Version 1.02
-No longer requires windowerinput, does it's own keyboard callback.
-Now you can add a sound tag to your profile:
Code
<oseem> <profile minvalue="40" sound="C:\Alert.wav"> <augment id="35" subid="70" value="1">M.Accuracy</augment> <augment id="133" subid="70" value="1">Magic Attack Bonus</augment> <augment id="334" required="8">Magic Burst Dmg.</augment> </profile> <profile> <augment id="140" required="7">Fast Cast</augment> </profile> </oseem>
The sound is loaded per profile, so in this example no sound would play if fast cast profile was hit. It must be a wav file, and the full path must be specified. I didn't have time to add error checking yet, so if you specify an invalid sound it might unload itself or crash POL or something. So until I get around to that, if using sound, make sure you have the right path.
DLL only: https://www.dropbox.com/s/c8qv6cn0b68vmou/Oseem.dll?dl=0
Full zip: https://www.dropbox.com/s/sd9hr4hbaippg81/Oseem.zip?dl=0
Also note that since it's under ffxi's process ID, if you mute ffxi via the windows mixer no sound will be able to play.