im getting the error at startup :
lua -- C:\Program Files (x86)\Windower4\addons\AutoRA\AutoRA.lua:115: attempt to compare nll number
It crashes in game when i try to use it as well
AutoRA Problems |
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AutoRA problems
im getting the error at startup :
lua -- C:\Program Files (x86)\Windower4\addons\AutoRA\AutoRA.lua:115: attempt to compare nll number It crashes in game when i try to use it as well You can get the same basic functionality using Spellcast.
Make a spellcast file, call it Socrates_RNG.xml (or put RNG.xml in a folder called Socrates) and add nothing but: Code xml <?xml version="1.0" ?> <spellcast xmlns:xi="http://www.w3.org/2001/XInclude"> <config RequireVersion="2.30" debug="false" /> <variables> <var name="AutoRA">1</var> <var name="AutoRADelay">1.5</var> <!--Time wait between Auto Ranged Attacks --> </variables> <sets /> <rules> <if spell="Ranged"> <if advanced='("$AutoRA"="1")'> <aftercastdelay delay="$AutoRADelay" /> <command when="aftercast">input /ra <t></command> </if> </if> </rules> </spellcast> Alternatively, if you already use Spellcast - then just add the portion in the <rules></rules> section, along with the 2 variables. Sylph.Hitetsu said: » You can get the same basic functionality using Spellcast. Make a spellcast file, call it Socrates_RNG.xml (or put RNG.xml in a folder called Socrates) and add nothing but: Code xml <?xml version="1.0" ?> <spellcast xmlns:xi="http://www.w3.org/2001/XInclude"> <config RequireVersion="2.30" debug="false" /> <variables> <var name="AutoRA">1</var> <var name="AutoRADelay">1.5</var> <!--Time wait between Auto Ranged Attacks --> </variables> <sets /> <rules> <if spell="Ranged"> <if advanced='("$AutoRA"="1")'> <aftercastdelay delay="$AutoRADelay" /> <command when="aftercast">input /ra <t></command> </if> </if> </rules> </spellcast> Alternatively, if you already use Spellcast - then just add the portion in the <rules></rules> section, along with the 2 variables. And how do i use this in game Download Spellcast
Create a file in: Windower/plugins/Spellcast/ called Socrates_RNG.XML and paste all that stuff into it Load Spellcast in game Fire off a Ranged Attack, it'll repeat a Ranged Attack every 1.5 seconds. If you want it to do a Ranged Attack after every action, I'd recommend changing the delay to around 2.5 or higher, and remove: Code xml <if spell="Ranged"> </if> With that addition in spellcast can you do something like <ifTP=100 changespell= "Refulgent Arrow" ifrangedequip="Bow"> and something similar for guns and whatnot?
(didnt mean to hijack your post, but AutoRA crashed me after i tried to use it once and i've never touched it again.) Should be able to. I had a whole AutoRNG Spellcast setup for levelling my RNG when it was like, 10 >_>.. So I'm basing this off educated guesswork, but it should work:
Code xml <?xml version="1.0" ?> <spellcast xmlns:xi="http://www.w3.org/2001/XInclude"> <config RequireVersion="2.30" debug="false" /> <variables> <var name="AutoRA">1</var> <var name="AutoRADelay">1.5</var> <!--Time wait between Auto Ranged Attacks --> <var name="AutoWS">1</var> <var name="WS">Refulgent Arrow</var> <var name="$WS2">Last Stand</var> <var name="RefillAmmo">Crossbow Bolt</var> </variables> <sets /> <rules> <if spell="Ranged|$WS"> <if advanced='("$AutoRA"="1")'> <aftercastdelay delay="$AutoRADelay" /> <command when="aftercast">input /ra <t></command> </if> <if advanced='("%EquipAmmo"=="empty")'> <equip when="precast"> <ammo>$RefillAmmo</ammo> </equip> <addtochat color="121">No Arrows! Equipping $RefillAmmo..</addtochat> <if advanced='("$AutoRA"="1")'> <command>input /ra <t></command> </if> </if> <if mode="and" TPGT="99" advanced='("$AutoWS"="1")'> <if EquipRange="Crossbow|Gun"> <changespell spell="$WS2" /> <addtochat color="121">Wrong Weapon Equipped => Swapping $WS to $WS2.</addtochat> </if> <changespell spell="$WS" /> </if> </if> </rules> </spellcast> You can have my babehs sir!
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