? I do not i do not even have abysea access im soloing/pting my sam to 90 before i unlock abysea as my own choice ^^

Gil is not useless; I don't understand why people keep saying this.
let me put it this way anything on the ah most likely has a better counterpart if it doesnt then it has still gone down in price, if you noticed as well crafting cap is 110 now so most things HQ rates have gone up which will drop the price of everything give it time ^^

Do you have all of the +7 Rings you need? Full HQ PDT/MDT sets? Dusk+1/Speed Belt (if DRK/PLD/RDM)? Got all of the mercable Abyssea drops and infinite supplies? Then congrats, gil is useless. If not, then it isn't! And before you say "but +7 rings are such a minor increase!" - those are the tiny increases you burned weeks to get in old FFXI. Wasn't it fun? As i said before just give it a little longer everything is slowly dropping in price i was hacked about a year and a half ago and lost my 6 year account and i have recently restarted. Please try to keep the conversation from being insulting/sarcastic its not attractive to/for anyone

I can now play FFXI at a high standard with no sacrifice whatsoever to my real life. This is pretty ideal for a game.

This is where we differ im a hardcore gamer i like an extreme challenge and being able to say yeah we did that. thats my fun ^^ thank you for your post


and the biggest thing i miss about FF is overcoming surmountable odds with my friends at my sides
 Shiva.Flionheart
Offline
Serveur: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2011-02-25 06:12:00
Link | Citer | R
 
Things weren't hard before Abyssea and they aren't now.

In fact having to lowman things is probably more challenging then sending an alliance against Kirin or Sandworm.

If things before Abyssea made you intently concentrate for hours then you have something majorly wrong with you.

And you're the one being condescending thinking that camping HNM for hours made you a hardcore gamer.

Lulz.
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 06:21:02
Link | Citer | R
 
Things weren't hard before Abyssea and they aren't now.

In fact having to lowman things is probably more challenging then sending an alliance against Kirin or Sandworm.

If things before Abyssea made you intently concentrate for hours then you have something majorly wrong with you.

And you're the one being condescending thinking that camping HNM for hours made you a hardcore gamer.

Lulz.

Im more speaking of CoP and mission lines than hnm, hnm was actually fairly easy and fun, and if you were around when CoP was unnerfed you know what i mean if you were not then i cant describe ^^. When i say intently focus i mean the entire trip in CoP you had constant threat of aggro watchin anywhere from 2-10+ ppl running across a long area. While in the mean time you had to make sure everyone knew thier part in the upcoming battle.AND then you reach the fight which you need to orchestrate

btw my previous post was based on the bond i shared with all my friends, as we went through the mission lines. HNM only came up to show how idc about it as much as my friends and the ***we went through. ^^
 Lakshmi.Ratie
Offline
Serveur: Lakshmi
Game: FFXI
user: ratie
Posts: 153
By Lakshmi.Ratie 2011-02-25 06:23:32
Link | Citer | R
 
Quote:
if you noticed as well crafting cap is 110 now

when did they do that? o.O
 Alexander.Slayor
Offline
Serveur: Alexander
Game: FFXI
Posts: 16
By Alexander.Slayor 2011-02-25 06:25:49
Link | Citer | R
 
New furniture combo gives+5 giving 110 altogether, therefore making dusk gloves+1 tier 1 instead of 0 thats why dusk gloves+1 are flooding the market. Many more items will be done the same way soon ,but ppl are making up to probably 80-100 mil off it
First Page 2 3 ... 12 13 14 ... 21 22 23
Log in to post.