How Difficult Would It Be To Make A Modding Addon?

Langues: JP EN DE FR
users online
Forum » Windower » General » How difficult would it be to make a modding addon?
How difficult would it be to make a modding addon?
 
Offline
Posts:
By 2018-12-05 10:26:39
| Edit  | Link | Citer | R
 
Post deleted by User.
 Leviathan.Comeatmebro
Offline
Serveur: Leviathan
Game: FFXI
user: Rairin
Posts: 6052
By Leviathan.Comeatmebro 2018-12-05 11:18:36
Link | Citer | R
 
It was already made for ashita, but there was an issue where the game uses 2 different function calls for loading files and atom0s was having some difficulty getting it to work for both at once. I'm not sure exactly what the problem was since I didn't work on it, but it is probably non-trivial.

I would think it's just a matter of hooking both, but I'm sure he would've tried that, so likely something else going on.
Offline
Serveur: Excalibur
Game: FFXIV
user: misacat
Posts: 3176
By Nadleeh Sakurai 2018-12-05 11:35:49
Link | Citer | R
 
wooot PSO!

 Bahamut.Shozokui
Offline
Serveur: Bahamut
Game: FFXI
user: Shozokui
Posts: 460
By Bahamut.Shozokui 2018-12-06 01:15:59
Link | Citer | R
 
As far as I'm aware you'd have to do this at the plugin level. Addons won't have access to a low enough level to install a detour on the functions that load DATs.
Log in to post.