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Best Job?
Serveur: Odin
Game: FFXI
Posts: 552
By Odin.Sinharvest 2011-01-10 12:02:54
Cerberus.Kylos said: Still missing the point that this does not really matter, when we get to 99 its just going to be started all over again.
Of course the game is not completely balanced, but there is no chance that every single job is needed in abyssea, specially BLU, i have had many parties without the use of a BLU, i see more drks in abyssea pt then blus.
I dont really care for triggers, but yes i have seen some whm lately in abyssea, and they are awesome, if there is any job you want for abyssea it would be WHM, and then probably BLM, NIN and MNK are pretty cool, although i have seen some MNK try and tank this NM, and they simply could not do it, they cant tank everything as well as a NIN or a THF could, i know this for a fact as i seen it.
I have seen nothing that a thf can tank better than a mnk, If a mob has the ability to one shot you. *Looking at ??? Needles* then nin pulls ahead, but for practical tanking, mnk takes the cake.
Leviathan.Niniann
Serveur: Leviathan
Game: FFXI
Posts: 2596
By Leviathan.Niniann 2011-01-10 12:03:07
Cerberus.Kylos said: Still missing the point that this does not really matter, when we get to 99 its just going to be started all over again.
Of course the game is not completely balanced, but there is no chance that every single job is needed in abyssea, specially BLU, i have had many parties without the use of a BLU, i see more drks in abyssea pt then blus.
I dont really care for triggers, but yes i have seen some whm lately in abyssea, and they are awesome, if there is any job you want for abyssea it would be WHM, and then probably BLM, NIN and MNK are pretty cool, although i have seen some MNK try and tank this NM, and they simply could not do it, they cant tank everything as well as a NIN or a THF could, i know this for a fact as i seen it.
It's not going to change much at 99 unless SE does something completely unexpected. As far as your claims of MNK not being able to tank ***... I'm sorry, but if THF can tank it, a not-HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE MNK can too. I know because I play with one of the best players in the game, and I have a very clear perception of how each job performs. NIN can tank scarier ***than MNK a lot of the time because of migawari. However, these situations are not all thar common, and MNK can easily tank the majority of the mobs in the game. If you think otherwise you are ignorant to MNKs true potential. Posted on my phone, sorry I'd there's errors.
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:04:21
You better not be posting from class (lol like I am!)
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:06:27
Odin.Sinharvest said: Cerberus.Kylos said: Still missing the point that this does not really matter, when we get to 99 its just going to be started all over again.
Of course the game is not completely balanced, but there is no chance that every single job is needed in abyssea, specially BLU, i have had many parties without the use of a BLU, i see more drks in abyssea pt then blus.
I dont really care for triggers, but yes i have seen some whm lately in abyssea, and they are awesome, if there is any job you want for abyssea it would be WHM, and then probably BLM, NIN and MNK are pretty cool, although i have seen some MNK try and tank this NM, and they simply could not do it, they cant tank everything as well as a NIN or a THF could, i know this for a fact as i seen it.
I have seen nothing that a thf can tank better than a mnk, If a mob has the ability to one shot you. *Looking at ??? Needles* then nin pulls ahead, but for practical tanking, mnk takes the cake.
Gnarled horn/counterstance
MDT build when appropriate
???
Profit
As long as you can cap acc, and can swap in a MDT build the rest of your gear doesn't dictate anything aside from the killspeed. I could take off my full tantra+2 and tank in Turban, scorp harness, okote, byakko's, and fuma to the same extent, would just be a slower kill.
Leviathan.Niniann
Serveur: Leviathan
Game: FFXI
Posts: 2596
By Leviathan.Niniann 2011-01-10 12:06:53
Sylph.Tigerwoods said: You better not be posting from class (lol like I am!)
Guilty :(
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:07:41
Well at the time we didnt have much support, had some trouble with the nm, i was having to duo it with the mnk, the mnk decided to tank this, and not let me take hate, as a THF 90 with high evasion, i could hold it for a long time, but the mnk continued to hit and died, and then went to home point.
LIke someone said above, its all situational and there is so many different situations, with so many different people playing different jobs, its pretty hard to say which is the best job, there are just more useful jobs then others.
IF i was to make an abyssea pt, what would i look for? First off would be WHM and RDM, any BLM would be awesome too, then i might just get a NIN but its not exactly required, a WAR or MNK would be good enough to assist with, , if i could find any BRD or COR for buffs i would definitely invite those, then the DD come in, and there is no chance i would specifically search for a BLU, i would rather get heavy DD like WAR MNK SAM DRG DRK RNG, jobs like that first, then if there is any leftover places, i would get a THF puller, or even a PLD to pull (i done this with my pld, i will pull a mob while the others kill, when they get to mine i already built up a lot of hate and can tank the mob) then fill in the rest with jobs like BLU and PUP etc.
Thats just how i see it, on the other hand if i was to get a standard party to go kill a NM or something, BLU PUP BST, they would be so much more useful then a DRK, and i would rather come on my THF or PLD to a standard party as they are more likely to survive, even though DRK is my main i want to actually beat it.
I could bang on about what job i think is better in what situation, but what does it matter? Its jusr a game, nothing to cry about, and certainly nothing to harass other players about either.
Serveur: Asura
Game: FFXI
Posts: 203
By Asura.Buddhsie 2011-01-10 12:09:03
Cerberus.Kylos said: I dont really care for triggers
You're doing it wrong :s
Leviathan.Niniann said: Said a million times, but I'm going to repeat it. WHM by FAR is the most overpowered job in the game right now. MNK and NIN are near-tied in awesomeness. They both have their pros and cons.
While I do mostly agree with this, it's not what the thread is about.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:10:17
Also i never said... MNK cant tank ***, they can tank, just sometimes you need a bit more evasion, where then a NIN or a THF may be useful, its all about situations man, and the other day i was the better tank then a MNK we had, i tried to tell the mnk to stop killing and back off because they would die, the MNK died and left the party, i carried on soloing the NM til my support got there.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:11:48
I do understand that triggers are important for more drops etc. But for a job to be specifically name the best jobs just because it can trigger more then another, just does not seem logical to me, its about how the job performs, not how well a job can trigger.
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:12:40
Quote: Well at the time we didnt have much support, had some trouble with the nm, i was having to duo it with the mnk, the mnk decided to tank this, and not let me take hate, as a THF 90 with high evasion, i could hold it for a long time, but the mnk continued to hit and died, and then went to home point.
Name of NM?
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:16:03
Cerberus.Kylos said: I do understand that triggers are important for more drops etc. But for a job to be specifically name the best jobs just because it can trigger more then another, just does not seem logical to me, its about how the job performs, not how well a job can trigger. It's about efficiency. If you have to fight the mob 2-3 times to get the desired keyitem/drop on job A, and only once on job B, why the *** are you going to bring job A in any situation job B is available?
Serveur: Asura
Game: FFXI
Posts: 203
By Asura.Buddhsie 2011-01-10 12:17:25
If a job has no unique triggers itself, then its unnecessary, and shouldn't be used unless others are covered.. I'd say that constitutes those jobs to already be far less useful even BEFORE considering their abilities.
Leviathan.Niniann
Serveur: Leviathan
Game: FFXI
Posts: 2596
By Leviathan.Niniann 2011-01-10 12:18:03
I don't even know where to start on criticizing your post. I can't tell if you've just played with sub-par players and think that whichever jobs you've had the best experience with is the best jobs for x-situation or what. MNK can wear evasion gear too, an intop of that they have counter to mitigate damage. The only heavy DD in the game are MNK NIN WAR DRG, give or take. Of course anything with a weapon can DD, BRD included. PLD is never the right answer to any problem. There are better pullers than THF, granted if you MUST have a thf in your exp party I suppose pulling isn't a horrible job for them.
I don't even know what to say tbqh.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:18:19
Well i was tanking Whiro, an eft NM in Attowha chasm, this mnk was taking serious hate off me and this NIN most the time, the NIN left to go fight another NM, i got Whiro again and tanked it for a bit, the MNK started fighting, and just simply could not keep shadows up at all, and kept dieing.
Whiro is not even a hard nm, a THF has reported of soloing it by using the conflux as a safeguard, and its very easily duoable by a THF and a WHM or RDM, this MNK could not handle it though.
Of course we had no support at that time, but the MNK could not survive at all on its own, granted if we had mages there to cure and haste the mnk, it could have lasted, but without it the only one who was going to live for a good amount of time was me.
If THF had more hate moves, and was able to do a bit more damage then it can, it would definately be up there as a tank along with NIN and DNC, we do have accomplice though which does help to stop the mages from dieing.
Serveur: Odin
Game: FFXI
Posts: 552
By Odin.Sinharvest 2011-01-10 12:19:03
Sylph.Tigerwoods said: Quote: Well at the time we didnt have much support, had some trouble with the nm, i was having to duo it with the mnk, the mnk decided to tank this, and not let me take hate, as a THF 90 with high evasion, i could hold it for a long time, but the mnk continued to hit and died, and then went to home point.
Name of NM?
Name of Mnk?
Leviathan.Niniann
Serveur: Leviathan
Game: FFXI
Posts: 2596
By Leviathan.Niniann 2011-01-10 12:20:51
Asura.Buddhsie said: Cerberus.Kylos said: I dont really care for triggers
You're doing it wrong :s
Leviathan.Niniann said: Said a million times, but I'm going to repeat it. WHM by FAR is the most overpowered job in the game right now. MNK and NIN are near-tied in awesomeness. They both have their pros and cons.
While I do mostly agree with this, it's not what the thread is about.
Pssh, like I read threads in their entirety. :<
Serveur: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2011-01-10 12:21:20
Cerberus.Kylos said: I play with terrible MNKs All I saw. Stop using terribad people as a measure for a job's capabilities.
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By Luz 2011-01-10 12:21:45
Kylos not to sound like a complete douche, but if you don't stop posting you're going to be a punchline on this site.
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Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:23:16
I cant understand why people only care about abyssea, there is more to the game then abyssea, i guess the game has changed too much since the level increases.
After those updates, i took a long break from the game as i got really bored with it, and abyssea is far too easy, and it just felt like they SE gave us too much, and did not give us much of a challenge anymore.
Also im not saying, OMG that monk could not survive, MNK is the worst job in the game!
I never said that, im a reasonable guy, probably the MNK was just not so good of a player, or maybe MNK really was not the job to tank with on that NM.
Im still trying to say that all this is pointless, might as well wait til level 99 then decide what the best job is, it will end up being just like this thread anyways, completely pointless.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:25:46
Not really sure how this has all turned on me all of a sudden, im only offering an opinion, feel free to shoot them down, but at least do it in a mature way, and explain to me why im wrong.
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:28:14
Quote: and explain to me why im wrong. Fenrir.Nightfyre said: Cerberus.Kylos said: I play with terrible MNKs All I saw. Stop using terribad people as a measure for a job's capabilities. Was already done.
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Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:29:03
and comparing solo capabilities are a diff issue all together. solo =/= tank
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:32:16
Being able to solo well should come into it as much as anything, this is supposed to be a post about the best job, does that mean Beastmaster sucks? Not really they can solo very well.
Best job = Every single aspect of the game, that includes playing in normal areas, soloing, being in a standard party, being in an alliance, doing endgame events, absolutely everything has to come into consideration, which is way too much information for anyone to turn around and say...
Thats the best job, because i say it is, because it can do this and that, is there any proof?
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:35:21
I have not been proven wrong on my opinions, is WHM better then BLM or RDM?
Explain to me why people think that way, im not blasting the WHM job, i would just like to know why people think that WHM is the best job now, in some detail.
Explain to me why MNK is as good a tank as NIN or DNC, what exactly can MNK do now that it could not do at 75? What kind of mobs would you normally use a MNK to tank with over a NIN?
Explain to me why BLU is apparently essential to any party? That seems to be what has said here, i cannot personally see why its required to have one, can they do something which other jobs cannot?
Also why exactly has DRK become so bad again? What has happened since being 75, does no one use zerg tactics with DRK anymore? Do people not see DRK as a good enough DD to the point they will refuse to invite them? I seem to get invites very quickly whenever i seek for an abyssea party, so im just curious to find out why players believe DRK has fallen.
All im looking for is some information, it seems like im learning this game all over again.
Serveur: Titan
Game: FFXI
Posts: 1026
By Titan.Darkwizardzin 2011-01-10 12:38:17
Cerberus.Kylos said: Explain to me why MNK is as good a tank as NIN or DNC, what exactly can MNK do now that it could not do at 75? What kind of mobs would you normally use a MNK to tank with over a NIN Thanks to abyessa the hp a monk has and the power that a monk can deal makes it so you have a tank that will never go down and will always keep hate.
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:38:36
Quote: Being able to solo well should come into it as much as anything, this is supposed to be a post about the best job, does that mean Beastmaster sucks? Not really they can solo very well.
This thread is about best job, yes, but you used a solo situation to describe mnk's ability to tank. Tanking is not soloing.
Cerberus.Kylos
Serveur: Cerberus
Game: FFXI
Posts: 4458
By Cerberus.Kylos 2011-01-10 12:40:44
Thanks dark, i can understand that, i actually have almost 2k hp on my thf in abyssea, i guess MNK got other abilites too which can help to deal damage and keep hate, thats the most mature response i had yet in this thread, cheers.
Tiger you should get back to class, stop being so pedantic
Serveur: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2011-01-10 12:42:38
Quote: Explain to me why people think that way, im not blasting the WHM job, i would just like to know why people think that WHM is the best job now, in some detail.
1k+ heals that generate low enmity and bottomless pit of MP. Any other mage job only has access to cure 4, which is a piece of ***spell in comparison.
Quote: Explain to me why MNK is as good a tank as NIN or DNC, what exactly can MNK do now that it could not do at 75? What kind of mobs would you normally use a MNK to tank with over a NIN?
Nothing, it can do the same things now that it could at 75 and was always a capable tank. Gnarled horn atma for +10% counter rate just makes it more efficient. As for nin vs mnk, nin has to cast shadows, mnk can just /war and get 70% counter rate. Mnk will be pumping out more DoT, will get dmg from the counters. ***will go down faster. Only reason I'd bring a nin over a mnk is if I needed one to proc a weakness.
Quote: Also why exactly has DRK become so bad again? What has happened since being 75, does no one use zerg tactics with DRK anymore? Do people not see DRK as a good enough DD to the point they will refuse to invite them? I seem to get invites very quickly whenever i seek for an abyssea party, so im just curious to find out why players believe DRK has fallen. Drk was always bad, it's just worse now because it's inability to keep up with dealing damage.
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Serveur: Titan
Game: FFXI
Posts: 1026
By Titan.Darkwizardzin 2011-01-10 12:43:41
Cerberus.Kylos said: Explain to me why people think that way, im not blasting the WHM job, i would just like to know why people think that WHM is the best job now, in some detail. The bigest weakness that all mages share is mp. Without mp we can't do anything and in Whm case that means no more healing which means the party will shortly wipe without them.
Thanks to abyssea with the right atmas you literaly can not run out of mp ever! (if you are your doing it wrong). Which means the job has 0 weaknesses if used by a good player.
A complex question to say the least, simply because of what we can be talking about, dmg output, soloing, the necessity of having a healer, whats the mob etc...
But, if you had to decide which job would be the best to take to 90 (99, whatever), taking these things into account what would you say comes out with the most pros? For example consider a graph, a questionnaire of scale, 1 -10, one category is DMG output over speicified amount of time, one is the ability to Solo on a scale of 1 - 10 (which would most likely rest on the amount of mobs the job can take on as opposed to which can take on the least)
Of these categories, what job would you say comes out with the most points?
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