Unicorn.Tarowyn said:
Not seeing where this 2nd -dmg trait is coming from. Also again, can I see the math that you're saying is giving you 55% dmg more than what you saw?
Edit: I just realized 55% is low since I completely forgot I used griffon claw in both lol
Ok I'm assuming shinryu has about 149int. Seems somewhat reasonable... though if I had the amount from my 1 unbrewed wildfire exactly and the gear I had on could get closer lol.
So base dmg before all the factors like MAB and staff and such is:
60% agi modded
ftp=5.5
2(agi-mobint)+ ftp(lvl+2+wsc)
2(999-149) +5.5( lvl +2 + .6*.85*999)
2(850) + 5.5(92+ 509)
1700 + 5.5(611)= 5060.
Now I used HQ staff and on both so 1.15 and griffon claw for another 1.2 to that for 6982.
Now using the first one with supposed 967 MAB and nothing else: 6982*10.67*1.2=74512instead of the 40k I got
Using the 2nd values of 912 MAB and +30% fire dmg but -30% dmg:
6982*10.12*1.3/.7*1.2= 64305 instead of the 34k I got.
Now you could get into the fact that he could have higher int... but go ahead back calculate how much int he would have to have to get those numbers with that supposed MAB and dmg trait on the 2nd one. It would be over 1k one the first and the diffeence between the 2 ints on each fight would be like over 200 I think lol