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XIV Information thread, From someone not in the Be
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 20:20:39
Hi, I'm NOT in the Beta. But that doesn't mean I'm not curious as to how the game mechanics will work, and how various things will work. I previously created 2 threads about various news that those of us not in the Alpha or beta won't know.
I know for some of you who have this information will be pissed because I'm breaking the NDA. But quite frankly I don't care. If there are any players like me out there, you'll be itching to find out information, and I'll try to help with all the info I'm getting from my sources and various websites.
Well after all that, let's get going.
Bazaar system:
A retainer is a character which comes freely with your main. This character can only have one name, and will sit in the marketplace when you are offline, or are otherwise indisposed. I assume all money will be kept on the character. You may pay 100 gil a day to get a proper stall, and you can decorate this to look like a weapon shop, or a craft shop etc.
Ability System:
For those of us who aren't in the Beta, here's a bit of information on the Ability system.
The system seems reminiscent of IX's ability set system, and Seems to have a lot of similarities to BLU magic setting.
Crafting
So the crafting seems to be some sort of mini-game. I know currently, synthing is like XI, but gathering materials when you're a miner or another class, works like a mini-game. Better you do, more resources you get apparently.
Classes:
Along with the standard classes, other classes have been found in the dat files Some of these are:
Musketeer, Fencer, Shepherd, Mystic.
There are more, but I'm having a hard time finding info.
General fluff
Just general little things.
Like
MOUSTACHE TARU
Size difference :o
Real players play Brogadyn
Coolest Miqo'te ever
Clippers sure have changed.
Feel free to let me know if I've missed anything, and I'll be sure to add it to the OP.
Hades.Triet
Serveur: Hades
Game: FFXI
Posts: 1,615
By Hades.Triet 2010-07-24 20:25:45
ignore my msg then! :D
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 20:27:19
Replied lol
Serveur: Shiva
Game: FFXI
Posts: 720
By Shiva.Superdan 2010-07-24 20:31:36
Do want.
The ingame graphics look awesome O.o Elezen ftw!
Serveur: Phoenix
Game: FFXI
Posts: 18
By Phoenix.Sketchkat 2010-07-24 20:31:53
One of those taru's has such a 70's porn mustache, lol
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 20:47:16
Weakness seems the same.
(Edit: you don't lose EXP)
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 20:51:18
Clippers sure have changed.
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 20:55:29
Shiva.Superdan said: Do want.
The ingame graphics look awesome O.o Elezen ftw!
Hey Superdan, The default elf faces for ya ;)
Wildwood
Duskwight
Asura.Poupee
Serveur: Asura
Game: FFXI
Posts: 5,330
By Asura.Poupee 2010-07-24 20:56:45
face one of the duskwight looks like the guys from avatar
Serveur: Shiva
Game: FFXI
Posts: 720
By Shiva.Superdan 2010-07-24 20:57:42
Shiva.Flionheart said: Weakness seems the same.
(Edit: you don't lose EXP)
Don't forgot to couple this with the collector's edition bonus! Really takes the risk out of death <.< Not that I'm complaining, lol.
"IN-GAME ITEM – Collector’s Edition preorders will include a reward code to receive an exclusive in-game item, the Onion Helm (an exclusive in-game item which accelerates character recovery after falling in battle).
Serveur: Shiva
Game: FFXI
Posts: 720
By Shiva.Superdan 2010-07-24 20:59:39
oh.. Duskwight, 2nd face type, 2nd on in, fo sho.
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 20:59:55
Asura.Poupee said: face one of the duskwight looks like the guys from avatar
Incoming variations of 'Jake sully' XD
Shiva.Superdan said: Shiva.Flionheart said: Weakness seems the same.
(Edit: you don't lose EXP)
Don't forgot to couple this with the collector's edition bonus! Really takes the risk out of death <.< Not that I'm complaining, lol.
"IN-GAME ITEM – Collector’s Edition preorders will include a reward code to receive an exclusive in-game item, the Onion Helm (an exclusive in-game item which accelerates character recovery after falling in battle).
True, I'm wondering why they're making death much less worrisome.
Serveur: Odin
Game: FFXI
Posts: 6,558
By Odin.Zicdeh 2010-07-24 20:59:59
Very nice analysis of the Ability set system. The Similarities drawn with IX and XI's blue magic system is exactly what I was hoping for, and thought of. I score on the low-end of the Third Tier (1900-2100 depending on factors such as if I Just restarted my PC) on the benchmark, so I'm hoping I can at least run it on Low (With textures hopefully at Med-High since my Card has a *** of RAM, but a fairly weak GPU) at a stable rate.
Bismarck.Rinako
Serveur: Bismarck
Game: FFXI
Posts: 1,193
By Bismarck.Rinako 2010-07-24 21:02:20
Needs moar mithra pictures they're so cute D:
Serveur: Shiva
Game: FFXI
Posts: 720
By Shiva.Superdan 2010-07-24 21:04:34
Odin.Zicdeh said: Very nice analysis of the Ability set system. The Similarities drawn with IX and XI's blue magic system is exactly what I was hoping for, and thought of. I score on the low-end of the Third Tier (1900-2100 depending on factors such as if I Just restarted my PC) on the benchmark, so I'm hoping I can at least run it on Low (With textures hopefully at Med-High since my Card has a *** of RAM, but a fairly weak GPU) at a stable rate.
Benchmark won't even install on my PC for some reason. But mines so bad I'm just gunna upgrade anyways.. I still lag in XI so <.<
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:07:55
Odin.Zicdeh said: Very nice analysis of the Ability set system. The Similarities drawn with IX and XI's blue magic system is exactly what I was hoping for, and thought of. I score on the low-end of the Third Tier (1900-2100 depending on factors such as if I Just restarted my PC) on the benchmark, so I'm hoping I can at least run it on Low (With textures hopefully at Med-High since my Card has a *** of RAM, but a fairly weak GPU) at a stable rate.
Same here, for me that is about the perfect ability system. I was reading that someone levelled Pugilist, turned to a marauder and then set 'Counter' as an ability. Sounds kinda like V's system in a way too.
Bismarck.Rinako said: Needs moar mithra pictures they're so cute D:
I shall find some in a mo :D
Bismarck.Rinako
Serveur: Bismarck
Game: FFXI
Posts: 1,193
By Bismarck.Rinako 2010-07-24 21:09:43
Shiva.Flionheart said:
I shall find some in a mo :D
ty:D
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:10:47
Bismarck.Rinako said: Shiva.Flionheart said:
I shall find some in a mo :D
ty:D
Stretch emote from the back >.>
Bismarck.Rinako
Serveur: Bismarck
Game: FFXI
Posts: 1,193
By Bismarck.Rinako 2010-07-24 21:11:58
That is oddly, very sexual. LOL
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:15:00
Bismarck.Rinako said: That is oddly, very sexual. LOL
Well... How about some Goobbue fan service?
[+]
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:19:05
Bismarck.Rinako said: That is oddly, very sexual. LOL
Also a bridge <3
Bismarck.Rinako
Serveur: Bismarck
Game: FFXI
Posts: 1,193
By Bismarck.Rinako 2010-07-24 21:19:20
Very awesome, I love how awesome the mobs look in 14 D:
totally makes me wanna get the game..
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:21:48
Bismarck.Rinako said: Very awesome, I love how awesome the mobs look in 14 D:
totally makes me wanna get the game..
MOBS YOU SAY?!
Serveur: Shiva
Game: FFXI
Posts: 720
By Shiva.Superdan 2010-07-24 21:22:16
You know the only thing i see this game lack so far?
pet classes :/
That goobbue looks epic though... if there wasn't a character there, i wouldn't think in game graphics, lol.
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:26:19
So the crafting seems to be some sort of mini-game. I know currently, synthing is like XI, but gathering materials when you're a miner or another class, works like a mini-game. Better you do, more resources you get apparently.
Bismarck.Rinako
Serveur: Bismarck
Game: FFXI
Posts: 1,193
By Bismarck.Rinako 2010-07-24 21:28:49
Might wanna check the chat log before posting stuffs btw. Prolly should just remove all names ingeneral
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:32:42
Bismarck.Rinako said: Might wanna check the chat log before posting stuffs btw. Prolly should just remove all names ingeneral
***, thanks.
Also...
I'm running out of pics.
Bismarck.Rinako
Serveur: Bismarck
Game: FFXI
Posts: 1,193
By Bismarck.Rinako 2010-07-24 21:34:42
Shiva.Flionheart said: Bismarck.Rinako said: Might wanna check the chat log before posting stuffs btw. Prolly should just remove all names ingeneral
***, thanks.
np^^ very awesome pictures
Leviathan.Hastefeet
Serveur: Leviathan
Game: FFXI
Posts: 1,298
By Leviathan.Hastefeet 2010-07-24 21:36:24
duskwight elves look emo
Serveur: Shiva
Game: FFXI
Posts: 23,653
By Shiva.Flionheart 2010-07-24 21:38:19
Well last for now until I re-stock. Also no-one seems to care other than you, super and Zicdeh lol.
Probably annoyed because I'm breaking the NDA.
Adventuring!
Hi, I'm NOT in the Beta. But that doesn't mean I'm not curious as to how the game mechanics will work, and how various things will work. I previously created 2 threads about various news that those of us not in the Alpha or beta won't know.
I know for some of you who have this information will be pissed because I'm breaking the NDA. But quite frankly I don't care. If there are any players like me out there, you'll be itching to find out information, and I'll try to help with all the info I'm getting from my sources and various websites.
Well after all that, let's get going.
Bazaar system:
A retainer is a character which comes freely with your main. This character can only have one name, and will sit in the marketplace when you are offline, or are otherwise indisposed. I assume all money will be kept on the character. You may pay 100 gil a day to get a proper stall, and you can decorate this to look like a weapon shop, or a craft shop etc.
Ability System:
For those of us who aren't in the Beta, here's a bit of information on the Ability system.
The system seems reminiscent of IX's ability set system, and Seems to have a lot of similarities to BLU magic setting.
Crafting
So the crafting seems to be some sort of mini-game. I know currently, synthing is like XI, but gathering materials when you're a miner or another class, works like a mini-game. Better you do, more resources you get apparently.
Classes:
Along with the standard classes, other classes have been found in the dat files Some of these are:
Musketeer, Fencer, Shepherd, Mystic.
There are more, but I'm having a hard time finding info.
General fluff
Just general little things.
Like
MOUSTACHE TARU
Size difference :o
Real players play Brogadyn
Coolest Miqo'te ever
Clippers sure have changed.
Feel free to let me know if I've missed anything, and I'll be sure to add it to the OP.
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