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June 21th Update - full info!
Serveur: Hades
Game: FFXI
Posts: 367
By Hades.Tripster 2010-06-21 13:12:35
Fenrir.Luarania said: For anyone that can't view weapon stats;
H2H MNK/PUP DMG 27 Delay 51
Dagger THF/BRD/DNC DMG 42 Delay 176
Sword RDM/PLD/BLU DMG 52 Delay 224
GS PLD/DRK DMG 98 Delay 430
Axe WAR/BST DMG 61 Delay 276
GA WAR DMG 109 Delay 482
Scythe DRK DMG 113 Delay 502
Polearm DRG DMG 111 Delay 492
Katana NIN DMG 47 Delay 210
GK SAM DMG 97 Delay 437
Club WHM DMG 67 Delay 300
Staff BLM/SMN/SCH DMG 87 Delay 390
Archery RNG DMG 89 Delay 490
Marksmenship RNG/COR DMG 58 Delay 582
All weapons are level 80
I SERIOUSLY hope they make Kartika (DMG Dagger Trial) worth the hassle i've been though in getting it.
/fume
Serveur: Fairy
Game: FFXI
Posts: 87
By Fairy.Victoire 2010-06-21 13:12:36
Fenrir.Fearforever said: Fairy.Victoire said: Lol June 21th. in Japan its 22nd June
It should be 21st. Thought it was funny.
Fenrir.Akuma
Serveur: Fenrir
Game: FFXI
Posts: 108
By Fenrir.Akuma 2010-06-21 13:13:20
I wouldn't say that I think it's nice to be hopeful lol
Serveur: Fenrir
Game: FFXI
By Fenrir.Luarania 2010-06-21 13:16:20
Hades.Tripster said: Fenrir.Luarania said: For anyone that can't view weapon stats; H2H MNK/PUP DMG 27 Delay 51 Dagger THF/BRD/DNC DMG 42 Delay 176 Sword RDM/PLD/BLU DMG 52 Delay 224 GS PLD/DRK DMG 98 Delay 430 Axe WAR/BST DMG 61 Delay 276 GA WAR DMG 109 Delay 482 Scythe DRK DMG 113 Delay 502 Polearm DRG DMG 111 Delay 492 Katana NIN DMG 47 Delay 210 GK SAM DMG 97 Delay 437 Club WHM DMG 67 Delay 300 Staff BLM/SMN/SCH DMG 87 Delay 390 Archery RNG DMG 89 Delay 490 Marksmenship RNG/COR DMG 58 Delay 582 All weapons are level 80 I SERIOUSLY hope they make Kartika (DMG Dagger Trial) worth the hassle i've been though in getting it. /fume I'd say keep with it, with this update Relics/Mythics will probably get new trials to keep them better but I have a feeling these may become augmentable to different play styles come Sept. or Dec. updates, they are certainly worth getting no matter what.
Serveur: Sylph
Game: FFXI
Posts: 590
By Sylph.Akibakei 2010-06-21 13:16:51
I certainly hope we dont have to get those stupid *** 1-2 drop items from teir 3 VNMs... gathering 10 each for every weapon on a shitty drop rate. that would just be the stupidest thing but i wouldnt put it past SE...
Seraph.Rafik
Serveur: Seraph
Game: FFXI
Posts: 1051
By Seraph.Rafik 2010-06-21 13:18:44
Anyone notice how pimp the SE Drk(homam pants, legs, hands, ebody, ace helm) is versus the lol War(full aurum set)?
Leviathan.Dubont
Serveur: Leviathan
Game: FFXI
Posts: 1686
By Leviathan.Dubont 2010-06-21 13:20:33
Sylph.Akibakei said: I certainly hope we dont have to get those stupid *** 1-2 drop items from teir 3 VNMs... gathering 10 each for every weapon on a shitty drop rate. that would just be the stupidest thing but i wouldnt put it past SE... VNM in general was SE's dumbest idea yet. Even Kirin's warp pads aren't as bad as VNMs. They aren't hard, but they are very very annoying (low drop rates, mob chasing, low chance of color change)
[+]
Ramuh.Krizz
Serveur: Ramuh
Game: FFXI
Posts: 23561
By Ramuh.Krizz 2010-06-21 13:21:24
Formatting this sucked. POL said: Item-related
Several new pieces of equipment have been added.
New synthesis recipes have been added.
The following revisions have been made to the Synergy system:
* The synergy skill level cap has been raised to 70 (Artisan).
* New "Synergy Enthusiast" NPCs have been added to teach synergy recipes to players.
* A new item has been added to allow players to remove the single most recently etched aperture.
* Signed items may now be used as synergy ingredients.
* Inserting a signed item into a synergy furnace will instantly erase its signature.
* An issue in which certain large fish could not be used as synergy ingredients has been addressed.
* Several new synergy recipes have been added.
< Rank: Novice >
| Item |
Required Crafting Skill |
Ingredients |
| Safehold Earring |
- |
Safehold Waystone, Silver Earring |
| Empire Earring |
- |
Empire Waystone, Silver Earring |
| Vermihumus |
Woodworking |
Humus x 2 |
| Vermihumus |
Woodworking |
Rich Humus x 2 |
| Vermihumus |
Woodworking |
Derfland Humus |
| Hiwa |
Smithing |
Rusty Kunai |
| Gleaming Shield |
Smithing |
Rusty Shield |
| Gleaming Spear |
Smithing |
Rusty Spear |
| Gleaming Zaghnal |
Smithing |
Rusty Zaghnal |
| Wool Grease |
Cooking |
Lesser Chigoe x 2, Shell Bug |
< Rank: Apprentice >
| Item |
Required Crafting Skill |
Ingredients |
| Nashmau Earring |
- |
Nashmau Waystone, Silver Earring |
| Antlion Arrow |
Woodworking / Bonecraft |
Arrowwood Lumber, Antlion Arrowhead, Colibri Fletchings |
| Darkling Bolt |
Woodworking / Alchemy |
Holly Lumber, Darkling Bolt Heads |
| Mock Hare |
Alchemy / Cooking |
Meatloaf x 2, Kaolin |
| Dancing Herbal Broth |
Cooking |
Frost Turnip, Beaugreens x 2, Napa |
< Rank: Journeyman >
| Item |
Required Crafting Skill |
Ingredients |
| Fusion Bolt |
Smithing / Woodworking |
Holly Lumber, Fusion Bolt Heads |
| Dweomer Bullet |
Alchemy / Smithing |
Dweomer Steel, Firesand |
| Oberon's Bullet |
Alchemy / Goldsmithing |
Oberon's Gold, Firesand |
| Banquet Set |
Alchemy / Goldsmithing / Clothcraft |
Kaolin x 2, Silver Ingot x 2, Cotton Cloth x 2, Gold Thread |
| Purifying Ewer |
Alchemy / Smithing / Goldsmithing |
Kaolin x 2, Adaman Ingot, Phrygian Gold Ingot, Jadeite |
| Lucky Carrot Broth |
Cooking |
San d'Orian Carrot x 3, Snoll Arm |
< Rank: Craftsman >
| Item |
Required Crafting Skill |
Ingredients |
| Platinum Nugget |
- |
Platinum Leaf x 4, Vitriol x 2 |
| Lituus |
Woodworking |
Beech Lumber x 2 |
| Darkwing |
Woodworking / Smithing / Bonecraft |
Durium Ingot, Beech Lumber, Ebony Lumber, Giant Femur, Carbon Fiber |
| Guisarme |
Woodworking / Goldsmithing / Smithing |
Durium Ingot, Beech Lumber x 2, Imperial Wootz Ingot, Carnelian |
| Amazon Bow |
Woodworking / Bonecraft |
Beech Lumber x 2, Karakul Cloth, Ancient Beast Horn, Coeurl Whisker |
| Deepbed Soil |
Woodworking / Cooking |
Beech Lumber, Woozyshroom, Sleepshroom, Danceshroom |
| Vodun Wand |
Smithing / Goldsmithing |
Phrygian Gold Ingot, Platinum Ingot, Mercury, Darksteel Mace |
| Ribauldequin |
Smithing / Goldsmithing / Woodworking |
Brass Ingot, Durium Ingot x 2, Walnut Lumber, Phrygian Gold Ingot |
| Kakko |
Smithing / Goldsmithing / Woodworking |
Orichalcum Ingot x 2, Beech Lumber, Sparkstrand, Wyvern Tailskin, Aht Urhgan brass |
| Doom Tabar |
Smithing / Goldsmithing / Woodworking |
Durium Ingot, Adaman Ingot x 2, Beech Lumber, Phrygian Gold Ingot, Mercury |
| Dolor Bhuj |
Smithing / Goldsmithing / Woodworking |
Steel Ingot, Durium Ingot x 2, Ebony Lumber, Phrygian Gold Ingot, Mercury |
| Savate Fists |
Smithing / Goldsmithing / Woodworking |
Brass Ingot, Adaman Ingot, Beech Lumber, Phrygian Gold Ingot x 2, Mercury |
| Versa Hauberk |
Smithing / Clothcraft |
Steel Sheet, Durium Chain, Velvet Cloth, Silk Cloth, Haubergeon |
| Versa Celata |
Smithing / Leathercraft |
Copper Ingot, Steel Sheet, Durium Sheet, Durium Chain, Sheep Leather |
| Versa Mufflers |
Smithing / Leathercraft |
Steel Sheet, Durium Sheet x 2, Chain Mittens |
| Versa Breeches |
Smithing / Leathercraft |
Mythril Chain, Durium Chain x 2, Linen Cloth, Ram Leather x 2 |
| Versa Solerets |
Smithing / Leathercraft |
Steel Sheet, Durium Sheet x 2, Greaves |
| Cratus Sword |
Smithing / Leathercraft / Woodworking |
Adaman Ingot x 4, Phrygian Gold Ingot x 2, Beech Lumber, Wyvern Tailskin |
| Vulcan's Ring |
Goldsmithing |
Carnelian, Shining Ring |
| Neptune's Ring |
Goldsmithing |
Fulmenite, Shining Ring |
| Terra's Ring |
Goldsmithing |
Heliodor, Shining Ring |
| Auster's Ring |
Goldsmithing |
Aventurine, Shining Ring |
| Jupiter's Ring |
Goldsmithing |
Clarite, Shining Ring |
| Aquilo's Ring |
Goldsmithing |
Larimar, Shining Ring |
| Apollo's Ring |
Goldsmithing |
Selenite, Shining Ring |
| Pluto's Ring |
Goldsmithing |
Tenebrite, Shining Ring |
| Flame Earring |
Goldsmithing |
Carnelian, Orichalcum Earring |
| Flame Earring |
Goldsmithing |
Carnelian, Triton Earring |
| Thunder Earring |
Goldsmithing |
Fulmenite, Orichalcum Earring |
| Thunder Earring |
Goldsmithing |
Fulmenite, Triton Earring |
| Soil Earring |
Goldsmithing |
Heliodor, Orichalcum Earring |
| Soil Earring |
Goldsmithing |
Heliodor, Triton Earring |
| Breeze Earring |
Goldsmithing |
Aventurine, Orichalcum Earring |
| Breeze Earring |
Goldsmithing |
Aventurine, Triton Earring |
| Snow Earring |
Goldsmithing |
Clarite, Orichalcum Earring |
| Snow Earring |
Goldsmithing |
Clarite, Triton Earring |
| Aqua Earring |
Goldsmithing |
Larimar, Orichalcum Earring |
| Aqua Earring |
Goldsmithing |
Larimar, Triton Earring |
| Light Earring |
Goldsmithing |
Selenite, Orichalcum Earring |
| Light Earring |
Goldsmithing |
Selenite, Triton Earring |
| Dark Earring |
Goldsmithing |
Tenebrite, Orichalcum Earring |
| Dark Earring |
Goldsmithing |
Tenebrite, Triton Earring |
| Yukitsugu |
Goldsmithing / Smithing / Woodworking |
Iron Ingot x 3, Tama-Hagane, Beech Lumber, Phrygian Gold Ingot, Gold Thread, Fiendish Skin |
| Dire Scythe |
Goldsmithing / Smithing / Woodworking |
Beech Lumber, Durium Ingot x 2, Orichalcum Ingot, Ruby, Grass Cloth |
| Lore Hat |
Leathercraft / Clothcraft |
Sparkstrand, Sheep Leather, Ram Leather, Wyvern Tailskin, Velvet Hat |
| Lore Robe |
Leathercraft / Clothcraft |
Sparkstrand, Wool Cloth, Twill Damask, Undead Skin, Ram Leather, Wyvern Tailskin, Fiendish Skin, Velvet Robe |
| Lore Cuffs |
Leathercraft / Clothcraft |
Sparkstrand, Ram Leather, Wyvern Tailskin, Velvet Cuffs |
| Lore Slops |
Leathercraft / Clothcraft |
Sparkstrand, Wolf Hide, Wyvern Tailskin, Fiendish Skin, Velvet Slops |
| Lore Sabots |
Leathercraft / Clothcraft |
Sparkstrand, Sheep Leather, Ram Leather, Wyvern Tailskin, Ebony Sabots |
| Arewe Ring |
Bonecraft |
Flocon-de-mer, Ancient Beast Horn |
| Firmament |
Bonecraft |
Flocon-de-mer x 3, Coral Fragment, Katzbalger |
| Yataghan |
Bonecraft / Goldsmithing / Smithing |
Steel Ingot, Phrygian Gold Ingot, Mercury, Larimar, Ancient Beast Horn |
| Gules Cap |
Bonecraft / Leathercraft |
Flocon-de-mer, Durium Sheet, Tiger Leather x 2 |
| Gules Harness |
Bonecraft / Leathercraft |
Coeurl Leather x 2, Flocon-de-mer x 2 |
| Gules Mittens |
Bonecraft / Leathercraft |
Coeurl Leather, Wyvern Scales, Flocon-de-mer |
| Gules Subligar |
Bonecraft / Leathercraft |
Coeurl Leather, Twill Damask, Flocon-de-mer |
| Gules Leggings |
Bonecraft / Leathercraft |
Coeurl Leather, Wyvern Scales, Flocon-de-mer |
| Cunning Brain Broth |
Cooking |
Gelatin, Hare Meat, Cockatrice Meat,Giant Sheep Meat |
< Rank: Artisan >
| Item |
Required Crafting Skill |
Ingredients |
| Vivid Strap |
Leathercraft |
Pelt of Dawon x 2 |
| Grim Cuirass |
Smithing / Goldsmithing / Leathercraft |
Durium Sheet x 4, Scintillant Ingot, Cerberus Leather, Mercury, Kukulkan's Skin |
| Juogi |
Clothcraft / Goldsmithing / Leathercraft |
Orichalcum Ingot, Sparkstrand, Twill Damask x 2, Wolf Felt x 2, Cashmere Cloth, Briareus's Sash |
| Yhel Jacket |
Leathercraft / Bonecraft / Clothcraft |
Manticore Leather x 2, Buffalo Leather x 2, Phrygian Gold Ingot, Amphiptere Claw, Regurgitated Wing x 2 |
Evolith may now be sold to merchant NPCs.
Evolith may now be traded to outpost traders.
The following items have been added to the list of ammunition that can be bundled as a quiver or pouch:
Antlion Arrows / Darkling Bolts / Fusion Bolts / Dweomer Bullets / Oberon's Bullets
A toolbag for carrying large quantities of soshi has been added.
The following items may now be entrusted to the item storage NPC:
Odin Statue / Alexander Statue / Kabuto-kazari / Katana-kazari / Dinner Jacket / Chocobo Beret / Dinner Hose
[+]
Caitsith.Linear
Serveur: Caitsith
Game: FFXI
By Caitsith.Linear 2010-06-21 13:22:24
Leviathan.Dubont said: Sylph.Akibakei said: I certainly hope we dont have to get those stupid *** 1-2 drop items from teir 3 VNMs... gathering 10 each for every weapon on a shitty drop rate. that would just be the stupidest thing but i wouldnt put it past SE... VNM in general was SE's dumbest idea yet. Even Kirin's warp pads aren't as bad as VNMs. They aren't hard, but they are very very annoying (low drop rates, mob chasing, low chance of color change)
I like the VNM system. Beats the hell out of farming pop items for hours at a time.
[+]
Fenrir.Akuma
Serveur: Fenrir
Game: FFXI
Posts: 108
By Fenrir.Akuma 2010-06-21 13:22:36
Seraph.Rafik said: Anyone notice how pimp the SE Drk(homam pants, legs, hands, ebody, ace helm) is versus the lol War(full aurum set)?
/cry yea made me sad, think the sam's in full hachiryu
Sylph.Derulo
Serveur: Sylph
Game: FFXI
Posts: 16
By Sylph.Derulo 2010-06-21 13:23:53
So anyone know what spells they're giving blu?
Ragnarok.Zephyran
Serveur: Ragnarok
Game: FFXI
Posts: 168
By Ragnarok.Zephyran 2010-06-21 13:24:00
http://www.playonline.com/pcd/verup/ff11us/detail/5578/detail.html said: *The EXP bonuses afforded by Dedication and Corsair's Roll will not apply within Abyssea. Looks like we might be making uncapped (i.e. 200) EXP in Abyssea zones.
Serveur: Fenrir
Game: FFXI
Posts: 646
By Fenrir.Fearforever 2010-06-21 13:24:41
Sylph.Derulo said: So anyone know what spells they're giving blu? No idea, to be honest im suprised they didnt mention anything they usually add it all to auto-translator.
also suprised they didnt mention merits
Sylph.Regnom
Serveur: Sylph
Game: FFXI
Posts: 3
By Sylph.Regnom 2010-06-21 13:25:17
Ragnarok.Zephyran said: http://www.playonline.com/pcd/verup/ff11us/detail/5578/detail.html said: *The EXP bonuses afforded by Dedication and Corsair's Roll will not apply within Abyssea. Looks like we might be making uncapped (i.e. 200) EXP in Abyssea zones. Should be like Campaign, as they say anyone out of the party can attack aswell and get the same rewards, but we'll see.
Lakshmi.Holman
Serveur: Lakshmi
Game: FFXI
Posts: 240
By Lakshmi.Holman 2010-06-21 13:27:09
this ***seems like nyisle without tags
By seaxneat 2010-06-21 13:27:59
More info on BLU here, although not final:
http://74.53.42.102/blu/BLUMain.html
Fairy.Basilo
Serveur: Fairy
Game: FFXI
Posts: 650
By Fairy.Basilo 2010-06-21 13:28:15
Masamune or 3 hit zanshin nana build? Discuss.
[+]
Seraph.Rafik
Serveur: Seraph
Game: FFXI
Posts: 1051
By Seraph.Rafik 2010-06-21 13:29:22
Fenrir.Akuma said: Seraph.Rafik said: Anyone notice how pimp the SE Drk(homam pants, legs, hands, ebody, ace helm) is versus the lol War(full aurum set)?
/cry yea made me sad, think the sam's in full hachiryu
and mnk is in full usu
Seems that SE cant gear War right >.<
Gilgamesh.Shayala
Serveur: Gilgamesh
Game: FFXI
Posts: 1004
By Gilgamesh.Shayala 2010-06-21 13:30:13
Valefor.Mattyc said: yay time limitations in abbysea real nice S/E *** ups FTW....
And they made us pay actual cash for the privilege of having time restrictions!
Im pissed off at this more than anything else this update
>.<
Siren.Ihm
VIP
Serveur: Siren
Game: FFXI
Posts: 688
By Siren.Ihm 2010-06-21 13:30:41
Anyone noticed the random blob on the left image >.>?
By Elevan 2010-06-21 13:30:53
Fenrir.Akuma said: ; ; *** still won't come out and tel us what they giving blu ><
It seems clear that one of the new spells for BLU is the Howling move the wolves do in the past. So it's a healing move I guess.
Ragnarok.Zephyran
Serveur: Ragnarok
Game: FFXI
Posts: 168
By Ragnarok.Zephyran 2010-06-21 13:31:08
Sylph.Regnom said: Ragnarok.Zephyran said: http://www.playonline.com/pcd/verup/ff11us/detail/5578/detail.html said: *The EXP bonuses afforded by Dedication and Corsair's Roll will not apply within Abyssea. Looks like we might be making uncapped (i.e. 200) EXP in Abyssea zones. Should be like Campaign, as they say anyone out of the party can attack aswell and get the same rewards, but we'll see. http://www.playonline.com/pcd/verup/ff11us/detail/5578/detail.html said: Upon commencing battle with an Abyssean fiend, the attacking party or alliance will lay claim to that foe, and other adventurers will be unable to participate in the fight thereafter. Doesn't look like it. Seems like it'll put a "battlefield" effect when your party/alliance engages one of the monsters, making it so you cannot receive outside help.
Gilgamesh.Funsam
Serveur: Gilgamesh
Game: FFXI
Posts: 212
By Gilgamesh.Funsam 2010-06-21 13:32:05
Sylph.Derulo said: So anyone know what spells they're giving blu?
won't know till people get update done & can dat. mine
Phoenix.Seaxneat
Serveur: Phoenix
Game: FFXI
Posts: 19
By Phoenix.Seaxneat 2010-06-21 13:33:21
Some spells are listed here:
http://74.53.42.102/blu/BLUMain.html
[+]
Ramuh.Krizz
Serveur: Ramuh
Game: FFXI
Posts: 23561
By Ramuh.Krizz 2010-06-21 13:33:40
Quote: The white magic spell "Aquaveil" will now guard against spell interruption a set number of times. I can only see this as being an improvement.
Quote: The level 75 restriction has been lifted on battlefields. All battlefields? Not just CoP ones? That's interesting. Not sure what 75 capped battlefields this will really affect.
Quote: A cap has been placed upon status enhancements granted by certain food items. Is there any food that is currently uncapped on stats (like att%, hp%, etc.)?
Quote: The following changes have been made to the FINAL FANTASY XI title screen Looks tacky. Should've left the white box off. (inb4 white box or gtfo)
Fenrir.Akuma
Serveur: Fenrir
Game: FFXI
Posts: 108
By Fenrir.Akuma 2010-06-21 13:33:59
Elevan said: Fenrir.Akuma said: ; ; *** still won't come out and tel us what they giving blu >< It seems clear that one of the new spells for BLU is the Howling move the wolves do in the past. So it's a healing move I guess.
yea but still they come out and tell every job that will be able to buy, farm, or merit their spells what they getting.. but when it comes down to the job that has to farm/have luck to get spells tehy don't tell us jack ;;
Fairy.Basilo
Serveur: Fairy
Game: FFXI
Posts: 650
By Fairy.Basilo 2010-06-21 13:34:25
Siren.Ihm said:  Anyone noticed the random blob on the left image >.>?
You mean the huge floating snowball just to the left of the dhalmel, top middle-ish?
Gilgamesh.Funsam
Serveur: Gilgamesh
Game: FFXI
Posts: 212
By Gilgamesh.Funsam 2010-06-21 13:34:43
Ragnarok.Zephyran said: Sylph.Regnom said: Ragnarok.Zephyran said: http://www.playonline.com/pcd/verup/ff11us/detail/5578/detail.html said: *The EXP bonuses afforded by Dedication and Corsair's Roll will not apply within Abyssea. Looks like we might be making uncapped (i.e. 200) EXP in Abyssea zones. Should be like Campaign, as they say anyone out of the party can attack aswell and get the same rewards, but we'll see. http://www.playonline.com/pcd/verup/ff11us/detail/5578/detail.html said: Upon commencing battle with an Abyssean fiend, the attacking party or alliance will lay claim to that foe, and other adventurers will be unable to participate in the fight thereafter. Doesn't look like it. Seems like it'll put a "battlefield" effect when your party/alliance engages one of the monsters, making it so you cannot receive outside help.
sounds like anyone can enter & fight but only 1 party/alli can be on each mob
Serveur: Fenrir
Game: FFXI
By Fenrir.Luarania 2010-06-21 13:35:10
Fairy.Basilo said: Siren.Ihm said:  Anyone noticed the random blob on the left image >.>? You mean the huge floating snowball just to the left of the dhalmel, top middle-ish? If thats what they were meaning that looks like a simple snow covered rock to me. Unless I am completely missing something.
[+]
Serveur: Hades
Game: FFXI
Posts: 367
By Hades.Tripster 2010-06-21 13:35:20
How much til the SCHEDULED end of the maintanance, again?
I'm in GMT-3 so I can't keep up with all the timezones...
I wonder if the SCHEDULED time will be over by the time I leave work and get home (in about 3 and 1/2 hours). Otherwise I might just go to the movies see Toy Story 3 lol
http://www.playonline.com/pcd/verup/ff11eu/detail/5588/detail.html
:D
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