(Had this in the wrong forum before :/ But added the Limbus Profile I just made recently too)
Dynamis Profile
Code
//-------------------------Dynamis Profile----------------------------- //Currency //if item is 1449 then pass //Tukuku whiteshell //if item is 1452 then pass //Ordelle bronzepiece //if item is 1455 then pass //1 Byne bill //if item is 1450 then pass //Lungo-Nango jadeshell //if item is 1453 then pass //Montiont silverpiece //if item is 1456 then pass //100 Byne bill //Forgotten Items //if item is 3493 then pass //Forgotten Thought - Head //if item is 3494 then pass //Forgotten Hope - Body //it item is 3495 then pass //Forgotten Touch - Hand //it item is 3496 then pass //Forgotten Journey - Leg //it item is 3497 then pass //Forgotten Step - Feet //Passes Relic Gear that I have obtained //Warrior //if item is 15072 then pass //Head //if item is 2033 then pass //-1 Head //if item is 15087 then pass //Body //if item is 2034 then pass //-1 Body //if item is 15102 then pass //Hands //if item is 2035 then pass //-1 Hands //if item is 15117 then pass //Legs //if item is 2036 then pass //-1 Legs //if item is 15132 then pass //Feet //if item is 2037 then pass //-1 Feet //if item is 15871 then pass //Accessory //Monk //if item is 15073 then pass //Head //if item is 2038 then pass //-1 Head //if item is 15088 then pass //Body //if item is 2039 then pass //-1 Body //if item is 15103 then pass //Hands //if item is 2040 then pass //-1 Hands //if item is 15118 then pass //Legs //if item is 2041 then pass //-1 Legs //if item is 15133 then pass //Feet //if item is 2042 then pass //-1 Feet //if item is 15478 then pass //Accessory //White Mage //if item is 15074 then pass //Head //if item is 2043 then pass //-1 Head //if item is 15089 then pass //Body //if item is 2044 then pass //-1 Body //if item is 15104 then pass //Hands //if item is 2045 then pass //-1 Hands //if item is 15119 then pass //Legs //if item is 2046 then pass //-1 Legs //if item is 15134 then pass //Feet //if item is 2047 then pass //-1 Feet //if item is 15872 then pass //Accessory //Black Mage //if item is 15075 then pass //Head //if item is 2048 then pass //-1 Head //if item is 15090 then pass //Body //if item is 2049 then pass //-1 Body //if item is 15105 then pass //Hands //if item is 2050 then pass //-1 Hands //if item is 15120 then pass //Legs //if item is 2051 then pass //-1 Legs //if item is 15135 then pass //Feet //if item is 2052 then pass //-1 Feet //if item is 15874 then pass //Accessory //Red Mage //if item is 15076 then pass //Head //if item is 2053 then pass //-1 Head //if item is 15091 then pass //Body //if item is 2054 then pass //-1 Body //if item is 15106 then pass //Hands //if item is 2055 then pass //-1 Hands //if item is 15121 then pass //Legs //if item is 2056 then pass //-1 Legs //if item is 15136 then pass //Feet //if item is 2057 then pass //-1 Feet //if item is 15873 then pass //Accessory //Thief //if item is 15077 then pass //Head //if item is 2058 then pass //-1 Head //if item is 15092 then pass //Body //if item is 2059 then pass //-1 Body //if item is 15107 then pass //Hands //if item is 2060 then pass //-1 Hands //if item is 15122 then pass //Legs //if item is 2061 then pass //-1 Legs //if item is 15137 then pass //Feet //if item is 2062 then pass //-1 Feet //if item is 15480 then pass //Accessory //Paladin //if item is 15078 then pass //Head //if item is 2063 then pass //-1 Head //if item is 15093 then pass //Body //if item is 2064 then pass //-1 Body //if item is 15108 then pass //Hands //if item is 2065 then pass //-1 Hands //if item is 15123 then pass //Legs //if item is 2066 then pass //-1 Legs //if item is 15138 then pass //Feet //if item is 2067 then pass //-1 Feet //if item is 15481 then pass //Accessory //Dark Knight //if item is 15079 then pass //Head //if item is 2068 then pass //-1 Head //if item is 15094 then pass //Body //if item is 2069 then pass //-1 Body //if item is 15109 then pass //Hands //if item is 2070 then pass //-1 Hands //if item is 15124 then pass //Legs //if item is 2071 then pass //-1 Legs //if item is 15139 then pass //Feet //if item is 2072 then pass //-1 Feet //if item is 15479 then pass //Accessory //Beastmaster //if item is 15080 then pass //Head //if item is 2073 then pass //-1 Head //if item is 15095 then pass //Body //if item is 2074 then pass //-1 Body //if item is 15110 then pass //Hands //if item is 2075 then pass //-1 Hands //if item is 15125 then pass //Legs //if item is 2076 then pass //-1 Legs //if item is 15140 then pass //Feet //if item is 2077 then pass //-1 Feet //if item is 15875 then pass //Accessory //Bard //if item is 15081 then pass //Head //if item is 2078 then pass //-1 Head //if item is 15096 then pass //Body //if item is 2079 then pass //-1 Body //if item is 15111 then pass //Hands //if item is 2080 then pass //-1 Hands //if item is 15126 then pass //Legs //if item is 2081 then pass //-1 Legs //if item is 15141 then pass //Feet //if item is 2082 then pass //-1 Feet //if item is 15482 then pass //Accessory //Ranger //if item is 15082 then pass //Head //if item is 2083 then pass //-1 Head //if item is 15097 then pass //Body //if item is 2084 then pass //-1 Body //if item is 15112 then pass //Hands //if item is 2085 then pass //-1 Hands //if item is 15127 then pass //Legs //if item is 2086 then pass //-1 Legs //if item is 15142 then pass //Feet //if item is 2087 then pass //-1 Feet //if item is 15876 then pass //Accessory //Samurai //if item is 15083 then pass //Head //if item is 2088 then pass //-1 Head //if item is 15098 then pass //Body //if item is 2089 then pass //-1 Body //if item is 15113 then pass //Hands //if item is 2090 then pass //-1 Hands //if item is 15128 then pass //Legs //if item is 2091 then pass //-1 Legs //if item is 15143 then pass //Feet //if item is 2092 then pass //-1 Feet //if item is 15879 then pass //Accessory //Ninja //if item is 15084 then pass //Head //if item is 2093 then pass //-1 Head //if item is 15099 then pass //Body //if item is 2094 then pass //-1 Body //if item is 15114 then pass //Hands //if item is 2095 then pass //-1 Hands //if item is 15129 then pass //Legs //if item is 2096 then pass //-1 Legs //if item is 15144 then pass //Feet //if item is 2097 then pass //-1 Feet //if item is 15877 then pass //Accessory //Dragoon //if item is 15085 then pass //Head //if item is 2098 then pass //-1 Head //if item is 15100 then pass //Body //if item is 2099 then pass //-1 Body //if item is 15115 then pass //Hands //if item is 2100 then pass //-1 Hands //if item is 15130 then pass //Legs //if item is 2101 then pass //-1 Legs //if item is 15145 then pass //Feet //if item is 2102 then pass //-1 Feet //if item is 15878 then pass //Accessory //Summoner //if item is 15086 then pass //Head //if item is 2103 then pass //-1 Head //if item is 15101 then pass //Body //if item is 2104 then pass //-1 Body //if item is 15116 then pass //Hands //if item is 2105 then pass //-1 Hands //if item is 15131 then pass //Legs //if item is 2106 then pass //-1 Legs //if item is 15146 then pass //Feet //if item is 2107 then pass //-1 Feet //if item is 15484 then pass //Accessory //Blue Mage //if item is 11465 then pass //Head //if item is 2662 then pass //-1 Head //if item is 11292 then pass //Body //if item is 2663 then pass //-1 Body //if item is 15025 then pass //Hands //if item is 2664 then pass //-1 Hands //if item is 16346 then pass //Legs //if item is 2665 then pass //-1 Legs //if item is 11382 then pass //Feet //if item is 2666 then pass //-1 Feet //if item is 16244 then pass //Accessory //Corsair //if item is 11468 then pass //Head //if item is 2667 then pass //-1 Head //if item is 11295 then pass //Body //if item is 2668 then pass //-1 Body //if item is 15028 then pass //Hands //if item is 2669 then pass //-1 Hands //if item is 16349 then pass //Legs //if item is 2670 then pass //-1 Legs //if item is 11385 then pass //Feet //if item is 2671 then pass //-1 Feet //if item is 15920 then pass //Accessory //Puppetmaster //if item is 11471 then pass //Head //if item is 2672 then pass //-1 Head //if item is 11298 then pass //Body //if item is 2673 then pass //-1 Body //if item is 15031 then pass //Hands //if item is 2674 then pass //-1 Hands //if item is 16352 then pass //Legs //if item is 2675 then pass //-1 Legs //if item is 11388 then pass //Feet //if item is 2676 then pass //-1 Feet //if item is 16245 then pass //Accessory //Dancer //if item is 11478 then pass //Head //if item is 2718 then pass //-1 Head //if item is 11305 then pass //Body //if item is 2719 then pass //-1 Body //if item is 15038 then pass //Hands //if item is 2720 then pass //-1 Hands //if item is 16360 then pass //Legs //if item is 2721 then pass //-1 Legs //if item is 11396 then pass //Feet //if item is 2722 then pass //-1 Feet //if item is 16248 then pass //Accessory //Scholar //if item is 11480 then pass //Head //if item is 2723 then pass //-1 Head //if item is 11307 then pass //Body //if item is 2724 then pass //-1 Body //if item is 15040 then pass //Hands //if item is 2725 then pass //-1 Hands //if item is 16362 then pass //Legs //if item is 2726 then pass //-1 Legs //if item is 11398 then pass //Feet //if item is 2727 then pass //-1 Feet //if item is 15925 then pass //Accessory //NM pop items if item is 3456 then pass //Creeper's Juju Valkurm Boss if item is 3457 then pass //Revelatory Juju Buburimu Boss if item is 3458 then pass //Undying Juju Qufim Boss if item is 3459 then pass //Herald's Juju Tavnazia Boss
Code
//---------------------------Abyssea Profile-------------------------------- //----------------------Job Specific Seals/Armor---------------------------- //Warrior //if item is 3110 then pass //Head //if item is 3130 then pass //Body //if item is 3150 then pass //Hands //if item is 3170 then pass //Legs //if item is 3190 then pass //Feet //if item is 12088 then pass //Base Feet //Monk //if item is 3111 then pass //Head //if item is 3131 then pass //Body //if item is 3151 then pass //Hands //if item is 3171 then pass //Legs //if item is 3191 then pass //Feet //if item is 12089 then pass //Base Feet //White Mage //if item is 3112 then pass //Head //if item is 3132 then pass //Body //if item is 3152 then pass //Hands //if item is 3172 then pass //Legs //if item is 3192 then pass //Feet //if item is 12090 then pass //Base Feet //Black Mage //if item is 3113 then pass //Head //if item is 3133 then pass //Body //if item is 3153 then pass //Hands //if item is 3173 then pass //Legs //if item is 3193 then pass //Feet /if item is 12091 then pass //Base Feet //Red Mage //if item is 3114 then pass //Head //if item is 3134 then pass //Body //if item is 3154 then pass //Hands //if item is 3174 then pass //Legs //if item is 3194 then pass //Feet //if item is 12092 then pass //Base Feet //Thief //if item is 3115 then pass //Head //if item is 3135 then pass //Body //if item is 3155 then pass //Hands //if item is 3175 then pass //Legs //if item is 3195 then pass //Feet //if item is 12093 then pass //Base Feet //Paladin //if item is 3116 then pass //Head //if item is 3136 then pass //Body //if item is 3156 then pass //Hands //if item is 3176 then pass //Legs //if item is 3196 then pass //Feet //if item is 12094 then pass //Base Feet //Dark Knight //if item is 3117 then pass //Head //if item is 3137 then pass //Body //if item is 3157 then pass //Hands //if item is 3177 then pass //Legs //if item is 3197 then pass //Feet //if item is 12095 then pass //Base Feet //Beastmaster //if item is 3118 then pass //Head //if item is 3138 then pass //Body //if item is 3158 then pass //Hands //if item is 3178 then pass //Legs //if item is 3198 then pass //Feet //if item is 12096 then pass //Base Feet //Bard //if item is 3119 then pass //Head //if item is 3139 then pass //Body //if item is 3159 then pass //Hands //if item is 3179 then pass //Legs //if item is 3199 then pass //Feet //if item is 12097 then pass //Base Feet //Ranger //if item is 3120 then pass //Head //if item is 3140 then pass //Body //if item is 3160 then pass //Hands //if item is 3180 then pass //Legs //if item is 3200 then pass //Feet //if item is 12098 then pass //Base Feet //Samurai //if item is 3121 then pass //Head //if item is 3141 then pass //Body //if item is 3161 then pass //Hands //if item is 3181 then pass //Legs //if item is 3201 then pass //Feet //if item is 12099 then pass //Base Feet //Ninja //if item is 3122 then pass //Head //if item is 3142 then pass //Body //if item is 3162 then pass //Hands //if item is 3182 then pass //Legs //if item is 3202 then pass //Feet //if item is 12100 then pass //Base Feet //Dragoon //if item is 3123 then pass //Head //if item is 3143 then pass //Body //if item is 3163 then pass //Hands //if item is 3183 then pass //Legs //if item is 3203 then pass //Feet //if item is 12101 then pass //Base Feet //Summoner //if item is 3124 then pass //Head //if item is 3144 then pass //Body //if item is 3164 then pass //Hands //if item is 3184 then pass //Legs //if item is 3204 then pass //Feet //if item is 12102 then pass //Base Feet //Blue Mage //if item is 3125 then pass //Head //if item is 3145 then pass //Body //if item is 3165 then pass //Hands //if item is 3185 then pass //Legs //if item is 3205 then pass //Feet //if item is 12103 then pass //Base Feet //Corsair //if item is 3126 then pass //Head //if item is 3146 then pass //Body //if item is 3166 then pass //Hands //if item is 3186 then pass //Legs //if item is 3206 then pass //Feet //if item is 12104 then pass //Base Feet //Puppetmaster //if item is 3127 then pass //Head //if item is 3147 then pass //Body //if item is 3167 then pass //Hands //if item is 3187 then pass //Legs //if item is 3207 then pass //Feet //if item is 12105 then pass //Base Feet //Dancer //if item is 3128 then pass //Head //if item is 3148 then pass //Body //if item is 3168 then pass //Hands //if item is 3188 then pass //Legs //if item is 3208 then pass //Feet //if item is 12106 then pass //Base Feet //Scholar //if item is 3129 then pass //Head //if item is 3149 then pass //Body //if item is 3169 then pass //Hands //if item is 3189 then pass //Legs //if item is 3209 then pass //Feet //if item is 12107 then pass //Base Feet //-----------------Jewels/Stones/Cards/Coins--------------------- //Head (Attohwa) (Vision) //it item is 3213 then pass //Vision Cards PLD/DRG/BLU/DNC/SCH Head //it item is 3211 then pass //Vision Coin BLM/BST/DRK/NIN/SMN Head //it item is 3212 then pass //Vision Jewel COR/MNK/PUP/RDM/SAM Head //it item is 3210 then pass //Vision Stone BRD/RNG/THF/WAR/WHM Head //Body (Ardor) //if item is 3217 then pass //Ardor Card WHM/MNK/SCH/DRG/BST //it item is 3215 then pass //Ardor Coin THF/DRK/RNG/SMN/COR Body //it item is 3216 then pass //Ardor Jewel BLM/DNC/PUP/RDM/SAM Body //it item is 3214 then pass //Ardor Stone WAR/PLD/BRD/NIN/BLU Body //Hands (Wieldance) //it item is 3221 then pass //Wieldance Card PLD/NIN/DRG/COR/PUP Hands //if item is 3219 then pass //Wieldance Coins WHM/DRK/RNG/BLU/DNC Hands //it item is 3220 then pass //Wieldance Jewel MNK/BLM/BRD/SAM/SMN Hands //if item is 3218 then pass //Wieldance Stones BST/RDM/THF/WAR/SCH Hands //Legs (Misareaux) (Balance) //if item is 3225 then pass //Balance Cards WHM/DRG/SMN/COR/DNC Legs //it item is 3223 then pass //Balance Coin BRD/DRK/PLD/RDM/THF Legs //if item is 3224 then pass //Balance Jewels MNK/BST/RNG/SAM/SCH Legs //it item is 3222 then pass //Balance Stones WAR/BLM/BLU/PUP/NIN Legs //Feet (Vunkerl) (Voyage) //it item is 3229 then pass //Voyage Card BLM/BST/DRG/NIN/RNG Feet //it item is 3227 then pass //Voyage Coin BLU/COR/DRK/MNK/SCH Feet //it item is 3228 then pass //Voyage Jewel BRD/PUP/SAM/THF/WHM Feet //if item is 3226 then pass //Voyage Stones WAR/RDM/PLD/SMN/DNC Feet
Code
//-------------------------Abyssea Junk Items----------------------------- //Abyssea - La Theine (ALT) if item is 884 then pass //black tiger fang if item is 861 then pass //tiger hide if item is 497 then pass //gigas socks if item is 499 then pass //gigas necklace if item is 5571 then pass //Karakul Meat if item is 878 then pass //Karakul skin if item is 4468 then pass //pamamas if item is 17296 then pass //pebble if item is 5680 then pass //Agaricus if item is 5569 then pass //puk egg if item is 2148 then pass //puk wing if item is 2874 then pass //Lambent Scale if item is 874 then pass //bird feathers if item is 4570 then pass //bird eggs if item is 912 then pass //Beehive Chip if item is 925 then pass //Giant Stinger if item is 4370 then pass //honey if item is 846 then pass //insect wing if item is 859 then pass //ram skin if item is 895 then pass //ram horn if item is 505 then pass //Sheepskin if item is 992 then pass //Sheep Tooth if item is 4372 then pass //Giant Sheep Meat if item is 2521 then pass //Gnole Claw if item is 4358 then pass //hare meat if item is 856 then pass //rabbit hide if item is 748 then pass //flint stone if item is 736 then pass //silver ore if item is 642 then pass //zinc ore if item is 738 then pass //platinum ore //Abyssea - Konschtat (AK) if item is 1119 then pass //tonberry coat if item is 1162 then pass //tonbery lantern if item is 1443 then pass //dried mugwort if item is 2163 then pass //imp wing if item is 557 then pass //ahriman lens if item is 924 then pass //fiend blood if item is 923 then pass //Dryad root if item is 701 then pass //rosewood log if item is 4448 then pass //puffball if item is 703 then pass //petrified log if item is 2428 then pass //wivre hide if item is 2427 then pass //wivre maul if item is 529 then pass //luminicloth if item is 940 then pass //revival tree root if item is 4362 then pass //lizard egg if item is 4373 then pass //woozyshroom if item is 5682 then pass //Purple Polypore if item is 575 then pass //grain seeds if item is 572 then pass //herb seeds if item is 953 then pass //treant bulb if item is 1122 then pass //Wyvern Skin //Abyssea - Tahrongi (AT) if item is 914 then pass //Mercury if item is 922 then pass //bat wings if item is 891 then pass //bat fangs if item is 2212 then pass //Gunpowder Swathe if item is 2165 then pass //Qutrub Gorget if item is 1423 then pass //eft skin if item is 852 then pass //lizard skin if item is 896 then pass //scorpion shell if item is 897 then pass //scorpion claw if item is 842 then pass //giant bird feather if item is 854 then pass //cockatrice skin if item is 4435 then pass //cockatrice meat if item is 1123 then pass //Manticore Fang if item is 1116 then pass //Manticore Hide if item is 4377 then pass //coeurl hide if item is 863 then pass //coeurl meat if item is 2522 then pass //gnat wing if item is 17868 then pass //humus if item is 1639 then pass //Corse Robe if item is 1614 then pass //Corse Bracelet //Abyssea - Attohwa (AAC) if item is 842 then pass //giant bird feather if item is 854 then pass //cockatrice skin if item is 4435 then pass //cockatrice meat if item is 4377 then pass //coeurl hide if item is 863 then pass //coeurl meat if item is 940 then pass //revival tree root if item is 849 then pass //undead skin if item is 896 then pass //scorpion shell if item is 897 then pass //scorpion claw if item is 748 then pass //flint stone if item is 736 then pass //silver ore if item is 642 then pass //zinc ore if item is 2173 then pass //wamoura cocoon if item is 4369 then pass //4leaf mandy bud if item is 4368 then pass //2leaf mandy bud if item is 839 then pass //crawler cocoon if item is 816 then pass //silk thread if item is 2365 then pass //demon blood if item is 2229 then pass //chimera blood if item is 914 then pass //Mercury if item is 880 then pass //bone chip if item is 825 then pass //cotton cloth if item is 529 then pass //luminicloth if item is 1741 then pass //hq eft skin //Abyssea - Misareaux (AM) if item is 874 then pass //bird feathers if item is 4570 then pass //bird eggs if item is 881 then pass //crab shells if item is 4400 then pass //land crab meat if item is 922 then pass //bat wings if item is 891 then pass //bat fangs if item is 930 then pass //beastman blood if item is 924 then pass //fiend blood if item is 4368 then pass //2leaf mandy bud if item is 2149 then pass //apkallu feather if item is 5568 then pass //apkallu egg if item is 838 then pass //spider web if item is 1622 then pass //bugard tusk if item is 1640 then pass //bugard skin if item is 5563 then pass //orobon meat if item is 853 then pass //raptor skin if item is 1617 then pass //flytrap leaf if item is 846 then pass //insect wing if item is 2171 then pass //colibri beak if item is 2150 then pass //colibri feather if item is 4362 then pass //lizard egg if item is 852 then pass //lizard skin if item is 17305 then pass //cluster arm if item is 1630 then pass //cluster ash if item is 1667 then pass //cluster core if item is 768 then pass //flint stone //Abyssea - Vunkerl (AV) if item is 1620 then pass //taurus horn if item is 868 then pass //pugil scales if item is 4484 then pass //shall shell if item is 2163 then pass //imp wing if item is 2506 then pass //ladybug wing if item is 4357 then pass //crawler egg if item is 816 then pass //silk thread if item is 2749 then pass //gargouille eye if item is 2747 then pass //gargoille horn if item is 2748 then pass //gargouille shank if item is 18729 then pass //djinn arm if item is 2549 then pass //djinn ash if item is 888 then pass //seashell if item is 5569 then pass //puk egg if item is 2148 then pass //puk wing if item is 2229 then pass //chimera blood if item is 1724 then pass //soulflayer robe if item is 2335 then pass //soulflayer tentacle if item is 4358 then pass //hare meat if item is 856 then pass //rabbit hide if item is 922 then pass //bat wings if item is 891 then pass //bat fangs if item is 930 then pass //beastman blood if item is 924 then pass //fiend blood if item is 2518 then pass //smilodon hide if item is 5668 then pass //smilodon liver if item is 4375 then pass //danceshroom if item is 4374 then pass //sleepshroom if item is 2953 then pass //viscous spittle if item is 838 then pass //spider web //Abyssea - Altepa (AA) if item is 3242 then pass //hq scorpion claw if item is 896 then pass //scorpion shell if item is 897 then pass //scorpion claw if item is 4400 then pass //land crab meat if item is 700 then pass //Mahogany Log if item is 923 then pass //Dryad root if item is 701 then pass //rosewood log if item is 4448 then pass //puffball if item is 857 then pass //dhalmel hide if item is 4359 then pass //dhalmel meat if item is 893 then pass //giant femur if item is 5569 then pass //puk egg if item is 2148 then pass //puk wing if item is 2229 then pass //chimera blood if item is 854 then pass //cockatrice skin if item is 4435 then pass //cockatrice meat if item is 1123 then pass //Manticore Fang if item is 1116 then pass //Manticore Hide if item is 1163 then pass //Manticore hair if item is 1122 then pass //Wyvern Skin if item is 1124 then pass //Wyvern wing if item is 4368 then pass //2leaf mandy bud if item is 843 then pass //Giant Bird Plume if item is 842 then pass //giant bird feather if item is 2975 then pass //Manigordo Tusk if item is 2518 then pass //smilodon hide if item is 5668 then pass //smilodon liver if item is 2506 then pass //ladybug wing if item is 868 then pass //pugil scales if item is 4484 then pass //shall shell if item is 1165 then pass //doll shard if item is 914 then pass //Mercury //Abyssea - Uleguerand (AU) if item is 853 then pass //raptor skin if item is 2823 then pass //Iridium Ingot if item is 2749 then pass //gargouille eye if item is 2747 then pass //gargoille horn if item is 2748 then pass //gargouille shank if item is 1428 then pass //Buffalo Hide if item is 5152 then pass //Buffalo meat if item is 748 then pass //flint stone if item is 736 then pass //silver ore if item is 642 then pass //zinc ore if item is 2163 then pass //imp wing if item is 1700 then pass //Bloodthread if item is 1626 then pass //Avatar Blood if item is 2151 then pass //Marid Hide if item is 2166 then pass //Marid Hair if item is 884 then pass //black tiger fang if item is 861 then pass //tiger hide if item is 1122 then pass //Wyvern Skin if item is 1124 then pass //Wyvern wing if item is 955 then pass //Golem Shard if item is 644 then pass //Mythril Ore //Abyssea - Grauberg (AG) if item is 1622 then pass //bugard tusk if item is 1640 then pass //bugard skin if item is 1122 then pass //Wyvern Skin if item is 2428 then pass //wivre hide if item is 2427 then pass //wivre maul if item is 881 then pass //crab shells if item is 4400 then pass //land crab meat if item is 1193 then pass //hq crab shell if item is 511 then pass //Goblin Mask if item is 508 then pass //Goblin Helm if item is 507 then pass //Goblin Mail if item is 868 then pass //pugil scales if item is 5569 then pass //puk egg if item is 2148 then pass //puk wing if item is 954 then pass //Magic Pot Shard if item is 914 then pass //Mercury if item is 18729 then pass //djinn arm if item is 2549 then pass //djinn ash //-------------------------Abyssea Chest Items----------------------------- //Spells if item is 4965 then pass //Aisha: Ichi if item is 4991 then pass //Army's Paeon VI if item is 4856 then pass //Aspir II if item is 4982 then pass //Foe Requiem VII if item is 5001 then pass //Knight's Minne V if item is 4655 then pass //Protect V if item is 4771 then pass //Stone V if item is 4781 then pass //Water V if item is 4660 then pass //Shell V if item is 4614 then pass //Cure VI if item is 4849 then pass //Addle if item is 5099 then pass //Boost-MND if item is 5096 then pass //Boost-VIT if item is 5057 then pass //Earth Carol II if item is 5092 then pass //Gain-MND if item is 5089 then pass //Gain-VIT if item is 4966 then pass //Myoshu: Ichi if item is 4893 then pass //Stoneja if item is 5059 then pass //Water Carol II if item is 6059 then pass //Animus Augeo if item is 6060 then pass //Animus Minuo if item is 4996 then pass //Mage's Ballad III if item is 4850 then pass //Refresh II if item is 4807 then pass //Waterja if item is 4863 then pass //Break if item is 4707 then pass //Endark if item is 4706 then pass //Enlight if item is 5078 then pass //Sentinel's Schetzo if item is 4755 then pass //Aero V if item is 4967 then pass //Yurin: Ichi if item is 4969 then pass //Migawari: Ichi if item is 4892 then pass //Aeroja if item is 5085 then pass //Regen IV if item is 4890 then pass //Firaja if item is 4761 then pass //Blizzard V if item is 4756 then pass //Fire V if item is 5100 then pass //Boost-CHR if item is 5093 then pass //Gain-CHR if item is 5054 then pass //Fire Carol II if item is 5090 then pass //Gain-AGI if item is 5097 then pass //Boost-AGI if item is 6061 then pass //Adloquium if item is 5056 then pass //Wind Carol II // Synth/crap items if item is 5152 then pass //Buffalo Meat if item is 863 then pass //Coeurl Meat if item is 780 then pass //Clarite if item is 4272 then pass //Dragon Meat if item is 756 then pass //Durium Ore if item is 1258 then pass //Earth Ore if item is 702 then pass //Ebony Log if item is 1769 then pass //Galateia if item is 685 then pass //Khroma Ore if item is 1446 then pass //Lacquer Tree Log if item is 739 then pass //Orichalcum Ore if item is 740 then pass //Phrygian Ore if item is 2359 then pass //Star Sapphire if item is 1415 then pass //Urushi if item is 1260 then pass //Water Ore if item is 1633 then pass //Clot Plasma if item is 2824 then pass //Shagreen if item is 2189 then pass //Fiendish Skin if item is 781 then pass //Larimar if item is 1262 then pass //Dark Ore if item is 778 then pass //Heliodor if item is 1740 then pass //Iolite if item is 1259 then pass //Lightning Ore if item is 1469 then pass //Wootz Ore if item is 836 then pass //Damascene Cloth if item is 2408 then pass //Flocon-de-mer if item is 2198 then pass //Water Spider's Web if item is 887 then pass //Coral Fragment if item is 645 then pass //Darksteel Ore if item is 812 then pass //Deathstone if item is 804 then pass //Spinel if item is 794 then pass //Sapphire if item is 785 then pass //Emerald if item is 786 then pass //Ruby if item is 1312 then pass //Angel Skin if item is 942 then pass //Philosopher's Stone if item is 5455 then pass //Ahtapot if item is 898 then pass //Chicken Bone if item is 654 then pass //Darksteel Ingot if item is 777 then pass //Fulmenite if item is 745 then pass //Gold Ingot if item is 5564 then pass //Hydra Meat if item is 1302 then pass //Earth Bead if item is 1303 then pass //Lightning Bead if item is 1306 then pass //Dark Bead if item is 2703 then pass //Khromated Leather if item is 729 then pass //Bloodwood Log if item is 629 then pass //Beech Log if item is 739 then pass //Black Pearl if item is 902 then pass //Demon Horn if item is 722 then pass //Divine Log if item is 719 then pass //Ebony Lumber if item is 1299 then pass //Fire Bead if item is 1300 then pass //Ice Bead if item is 1447 then pass //Lacquer Tree Lumber if item is 2152 then pass //Marid Leather if item is 1411 then pass //Molybdenum Ingot if item is 747 then pass //Orichalcum Ingot if item is 1311 then pass //Oxblood if item is 4387 then pass //Wild Onion if item is 1301 then pass //Wind Bead if item is 1305 then pass //Light Bead if item is 2476 then pass //Platinum Silk if item is 1313 then pass //Siren's Hair if item is 646 then pass //Adaman Ore if item is 1592 then pass //Cactuar Root if item is 2549 then pass //Djinn Ash if item is 746 then pass //Platinum Ingot if item is 1465 then pass //Granite if item is 860 then pass //Behemoth Hide if item is 4120 then pass //X-Potion if item is 4124 then pass //Max-Potion if item is 4125 then pass //Max-Potion +1 if item is 4140 then pass //Pro-Ether if item is 4137 then pass //Super Ether +1 if item is 4149 then pass //Panacea if item is 2169 then pass //Cerberus Hide if item is 647 then pass //Molybdenum Ore if item is 1122 then pass //Wyvern Skin if item is 823 then pass //Gold Thread if item is 821 then pass //Rainbow Thread if item is 827 then pass //Wool Cloth if item is 1132 then pass //Raxa if item is 2475 then pass //Kaolin if item is 931 then pass //Cermet Chunk if item is 5568 then pass //Apkallu Egg if item is 731 then pass //Aquilaria Log if item is 3316 then pass //Flame Gem if item is 3317 then pass //Snow Gem if item is 3318 then pass //Breeze Gem if item is 3319 then pass //Soil Gem if item is 3320 then pass //Thunder Gem if item is 3321 then pass //Aqua Gem if item is 3322 then pass //Light Gem if item is 3323 then pass //Shadow Gem //-------------------------Pop Items----------------------------- //Abyssea - La Theine (ALT) //if item is 2891 then pass //Dried Chigoe //if item is 2892 then pass //Raw Mutton Chop //if item is 2893 then pass //Garg. Blk. Fang //if item is 2894 then pass //Trophy Shield //if item is 2895 then pass //Oversized Sock //if item is 2896 then pass //Massive Armband //if item is 2897 then pass //Transparent Wing //if item is 2898 then pass //Piceous Scale //if item is 2899 then pass //Winter Puk Egg //if item is 2900 then pass //Bug-Eaten Hat //if item is 2901 then pass //Giant Agar. Mushroom //if item is 2902 then pass //Filthy Gnole Claw //Abyssea - Konschtat (AK) //if item is 2903 then pass //Eft Blood //if item is 2904 then pass //Giant Slug Eyestalk //if item is 2905 then pass //Moonglow Cloth //if item is 2906 then pass //Rotting Eyeball //if item is 2907 then pass //Tiny Morbol Vine //if item is 2908 then pass //Oblivispore Mushroom //if item is 2909 then pass //Snakeskin Moss //if item is 2910 then pass //Armored Dragonhorn //if item is 2911 then pass //Ripped Eft Skin //if item is 2912 then pass //Giant Bugard Tusk //if item is 2913 then pass //Cloudy Lens //if item is 2914 then pass //Murmuring Globule //Abyssea - Tahrongi (AT) //if item is 2915 then pass //HQ Clionid Wing //if item is 2916 then pass //HQ Limule Pincer //if item is 2917 then pass //Bloodshot Hecteye //if item is 2918 then pass //Baleful Skull //if item is 2919 then pass //Bloody Fang //if item is 2920 then pass //Alkaline Humus //if item is 2921 then pass //Venom. Scorp. Stinger //if item is 2922 then pass //Eft Egg //if item is 2923 then pass //Cockatrice Tailmeat //if item is 2924 then pass //Shocking Whisker //if item is 2925 then pass //Resilient Mane //if item is 2926 then pass //Moaning Vestige //if item is 2945 then pass //Shriveled Wing //if item is 2946 then pass //Tarnished Pincer //if item is 2947 then pass //Exorcised Skull //if item is 2948 then pass //Acidic Humus //if item is 2949 then pass //Quivering Eft Egg //if item is 2950 then pass //Smooth Whisker //Abyssea - Attohwa (AAC) //if item is 3072 then pass //Withered Cocoon //if item is 3073 then pass //Eruca Egg //if item is 3074 then pass //Blanched Silver //if item is 3075 then pass //Undying Ooze //if item is 3076 then pass //Bone Chips //if item is 3077 then pass //Wailing Rags //if item is 3078 then pass //Cracked Drgscale. //if item is 3079 then pass //Gory Pincer //if item is 3080 then pass //Ext. Eyestalk //if item is 3081 then pass //Coeurl Round //if item is 3082 then pass //Withered Bud //if item is 3083 then pass //Mngl. Ck. Skin //if item is 3084 then pass //Great Root //Abyssea - Misareaux (AM) //if item is 3085 then pass //Bewitching Tusk //if item is 3086 then pass //Molt Scraps //if item is 3087 then pass //Apkallu Down //if item is 3088 then pass //Avian Remex //if item is 3089 then pass //Orbn. Cheekmeat //if item is 3090 then pass //Spheroid Plate //if item is 3091 then pass //Hd. Raptor Skin //if item is 3092 then pass //Mocking Beak //if item is 3093 then pass //HQ Crab Meat //if item is 3094 then pass //HQ Rock Salt //if item is 3095 then pass //Worm-Eaten Bud //if item is 3096 then pass //Spotted Flyfrond //if item is 3097 then pass //Blk. Rabbit Tail //Abyssea - Vunkerl (AV) //if item is 3098 then pass //Gnr. Taurus Horn //if item is 3099 then pass //Gargouille Stone //if item is 3100 then pass //Moonbeam Clam //if item is 3101 then pass //Dented Skull //if item is 3102 then pass //Stiff. Tentacle //if item is 3103 then pass //Black Whisker //if item is 3104 then pass //Opaque Wing //if item is 3105 then pass //Fortune Wing //if item is 3106 then pass //Djinn Ashes //if item is 3107 then pass //Shockshroom //if item is 3108 then pass //Crwl. Floatstone //if item is 3109 then pass //HQ Rabbit Hide //Abyssea - Altepa (AA) //if item is 3230 then pass //Tablilla Mercury //if item is 3231 then pass //Sharabha Hide //if item is 3232 then pass //Tiger King's Hide //if item is 3233 then pass //Vadleany Fluid //if item is 3234 then pass //Oasis Water //if item is 3235 then pass //Sandy Shard //if item is 3236 then pass //Smoldering Arm //if item is 3237 then pass //Sand-caked Fang //if item is 3238 then pass //HQ Dhalmel Hide //if item is 3239 then pass //Puppet's Blood //if item is 3240 then pass //HQ Cockatrice Skin //if item is 3241 then pass //Ladybird Leaf //if item is 3242 then pass //HQ Scorpion Claw //if item is 3243 then pass //Sabulous Clay //if item is 3244 then pass //Giant Mistletoe //Abyssea - Uleguerand (AU) //if item is 3245 then pass //Bevel Gear //if item is 3246 then pass //Snow God Core //if item is 3247 then pass //Sisyphus Fragment //if item is 3248 then pass //Rimed Wing //if item is 3249 then pass //Audumbla Hide //if item is 3250 then pass //Helical Gear //if item is 3251 then pass //Gear Fluid //if item is 3252 then pass //Gelid Arm //if item is 3253 then pass //HQ Marid Hide //if item is 3254 then pass //Ice Wyvern Scale //if item is 3255 then pass //Whiteworm Clay //if item is 3256 then pass //Imp's Sentry Horn //if item is 3257 then pass //Benumbed Eye //if item is 3258 then pass //HQ Buffalo Horn //if item is 3259 then pass //HQ Black Tiger Hide //Abyssea - Grauberg (AG) //if item is 3260 then pass //Teekess. Fragment //if item is 3261 then pass //Minaruja Skull //if item is 3262 then pass //Jaculus Wing //if item is 3263 then pass //Naiad's Lock //if item is 3265 then pass //Bubbling Oil //if item is 3266 then pass //Darkflame Arm //if item is 3267 then pass //Pursuer's Wing //if item is 3268 then pass //HQ Wivre Hide //if item is 3269 then pass //Decaying Molar //if item is 3270 then pass //HQ Pugil Scale //if item is 3271 then pass //Fay Teardrop //if item is 3272 then pass //Unseelie Eye //if item is 3273 then pass //Goblin Rope //if item is 3274 then pass //Goblin Oil
Code
//--------------------------Limbus Profile--------------------------------- if item is 1875 then lot //Ancient Beastcoins //if item is 2127 then pass //Metal Chip //if item is 1988 then pass //Magenta Chip - NW Apollyon //if item is 1910 then pass //Smoky Chip - NE Apollyon //if item is 1987 then pass //Charcoal chip - SW Apollyon //if item is 1909 then pass //Smalt Chip - SE Apollyon //if item is 1906 then pass //Emerald Chip - W Temenos //if item is 1904 then pass //Ivory Chip - N Temenos //if item is 1905 then pass //Scarlet Chip - E Temenos //if item is 1986 then pass //Orchid Chip - Central 1st Temenos //if item is 1908 then pass //Cerulean Chip - Central 2nd Temenos //if item is 1907 then pass //Silver Chip - Central 3rd Temenos //Apollyon if item is 1931 then pass //Argyro Rivet (WAR) if item is 1933 then pass //Ancient Brass (MNK) if item is 1935 then pass //Benedict Yarn (WHM) if item is 1937 then pass //Diabolic Yarn (BLM) if item is 1939 then pass //Cardinal Cloth (RDM) if item is 1941 then pass //Light Filament (THF) if item is 1943 then pass //White Rivet (PLD) if item is 1945 then pass //Black Rivet (DRK) if item is 1947 then pass //Fetid Lanolin (BST) if item is 1949 then pass //Brown Doeskin (BRD) if item is 1951 then pass //Charcoal Cotton (RNG) if item is 1953 then pass //Kurogane (SAM) if item is 1955 then pass //Ebony Lacquer (NIN) if item is 1957 then pass //Blue Rivet (DRG) if item is 1959 then pass //Astral Leather (SMN) if item is 2657 then pass //Flameshun Cloth (BLU) if item is 2659 then pass //Canvas Toile (COR) if item is 2661 then pass //Corduroy Cloth (PUP) if item is 2715 then pass //Gold Stud (DNC) if item is 2717 then pass //Electrum Stud (SCH) //Temenos if item is 1930 then pass //Ecarlate Cloth (WAR) if item is 1932 then pass //Ut. Gold Thread (MNK) if item is 1934 then pass //Benedict Silk (WHM) if item is 1936 then pass //Diabolic Silk (BLM) if item is 1938 then pass //Ruby Silk Thread (RDM) if item is 1940 then pass //Supple Skin (THF) if item is 1942 then pass //Snowy Cerment (PLD) if item is 1944 then pass //Dark Orichalcum (DRK) if item is 1946 then pass //Smalt Leather (BST) if item is 1948 then pass //Coiled Yarn (BRD) if item is 1950 then pass //Chameleon Yarn (RNG) if item is 1952 then pass //Scarlet Odoshi (SAM) if item is 1954 then pass //Plaited Cord (NIN) if item is 1956 then pass //Cbl. Myth. Sheet (DRG) if item is 1958 then pass //Glittering Yarn (SMN) if item is 2656 then pass //Luminian Thread (BLU) if item is 2658 then pass //Silkworm Thread (COR) if item is 2660 then pass //Pantin Wire (PUP) if item is 2714 then pass //Filet Lace (DNC) if item is 2716 then pass //Brilliantine (SCH)