Sep. 9, 2010 (JST) Update Details |
||
Sep. 9, 2010 (JST) Update Details
Just a heads up, DAT Miners are/should be starting to get the update files soon, so equipment and spells will be incoming once they finish. As long as people stop hammering the servers, it'll be done relatively quickly.
Quetzalcoatl.Buckeyespud
Offline
Sylph.Kittty said: Quetzalcoatl.Buckeyespud said: Quetzalcoatl.Buckeyespud said: I'm a little confused as to exactly when the update is happening. How many hours from this very moment? So 3 hours from now, the servers go back online, and we can start the update. got it! hmmm wonder seeing how lot traits and things got left otu of release notes on last level cap increase update if anything will be left out again on this one like auto regen 2 for whm was. (maybe auto refresh 2 for smn or pld^^ )
Sylph.Kittty said: Quetzalcoatl.Buckeyespud said: Quetzalcoatl.Buckeyespud said: I'm a little confused as to exactly when the update is happening. How many hours from this very moment? So the servers go down for update in 3 hours? damnit, I'm not going to be able to start the update before my flight! The servers are currently down now. I believe they meant it's planned to be completed in 3 hours...followed by 5 hour emergency maintenance! Lmao soooooo true Wow formatting that sucked lol. Hope you enjoy.
I bet ya'll 100k mu update fails between 80-100% <.<
Quetzalcoatl.Trauma said: Hey, Darkshade. Glad to see you're already working to update the icons for todays update. Love your stuff, keep up the good work. Caitsith.Heimdall said: Shiva.Darkshade said: Caitsith.Heimdall said: those are pretty neat where u get them from? some jobs it a pain in *** keeping track what stat is what since they share same or similar icons Shiva.Darkshade said: Quetzalcoatl.Trauma said: Hey, Darkshade. Glad to see you're already working to update the icons for todays update. Love your stuff, keep up the good work. Caitsith.Heimdall said: Shiva.Darkshade said: Caitsith.Heimdall said: those are pretty neat where u get them from? some jobs it a pain in *** keeping track what stat is what since they share same or similar icons Caitsith.Linear said: Just a heads up, DAT Miners are/should be starting to get the update files soon, so equipment and spells will be incoming once they finish. As long as people stop hammering the servers, it'll be done relatively quickly. I want the mining now!!!!! Caitsith.Linear said: Just a heads up, DAT Miners are/should be starting to get the update files soon, so equipment and spells will be incoming once they finish. As long as people stop hammering the servers, it'll be done relatively quickly. Caitsith.Linear said: Just a heads up, DAT Miners are/should be starting to get the update files soon, so equipment and spells will be incoming once they finish. As long as people stop hammering the servers, it'll be done relatively quickly. I'm not a miner myself, I just keep an eye on BG Miners progress. They're updating now.
Caitsith.Linear said: I'm not a miner myself, I just keep an eye on BG Miners progress. They're updating now. addy for the miner list? Dualweld I for THF at Lv83 wtf....
Caitsith.Linear said: I'm not a miner myself, I just keep an eye on BG Miners progress. They're updating now. Hmmm, just noticed something on the abyssea page.
Quote: How to Enter Abyssea With a character level 30 or above in possession of a traverser stone, examine a cavernous maw located at one of the areas listed below. You will subsequently be transported to the corresponding area in Abyssea. La Theine Plateau (E-4) / Konschtat Highlands (I-12) / Tahrongi Canyon (H-12) / Buburimu Peninsula (F-7) / Valkurm Dunes (I-9) / Jugner Forest (J-8) Is this an error or do we enter the scars areas from completely different areas? Fenrir.Fearforever said: Dualweld I for THF at Lv83 wtf.... There are gonna be some very pissed of THFs if this is not a misprint! We enter Scars from those Areas.
I'm guessing they put them there because CoP/WoTG Are not required Expansions to access Abyssea, so the couldn't put the maws in CoP/WoTG Zones. Siren.Ihm said: Hmmm, just noticed something on the abyssea page. Quote: How to Enter Abyssea With a character level 30 or above in possession of a traverser stone, examine a cavernous maw located at one of the areas listed below. You will subsequently be transported to the corresponding area in Abyssea. La Theine Plateau (E-4) / Konschtat Highlands (I-12) / Tahrongi Canyon (H-12) / Buburimu Peninsula (F-7) / Valkurm Dunes (I-9) / Jugner Forest (J-8) Is this an error or do we enter the scars areas from completely different areas? Asura.Karbuncle said: We enter Scars from those Areas. I'm guessing they put them there because CoP/WoTG Are not required Expansions to access Abyssea, so the couldn't put the maws in CoP/WoTG Zones. Wow what an update. I get +5 inv now that forbidden keys stack to 99, and we can buy in bulk, SE musta heard the pleas of the community!
Any bets on how annoying the new genkai is? got 10 merits and 20BS/KS logged out @ moogle >< Shiva.Darkshade said: Siren.Ihm said: Hmmm, just noticed something on the abyssea page. Quote: How to Enter Abyssea With a character level 30 or above in possession of a traverser stone, examine a cavernous maw located at one of the areas listed below. You will subsequently be transported to the corresponding area in Abyssea. La Theine Plateau (E-4) / Konschtat Highlands (I-12) / Tahrongi Canyon (H-12) / Buburimu Peninsula (F-7) / Valkurm Dunes (I-9) / Jugner Forest (J-8) Is this an error or do we enter the scars areas from completely different areas? Thought so, thats so awkward... Also, so now there's a Campaign Abyssea? :/
all i can say is...
WHY!?! SE said: The quest "Hat in Hand" is no longer repeatable. a quest that rewards 200 gil for talking to 200 NPCs... yea like people are going to take advantage of that... and SE said: System messages have been added to indicate successful strikes against an enemy's weak point YES! attack the crabs weakpoints for MASSIVE damage! SE said: You may now obtain multiple "forbidden keys" in one transaction from the Cruor Prospector NPC. SE said: The stackable quantity of the "Forbidden Key" item has been increased from 12 to 99 ****YEA SEAKING! SE said: An issue wherein simultaneously equipping Vampiric Mitts and Vampiric Boots would not produce the intended set effect has been resolved. overall. /joy can't wait to see the new gear however question is it really Jugner Forest or Jugner Forest-S?
Bismarck.Rinomaru said: Also, so now there's a Campaign Abyssea? :/ I'm looking forward to this. It seems to be the only way to get the new Empyrean Armor so I imagine it will be very popular. well as long as you dont have to get ranks but solely credits thats ok
Fenrir.Fearforever said: Dualweld I for THF at Lv83 wtf.... Downloading the update now.
Hmm. The update is bigger with WotG AND ToAU installed... What's being changed in ToAU? I must have missed something...
Caitsith.Heimdall said: Shiva.Darkshade said: Yeah that's part of the point of the custom GUI mod. Most of the status effects actually point to different icons in memory but SE's GUI designer decided to use the same image for like half of them due to laziness/convenience. wow thats just bull. Btw is there a better shadow counting one? The one SE put in is rather crapy hard to see/read if u dont got perfect eye sight or a big *** screen to play on. Like a stack of 3 or 4 diff color cards with under side ones edge slightly showing or just large easy to read numbers |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|