GS Not Equipping Different Idle Modes

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GS not equipping different idle modes
 
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By 2016-09-14 15:44:56
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 Odin.Lygre
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By Odin.Lygre 2016-09-14 16:52:50
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Make a base sets.idle set. sets.idle.Town is only going to equip while in cities, and handler won't default to it I believe.
 
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By 2016-09-14 17:02:39
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By Sammeh 2016-09-16 06:36:12
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One of the annoying things I've found about gearswap / LUA scripting (and it's not really annoying just something you really need to know going in) is that variables are case sensitive.

sets.Idle is not sets.idle

With that said - For a long while I built sets.Idle (and various other sets) that wouldn't ever go in correctly. Or I'd variablize things that were used repeatedly: like JSE_Cape1="cape info here"; and JSE_Cape2="cape info here" then use "back=jse_cape1" in a set. Well that wouldn't work because it wasn't back=JSE_Cape1.

Anyway - just a tip that frustrated me a while at the beginning.. Specifically with idle, where I effectively don't use much of the mote stuff, because I'd already hand written to use the sets.Idle vs sets.idle presumed sets.
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