So i'm bored and curious if we can 4hit with 464 weapons yet.
ffxi calc won't give me any higher than 24.4tp a hit, so i'm assuming thats a cap?
So 4x24.4=97.6
Add VV and we should be able to pull it off?
Possible To 4-hit With 464? |
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Possible to 4-hit with 464?
So i'm bored and curious if we can 4hit with 464 weapons yet.
ffxi calc won't give me any higher than 24.4tp a hit, so i'm assuming thats a cap? So 4x24.4=97.6 Add VV and we should be able to pull it off? that name its missing letters o.o
STP caps, the only GK you can do a true 4 hit without regain is 480..its not that its a "yet" due to lack of STP gears...its just that it caps..
STP does not cap. However, I'm pretty sure it's impossible to do.
is there a way to prove it DOESN'T cap? we've been under the impression for the longest of times it does
There's been quite a bit of disproving a cap on BG. However, I'm not about to look though 75+ page threads to dig out posts to link to.
Asura.Flufferkins
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/COR and Sam roll yourself.
You need ~205 STP.
I really doubt it's possible, atma or no. Ask Nabi, that guy knows his ***.
I dont have any screenshot, but I can confirm 25tp returns from a 464 delay gkt.
Sam roll etc, outside abyssea. Just to see if it was possible >_> these guys on BG seem like fools... correct me if i'm wrong on this..but they said soil belt was best for blade: hi...... thats a crit WS, so the TP mod is...more chance to crit, no? in abyssea, there is no reason to not use a crudelis belt, because you're gonna crit that WS 99/100 times in abyssea with RR....
Sea Gorgets are fTP, not TP%.
Ifrit.Eikechi said: these guys on BG seem like fools... correct me if i'm wrong on this..but they said soil belt was best for blade: hi...... thats a crit WS, so the TP mod is...more chance to crit, no? in abyssea, there is no reason to not use a crudelis belt, because you're gonna crit that WS 99/100 times in abyssea with RR.... Fail. like i said, correct me if i'm wrong... but isn't fTP the anchor points, between 100 200 and 300 tp? so in essence, raising that value would just be like more TP? wouldn't it?
Nah. For some Weapon Skills, TP% can change fTP, but fTP doesn't change TP%.
Tachi: Gekko for example: 100%TP 200%TP 300%TP 1.5625 fTP 1.875 fTP 2.50 fTP You can still change fTP without changing the TP%. Sea Gorgets add 0.1 fTP. So at 100%, with a gorget, it'd be at 1.6625 instead of 1.5625. fTP is the/one of the final steps in the WS damage equation. I don't think anyone's figured out if WSDMG+ gear comes before or after it. ok well i just looked up the wiki for Blade: hi and it says all TP fTP functions are 4.0, so would that raise it with soil belt to 4.2? or is it kinda capped off at 4 since it doesn't go up by TP?
ohhhhhh wait i get it now.... i gotcha..its not that it changes with TP.. its just thats what the value of fTP becomes AT that TP to put into the damage formula...... so raising that value with any gear is never a bad thing....
the difference in 100/200/300 is % chance to crit, the fTP mod of Hi is 4.0~ so with belt it will be 4.1, thats the dmg, and not the chance to crit.
It would go to 4.1. TP mod doesn't change whether it works or not.
ok i got it folks... see, thats what I was asking... no need to just dismiss me as "fail" lol thx for that Kvazz lol... but I got it after a very short and simple explanation.... my friggin bad :P thx for the clarity though you two...so clearly those belts are the ***... and the only real item that beats them is h2h right? (i'm under the impression that +h2h skill can trump gorget with torque if it like breaks a dmg cap or some ***)
Caitsith.Linear said: You need ~205 STP. I really doubt it's possible, atma or no. Ifrit.Eikechi said: these guys on BG seem like fools... correct me if i'm wrong on this..but they said soil belt was best for blade: hi...... thats a crit WS, so the TP mod is...more chance to crit, no? in abyssea, there is no reason to not use a crudelis belt, because you're gonna crit that WS 99/100 times in abyssea with RR.... Crudelis Belt performs virtually identically to WS belt on Hi in Abyssea assuming capped fSTR using /WAR, Atheling Mantle, Epona's Ring, and Brutal Earring. Would probably come down to exactly how Crudelis influences WSC for your particular race and build. Outside Abyssea or with Apocalypse atma then sure, but... either way, Anguinus Belt sup? Beats both options unless pDIF is capped, or if hitrate happens to be uncapped. On WS's with lots of hits, yeah. The fTp thing only applies to the first hit. So the more hits you perform, the less of an overall increase you get.
Fenrir.Nightfyre said: Caitsith.Linear said: You need ~205 STP. I really doubt it's possible, atma or no. ... yeah. Foot in mouth moment there, methinks. ._. on that note..for the jobs that can use it..is epona's ring good for WS? or would STR+5~7 or spiral beat it for most WS? (spiral being for pummel or h2h with 2x mods or sanguine blade..though im not sure if blue can use epona's lol)
Former main SAM here, it's been put on the back burner lately pending Masamune. I've been working on resurrecting it lately due to a viable 4 hit build. I think this is especially interesting because with Atma of the Apocalypse 15% triple attack, you can WS, get 1 attack round, then WS again. Even then, each WS also has a chance to triple attack, giving some very nice spikes. Clearly, the effect isn't the same with a 5 hit build.
Yes, you need 105 Store TP to reach this with a 464 delay weapon. This is still a pain to reach without sacrificing a bunch of haste or strength though. Lets look at making this feasible: Key points: Store TP trait+Merits +35 Store TP Major Atma +20 Keitonotachi +2 +12 Rajas Ring +5 Rose Strap +4 This puts you at 76 Store TP. Still need 29 more. This is where you start getting options to fill the spaces. Currently, I'm using the following to make the difference: Ace's Sabatons +5 Unkai Haidate +1 +5 Shinimusha Hara-ate +9 Hachiman Kote +8 Brutal Earring +1 Chiv Chain +1 29 in total. This gives me a true 4 hit build and 16% haste. Clearly, there are ways to do better but this is what I have right now. First order of business is to build up enough storetp in other pieces that you can wear something else on your body or look at building up enough to start swapping hand pieces between haste and str which I don't doubt is completely possible. If you have to give up haste for your xhit, you really shouldn't be trying for that xhit. No idea why you care about small quantities of STR during TP phase on SAM of all jobs.
or instead of the hara ate you could go with unkai Kabuto+2 and Unkai Hadiate+2 which having both of those is store tp+15 and oberons belt which is another +5stp
Fenrir.Nightfyre said: If you have to give up haste for your xhit, you really shouldn't be trying for that xhit. No idea why you care about small quantities of STR during TP phase on SAM of all jobs. I never mentioned anything about STR during TP phase so I'm confused why you would mention that. Titan.Misanthrope said: or instead of the hara ate you could go with unkai Kabuto+2 and Unkai Hadiate+2 which having both of those is store tp+15 and oberons belt which is another +5stp The gear I listed is just what I have on hand to make the build work. There is a much better setup you could use: AF3+2 body +10 AF3+2 legs +7 AF3+2 head +8 Goading Belt +5 Aces Sabatons +5 Brutal Earring +1 Unkai Nodowa +3 That's 39 STP more (10 STP over requirement!) and leaves hands completely open. You can TP in 22% haste gear if you wear dusk gloves +1. Although I'm not very familiar with the math, I think that would give you enough surplus to drop 40 storetp in gear for your WS. Someone who is familiar with the math able to let me know what the exact number is? Frankly though, if you have the means to obtain all this stuff then you probably also have the means to obtain Masamune and this would be inferior to any reasonable Fudo build. |
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