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Abyssea - The exp camps
By Illwill 2010-08-20 10:32:25
As for worms, they key to a good run here is not just having the DD's focus on one mob. The secret here is having a Blm team of 4 or 5. After certian lights are built up the Blm team actively seeks out worms in groups and ga III's them. I have seen a group of worms go as high as 11 in ga range. When those 11 were all ga III'd to death 5 of those chests were exp chests. 11 mobs @ 610 exp per mob and 5 chests @ 1250 each earned us all nearly 13k exp in a few minutes.
If the Blm team see's them in groups of 3+ ga them to death. exp was easily 100k/hr+
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By Odin.Mikumaru 2010-08-20 11:44:58
Illwill said: As for worms, they key to a good run here is not just having the DD's focus on one mob. The secret here is having a Blm team of 4 or 5. After certian lights are built up the Blm team actively seeks out worms in groups and ga III's them. I have seen a group of worms go as high as 11 in ga range. When those 11 were all ga III'd to death 5 of those chests were exp chests. 11 mobs @ 610 exp per mob and 5 chests @ 1250 each earned us all nearly 13k exp in a few minutes. If the Blm team see's them in groups of 3+ ga them to death. exp was easily 100k/hr+ this is actually a really awesome Idea . i would like to try this some time soon .
I was wondering if anyone has tried EXPing on Limules and/or Clionids . I know that the Gully-xxx in Tahrongi are very squishy , but thier randomness of aggression is annoying . I did some Duoing on the Clionids to pop Halideememewatever and they were goin down pretty easy with 2 SMN76 conning as VT . Just about every BP that killed them yielded Perl too which i would thnk is very nice . What got us in the end was them aggroing us from across the screen after we killed 5-10 . But i would think they would be a good EXP mob . sorry for the ramble i am just very curious >.>
Quetzalcoatl.Degeneration
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By Quetzalcoatl.Degeneration 2010-08-20 12:02:28
Carbuncle.Zanno said:
Caoineag - Corpselights family
Even more squishy than mandies, believe it or not. They are BLM mobs that casts -Ga III and AM (II?). Might be good to have a RDM silence pull these. Because they die incredible fast, its important that you have an alliance that actually listen when you start building lights. Once all the lights are capped, these brings in really good exp, having 2 pullers can be good if you have a solid group.
that camp is my most favorite camp. I usually pull them on my RDM along w other RDM. We hit 600/kill after 2.5 hrs when u r capped w azure/pearl. They drop chests often, you will get good red chests, too.
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By Ifrit.Eikechi 2010-08-20 13:11:49
Illwill said: exp was easily 100k/hr+
GTFO.... really? "EASILY" 100k/hr+? GTFO lol Can anybody else confirm this? I mean really it takes banging through mobs NON-STOP to consistently get 50k+/hr and even then its like 1 mob every 20s or so lol
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Carbuncle.Axle
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By Carbuncle.Axle 2010-08-20 13:17:20
Quetzalcoatl.Degeneration said: Carbuncle.Zanno said:
Caoineag - Corpselights family
Even more squishy than mandies, believe it or not. They are BLM mobs that casts -Ga III and AM (II?). Might be good to have a RDM silence pull these. Because they die incredible fast, its important that you have an alliance that actually listen when you start building lights. Once all the lights are capped, these brings in really good exp, having 2 pullers can be good if you have a solid group.
that camp is my most favorite camp. I usually pull them on my RDM along w other RDM. We hit 600/kill after 2.5 hrs when u r capped w azure/pearl. They drop chests often, you will get good red chests, too.
Ewww... i didn't like these. Ice Spikes can para your whole melee set even if rdm is on top of dispel. 2-3 seconds or spikes and half you group is para. Ga spells weren't fun either. Maybe i had a bad group but i wouldn't vote for these ever.
By Illwill 2010-08-20 13:37:12
Ifrit.Eikechi said: Illwill said: exp was easily 100k/hr+ GTFO.... really? "EASILY" 100k/hr+? GTFO lol Can anybody else confirm this? I mean really it takes banging through mobs NON-STOP to consistently get 50k+/hr and even then its like 1 mob every 20s or so lol
With this method you really have 2 groups. 2 parties of merit style parties and a party of 5 Blm's and a Cor. The 2 parties of DD's kill just as fast on worms as an alliance on most anything else I have done. Combine that with the seperate Blm group ga III'ing different groups of mobs they can find then running out of the worms casting range then repeating till dead and exp chests that drop from both groups.
As a bonus I find it preferable to have DD's and Blm's killing seperate mobs. When reps come in it is MUCH easier to biuld their azure lights with Blm's solely killing mobs. You still have to remind the DD's every few fights to avoid WS kills when building pearl lights though. Even with that removing multiple Blm's killing pretty low hp worms raises the odds of getting pearl lights quite a bit.
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By Fenrir.Nightfyre 2010-08-20 14:00:17
Ifrit.Eikechi said: Illwill said: exp was easily 100k/hr+
GTFO.... really? "EASILY" 100k/hr+? GTFO lol Can anybody else confirm this? I mean really it takes banging through mobs NON-STOP to consistently get 50k+/hr and even then its like 1 mob every 20s or so lol When did one mob every 20 seconds become exceptional? ***died that fast at bird camp.
We were doing around 75-80k in my last party and had several very gimp DDs in the group, another party I've done was definitely hitting 100k/hr but we didn't suck and had multiple people pulling to keep kills flowing. The manaburn strat Illwill posted could definitely boost EXP/hr against worms, so I don't see how it's unreasonable.
EDIT: One mob every 20 seconds for 50k/hr?
600*3*60=108000 exp/hr
Stop exping in *** Tahrongi.
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By Fenrir.Nightfyre 2010-08-21 16:00:36
Update: Bugard camp is probably dead... Turul aggros now.
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By Bismarck.Dracondria 2010-08-21 16:02:42
I exp'd at Bugard camp last night and had no problems.
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By Fenrir.Nightfyre 2010-08-21 16:04:28
Yeah, seems like it literally just started happening today. Fun stuff.
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By Ifrit.Eikechi 2010-08-21 16:08:13
My 50k/hr party was on lizards....I'm not a huge fan of mandies or bats ( i actually *** hate bats lol)... And you can only maintain 20s bird kills if everybody had full buffs with hastes and pretty much always had TP lol but thats neither here nor there....
Ok I didn't realize Illwill's alliance was a "kill 3 mobs at once" style..I didn't know it was really possible to run it like that without *** up people's light builds (melee WS killing because they aren't paying attention or w/e)....
So a 3 kill system...that sounds fun..I might try to run my next party like that..so which mob is better for that? Lizards or Buggards or Worms?
Edit: my lizard party wasn't 20s per kill, i was simply trying to correlate that to bird camps, cuz you said it was possible with bird camps...which wouldn't yield 600xp/kill even if they died every 20s...just sayin
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By Ifrit.Eikechi 2010-08-21 16:30:32
Also I have a question for IllWill...if you had a 3 kill style and were pretty much always busy with mobs, who handled the chests? blms?
By Illwill 2010-08-23 09:47:22
Ifrit.Eikechi said: Also I have a question for IllWill...if you had a 3 kill style and were pretty much always busy with mobs, who handled the chests? blms?
I have never heard/used the term "3 kill style". We were not killing 3 mobs at the same time if thats what you mean. The DD's were on one mob, and the Blm team were actively seeking groups of at a minimum 3+ mobs(but usually had a group of at least 5. The leader of these groups and the guy I made the strategy was Jjboy on Shiva server, I just was in 5 or 6 of his parties. He would usually have one of a few friends be the chest poper. It doesnt really take that long with a macro. "/item "Forbidden Key <t>". You dont have to check each one to see what is in them.
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By Sylph.Pwrlessgirl 2010-08-23 10:13:50
Illwill said: Ifrit.Eikechi said: Also I have a question for IllWill...if you had a 3 kill style and were pretty much always busy with mobs, who handled the chests? blms? I have never heard/used the term "3 kill style". We were not killing 3 mobs at the same time if thats what you mean. The DD's were on one mob, and the Blm team were actively seeking groups of at a minimum 3+ mobs(but usually had a group of at least 5. The leader of these groups and the guy I made the strategy was Jjboy on Shiva server, I just was in 5 or 6 of his parties. He would usually have one of a few friends be the chest poper. It doesnt really take that long with a macro. "/item "Forbidden Key <t>". You dont have to check each one to see what is in them.
We did worm "Rock Grinder" camp on Saturday night and did not work out well for us because there was some sort of disorganization, and we had PLD taking new mobs instead of BLM slept ones. I think all of us in some way failed to GA 3-4 mobs and for whatever reason did not build lights fast enough to stay pass the 90 min mark. So i lost 3x stones and whatever remaining minutes we had.
Anyway, later that night I went back to my beloved Tahrongi and we reorganized to kill JAGUARUNDI, I pushed DRK 75-80 + 6 merits that night and we capped at 610XP/kill. So I guess it really don't matter what camp you like, just have people organized for Fisherman/Chest duty/light management/batle strategies.
We had a setup like this (all 75+ except Key person):
COR60 > chest
5x BLM
COR
SAM
BST
THF <--???? no /ra ?? but we managed with DRK, PLD, WAR
RNG
PLD <-- main assist / assist with voke/flash (fisherman)
NIN <-- secondary
2xDRK <-- helped on fisherman (bio II)
WAR <-- helped fisherman
2xWHM
Reason I took some1 below 75 was for keys and a few buffs cuz if you really need to kill fast YOU HAVE to have the people with lvl75+
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By Bismarck.Magnumatic 2010-08-23 10:56:42
Ifrit.Eikechi said: Illwill said: exp was easily 100k/hr+ GTFO.... really? "EASILY" 100k/hr+? GTFO lol Can anybody else confirm this? I mean really it takes banging through mobs NON-STOP to consistently get 50k+/hr and even then its like 1 mob every 20s or so lol
Took 3 Jobs 76-80 in a little under 8 hours @Rock Grinders in La Thiene. Went to sleep. Woke back up. The party was still going! Joined them again, and took 2 more jobs to 80!
GTFO of Tahrongi Canyon lol
Fenrir.Nightfyre said: Stop exping in *** Tahrongi.
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Cerberus.Elgato
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By Cerberus.Elgato 2010-08-23 11:02:59
A WHM can fill the role of a BLM on Tahrongi Bats if for some reason there's no BLM's responding. I've seen 900+ Banish III's.
Best xp/hr I've managed was on bats actually. Had 5 BLM's casting tier III nukes as soon as caller was on the mob. Kill time was 18 seconds average.
On our server it seems there's still a bias towards melee heavy parties with only 1-3 BLM's, A few of us have been experimenting with BLM heavy parties with VERY favorable results.
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By Odin.Mikumaru 2010-08-23 12:23:58
Cerberus.Elgato said: A WHM can fill the role of a BLM on Tahrongi Bats if for some reason there's no BLM's responding. I've seen 900+ Banish III's. Best xp/hr I've managed was on bats actually. Had 5 BLM's casting tier III nukes as soon as caller was on the mob. Kill time was 18 seconds average. On our server it seems there's still a bias towards melee heavy parties with only 1-3 BLM's, A few of us have been experimenting with BLM heavy parties with VERY favorable results. Im finding this hard to swallow honestly . I suppose with a heavy melee set up , i would have to presume your sporting more than 1 BRD per PT to not only 4 song buff but handle sleeps too since bats tend to resist even ES Sleep(ga/2), that maybe it could be true . But even then is pretty hard to see this since its impossible to make Ruby light on Bats , unless your group got extremely lucky with Red chest drops . I made a group Saturday and we wound up at bats (La Thine and Kanchat had 80+ ppl in them ) . We had Pearl and Azure capped by the 60 minute mark and we only got 1 TE box , the rest were mostly Cruor . After half the allinace timed out we called it , so with that being said i am sure its not impossble that you got luck with Red chests , but i really wouldnt call bats the best EXP mob in Tahrongi .
I am still wondering if anyone had tried Limules . They have 1 AoE that is Fire based w/ Burn . They can be silenced and Aspired , so i am not sure what the turn off is to EXPing on them since Bats have an Attack down that is fairly strong and that whole need for Light based sleepers. Clionids i can understand with thier dumb TP moves , but a Limules and Barfire/ra seem like a winning combo , plus you can make Ruby/Pearl/Azure on them with little problem , or so it would seem from farming the NM pop item .
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By Asura.Tristean 2010-08-23 12:36:00
I remember when the abyssea first came out and no one thought that you could exp in abyssea and I was in there with a party of 6 playing with clionids. I was on DNC, the rdm died quickly from all the add-ons and I was spamming Divine Waltz II because of the *** Blazing Bound move they do and spam. I wouldn't suggest exping on these. Blazing Bound does 400-500 AOE damage.
Oh and also, that burn effect gets worse the more and more the mob uses blazing bound.
Carbuncle.Zanno
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By Carbuncle.Zanno 2010-08-28 09:42:46
I was fighting Caoineag's today in tahrongi, I was first voker as NIN/WAR, and I noticed that these got intimidated by me on a regular basis, without me having any killer effects from gear or traits and no circle effects on either, anyone else noticed this?
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By Odin.Karusan 2010-08-28 10:04:37
Fenrir.Nightfyre said: Update: Bugard camp is probably dead... Turul aggros now. ^
Just need to be careful where you pull from really. If someone agro's it you're all kinda screwed.
Bahamut.Weasel
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By Bahamut.Weasel 2010-08-28 10:18:34
Carbuncle.Zanno said: I was fighting Caoineag's today in tahrongi, I was first voker as NIN/WAR, and I noticed that these got intimidated by me on a regular basis, without me having any killer effects from gear or traits and no circle effects on either, anyone else noticed this?
Were you using marinara pizza? It gives Undead Killer.
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Carbuncle.Zanno
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By Carbuncle.Zanno 2010-08-28 10:22:53
Bahamut.Weasel said: Carbuncle.Zanno said: I was fighting Caoineag's today in tahrongi, I was first voker as NIN/WAR, and I noticed that these got intimidated by me on a regular basis, without me having any killer effects from gear or traits and no circle effects on either, anyone else noticed this?
Were you using marinara pizza? It gives Undead Killer.
ah yeah i did. Had no idea it gave killer effect tbh lol
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By Ifrit.Eikechi 2010-09-11 05:07:08
*bump* anybody find any good exp camps in the new zones? Also do the feet drop in gold chests in the new zones as you exp? Anybody find mobs that do NOT give amber light in the new zones?
Bismarck.Helixx
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By Bismarck.Helixx 2010-09-11 05:13:09
All I can say is: I saw a bird camp, gdi D:
Cerberus.Kvazz
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By Cerberus.Kvazz 2010-09-11 05:34:57
Bismarck.Helixx said: All I can say is: I saw a bird camp, gdi D:
Just bring a ton of warriors with that amnesia GA!
Cerberus.Sephrin
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By Cerberus.Sephrin 2010-09-11 05:41:56
I was roaming around abyssea-vunk and saw crawlers, rabbits, and some type of gold puk. They all checked IT to me at Lv85
Cerberus.Sephrin
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By Cerberus.Sephrin 2010-09-11 05:53:11
Worm parties are currently the best in my book.
Here's a small comparison: Tahrongi on Pachy has taken me 5 hrs to go from 81-85 capped.
While a worms party I was in on RDM got me the same result in under 3hrs. Something like 2hrs and 40min. The worms die incredibly quick. Have a RDM or 2 on silences since they are weak to wind so silence sticks fairly easy. They can't move so they just sit there waiting to be killed, lol.
Megamaw Mikey can be a hassle and wipe any nearby people. (He ended up popping on our party, but after I left I decided to solo him on RDM. Yey Plaga Scythe >->;) If he is up just avoid it and fight the worms far away from him.
I have not tried the -aga method stated above, but the great thing about this camp is that you cap your exp really quick. The group I was in started to farm gold chests off them since we had a ton of time and mostly everyone was capped on exp/kill.
Seriously people stop wasting your time on Pachypodiums. Sure they drop a ***ton of time chests because you can't fk it up by spamming ruby light. but who the hell wants to warp out with 400+ useless minutes. Having to warp with that much saved up time kills me ><!
In conclusion! Worms or gtfo :p
/end wall'o'text
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By Ifrit.Eikechi 2010-09-11 06:40:53
best xp is nice and all, but don't the feet armors for AF3 only drop in gold chests in new abyssea zones? thats mainly what I was getting at there with the bump.... I do hope people get more info out there about those feet armors as I want quite a few for my 80+ jobs lol..
Carbuncle.Lynxblade
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By Carbuncle.Lynxblade 2010-09-11 06:44:21
Aby Sa YEAH!!!!
(waiting for abysea pt....)
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I figured I'll post my experience and opinions about the exp camps in abyssea. The ones I have tried atleast. I know other ppl might have different experience with camps than I have, and it would be nice to get your input as well.
*I dont know how to make tables and such, so I will just list the stuff here*
Everyone is welcome to post their own favourite camp, opinions about the camps listed already, or which camps to avoid at all costs
Tahrongi Canyon
Pachypodium - Mandragora family.
Squishy mobs that only uses Scream (MND down) and Leaf Dagger (Poison) as TP moves, they also use Head Butt and Wild Oats. Head Butt does a bit under 200 damage to Lv.80 melee without Berserk up.Wild Oats not quite as strong; 130-150 damage to Lv.80 players.
They go down pretty fast, and a lot of people like killing these. Although I have been in a lot of parties that have had problem with lights on these. Because of that I personally try to avoid this camp.
Caoineag - Corpselights family
Even more squishy than mandies, believe it or not. They are BLM mobs that casts -Ga III and AM (II?). Might be good to have a RDM silence pull these. Because they die incredible fast, its important that you have an alliance that actually listen when you start building lights. Once all the lights are capped, these brings in really good exp, having 2 pullers can be good if you have a solid group.
Blood Bat - Bat family
Same as the two above, they are really squishy. Only uses defense down and evasion down TP moves iirc (also uses merrow drain, which drains MP). This is my favourite camp of all I have tried. Make sure to bring a bard or cor for sleeps, as they are very resistant to dark based sleep (almost impossible to land sleep without ES). These DO link when you pull them if they are too close to each other.
Jaguarundi - Coeurl family
As with most camps I will post, these are very squishy. Can be slept with both dark and light based sleeps. Have atleast 1 mage in each party with paralyna and silena, since they silence and paralyze a lot. But the exp is really worth the trouble on these. As far as I remember, the only TP moves they have is paralyze and silence. These don't link, but they do aggro.
La Theine
Crapaudy - Poroggo family
I've only done these a few times, but those parties have been great! The frogs dont use any TP moves, and they dont cast any spells! The are fairly evasive and hit hard though. They are extremely resistan to light based magic though, so dont rely on your BRD to be the sleeper. These also link if pulled when they are too close to each other. Downside is if you dont have warp to the camp, because you will waste 10ish minutes for the walk all across the zone to get to the camp.
Rock Grinder - Worms family
I had a few parties there and exp is great. Hit 610 exp/kill after ~1.5h and. The key here is to have the DD's focus and fight only one worm at a time. The worms link and their AoE can be very nasty. One of the better camps in my oppinion. ~ Bismarck.Helixx
Geier - Bird family
I have only had 1 party on these so far. As all birds these are weak to piercing DMG. They go down really fast. Uses damnation dive (DMG and stun) and wing cutter as TP moves. These also links but are easy to sleep with both dark and light based magic.
Konschtat
Note: The flyin dragon thingy that roams the area is now aggroing
Dapifer Imp - Imp family
I'll avoid these as the plague. Even though they are squishy, they still have their AoE silence and amnesia moves that we all remember from the mire. And they are BLM ofcourse and casts -Ga III and if i remember correct AM. Only had one party on these, and I wont make a second one.
Shadow Lizard - Lizard family
I have heard that ppl had good pt's on these, but I havent experienced it myself. Only been doing these once, and I wont go back there if I can help it. They use petrify, evasion down, fireball, and poison as their TP moves. Why would you wanna fight these, i dont know.
Mesa Wivre - Wivre family
Only tried these once, because all the other camps were taken at the time. At first the seemed very easy to kill. But later on people were dying in piles. They use all Wivre TP moves, including demoralizing roar, boiling blood and granite hide. Avoid these unless you have absolutely no other choice, and even then. Avoid these.
Ypotryll - Bugard family
I've had both very good parties and very bad parties on these. They die fairly fast. They use all the normal bugard TP moves. To be honest, there's not much to say about these. Not very exciting camp in my opinion. They do link, arent resistant to anything particular as far as I know.
Vunkerl - AF Drops: COR, DNC, NIN, BLU, SCH, SAM, DRG (all feet)
Shewriwhile - Corpselight family
These are pretty much the same as the sperms in tahrongi. Die fast, cast -ga magic, annoying critters with their ice spikes. RDM/NIN for silence pulling is good. Located just north of #7. They are really easy to kill, and very easy to get whatever light you want on. However, not a very good mob for exping on really. After killing these for 4.5 hours our exp/kill was a bit under 400. If you want fast exp/merits, there are way better mobs to kill. Took us about 3 hours til we got the first AF to drop, but after that they were more frequent drops.
Misareaux Coast - AF Drops: BRD, DRK, PLD, BST (all feet)
Coastal Colibri - Colibri family
I've not fought these myself, but I've seen people fight them. They are colibri's, what else is there to say. Can only assume the are as squishy as old bird camps.
Dont know if its posted but I don't believe the coastal colibri give ruby light. They also seemed to resist magic quite a bit (although they do not reflect) , so sometimes sleeping was an issue. They also link. (Ifrit.Myori)
Atrociraptor - Raptor Family
Atrociraptor in Misareaux Coast is pretty good, it's by Conflux #7 and a Martello on the map. Did a JP party there the other night for 4-5 hours, got about 5 AF drops (4 of them being rng feet >.< ughh). Was overflowing with gold chests so I suggest you make up rules for all the key items/augments in them beforehand.
Only annoying thing is an AOE stun move it does, but from what I can recall doesn't do them too often. Good luck to those who try it out! :) (Leviathan.Inem)
Attohwa - AF Drops: RDM, WHM, MNK, WAR, BLM (all feet)
Entozoon - Worm Family
There's a bunch (lots) of miniature worm mobs just West of the Tor, on the Eastern half of the map.
They have very low HP, but do aggro and link, and of course cast potent earth-based nukes. Biggest problem is that they do not grant Azure (blue) lights from magic (or any other) killshots. This is analogous to Pachypodiums and Blood Bats in Tahrongi not granting any Ruby (red) lights at all.
Thusly, our group didn't get Time Extensions from blue chests. One proposed solution would be to earn Azure lights from another mob type, prior to starting in on the worms. You'll still want BLMs in your alliance, because Sleepga is fairly mandatory for the linking/casting worms, and they resisted Repose (didn't have a BRD in the group). (Bismarck.Elanabelle)
Ignis Eruca - Crawler Family
I did crawlers in Attohwa getting pearl off them was slow as hell not a good mob to xp off imo. (Leviathan.Anbu)
We had same issue on crawlers last night, REALLY greedy with the time chests. We were getting a hell of a lot of blue chests, but none of them were time (Odin.Blazza)
Amuckatrice - Cocatrice Family
Yeah I had an amazing cockatrice camp. And the best thing is: they are VERY weak to Aero5. (weak to wind damage)
We caped exp at 640 after 2h, however we ran out of time as TE where really really greedy. Easy to pull, easy to kill, sleepable by BRD COR and BLM and WHM easily.
As blm/rdm 85 I was able to put out 2k+ Aero5. (Atma of heavens + COR)
Only problem: Silence and pertify. Have healers that can silena and stona fast. (Bismarck.Helixx)
I'm inclined to chalk that up to bad luck. We left with about as much time as we entered with and could have easily made positive time if we weren't trying to farm AF3 feet. We were in there for a bit more than six hours, for what it's worth. (Fenrir.Nightfyre)
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